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#3722 broke up function into pieces
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@ -1950,11 +1950,13 @@ export class StatusEffectAttr extends MoveEffectAttr {
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return false;
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return false;
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}
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}
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}
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}
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if (!pokemon.status || (pokemon.status.effect === this.effect && moveChance < 0)) {
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if (!pokemon.status || (pokemon.status.effect === this.effect && moveChance < 0)) {
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pokemon.canSetStatus(this.effect, false, false, user);
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pokemon.checkIfCanSetStatus(this.effect, false, false, user);
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}
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}
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if ((!pokemon.status || (pokemon.status.effect === this.effect && moveChance < 0))
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if ((!pokemon.status || (pokemon.status.effect === this.effect && moveChance < 0))
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&& pokemon.trySetStatus(this.effect, true, user, this.cureTurn)) {
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&& pokemon.trySetStatus(this.effect, true, user, this.cureTurn, null)) {
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applyPostAttackAbAttrs(ConfusionOnStatusEffectAbAttr, user, target, move, null, false, this.effect);
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applyPostAttackAbAttrs(ConfusionOnStatusEffectAbAttr, user, target, move, null, false, this.effect);
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return true;
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return true;
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}
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}
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@ -2736,7 +2736,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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return this.gender !== Gender.GENDERLESS && pokemon.gender === (this.gender === Gender.MALE ? Gender.FEMALE : Gender.MALE);
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return this.gender !== Gender.GENDERLESS && pokemon.gender === (this.gender === Gender.MALE ? Gender.FEMALE : Gender.MALE);
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}
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}
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canSetStatus(effect: StatusEffect | undefined, quiet: boolean = false, overrideStatus: boolean = false, sourcePokemon: Pokemon | null = null): boolean {
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// This function only checks if it is possible to set status. If will not apply anything or do anything, just check if possible.
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checkIfCanSetStatus(effect: StatusEffect | undefined, quiet: boolean = false, overrideStatus: boolean = false, sourcePokemon: Pokemon | null = null): boolean {
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if (effect !== StatusEffect.FAINT) {
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if (effect !== StatusEffect.FAINT) {
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if (overrideStatus ? this.status?.effect === effect : this.status) {
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if (overrideStatus ? this.status?.effect === effect : this.status) {
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return false;
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return false;
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@ -2801,6 +2802,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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break;
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break;
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}
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}
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return true;
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}
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canSetStatus(effect: StatusEffect | undefined, quiet: boolean = false, overrideStatus: boolean = false, sourcePokemon: Pokemon | null = null): boolean {
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const checker = this.checkIfCanSetStatus(effect, quiet, overrideStatus, sourcePokemon);
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const cancelled = new Utils.BooleanHolder(false);
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const cancelled = new Utils.BooleanHolder(false);
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applyPreSetStatusAbAttrs(StatusEffectImmunityAbAttr, this, effect, cancelled, quiet);
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applyPreSetStatusAbAttrs(StatusEffectImmunityAbAttr, this, effect, cancelled, quiet);
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@ -2811,7 +2820,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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return false;
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return false;
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}
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}
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return true;
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return checker;
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}
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}
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trySetStatus(effect: StatusEffect | undefined, asPhase: boolean = false, sourcePokemon: Pokemon | null = null, cureTurn: integer | null = 0, sourceText: string | null = null): boolean {
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trySetStatus(effect: StatusEffect | undefined, asPhase: boolean = false, sourcePokemon: Pokemon | null = null, cureTurn: integer | null = 0, sourceText: string | null = null): boolean {
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