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fix training session encounter not applying nature correctly
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@ -226,6 +226,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
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queueEncounterMessage(scene, `${namespace}:option.2.finished`);
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// Add the pokemon back to party with Nature change
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playerPokemon.setNature(encounter.misc.chosenNature);
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playerPokemon.customPokemonData.nature = encounter.misc.chosenNature;
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scene.gameData.setPokemonCaught(playerPokemon, false);
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// Add pokemon and modifiers back
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