Update overrides.ts

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Unicorn_Power 2025-02-05 14:50:17 +01:00 committed by GitHub
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@ -126,7 +126,7 @@ class DefaultOverrides {
/**
* This will override the species of the fusion
*/
readonly STARTER_FUSION_SPECIES_OVERRIDE: Species | number = 0;
readonly STARTER_FUSION_SPECIES_OVERRIDE: Species | integer = 0;
readonly ABILITY_OVERRIDE: Abilities = Abilities.NONE;
readonly PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
readonly STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
@ -146,7 +146,7 @@ class DefaultOverrides {
/**
* This will override the species of the fusion only when the opponent is already a fusion
*/
readonly OPP_FUSION_SPECIES_OVERRIDE: Species | number = 0;
readonly OPP_FUSION_SPECIES_OVERRIDE: Species | integer = 0;
readonly OPP_LEVEL_OVERRIDE: number = 0;
readonly OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
readonly OPP_PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;