Added a way to track Daily Mode starting biomes.

This commit is contained in:
frutescens 2024-11-11 18:53:46 -08:00
parent 9fda107145
commit 1ba9a798be

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@ -233,8 +233,10 @@ export class TitlePhase extends Phase {
Promise.all(loadPokemonAssets).then(() => { Promise.all(loadPokemonAssets).then(() => {
this.scene.time.delayedCall(500, () => this.scene.playBgm()); this.scene.time.delayedCall(500, () => this.scene.playBgm());
this.scene.gameData.gameStats.dailyRunSessionsPlayed++; this.scene.gameData.gameStats.dailyRunSessionsPlayed++;
this.scene.newArena(this.scene.gameMode.getStartingBiome(this.scene)); const startingBiome = this.scene.gameMode.getStartingBiome(this.scene);
this.scene.newArena(startingBiome);
this.scene.newBattle(); this.scene.newBattle();
this.scene.biomeTracker[this.scene.currentBattle.waveIndex] = startingBiome;
this.scene.arena.init(); this.scene.arena.init();
this.scene.sessionPlayTime = 0; this.scene.sessionPlayTime = 0;
this.scene.lastSavePlayTime = 0; this.scene.lastSavePlayTime = 0;