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Merge branch 'beta' into reviverseed
This commit is contained in:
commit
1be8412440
@ -3,144 +3,46 @@ import { Moves } from "#enums/moves";
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/** Set of moves that cannot be called by {@linkcode Moves.METRONOME Metronome} */
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/** Set of moves that cannot be called by {@linkcode Moves.METRONOME Metronome} */
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export const invalidMetronomeMoves: ReadonlySet<Moves> = new Set([
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export const invalidMetronomeMoves: ReadonlySet<Moves> = new Set([
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Moves.AFTER_YOU,
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Moves.AFTER_YOU,
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Moves.APPLE_ACID,
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Moves.ARMOR_CANNON,
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Moves.ASSIST,
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Moves.ASSIST,
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Moves.ASTRAL_BARRAGE,
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Moves.AURA_WHEEL,
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Moves.BANEFUL_BUNKER,
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Moves.BANEFUL_BUNKER,
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Moves.BEAK_BLAST,
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Moves.BEAK_BLAST,
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Moves.BEHEMOTH_BASH,
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Moves.BEHEMOTH_BLADE,
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Moves.BELCH,
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Moves.BELCH,
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Moves.BESTOW,
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Moves.BESTOW,
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Moves.BLAZING_TORQUE,
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Moves.BODY_PRESS,
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Moves.BRANCH_POKE,
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Moves.BREAKING_SWIPE,
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Moves.CELEBRATE,
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Moves.CHATTER,
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Moves.CHILLING_WATER,
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Moves.CHILLY_RECEPTION,
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Moves.CLANGOROUS_SOUL,
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Moves.COLLISION_COURSE,
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Moves.COMBAT_TORQUE,
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Moves.COMEUPPANCE,
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Moves.COMEUPPANCE,
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Moves.COPYCAT,
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Moves.COPYCAT,
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Moves.COUNTER,
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Moves.COUNTER,
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Moves.COVET,
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Moves.CRAFTY_SHIELD,
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Moves.CRAFTY_SHIELD,
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Moves.DECORATE,
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Moves.DESTINY_BOND,
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Moves.DESTINY_BOND,
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Moves.DETECT,
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Moves.DETECT,
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Moves.DIAMOND_STORM,
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Moves.DOODLE,
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Moves.DOUBLE_IRON_BASH,
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Moves.DOUBLE_SHOCK,
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Moves.DRAGON_ASCENT,
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Moves.DRAGON_ENERGY,
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Moves.DRUM_BEATING,
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Moves.DYNAMAX_CANNON,
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Moves.ELECTRO_DRIFT,
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Moves.ENDURE,
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Moves.ENDURE,
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Moves.ETERNABEAM,
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Moves.FALSE_SURRENDER,
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Moves.FEINT,
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Moves.FEINT,
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Moves.FIERY_WRATH,
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Moves.FILLET_AWAY,
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Moves.FLEUR_CANNON,
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Moves.FOCUS_PUNCH,
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Moves.FOCUS_PUNCH,
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Moves.FOLLOW_ME,
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Moves.FOLLOW_ME,
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Moves.FREEZE_SHOCK,
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Moves.FREEZING_GLARE,
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Moves.GLACIAL_LANCE,
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Moves.GRAV_APPLE,
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Moves.HELPING_HAND,
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Moves.HELPING_HAND,
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Moves.HOLD_HANDS,
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Moves.HYPER_DRILL,
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Moves.HYPERSPACE_FURY,
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Moves.HYPERSPACE_HOLE,
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Moves.ICE_BURN,
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Moves.INSTRUCT,
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Moves.INSTRUCT,
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Moves.JET_PUNCH,
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Moves.JUNGLE_HEALING,
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Moves.KINGS_SHIELD,
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Moves.KINGS_SHIELD,
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Moves.LIFE_DEW,
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Moves.LIGHT_OF_RUIN,
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Moves.MAKE_IT_RAIN,
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Moves.MAGICAL_TORQUE,
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Moves.MAT_BLOCK,
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Moves.MAT_BLOCK,
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Moves.ME_FIRST,
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Moves.ME_FIRST,
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Moves.METEOR_ASSAULT,
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Moves.METRONOME,
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Moves.METRONOME,
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Moves.MIMIC,
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Moves.MIMIC,
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Moves.MIND_BLOWN,
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Moves.MIRROR_COAT,
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Moves.MIRROR_COAT,
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Moves.MIRROR_MOVE,
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Moves.MIRROR_MOVE,
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Moves.MOONGEIST_BEAM,
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Moves.NATURE_POWER,
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Moves.NATURES_MADNESS,
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Moves.NOXIOUS_TORQUE,
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Moves.OBSTRUCT,
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Moves.OBSTRUCT,
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Moves.ORDER_UP,
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Moves.ORIGIN_PULSE,
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Moves.OVERDRIVE,
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Moves.PHOTON_GEYSER,
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Moves.PLASMA_FISTS,
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Moves.POPULATION_BOMB,
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Moves.POUNCE,
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Moves.POWER_SHIFT,
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Moves.PRECIPICE_BLADES,
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Moves.PROTECT,
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Moves.PROTECT,
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Moves.PYRO_BALL,
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Moves.QUASH,
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Moves.QUASH,
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Moves.QUICK_GUARD,
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Moves.QUICK_GUARD,
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Moves.RAGE_FIST,
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Moves.RAGE_POWDER,
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Moves.RAGE_POWDER,
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Moves.RAGING_BULL,
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Moves.RAGING_FURY,
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Moves.RELIC_SONG,
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Moves.REVIVAL_BLESSING,
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Moves.REVIVAL_BLESSING,
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Moves.RUINATION,
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Moves.SALT_CURE,
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Moves.SECRET_SWORD,
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Moves.SHED_TAIL,
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Moves.SHELL_TRAP,
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Moves.SHELL_TRAP,
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Moves.SILK_TRAP,
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Moves.SILK_TRAP,
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Moves.SKETCH,
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Moves.SKETCH,
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Moves.SLEEP_TALK,
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Moves.SLEEP_TALK,
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Moves.SNAP_TRAP,
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Moves.SNARL,
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Moves.SNATCH,
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Moves.SNATCH,
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Moves.SNORE,
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Moves.SNORE,
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Moves.SNOWSCAPE,
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Moves.SPECTRAL_THIEF,
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Moves.SPICY_EXTRACT,
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Moves.SPIKY_SHIELD,
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Moves.SPIKY_SHIELD,
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Moves.SPIRIT_BREAK,
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Moves.SPOTLIGHT,
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Moves.SPOTLIGHT,
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Moves.STEAM_ERUPTION,
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Moves.STEEL_BEAM,
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Moves.STRANGE_STEAM,
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Moves.STRUGGLE,
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Moves.STRUGGLE,
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Moves.SUNSTEEL_STRIKE,
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Moves.SURGING_STRIKES,
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Moves.SWITCHEROO,
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Moves.TECHNO_BLAST,
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Moves.TERA_STARSTORM,
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Moves.THIEF,
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Moves.THOUSAND_ARROWS,
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Moves.THOUSAND_WAVES,
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Moves.THUNDER_CAGE,
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Moves.THUNDEROUS_KICK,
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Moves.TIDY_UP,
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Moves.TRAILBLAZE,
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Moves.TRANSFORM,
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Moves.TRANSFORM,
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Moves.TRICK,
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Moves.TWIN_BEAM,
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Moves.V_CREATE,
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Moves.WICKED_BLOW,
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Moves.WICKED_TORQUE,
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Moves.WIDE_GUARD,
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Moves.WIDE_GUARD,
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]);
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]);
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@ -157,7 +59,6 @@ export const invalidAssistMoves: ReadonlySet<Moves> = new Set([
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Moves.CIRCLE_THROW,
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Moves.CIRCLE_THROW,
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Moves.COPYCAT,
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Moves.COPYCAT,
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Moves.COUNTER,
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Moves.COUNTER,
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Moves.COVET,
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Moves.DESTINY_BOND,
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Moves.DESTINY_BOND,
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Moves.DETECT,
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Moves.DETECT,
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Moves.DIG,
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Moves.DIG,
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@ -192,7 +93,6 @@ export const invalidAssistMoves: ReadonlySet<Moves> = new Set([
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Moves.SPOTLIGHT,
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Moves.SPOTLIGHT,
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Moves.STRUGGLE,
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Moves.STRUGGLE,
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Moves.SWITCHEROO,
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Moves.SWITCHEROO,
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Moves.THIEF,
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Moves.TRANSFORM,
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Moves.TRANSFORM,
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Moves.TRICK,
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Moves.TRICK,
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Moves.WHIRLWIND,
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Moves.WHIRLWIND,
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@ -208,7 +108,6 @@ export const invalidSleepTalkMoves: ReadonlySet<Moves> = new Set([
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Moves.COPYCAT,
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Moves.COPYCAT,
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Moves.DIG,
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Moves.DIG,
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Moves.DIVE,
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Moves.DIVE,
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Moves.DYNAMAX_CANNON,
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Moves.FREEZE_SHOCK,
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Moves.FREEZE_SHOCK,
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Moves.FLY,
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Moves.FLY,
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Moves.FOCUS_PUNCH,
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Moves.FOCUS_PUNCH,
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@ -238,15 +137,12 @@ export const invalidCopycatMoves: ReadonlySet<Moves> = new Set([
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Moves.ASSIST,
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Moves.ASSIST,
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Moves.BANEFUL_BUNKER,
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Moves.BANEFUL_BUNKER,
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Moves.BEAK_BLAST,
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Moves.BEAK_BLAST,
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Moves.BEHEMOTH_BASH,
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Moves.BEHEMOTH_BLADE,
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Moves.BESTOW,
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Moves.BESTOW,
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Moves.CELEBRATE,
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Moves.CELEBRATE,
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Moves.CHATTER,
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Moves.CHATTER,
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Moves.CIRCLE_THROW,
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Moves.CIRCLE_THROW,
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Moves.COPYCAT,
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Moves.COPYCAT,
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Moves.COUNTER,
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Moves.COUNTER,
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Moves.COVET,
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Moves.DESTINY_BOND,
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Moves.DESTINY_BOND,
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Moves.DETECT,
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Moves.DETECT,
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Moves.DRAGON_TAIL,
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Moves.DRAGON_TAIL,
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@ -274,8 +170,73 @@ export const invalidCopycatMoves: ReadonlySet<Moves> = new Set([
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Moves.SPOTLIGHT,
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Moves.SPOTLIGHT,
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Moves.STRUGGLE,
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Moves.STRUGGLE,
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Moves.SWITCHEROO,
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Moves.SWITCHEROO,
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Moves.THIEF,
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Moves.TRANSFORM,
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Moves.TRANSFORM,
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Moves.TRICK,
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Moves.TRICK,
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Moves.WHIRLWIND,
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Moves.WHIRLWIND,
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]);
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]);
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export const invalidMirrorMoveMoves: ReadonlySet<Moves> = new Set([
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Moves.ACUPRESSURE,
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Moves.AFTER_YOU,
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Moves.AROMATIC_MIST,
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Moves.BEAK_BLAST,
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Moves.BELCH,
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Moves.CHILLY_RECEPTION,
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Moves.COACHING,
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Moves.CONVERSION_2,
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Moves.COUNTER,
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Moves.CRAFTY_SHIELD,
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Moves.CURSE,
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Moves.DECORATE,
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Moves.DOODLE,
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Moves.DOOM_DESIRE,
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Moves.DRAGON_CHEER,
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Moves.ELECTRIC_TERRAIN,
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Moves.FINAL_GAMBIT,
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Moves.FLORAL_HEALING,
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Moves.FLOWER_SHIELD,
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Moves.FOCUS_PUNCH,
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Moves.FUTURE_SIGHT,
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Moves.GEAR_UP,
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Moves.GRASSY_TERRAIN,
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Moves.GRAVITY,
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Moves.GUARD_SPLIT,
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Moves.HAIL,
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Moves.HAZE,
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Moves.HEAL_PULSE,
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Moves.HELPING_HAND,
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Moves.HOLD_HANDS,
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Moves.INSTRUCT,
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Moves.ION_DELUGE,
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Moves.MAGNETIC_FLUX,
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Moves.MAT_BLOCK,
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Moves.ME_FIRST,
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Moves.MIMIC,
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Moves.MIRROR_COAT,
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Moves.MIRROR_MOVE,
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Moves.MIST,
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Moves.MISTY_TERRAIN,
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Moves.MUD_SPORT,
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Moves.PERISH_SONG,
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Moves.POWER_SPLIT,
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Moves.PSYCH_UP,
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Moves.PSYCHIC_TERRAIN,
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Moves.PURIFY,
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Moves.QUICK_GUARD,
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Moves.RAIN_DANCE,
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Moves.REFLECT_TYPE,
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Moves.ROLE_PLAY,
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Moves.ROTOTILLER,
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Moves.SANDSTORM,
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Moves.SHELL_TRAP,
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Moves.SKETCH,
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Moves.SNOWSCAPE,
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Moves.SPIT_UP,
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Moves.SPOTLIGHT,
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Moves.STRUGGLE,
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Moves.SUNNY_DAY,
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Moves.TEATIME,
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Moves.TRANSFORM,
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Moves.WATER_SPORT,
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Moves.WIDE_GUARD,
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]);
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@ -125,7 +125,7 @@ import { MoveTarget } from "#enums/MoveTarget";
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import { MoveFlags } from "#enums/MoveFlags";
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import { MoveFlags } from "#enums/MoveFlags";
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import { MoveEffectTrigger } from "#enums/MoveEffectTrigger";
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import { MoveEffectTrigger } from "#enums/MoveEffectTrigger";
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import { MultiHitType } from "#enums/MultiHitType";
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import { MultiHitType } from "#enums/MultiHitType";
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import { invalidAssistMoves, invalidCopycatMoves, invalidMetronomeMoves, invalidSleepTalkMoves } from "./invalid-moves";
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import { invalidAssistMoves, invalidCopycatMoves, invalidMetronomeMoves, invalidMirrorMoveMoves, invalidSleepTalkMoves } from "./invalid-moves";
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type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean;
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type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean;
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type UserMoveConditionFunc = (user: Pokemon, move: Move) => boolean;
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type UserMoveConditionFunc = (user: Pokemon, move: Move) => boolean;
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@ -6965,7 +6965,8 @@ export class CopyMoveAttr extends CallMoveAttr {
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getCondition(): MoveConditionFunc {
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getCondition(): MoveConditionFunc {
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return (user, target, move) => {
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return (user, target, move) => {
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if (this.mirrorMove) {
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if (this.mirrorMove) {
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return target.getMoveHistory().length !== 0;
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const lastMove = target.getLastXMoves()[0]?.move;
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return !!lastMove && !this.invalidMoves.has(lastMove);
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} else {
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} else {
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const lastMove = globalScene.currentBattle.lastMove;
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const lastMove = globalScene.currentBattle.lastMove;
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return lastMove !== undefined && !this.invalidMoves.has(lastMove);
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return lastMove !== undefined && !this.invalidMoves.has(lastMove);
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@ -8561,7 +8562,7 @@ export function initMoves() {
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new SelfStatusMove(Moves.METRONOME, PokemonType.NORMAL, -1, 10, -1, 0, 1)
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new SelfStatusMove(Moves.METRONOME, PokemonType.NORMAL, -1, 10, -1, 0, 1)
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.attr(RandomMoveAttr, invalidMetronomeMoves),
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.attr(RandomMoveAttr, invalidMetronomeMoves),
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new StatusMove(Moves.MIRROR_MOVE, PokemonType.FLYING, -1, 20, -1, 0, 1)
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new StatusMove(Moves.MIRROR_MOVE, PokemonType.FLYING, -1, 20, -1, 0, 1)
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.attr(CopyMoveAttr, true),
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.attr(CopyMoveAttr, true, invalidMirrorMoveMoves),
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new AttackMove(Moves.SELF_DESTRUCT, PokemonType.NORMAL, MoveCategory.PHYSICAL, 200, 100, 5, -1, 0, 1)
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new AttackMove(Moves.SELF_DESTRUCT, PokemonType.NORMAL, MoveCategory.PHYSICAL, 200, 100, 5, -1, 0, 1)
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.attr(SacrificialAttr)
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.attr(SacrificialAttr)
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||||||
.makesContact(false)
|
.makesContact(false)
|
||||||
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