Cancel disable-interrupted moves instead of failing them

This commit is contained in:
Zach Day 2024-08-09 20:44:51 -04:00
parent 3fe58ac5db
commit 14de49e8be

View File

@ -112,7 +112,7 @@ export abstract class DisablingBattlerTag extends BattlerTag {
if (this.moveIsDisabled(move.moveId)) {
pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId));
phase.fail();
phase.cancel();
}
return true;