cleanup overrides and imports

This commit is contained in:
Matthew Olker 2024-05-07 13:23:00 -04:00
parent 7f0362e124
commit 17af5110ce
6 changed files with 65 additions and 62 deletions

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@ -59,7 +59,7 @@ import { SceneBase } from './scene-base';
import CandyBar from './ui/candy-bar'; import CandyBar from './ui/candy-bar';
import { Variant, variantData } from './data/variant'; import { Variant, variantData } from './data/variant';
import { Localizable } from './plugins/i18n'; import { Localizable } from './plugins/i18n';
import { STARTING_WAVE_OVERRIDE, OPP_SPECIES_OVERRIDE, SEED_OVERRIDE, STARTING_BIOME_OVERRIDE, DOUBLE_BATTLE_OVERRIDE } from './overrides'; import * as Overrides from './overrides';
import {InputsController} from "./inputs-controller"; import {InputsController} from "./inputs-controller";
import {UiInputs} from "./ui-inputs"; import {UiInputs} from "./ui-inputs";
@ -67,7 +67,7 @@ export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
const DEBUG_RNG = false; const DEBUG_RNG = false;
export const startingWave = STARTING_WAVE_OVERRIDE || 1; export const startingWave = Overrides.STARTING_WAVE_OVERRIDE || 1;
const expSpriteKeys: string[] = []; const expSpriteKeys: string[] = [];
@ -612,8 +612,8 @@ export default class BattleScene extends SceneBase {
} }
addEnemyPokemon(species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean = false, dataSource?: PokemonData, postProcess?: (enemyPokemon: EnemyPokemon) => void): EnemyPokemon { addEnemyPokemon(species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean = false, dataSource?: PokemonData, postProcess?: (enemyPokemon: EnemyPokemon) => void): EnemyPokemon {
if (OPP_SPECIES_OVERRIDE) if (Overrides.OPP_SPECIES_OVERRIDE)
species = getPokemonSpecies(OPP_SPECIES_OVERRIDE); species = getPokemonSpecies(Overrides.OPP_SPECIES_OVERRIDE);
const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource); const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource);
if (boss && !dataSource) { if (boss && !dataSource) {
const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967295)); const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967295));
@ -705,7 +705,7 @@ export default class BattleScene extends SceneBase {
this.gameMode = gameModes[GameModes.CLASSIC]; this.gameMode = gameModes[GameModes.CLASSIC];
this.setSeed(SEED_OVERRIDE || Utils.randomString(24)); this.setSeed(Overrides.SEED_OVERRIDE || Utils.randomString(24));
console.log('Seed:', this.seed); console.log('Seed:', this.seed);
this.disableMenu = false; this.disableMenu = false;
@ -742,7 +742,7 @@ export default class BattleScene extends SceneBase {
[ this.luckLabelText, this.luckText ].map(t => t.setVisible(false)); [ this.luckLabelText, this.luckText ].map(t => t.setVisible(false));
this.newArena(STARTING_BIOME_OVERRIDE || Biome.TOWN); this.newArena(Overrides.STARTING_BIOME_OVERRIDE || Biome.TOWN);
this.arenaBgTransition.setPosition(0, 0); this.arenaBgTransition.setPosition(0, 0);
this.arenaPlayer.setPosition(300, 0); this.arenaPlayer.setPosition(300, 0);
@ -842,7 +842,7 @@ export default class BattleScene extends SceneBase {
} else if (!battleConfig) } else if (!battleConfig)
newDouble = !!double; newDouble = !!double;
if (DOUBLE_BATTLE_OVERRIDE) if (Overrides.DOUBLE_BATTLE_OVERRIDE)
newDouble = true; newDouble = true;
const lastBattle = this.currentBattle; const lastBattle = this.currentBattle;

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@ -18,7 +18,7 @@ import { TimeOfDay } from "../data/enums/time-of-day";
import { Terrain, TerrainType } from "../data/terrain"; import { Terrain, TerrainType } from "../data/terrain";
import { PostTerrainChangeAbAttr, PostWeatherChangeAbAttr, applyPostTerrainChangeAbAttrs, applyPostWeatherChangeAbAttrs } from "../data/ability"; import { PostTerrainChangeAbAttr, PostWeatherChangeAbAttr, applyPostTerrainChangeAbAttrs, applyPostWeatherChangeAbAttrs } from "../data/ability";
import Pokemon from "./pokemon"; import Pokemon from "./pokemon";
import { WEATHER_OVERRIDE } from '../overrides'; import * as Overrides from '../overrides';
export class Arena { export class Arena {
public scene: BattleScene; public scene: BattleScene;
@ -282,8 +282,8 @@ export class Arena {
trySetWeather(weather: WeatherType, hasPokemonSource: boolean): boolean { trySetWeather(weather: WeatherType, hasPokemonSource: boolean): boolean {
// override hook for debugging // override hook for debugging
if (WEATHER_OVERRIDE) if (Overrides.WEATHER_OVERRIDE)
return this.trySetWeatherOverride(WEATHER_OVERRIDE); return this.trySetWeatherOverride(Overrides.WEATHER_OVERRIDE);
if (this.weather?.weatherType === (weather || undefined)) if (this.weather?.weatherType === (weather || undefined))
return false; return false;

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@ -43,7 +43,7 @@ import { Nature, getNatureStatMultiplier } from '../data/nature';
import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from '../data/pokemon-forms'; import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from '../data/pokemon-forms';
import { TerrainType } from '../data/terrain'; import { TerrainType } from '../data/terrain';
import { TrainerSlot } from '../data/trainer-config'; import { TrainerSlot } from '../data/trainer-config';
import { ABILITY_OVERRIDE, MOVE_OVERRIDE, MOVE_OVERRIDE_2, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE, OPP_MOVE_OVERRIDE_2, OPP_PASSIVE_ABILITY_OVERRIDE, OPP_SHINY_OVERRIDE, OPP_VARIANT_OVERRIDE, PASSIVE_ABILITY_OVERRIDE } from '../overrides'; import * as Overrides from '../overrides';
import { BerryType } from '../data/berry'; import { BerryType } from '../data/berry';
import i18next from '../plugins/i18n'; import i18next from '../plugins/i18n';
@ -725,15 +725,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
? this.summonData.moveset ? this.summonData.moveset
: this.moveset; : this.moveset;
if (MOVE_OVERRIDE && this.isPlayer()) const overideArray: Array<Moves> = this.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.OPP_MOVESET_OVERRIDE;
this.moveset[0] = new PokemonMove(MOVE_OVERRIDE, Math.min(this.moveset[0].ppUsed, allMoves[MOVE_OVERRIDE].pp)); if (overideArray.length > 0) {
else if (OPP_MOVE_OVERRIDE && !this.isPlayer()) overideArray.forEach((move: Moves, index: number) => {
this.moveset[0] = new PokemonMove(OPP_MOVE_OVERRIDE, Math.min(this.moveset[0].ppUsed, allMoves[OPP_MOVE_OVERRIDE].pp)); this.moveset[index] = new PokemonMove(move, Math.min(this.moveset[index].ppUsed, allMoves[move].pp))
if (MOVE_OVERRIDE_2 && this.isPlayer()) });
this.moveset[1] = new PokemonMove(MOVE_OVERRIDE_2, Math.min(this.moveset[1].ppUsed, allMoves[MOVE_OVERRIDE_2].pp)); }
else if (OPP_MOVE_OVERRIDE_2 && !this.isPlayer())
this.moveset[1] = new PokemonMove(OPP_MOVE_OVERRIDE_2, Math.min(this.moveset[1].ppUsed, allMoves[OPP_MOVE_OVERRIDE_2].pp));
return ret; return ret;
} }
@ -798,10 +795,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
getAbility(ignoreOverride?: boolean): Ability { getAbility(ignoreOverride?: boolean): Ability {
if (!ignoreOverride && this.summonData?.ability) if (!ignoreOverride && this.summonData?.ability)
return allAbilities[this.summonData.ability]; return allAbilities[this.summonData.ability];
if (ABILITY_OVERRIDE && this.isPlayer()) if (Overrides.ABILITY_OVERRIDE && this.isPlayer())
return allAbilities[ABILITY_OVERRIDE]; return allAbilities[Overrides.ABILITY_OVERRIDE];
if (OPP_ABILITY_OVERRIDE && !this.isPlayer()) if (Overrides.OPP_ABILITY_OVERRIDE && !this.isPlayer())
return allAbilities[OPP_ABILITY_OVERRIDE]; return allAbilities[Overrides.OPP_ABILITY_OVERRIDE];
if (this.isFusion()) if (this.isFusion())
return allAbilities[this.getFusionSpeciesForm(ignoreOverride).getAbility(this.fusionAbilityIndex)]; return allAbilities[this.getFusionSpeciesForm(ignoreOverride).getAbility(this.fusionAbilityIndex)];
let abilityId = this.getSpeciesForm(ignoreOverride).getAbility(this.abilityIndex); let abilityId = this.getSpeciesForm(ignoreOverride).getAbility(this.abilityIndex);
@ -811,10 +808,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
} }
getPassiveAbility(): Ability { getPassiveAbility(): Ability {
if (PASSIVE_ABILITY_OVERRIDE && this.isPlayer()) if (Overrides.PASSIVE_ABILITY_OVERRIDE && this.isPlayer())
return allAbilities[PASSIVE_ABILITY_OVERRIDE]; return allAbilities[Overrides.PASSIVE_ABILITY_OVERRIDE];
if (OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer()) if (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer())
return allAbilities[OPP_PASSIVE_ABILITY_OVERRIDE]; return allAbilities[Overrides.OPP_PASSIVE_ABILITY_OVERRIDE];
let starterSpeciesId = this.species.speciesId; let starterSpeciesId = this.species.speciesId;
while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId)) while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId))
@ -823,7 +820,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
} }
hasPassive(): boolean { hasPassive(): boolean {
if ((PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && this.isPlayer()) || (OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && !this.isPlayer())) if ((Overrides.PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && this.isPlayer()) || (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && !this.isPlayer()))
return true; return true;
return this.passive || this.isBoss(); return this.passive || this.isBoss();
} }
@ -2692,14 +2689,14 @@ export class EnemyPokemon extends Pokemon {
this.generateAndPopulateMoveset(); this.generateAndPopulateMoveset();
this.trySetShiny(); this.trySetShiny();
if (OPP_SHINY_OVERRIDE) { if (Overrides.OPP_SHINY_OVERRIDE) {
this.shiny = true; this.shiny = true;
this.initShinySparkle(); this.initShinySparkle();
} }
if (this.shiny) { if (this.shiny) {
this.variant = this.generateVariant(); this.variant = this.generateVariant();
if (OPP_VARIANT_OVERRIDE) if (Overrides.OPP_VARIANT_OVERRIDE)
this.variant = OPP_VARIANT_OVERRIDE; this.variant = Overrides.OPP_VARIANT_OVERRIDE;
} }
this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0); this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0);

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@ -5,7 +5,7 @@ import { Species } from "./data/enums/species";
import PokemonSpecies, { allSpecies } from "./data/pokemon-species"; import PokemonSpecies, { allSpecies } from "./data/pokemon-species";
import { Arena } from "./field/arena"; import { Arena } from "./field/arena";
import * as Utils from "./utils"; import * as Utils from "./utils";
import { STARTING_BIOME_OVERRIDE, STARTING_LEVEL_OVERRIDE, STARTING_MONEY_OVERRIDE } from './overrides'; import * as Overrides from './overrides';
export enum GameModes { export enum GameModes {
CLASSIC, CLASSIC,
@ -46,8 +46,8 @@ export class GameMode implements GameModeConfig {
} }
getStartingLevel(): integer { getStartingLevel(): integer {
if (STARTING_LEVEL_OVERRIDE) if (Overrides.STARTING_LEVEL_OVERRIDE)
return STARTING_LEVEL_OVERRIDE; return Overrides.STARTING_LEVEL_OVERRIDE;
switch (this.modeId) { switch (this.modeId) {
case GameModes.DAILY: case GameModes.DAILY:
return 20; return 20;
@ -57,7 +57,7 @@ export class GameMode implements GameModeConfig {
} }
getStartingMoney(): integer { getStartingMoney(): integer {
return STARTING_MONEY_OVERRIDE || 1000; return Overrides.STARTING_MONEY_OVERRIDE || 1000;
} }
getStartingBiome(scene: BattleScene): Biome { getStartingBiome(scene: BattleScene): Biome {
@ -65,7 +65,7 @@ export class GameMode implements GameModeConfig {
case GameModes.DAILY: case GameModes.DAILY:
return scene.generateRandomBiome(this.getWaveForDifficulty(1)); return scene.generateRandomBiome(this.getWaveForDifficulty(1));
default: default:
return STARTING_BIOME_OVERRIDE || Biome.TOWN; return Overrides.STARTING_BIOME_OVERRIDE || Biome.TOWN;
} }
} }

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@ -3,26 +3,32 @@ import { Abilities } from "./data/enums/abilities";
import { Biome } from "./data/enums/biome"; import { Biome } from "./data/enums/biome";
import { Moves } from "./data/enums/moves"; import { Moves } from "./data/enums/moves";
import { WeatherType } from "./data/weather"; import { WeatherType } from "./data/weather";
import { Variant } from './data/variant';
export const SEED_OVERRIDE = ''; /*
export const STARTER_SPECIES_OVERRIDE = 0; * Overrides for testing different in game situations
export const STARTER_FORM_OVERRIDE = 0; */
export const STARTING_LEVEL_OVERRIDE = 0;
export const STARTING_WAVE_OVERRIDE = 0;
export const STARTING_BIOME_OVERRIDE = Biome.TOWN;
export const STARTING_MONEY_OVERRIDE = 0;
export const WEATHER_OVERRIDE = WeatherType.NONE;
export const DOUBLE_BATTLE_OVERRIDE = false;
export const ABILITY_OVERRIDE = Abilities.NONE; // overall overrides
export const PASSIVE_ABILITY_OVERRIDE = Abilities.NONE; export const SEED_OVERRIDE: string = '';
export const MOVE_OVERRIDE = Moves.NONE; export const WEATHER_OVERRIDE: WeatherType = WeatherType.NONE;
export const MOVE_OVERRIDE_2 = Moves.NONE; export const DOUBLE_BATTLE_OVERRIDE: boolean = false;
export const OPP_SPECIES_OVERRIDE = 0; export const STARTING_WAVE_OVERRIDE: integer = 0;
export const OPP_ABILITY_OVERRIDE = Abilities.NONE; export const STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN;
export const STARTING_MONEY_OVERRIDE: integer = 0;
// player overrides
export const STARTER_SPECIES_OVERRIDE: Species | 0 = 0;
export const STARTER_FORM_OVERRIDE: integer = 0;
export const STARTING_LEVEL_OVERRIDE: integer = 0;
export const ABILITY_OVERRIDE: Abilities = Abilities.NONE;
export const PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
export const MOVESET_OVERRIDE: Array<Moves> = [];
// opponent overrides
export const OPP_SPECIES_OVERRIDE: Species | 0 = 0;
export const OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
export const OPP_PASSIVE_ABILITY_OVERRIDE = Abilities.NONE; export const OPP_PASSIVE_ABILITY_OVERRIDE = Abilities.NONE;
export const OPP_MOVE_OVERRIDE = Moves.NONE; export const OPP_MOVESET_OVERRIDE: Array<Moves> = [];
export const OPP_MOVE_OVERRIDE_2 = Moves.NONE; export const OPP_SHINY_OVERRIDE: boolean = false;
export const OPP_VARIANT_OVERRIDE: Variant = 0;
export const OPP_SHINY_OVERRIDE = false;
export const OPP_VARIANT_OVERRIDE = 0;

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@ -58,7 +58,7 @@ import { GameModes, gameModes } from "./game-mode";
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm, speciesStarters } from "./data/pokemon-species"; import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm, speciesStarters } from "./data/pokemon-species";
import i18next from './plugins/i18n'; import i18next from './plugins/i18n';
import { Abilities } from "./data/enums/abilities"; import { Abilities } from "./data/enums/abilities";
import { STARTER_FORM_OVERRIDE, STARTER_SPECIES_OVERRIDE } from './overrides'; import * as Overrides from './overrides';
export class LoginPhase extends Phase { export class LoginPhase extends Phase {
private showText: boolean; private showText: boolean;
@ -487,12 +487,12 @@ export class SelectStarterPhase extends Phase {
const party = this.scene.getParty(); const party = this.scene.getParty();
const loadPokemonAssets: Promise<void>[] = []; const loadPokemonAssets: Promise<void>[] = [];
starters.forEach((starter: Starter, i: integer) => { starters.forEach((starter: Starter, i: integer) => {
if (!i && STARTER_SPECIES_OVERRIDE) if (!i && Overrides.STARTER_SPECIES_OVERRIDE)
starter.species = getPokemonSpecies(STARTER_SPECIES_OVERRIDE as Species); starter.species = getPokemonSpecies(Overrides.STARTER_SPECIES_OVERRIDE as Species);
const starterProps = this.scene.gameData.getSpeciesDexAttrProps(starter.species, starter.dexAttr); const starterProps = this.scene.gameData.getSpeciesDexAttrProps(starter.species, starter.dexAttr);
let starterFormIndex = Math.min(starterProps.formIndex, Math.max(starter.species.forms.length - 1, 0)); let starterFormIndex = Math.min(starterProps.formIndex, Math.max(starter.species.forms.length - 1, 0));
if (!i && STARTER_SPECIES_OVERRIDE) if (!i && Overrides.STARTER_SPECIES_OVERRIDE)
starterFormIndex = STARTER_FORM_OVERRIDE; starterFormIndex = Overrides.STARTER_FORM_OVERRIDE;
const starterGender = starter.species.malePercent !== null const starterGender = starter.species.malePercent !== null
? !starterProps.female ? Gender.MALE : Gender.FEMALE ? !starterProps.female ? Gender.MALE : Gender.FEMALE
: Gender.GENDERLESS; : Gender.GENDERLESS;