diff --git a/src/phases/move-phase.ts b/src/phases/move-phase.ts index 319f08cd982..fd156d22241 100644 --- a/src/phases/move-phase.ts +++ b/src/phases/move-phase.ts @@ -250,8 +250,8 @@ export class MovePhase extends BattlePhase { switch (this.pokemon.status.effect) { case StatusEffect.PARALYSIS: - activated = Overrides.STATUS_ACTIVATION_OVERRIDE ?? - this.pokemon.randBattleSeedInt(4) === 0 || Overrides.STATUS_ACTIVATION_OVERRIDE === true) && + activated = + (this.pokemon.randBattleSeedInt(4) === 0 || Overrides.STATUS_ACTIVATION_OVERRIDE === true) && Overrides.STATUS_ACTIVATION_OVERRIDE !== false; break; case StatusEffect.SLEEP: {