diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index 8fc7a763c8f..59211a9eb03 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -179,12 +179,11 @@ export class TurnStartPhase extends FieldPhase { // https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-64#post-9244179 phaseManager.pushNew("WeatherEffectPhase"); + phaseManager.pushNew("PositionalTagPhase"); phaseManager.pushNew("BerryPhase"); - /** Add a new phase to check who should be taking status damage */ phaseManager.pushNew("CheckStatusEffectPhase", moveOrder); - phaseManager.pushNew("PositionalTagPhase"); phaseManager.pushNew("TurnEndPhase"); /*