diff --git a/src/field/mystery-encounter-intro.ts b/src/field/mystery-encounter-intro.ts index 5af4dcf028f..cf0a0f30529 100644 --- a/src/field/mystery-encounter-intro.ts +++ b/src/field/mystery-encounter-intro.ts @@ -6,7 +6,6 @@ import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter"; import { loadPokemonVariantAssets } from "#sprites/pokemon-sprite"; import type { Variant } from "#sprites/variant"; import { isNullOrUndefined } from "#utils/common"; -import console from "node:console"; import type { GameObjects } from "phaser"; type PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig; diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 080b2fa4a41..44239411a59 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -3049,7 +3049,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container { public generateAndPopulateMoveset(): void { this.moveset = []; let movePool: [MoveId, number][] = []; - const allLevelMoves = this.getLevelMoves(1, true, true); + const allLevelMoves = this.getLevelMoves(1, true, true, this.hasTrainer()); if (!allLevelMoves) { console.warn("Error encountered trying to generate moveset for:", this.species.name); return; diff --git a/src/loading-scene.ts b/src/loading-scene.ts index 232c2abca29..c01c5287dc5 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -131,7 +131,6 @@ export class LoadingScene extends SceneBase { this.loadAtlas("party_transfer", "ui"); this.loadImage("summary_bg", "ui"); - this.loadImage("summary_overlay_shiny", "ui"); this.loadImage("summary_profile", "ui"); this.loadImage("summary_profile_prompt_z", "ui"); // The pixel Z button prompt this.loadImage("summary_profile_prompt_a", "ui"); // The pixel A button prompt