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Update trash-to-treasure-encounter.ts
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@ -80,7 +80,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
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shiny: false, // Shiny lock because of custom intro sprite
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formIndex: 1, // Gmax
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bossSegmentModifier: 1, // +1 Segment from normal
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moveSet: [Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH],
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moveSet: [Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.HAMMER_ARM],
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};
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const config: EnemyPartyConfig = {
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levelAdditiveModifier: 0.5,
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@ -231,21 +231,7 @@ async function tryApplyDigRewardItems() {
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true,
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);
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// First Shell bell
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for (const pokemon of party) {
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const heldItems = globalScene.findModifiers(
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m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id,
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true,
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) as PokemonHeldItemModifier[];
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const existingShellBell = heldItems.find(m => m instanceof HitHealModifier) as HitHealModifier;
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if (!existingShellBell || existingShellBell.getStackCount() < existingShellBell.getMaxStackCount()) {
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await applyModifierTypeToPlayerPokemon(pokemon, shellBell);
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break;
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}
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}
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// Second Shell bell
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// Only Shell bell
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for (const pokemon of party) {
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const heldItems = globalScene.findModifiers(
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m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id,
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