mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-04 15:32:18 +02:00
Initial work - does not work.
This commit is contained in:
parent
447d47ef47
commit
1b16621c80
BIN
public/images/events/september-update.png
Normal file
BIN
public/images/events/september-update.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 49 KiB |
@ -41,8 +41,8 @@ export class LoadingScene extends SceneBase {
|
||||
|
||||
this.loadImage("loading_bg", "arenas");
|
||||
this.loadImage("logo", "");
|
||||
// this.loadImage("pride-update", "events");
|
||||
this.loadImage("august-variant-update", "events");
|
||||
this.loadImage("pride-update", "events");
|
||||
this.loadImage("september-update", "events");
|
||||
|
||||
// Load menu images
|
||||
this.loadAtlas("bg", "ui");
|
||||
|
@ -2,34 +2,32 @@ import BattleScene from "#app/battle-scene.js";
|
||||
import { TextStyle, addTextObject } from "#app/ui/text.js";
|
||||
|
||||
export enum EventType {
|
||||
SHINY
|
||||
SHINY,
|
||||
GENERIC
|
||||
}
|
||||
|
||||
interface TimedEvent {
|
||||
name: string;
|
||||
eventType: EventType;
|
||||
shinyMultiplier?: number;
|
||||
startDate: Date;
|
||||
endDate: Date;
|
||||
bannerFilename?: string
|
||||
name: string;
|
||||
eventType: EventType;
|
||||
shinyMultiplier?: number;
|
||||
startDate: Date;
|
||||
endDate: Date;
|
||||
bannerFilename?: string;
|
||||
xPosition?: number;
|
||||
yPosition?: number;
|
||||
scale?: number;
|
||||
}
|
||||
|
||||
const timedEvents: TimedEvent[] = [
|
||||
{
|
||||
name: "Pride Update",
|
||||
eventType: EventType.SHINY,
|
||||
shinyMultiplier: 2,
|
||||
startDate: new Date(Date.UTC(2024, 5, 14, 0)),
|
||||
endDate: new Date(Date.UTC(2024, 5, 23, 0)),
|
||||
bannerFilename: "pride-update"
|
||||
},
|
||||
{
|
||||
name: "August Variant Update",
|
||||
eventType: EventType.SHINY,
|
||||
shinyMultiplier: 2,
|
||||
startDate: new Date(Date.UTC(2024, 7, 16, 0)),
|
||||
endDate: new Date(Date.UTC(2024, 7, 22, 0)),
|
||||
bannerFilename: "august-variant-update"
|
||||
name: "September Update",
|
||||
eventType: EventType.GENERIC,
|
||||
startDate: new Date(Date.UTC(2024, 7, 28, 0)),
|
||||
endDate: new Date(Date.UTC(2024, 8, 15, 0)),
|
||||
bannerFilename: "september-update",
|
||||
xPosition: 26,
|
||||
yPosition: 103,
|
||||
scale: 0.35
|
||||
}
|
||||
];
|
||||
|
||||
@ -86,10 +84,10 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container {
|
||||
|
||||
setup() {
|
||||
console.log(this.event?.bannerFilename);
|
||||
this.banner = new Phaser.GameObjects.Image(this.scene, 29, 64, this.event!.bannerFilename!); // TODO: are the bangs correct here?
|
||||
this.banner = new Phaser.GameObjects.Image(this.scene, this.event!.xPosition ?? 29, this.event!.yPosition ?? 64, this.event!.bannerFilename!); // TODO: are the bangs correct here?
|
||||
this.banner.setName("img-event-banner");
|
||||
this.banner.setOrigin(0.08, -0.35);
|
||||
this.banner.setScale(0.18);
|
||||
this.banner.setScale(this.event!.scale ?? 0.18);
|
||||
// this.bannerShadow = new Phaser.GameObjects.Rectangle(
|
||||
// this.scene,
|
||||
// this.banner.x - 2,
|
||||
@ -102,21 +100,21 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container {
|
||||
// this.bannerShadow.setScale(0.07);
|
||||
// this.bannerShadow.setAlpha(0.5);
|
||||
// this.bannerShadow.setOrigin(0,0);
|
||||
this.eventTimerText = addTextObject(
|
||||
this.scene,
|
||||
this.banner.x + 8,
|
||||
this.banner.y + 100,
|
||||
this.timeToGo(this.event!.endDate), // TODO: is the bang correct here?
|
||||
TextStyle.WINDOW
|
||||
);
|
||||
this.eventTimerText.setName("text-event-timer");
|
||||
this.eventTimerText.setScale(0.15);
|
||||
this.eventTimerText.setOrigin(0, 0);
|
||||
|
||||
this.add([
|
||||
this.eventTimerText,
|
||||
// this.bannerShadow,
|
||||
this.banner]);
|
||||
if (this.event!.eventType !== EventType.GENERIC) {
|
||||
this.eventTimerText = addTextObject(
|
||||
this.scene,
|
||||
this.banner.x + 8,
|
||||
this.banner.y + 100,
|
||||
this.timeToGo(this.event!.endDate), // TODO: is the bang correct here?
|
||||
TextStyle.WINDOW
|
||||
);
|
||||
this.eventTimerText.setName("text-event-timer");
|
||||
this.eventTimerText.setScale(0.15);
|
||||
this.eventTimerText.setOrigin(0, 0);
|
||||
|
||||
this.add(this.eventTimerText);
|
||||
}
|
||||
this.add(this.banner);
|
||||
}
|
||||
|
||||
show() {
|
||||
@ -157,6 +155,8 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
updateCountdown() {
|
||||
this.eventTimerText.setText(this.timeToGo(this.event!.endDate)); // TODO: is the bang correct here?
|
||||
if (this.event!.eventType !== EventType.GENERIC) {
|
||||
this.eventTimerText.setText(this.timeToGo(this.event!.endDate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ export default class TitleUiHandler extends OptionSelectUiHandler {
|
||||
this.titleContainer.add(logo);
|
||||
|
||||
if (this.scene.eventManager.isEventActive()) {
|
||||
this.eventDisplay = new TimedEventDisplay(this.scene, 0, 0, this.scene.eventManager.activeEvent());
|
||||
this.eventDisplay = new TimedEventDisplay(this.scene, 0, 0, this.scene.eventManager.activeEvents());
|
||||
this.eventDisplay.setup();
|
||||
this.titleContainer.add(this.eventDisplay);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user