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Remove duplicate call to clearPhaseQueueSplice
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@ -5381,7 +5381,6 @@ function applyAbAttrsInternal<TAttr extends AbAttr>(
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applySingleAbAttrs(pokemon, passive, attrType, applyFunc, successFunc, args, gainedMidTurn, simulated, messages);
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applySingleAbAttrs(pokemon, passive, attrType, applyFunc, successFunc, args, gainedMidTurn, simulated, messages);
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globalScene.clearPhaseQueueSplice();
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}
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}
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}
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}
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