minor nits in CurseAttr

This commit is contained in:
Temps Ray 2024-04-21 17:52:30 -04:00
parent 7bd912db5b
commit 15127f86b7

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@ -2533,15 +2533,14 @@ export class CurseAttr extends MoveEffectAttr {
// For non-Ghost types, target the user itself
target = user;
}
console.log(user, target);
if (user.getTypes(true).includes(Type.GHOST)) {
if (target.getTag(BattlerTagType.CURSED)) {
user.scene.queueMessage('But it failed!');
return false;
}
let selfHarmDamage = Math.floor(user.getMaxHp() / 2);
user.damageAndUpdate(selfHarmDamage, HitResult.OTHER, false, true, true);
let curseRecoilDamage = Math.floor(user.getMaxHp() / 2);
user.damageAndUpdate(curseRecoilDamage, HitResult.OTHER, false, true, true);
user.scene.queueMessage(getPokemonMessage(user, ' cut its own HP!'));
target.addTag(BattlerTagType.CURSED, 0, move.id, user.id);
return true;