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whirlwind should hit pokemon charging fly
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@ -3395,6 +3395,7 @@ export function initMoves() {
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new AttackMove(Moves.WING_ATTACK, "Wing Attack", Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 35, "The target is struck with large, imposing wings spread wide to inflict damage.", -1, 0, 1),
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new StatusMove(Moves.WHIRLWIND, "Whirlwind", Type.NORMAL, -1, 20, "The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.", -1, -6, 1)
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.attr(ForceSwitchOutAttr)
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.attr(HitsTagAttr, BattlerTagType.FLYING, false)
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.hidesTarget()
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.windMove(),
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new AttackMove(Moves.FLY, "Fly", Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, "The user flies up into the sky and then strikes its target on the next turn.", -1, 0, 1)
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