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https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-07 07:59:26 +02:00
Caught a few more instances of width / 6
etc
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f6e477c2f9
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@ -466,8 +466,8 @@ export class BattleScene extends SceneBase {
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this.uiContainer = uiContainer;
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const overlayWidth = this.game.canvas.width / 6;
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const overlayHeight = this.game.canvas.height / 6 - 48;
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const overlayWidth = this.scaledCanvas.width;
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const overlayHeight = this.scaledCanvas.height - 48;
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this.fieldOverlay = this.add.rectangle(0, overlayHeight * -1 - 48, overlayWidth, overlayHeight, 0x424242);
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this.fieldOverlay.setName("rect-field-overlay");
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this.fieldOverlay.setOrigin(0, 0);
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@ -525,34 +525,29 @@ export class BattleScene extends SceneBase {
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this.candyBar.setup();
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this.fieldUI.add(this.candyBar);
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this.biomeWaveText = addTextObject(
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this.game.canvas.width / 6 - 2,
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0,
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startingWave.toString(),
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TextStyle.BATTLE_INFO,
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);
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this.biomeWaveText = addTextObject(this.scaledCanvas.width - 2, 0, startingWave.toString(), TextStyle.BATTLE_INFO);
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this.biomeWaveText.setName("text-biome-wave");
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this.biomeWaveText.setOrigin(1, 0.5);
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this.fieldUI.add(this.biomeWaveText);
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this.moneyText = addTextObject(this.game.canvas.width / 6 - 2, 0, "", TextStyle.MONEY);
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this.moneyText = addTextObject(this.scaledCanvas.width - 2, 0, "", TextStyle.MONEY);
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this.moneyText.setName("text-money");
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this.moneyText.setOrigin(1, 0.5);
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this.fieldUI.add(this.moneyText);
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this.scoreText = addTextObject(this.game.canvas.width / 6 - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
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this.scoreText = addTextObject(this.scaledCanvas.width - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
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this.scoreText.setName("text-score");
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this.scoreText.setOrigin(1, 0.5);
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this.fieldUI.add(this.scoreText);
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this.luckText = addTextObject(this.game.canvas.width / 6 - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
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this.luckText = addTextObject(this.scaledCanvas.width - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
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this.luckText.setName("text-luck");
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this.luckText.setOrigin(1, 0.5);
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this.luckText.setVisible(false);
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this.fieldUI.add(this.luckText);
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this.luckLabelText = addTextObject(
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this.game.canvas.width / 6 - 2,
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this.scaledCanvas.width - 2,
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0,
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i18next.t("common:luckIndicator"),
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TextStyle.PARTY,
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@ -574,10 +569,7 @@ export class BattleScene extends SceneBase {
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this.spriteSparkleHandler = new PokemonSpriteSparkleHandler();
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this.spriteSparkleHandler.setup();
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this.pokemonInfoContainer = new PokemonInfoContainer(
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this.game.canvas.width / 6 + 52,
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-(this.game.canvas.height / 6) + 66,
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);
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this.pokemonInfoContainer = new PokemonInfoContainer(this.scaledCanvas.width + 52, -this.scaledCanvas.height + 66);
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this.pokemonInfoContainer.setup();
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this.fieldUI.add(this.pokemonInfoContainer);
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@ -2059,7 +2051,7 @@ export class BattleScene extends SceneBase {
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} else {
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this.luckText.setTint(0xffef5c, 0x47ff69, 0x6b6bff, 0xff6969);
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}
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this.luckLabelText.setX(this.game.canvas.width / 6 - 2 - (this.luckText.displayWidth + 2));
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this.luckLabelText.setX(this.scaledCanvas.width - 2 - (this.luckText.displayWidth + 2));
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this.tweens.add({
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targets: labels,
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duration: duration,
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@ -2093,7 +2085,7 @@ export class BattleScene extends SceneBase {
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const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible()).length;
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const biomeWaveTextHeight = this.biomeWaveText.getBottomLeft().y - this.biomeWaveText.getTopLeft().y;
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this.biomeWaveText.setY(
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-(this.game.canvas.height / 6) +
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-this.scaledCanvas.height +
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(enemyModifierCount ? (enemyModifierCount <= 12 ? 15 : 24) : 0) +
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biomeWaveTextHeight / 2,
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);
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@ -2105,7 +2097,7 @@ export class BattleScene extends SceneBase {
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const offsetY = (this.scoreText.visible ? this.scoreText : this.moneyText).y + 15;
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this.partyExpBar.setY(offsetY);
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this.candyBar.setY(offsetY + 15);
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this.ui?.achvBar.setY(this.game.canvas.height / 6 + offsetY);
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this.ui?.achvBar.setY(this.scaledCanvas.height + offsetY);
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}
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/**
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@ -16,7 +16,6 @@ interface BaseStatsOverlaySettings {
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const HEIGHT = 120;
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const BORDER = 8;
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const GLOBAL_SCALE = 6;
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const shortStats = ["HP", "ATK", "DEF", "SPATK", "SPDEF", "SPD"];
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export class BaseStatsOverlay extends Phaser.GameObjects.Container implements InfoToggle {
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@ -109,7 +108,7 @@ export class BaseStatsOverlay extends Phaser.GameObjects.Container implements In
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// width of this element
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static getWidth(_scale: number): number {
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return globalScene.game.canvas.width / GLOBAL_SCALE / 2;
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return globalScene.scaledCanvas.width / 2;
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}
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// height of this element
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@ -553,7 +553,7 @@ export class ModifierSelectUiHandler extends AwaitableUiHandler {
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// Continue button when no shop items
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this.cursorObj.setScale(1.25);
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this.cursorObj.setPosition(
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globalScene.game.canvas.width / 18 + 23,
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globalScene.scaledCanvas.width / 3 + 23,
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-globalScene.scaledCanvas.height / 2 -
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(this.shopOptionsRows.length > 1 ? SINGLE_SHOP_ROW_YOFFSET - 2 : DOUBLE_SHOP_ROW_YOFFSET - 2),
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);
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@ -58,10 +58,10 @@ export class PokedexInfoOverlay extends Phaser.GameObjects.Container implements
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this.maskPointOriginY = options?.y || 0;
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if (this.maskPointOriginX < 0) {
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this.maskPointOriginX += globalScene.game.canvas.width / GLOBAL_SCALE;
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this.maskPointOriginX += globalScene.scaledCanvas.width;
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}
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if (this.maskPointOriginY < 0) {
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this.maskPointOriginY += globalScene.game.canvas.height / GLOBAL_SCALE;
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this.maskPointOriginY += globalScene.scaledCanvas.height;
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}
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this.textMaskRect = globalScene.make.graphics();
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@ -165,7 +165,7 @@ export class PokedexInfoOverlay extends Phaser.GameObjects.Container implements
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// width of this element
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static getWidth(): number {
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return globalScene.game.canvas.width / GLOBAL_SCALE / 2;
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return globalScene.scaledCanvas.width / 2;
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}
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// height of this element
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