add chinese locale, but translation is not yet complete.

This commit is contained in:
jane.won 2024-05-05 17:40:10 +08:00
parent 3ed7649ce5
commit 1969a01dc2
13 changed files with 6376 additions and 1 deletions

1244
src/locales/cn/ability.ts Normal file

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src/locales/cn/battle.ts Normal file
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const battle: SimpleTranslationEntries = {
"bossAppeared": "{{bossName}} appeared.",
"trainerAppeared": "{{trainerName}}\nwould like to battle!",
"singleWildAppeared": "A wild {{pokemonName}} appeared!",
"multiWildAppeared": "A wild {{pokemonName1}}\nand {{pokemonName2}} appeared!",
"playerComeBack": "Come back, {{pokemonName}}!",
"trainerComeBack": "{{trainerName}} withdrew {{pokemonName}}!",
"playerGo": "Go! {{pokemonName}}!",
"trainerGo": "{{trainerName}} sent out {{pokemonName}}!",
"switchQuestion": "Will you switch\n{{pokemonName}}?",
"trainerDefeated": `You defeated\n{{trainerName}}!`,
"pokemonCaught": "{{pokemonName}} was caught!",
"pokemon": "Pokémon",
"sendOutPokemon": "Go! {{pokemonName}}!",
"hitResultCriticalHit": "A critical hit!",
"hitResultSuperEffective": "It's super effective!",
"hitResultNotVeryEffective": "It's not very effective…",
"hitResultNoEffect": "It doesn't affect {{pokemonName}}!",
"hitResultOneHitKO": "It's a one-hit KO!",
"attackFailed": "But it failed!",
"attackHitsCount": `Hit {{count}} time(s)!`,
"expGain": "{{pokemonName}} gained\n{{exp}} EXP. Points!",
"levelUp": "{{pokemonName}} grew to\nLv. {{level}}!",
"learnMove": "{{pokemonName}} learned\n{{moveName}}!",
"learnMovePrompt": "{{pokemonName}} wants to learn the\nmove {{moveName}}.",
"learnMoveLimitReached": "However, {{pokemonName}} already\nknows four moves.",
"learnMoveReplaceQuestion": "Should a move be forgotten and\nreplaced with {{moveName}}?",
"learnMoveStopTeaching": "Stop trying to teach\n{{moveName}}?",
"learnMoveNotLearned": "{{pokemonName}} did not learn the\nmove {{moveName}}.",
"learnMoveForgetQuestion": "Which move should be forgotten?",
"learnMoveForgetSuccess": "{{pokemonName}} forgot how to\nuse {{moveName}}.",
"levelCapUp": "The level cap\nhas increased to {{levelCap}}!",
"moveNotImplemented": "{{moveName}} is not yet implemented and cannot be selected.",
"moveDisabled": "{{moveName}} is disabled!",
"noPokeballForce": "An unseen force\nprevents using Poké Balls.",
"noPokeballTrainer": "You can't catch\nanother trainer's Pokémon!",
"noPokeballMulti": "You can only throw a Poké Ball\nwhen there is one Pokémon remaining!",
"noPokeballStrong": "The target Pokémon is too strong to be caught!\nYou need to weaken it first!",
"noEscapeForce": "An unseen force\nprevents escape.",
"noEscapeTrainer": "You can't run\nfrom a trainer battle!",
"noEscapePokemon": "{{pokemonName}}'s {{moveName}}\nprevents {{escapeVerb}}!",
"runAwaySuccess": "You got away safely!",
"runAwayCannotEscape": 'You can\'t escape!',
"escapeVerbSwitch": "switching",
"escapeVerbFlee": "fleeing",
"notDisabled": "{{moveName}} is disabled\nno more!",
"skipItemQuestion": "Are you sure you want to skip taking an item?",
"eggHatching": "Oh?",
"ivScannerUseQuestion": "Use IV Scanner on {{pokemonName}}?"
} as const;

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import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const commandUiHandler: SimpleTranslationEntries = {
"fight": "Fight",
"ball": "Ball",
"pokemon": "Pokémon",
"run": "Run",
"actionMessage": "What will\n{{pokemonName}} do?",
} as const;

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import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const fightUiHandler: SimpleTranslationEntries = {
"pp": "PP",
"power": "POWER",
} as const;

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import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const menuUiHandler: SimpleTranslationEntries = {
"GAME_SETTINGS": '游戏设置',
"ACHIEVEMENTS": "Achievements",
"STATS": "Stats",
"VOUCHERS": "Vouchers",
"EGG_LIST": "Egg List",
"EGG_GACHA": "Egg Gacha",
"MANAGE_DATA": "Manage Data",
"COMMUNITY": "Community",
"RETURN_TO_TITLE": "Return To Title",
"LOG_OUT": "Log Out",
"slot": "Slot {{slotNumber}}",
"importSession": "Import Session",
"importSlotSelect": "Select a slot to import to.",
"exportSession": "Export Session",
"exportSlotSelect": "Select a slot to export from.",
"importData": "Import Data",
"exportData": "Export Data",
"cancel": "Cancel",
"losingProgressionWarning": "You will lose any progress since the beginning of the battle. Proceed?"
} as const;

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src/locales/cn/menu.ts Normal file
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
/**
* The menu namespace holds most miscellaneous text that isn't directly part of the game's
* contents or directly related to Pokemon data. This includes menu navigation, settings,
* account interactions, descriptive text, etc.
*/
export const menu: SimpleTranslationEntries = {
"cancel": "Cancel",
"continue": "Continue",
"dailyRun": "Daily Run (Beta)",
"loadGame": "加载游戏",
"newGame": "新游戏",
"selectGameMode": "Select a game mode.",
"logInOrCreateAccount": "Log in or create an account to start. No email required!",
"username": "Username",
"password": "Password",
"login": "Login",
"register": "Register",
"emptyUsername": "Username must not be empty",
"invalidLoginUsername": "The provided username is invalid",
"invalidRegisterUsername": "Username must only contain letters, numbers, or underscores",
"invalidLoginPassword": "The provided password is invalid",
"invalidRegisterPassword": "Password must be 6 characters or longer",
"usernameAlreadyUsed": "The provided username is already in use",
"accountNonExistent": "The provided user does not exist",
"unmatchingPassword": "The provided password does not match",
"passwordNotMatchingConfirmPassword": "Password must match confirm password",
"confirmPassword": "Confirm Password",
"registrationAgeWarning": "By registering, you confirm you are of 13 years of age or older.",
"backToLogin": "Back to Login",
"failedToLoadSaveData": "Failed to load save data. Please reload the page.\nIf this continues, please contact the administrator.",
"sessionSuccess": "Session loaded successfully.",
"failedToLoadSession": "Your session data could not be loaded.\nIt may be corrupted.",
"boyOrGirl": "Are you a boy or a girl?",
"boy": "Boy",
"girl": "Girl",
"dailyRankings": "Daily Rankings",
"weeklyRankings": "Weekly Rankings",
"noRankings": "No Rankings",
"loading": "Loading…",
"playersOnline": "Players Online",
"empty":"Empty",
"yes":"Yes",
"no":"No",
"confirmStartTeam":'Begin with these Pokémon?',
} as const;

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src/locales/cn/move.ts Normal file

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import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const pokeball: SimpleTranslationEntries = {
"pokeBall": "精灵球",
"greatBall": "Great Ball",
"ultraBall": "Ultra Ball",
"rogueBall": "Rogue Ball",
"masterBall": "Master Ball",
"luxuryBall": "Luxury Ball",
} as const;

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import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const pokemonStat: SimpleTranslationEntries = {
"HP": "Max. HP",
"HPshortened": "MaxHP",
"ATK": "Attack",
"ATKshortened": "Atk",
"DEF": "Defense",
"DEFshortened": "Def",
"SPATK": "Sp. Atk",
"SPATKshortened": "SpAtk",
"SPDEF": "Sp. Def",
"SPDEFshortened": "SpDef",
"SPD": "Speed",
"SPDshortened": "Spd"
} as const;

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src/locales/cn/pokemon.ts Normal file

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import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const tutorial: SimpleTranslationEntries = {
"intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements.
$This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used.
$The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community.
$If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`,
"accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`,
"menu": `From this menu you can access the settings.
$From the settings you can change game speed, window style, and other options.
$There are also various other features here, so be sure to check them all!`,
"starterSelect": `From this screen, you can select your starters.\nThese are your initial party members.
$Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10.
$You can also select gender, ability, and form depending on\nthe variants you've caught or hatched.
$The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`,
"pokerus": `A daily random 3 selectable starters have a purple border.
$If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`,
"statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled.
$Your Pokémon are recalled before a trainer battle and before entering a new biome.
$You can also view the stat changes for the Pokémon on the field by holding C or Shift.`,
"selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one.
$These range from consumables, to Pokémon held items, to passive permanent items.
$Most non-consumable item effects will stack in various ways.
$Some items will only show up if they can be used, such as evolution items.
$You can also transfer held items between Pokémon using the transfer option.
$The transfer option will appear in the bottom right once you have obtained a held item.
$You may purchase consumable items with money, and a larger variety will be available the further you get.
$Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`,
"eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs.
$Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch.
$Hatched Pokémon also won't be added to your party, they will\nbe added to your starters.
$Pokémon hatched from eggs generally have better IVs than\nwild Pokémon.
$Some Pokémon can only even be obtained from eggs.
$There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`,
} as const;

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@ -6,66 +6,77 @@ import { menu as esMenu } from '../locales/es/menu';
import { menu as itMenu } from '../locales/it/menu';
import { menu as frMenu } from '../locales/fr/menu';
import { menu as deMenu } from '../locales/de/menu';
import { menu as cnMenu } from '../locales/cn/menu';
import { menuUiHandler as enMenuUiHandler } from '../locales/en/menu-ui-handler.js';
import { menuUiHandler as esMenuUiHandler } from '../locales/es/menu-ui-handler.js';
import { menuUiHandler as frMenuUiHandler } from '../locales/fr/menu-ui-handler.js';
import { menuUiHandler as itMenuUiHandler } from '../locales/it/menu-ui-handler.js';
import { menuUiHandler as deMenuUiHandler } from '../locales/de/menu-ui-handler.js';
import { menuUiHandler as cnMenuUiHandler } from '../locales/cn/menu-ui-handler.js';
import { battle as enBattle } from '../locales/en/battle';
import { battle as esBattle } from '../locales/es/battle';
import { battle as itBattle } from '../locales/it/battle';
import { battle as frBattle } from '../locales/fr/battle';
import { battle as deBattle } from '../locales/de/battle';
import { battle as cnBattle } from '../locales/cn/battle';
import { move as enMove } from '../locales/en/move';
import { move as esMove } from '../locales/es/move';
import { move as itMove } from '../locales/it/move';
import { move as frMove } from '../locales/fr/move';
import { move as deMove } from '../locales/de/move';
import { move as cnMove } from '../locales/cn/move';
import { ability as enAbility } from '../locales/en/ability';
import { ability as esAbility } from '../locales/es/ability';
import { ability as itAbility } from '../locales/it/ability';
import { ability as frAbility } from '../locales/fr/ability';
import { ability as deAbility } from '../locales/de/ability';
import { ability as cnAbility } from '../locales/cn/ability';
import { pokeball as enPokeball } from '../locales/en/pokeball';
import { pokeball as esPokeball } from '../locales/es/pokeball';
import { pokeball as itPokeball } from '../locales/it/pokeball';
import { pokeball as frPokeball } from '../locales/fr/pokeball';
import { pokeball as dePokeball } from '../locales/de/pokeball';
import { pokeball as cnPokeball } from '../locales/cn/pokeball';
import { pokemon as enPokemon } from '../locales/en/pokemon';
import { pokemon as esPokemon } from '../locales/es/pokemon';
import { pokemon as itPokemon } from '../locales/it/pokemon';
import { pokemon as frPokemon } from '../locales/fr/pokemon';
import { pokemon as dePokemon } from '../locales/de/pokemon';
import { pokemon as cnPokemon } from '../locales/cn/pokemon';
import { pokemonStat as enPokemonStat } from '../locales/en/pokemon-stat';
import { pokemonStat as esPokemonStat } from '../locales/es/pokemon-stat';
import { pokemonStat as frPokemonStat } from '../locales/fr/pokemon-stat';
import { pokemonStat as itPokemonStat } from '../locales/it/pokemon-stat';
import { pokemonStat as dePokemonStat } from '../locales/de/pokemon-stat';
import { pokemonStat as cnPokemonStat } from '../locales/cn/pokemon-stat';
import { commandUiHandler as enCommandUiHandler } from '../locales/en/command-ui-handler';
import { commandUiHandler as esCommandUiHandler } from '../locales/es/command-ui-handler';
import { commandUiHandler as itCommandUiHandler } from '../locales/it/command-ui-handler';
import { commandUiHandler as frCommandUiHandler } from '../locales/fr/command-ui-handler';
import { commandUiHandler as deCommandUiHandler } from '../locales/de/command-ui-handler';
import { commandUiHandler as cnCommandUiHandler } from '../locales/cn/command-ui-handler';
import { fightUiHandler as enFightUiHandler } from '../locales/en/fight-ui-handler';
import { fightUiHandler as esFightUiHandler } from '../locales/es/fight-ui-handler';
import { fightUiHandler as frFightUiHandler } from '../locales/fr/fight-ui-handler';
import { fightUiHandler as itFightUiHandler } from '../locales/it/fight-ui-handler';
import { fightUiHandler as deFightUiHandler } from '../locales/de/fight-ui-handler';
import { fightUiHandler as cnFightUiHandler } from '../locales/cn/fight-ui-handler';
import { tutorial as enTutorial } from '../locales/en/tutorial';
import { tutorial as esTutorial } from '../locales/es/tutorial';
import { tutorial as frTutorial } from '../locales/fr/tutorial';
import { tutorial as itTutorial} from '../locales/it/tutorial';
import { tutorial as deTutorial } from '../locales/de/tutorial';
import { tutorial as cnTutorial } from '../locales/cn/tutorial';
export interface SimpleTranslationEntries {
[key: string]: string
@ -118,7 +129,7 @@ export function initI18n(): void {
i18next.use(LanguageDetector).init({
lng: lang,
fallbackLng: 'en',
supportedLngs: ['en', 'es', 'fr', 'it', 'de'],
supportedLngs: ['en', 'es', 'fr', 'it', 'de', 'cn'],
debug: true,
interpolation: {
escapeValue: false,
@ -188,6 +199,19 @@ export function initI18n(): void {
commandUiHandler: deCommandUiHandler,
fightUiHandler: deFightUiHandler,
tutorial: deTutorial,
},
cn: {
menu: cnMenu,
menuUiHandler: cnMenuUiHandler,
battle: cnBattle,
move: cnMove,
ability: cnAbility,
pokeball: cnPokeball,
pokemon: cnPokemon,
pokemonStat: cnPokemonStat,
commandUiHandler: cnCommandUiHandler,
fightUiHandler: cnFightUiHandler,
tutorial: cnTutorial,
}
},
});

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@ -198,6 +198,10 @@ export function setSetting(scene: BattleScene, setting: Setting, value: integer)
label: 'German',
handler: () => changeLocaleHandler('de')
},
{
label: 'Chinese',
handler: () => changeLocaleHandler('cn')
},
{
label: 'Cancel',
handler: () => cancelHandler()