From 18dcde63d77831dcdb7095c204c0cd39203428ac Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Fri, 19 Dec 2025 15:58:28 -0800 Subject: [PATCH] [Test] Disable flaky Delibirdy ME test temporarily --- test/mystery-encounter/encounters/delibirdy-encounter.test.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/test/mystery-encounter/encounters/delibirdy-encounter.test.ts b/test/mystery-encounter/encounters/delibirdy-encounter.test.ts index fe17f091d0e..0c35cd837ae 100644 --- a/test/mystery-encounter/encounters/delibirdy-encounter.test.ts +++ b/test/mystery-encounter/encounters/delibirdy-encounter.test.ts @@ -357,7 +357,8 @@ describe("Delibird-y - Mystery Encounter", () => { }); }); - it("Should decrease held item stacks and give the player a Healing Charm", async () => { + // TODO: fix mocking of events (and remove `BattleScene#eventManager`) + it.skip("Should decrease held item stacks and give the player a Healing Charm", async () => { await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty); // Set 2 Soul Dew on party lead