diff --git a/src/overrides.ts b/src/overrides.ts index 14461583d0a..3a9a54e740b 100644 --- a/src/overrides.ts +++ b/src/overrides.ts @@ -121,7 +121,7 @@ class DefaultOverrides { readonly STARTER_FORM_OVERRIDES: Partial> = {}; /** default 5 or 20 for Daily */ - readonly STARTING_LEVEL_OVERRIDE: number = 30; + readonly STARTING_LEVEL_OVERRIDE: number = 0; /** * SPECIES OVERRIDE * will only apply to the first starter in your party or each enemy pokemon diff --git a/src/ui/fight-ui-handler.ts b/src/ui/fight-ui-handler.ts index 9f76e85f228..78f002dc69d 100644 --- a/src/ui/fight-ui-handler.ts +++ b/src/ui/fight-ui-handler.ts @@ -306,6 +306,9 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { pokemon, pokemonMove.getMove(), !opponent.battleData?.abilityRevealed, + undefined, + undefined, + true ); if (effectiveness === undefined) { return undefined; diff --git a/test/abilities/illusion.test.ts b/test/abilities/illusion.test.ts index 46a1f0a018e..02e1e212421 100644 --- a/test/abilities/illusion.test.ts +++ b/test/abilities/illusion.test.ts @@ -78,7 +78,7 @@ describe("Abilities - Illusion", () => { }); it("causes enemy AI to consider the illusion's type instead of the actual type when considering move effectiveness", async () => { - game.override.enemyMoveset([Moves.FLAMETHROWER, Moves.PSYCHIC, Moves.TACKLE, Moves.TACKLE]); + game.override.enemyMoveset([Moves.FLAMETHROWER, Moves.PSYCHIC, Moves.TACKLE]); await game.classicMode.startBattle([Species.ZOROARK, Species.AXEW]); const enemy = game.scene.getEnemyPokemon()!;