Fix Whirlwind test

This commit is contained in:
NightKev 2024-09-25 01:07:20 -07:00
parent f198074b91
commit 1b81b5041b

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@ -1,12 +1,11 @@
import { BattlerIndex } from "#app/battle";
import { allMoves } from "#app/data/move";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { MoveResult } from "#app/field/pokemon";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Whirlwind", () => {
let phaserGame: Phaser.Game;
@ -40,14 +39,11 @@ describe("Moves - Whirlwind", () => {
await game.classicMode.startBattle([Species.STARAPTOR]);
const staraptor = game.scene.getPlayerPokemon()!;
const whirlwind = allMoves[Moves.WHIRLWIND];
vi.spyOn(whirlwind, "getFailedText");
game.move.select(move);
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
await game.toNextTurn();
expect(staraptor.findTag((t) => t.tagType === BattlerTagType.FLYING)).toBeDefined();
expect(whirlwind.getFailedText).toHaveBeenCalledOnce();
expect(game.scene.getEnemyPokemon()!.getLastXMoves(1)[0].result).toBe(MoveResult.MISS);
});
});