mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-16 05:12:19 +02:00
Merge branch 'pagefaultgames:main' into spanish-translation-only
This commit is contained in:
commit
1afd0c7958
@ -329,9 +329,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (variantSet && variantSet[this.variant] === 1) {
|
||||
if (variantColorCache.hasOwnProperty(key))
|
||||
return resolve();
|
||||
this.scene.cachedFetch(`./images/pokemon/variant/${useExpSprite ? 'exp/' : ''}${battleSpritePath}.json`).then(res => res.json()).then(c => {
|
||||
variantColorCache[key] = c;
|
||||
resolve();
|
||||
this.scene.cachedFetch(`./images/pokemon/variant/${useExpSprite ? 'exp/' : ''}${battleSpritePath}.json`).
|
||||
then(res => {
|
||||
// Prevent the JSON from processing if it failed to load
|
||||
if (!res.ok) {
|
||||
console.error(`Could not load ${res.url}!`);
|
||||
return;
|
||||
}
|
||||
res.json()
|
||||
}).then(c => {
|
||||
variantColorCache[key] = c;
|
||||
resolve();
|
||||
});
|
||||
} else
|
||||
resolve();
|
||||
@ -493,9 +501,31 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.shinySparkle = shinySparkle;
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to animate a given {@linkcode Phaser.GameObjects.Sprite}
|
||||
* @see {@linkcode Phaser.GameObjects.Sprite.play}
|
||||
* @param sprite {@linkcode Phaser.GameObjects.Sprite} to animate
|
||||
* @param tintSprite {@linkcode Phaser.GameObjects.Sprite} placed on top of the sprite to add a color tint
|
||||
* @param animConfig {@linkcode String} to pass to {@linkcode Phaser.GameObjects.Sprite.play}
|
||||
* @returns true if the sprite was able to be animated
|
||||
*/
|
||||
tryPlaySprite(sprite: Phaser.GameObjects.Sprite, tintSprite: Phaser.GameObjects.Sprite, key: string): boolean {
|
||||
// Catch errors when trying to play an animation that doesn't exist
|
||||
try {
|
||||
sprite.play(key);
|
||||
tintSprite.play(key);
|
||||
}
|
||||
catch(error: unknown) {
|
||||
console.error(`Couldn't play animation for '${key}'!\nIs the image for this Pokemon missing?\n`, error);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
playAnim(): void {
|
||||
this.getSprite().play(this.getBattleSpriteKey());
|
||||
this.getTintSprite().play(this.getBattleSpriteKey());
|
||||
this.tryPlaySprite(this.getSprite(), this.getTintSprite(), this.getBattleSpriteKey());
|
||||
}
|
||||
|
||||
getFieldPositionOffset(): [ number, number ] {
|
||||
|
Loading…
Reference in New Issue
Block a user