diff --git a/test/mystery-encounter/encounters/delibirdy-encounter.test.ts b/test/mystery-encounter/encounters/delibirdy-encounter.test.ts index fe17f091d0e..0c35cd837ae 100644 --- a/test/mystery-encounter/encounters/delibirdy-encounter.test.ts +++ b/test/mystery-encounter/encounters/delibirdy-encounter.test.ts @@ -357,7 +357,8 @@ describe("Delibird-y - Mystery Encounter", () => { }); }); - it("Should decrease held item stacks and give the player a Healing Charm", async () => { + // TODO: fix mocking of events (and remove `BattleScene#eventManager`) + it.skip("Should decrease held item stacks and give the player a Healing Charm", async () => { await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty); // Set 2 Soul Dew on party lead