diff --git a/src/data/move.ts b/src/data/move.ts index 51ba4058140..3a2903cb7c6 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -3784,6 +3784,30 @@ export class TeraBlastCategoryAttr extends VariableMoveCategoryAttr { } } +/** + * Increases the power of Tera Blast if the user is Terastallized into Stellar type + * @extends VariablePowerAttr + */ +export class TeraBlastPowerAttr extends VariablePowerAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + /** + * @param user {@linkcode Pokemon} Pokemon using the move + * @param target {@linkcode Pokemon} N/A + * @param move {@linkcode Move} {@linkcode Move.TERA_BLAST} + * @param {any[]} args N/A + * @returns true or false + */ + const power = args[0] as Utils.NumberHolder; + if (user.isTerastallized() && move.type === Type.STELLAR) { + //200 instead of 100 to reflect lack of stellar being 2x dmg on any type + power.value = 200; + return true; + } + + return false; + } +} + /** * Change the move category to status when used on the ally * @extends VariableMoveCategoryAttr @@ -4037,6 +4061,28 @@ export class HiddenPowerTypeAttr extends VariableMoveTypeAttr { } } +/** + * Changes the type of Tera Blast to match the user's tera type + * @extends VariableMoveTypeAttr + */ +export class TeraBlastTypeAttr extends VariableMoveTypeAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + /** + * @param user {@linkcode Pokemon} the user's type is checked + * @param target {@linkcode Pokemon} N/A + * @param move {@linkcode Move} {@linkcode Move.TeraBlastTypeAttr} + * @param {any[]} args N/A + * @returns true or false + */ + if (user.isTerastallized()) { + move.type = user.getTeraType(); //changes move type to tera type + return true; + } + + return false; + } +} + export class MatchUserTypeAttr extends VariableMoveTypeAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const userTypes = user.getTypes(true); @@ -8791,7 +8837,10 @@ export function initMoves() { End Unused */ new AttackMove(Moves.TERA_BLAST, Type.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9) .attr(TeraBlastCategoryAttr) - .unimplemented(), + .attr(TeraBlastTypeAttr) + .attr(TeraBlastPowerAttr) + .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], -1, true, (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR)) + .partial(), new SelfStatusMove(Moves.SILK_TRAP, Type.BUG, -1, 10, -1, 4, 9) .attr(ProtectAttr, BattlerTagType.SILK_TRAP), new AttackMove(Moves.AXE_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 90, 10, 30, 0, 9) diff --git a/src/test/moves/tera_blast.test.ts b/src/test/moves/tera_blast.test.ts new file mode 100644 index 00000000000..0bd2ad24e23 --- /dev/null +++ b/src/test/moves/tera_blast.test.ts @@ -0,0 +1,106 @@ +import { allMoves } from "#app/data/move"; +import GameManager from "#test/utils/gameManager"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { Abilities } from "#app/enums/abilities"; +import { SPLASH_ONLY } from "../utils/testUtils"; +import { Type } from "#app/data/type"; +import { getMovePosition } from "../utils/gameManagerUtils"; +import { BattleStat } from "#app/data/battle-stat"; +import { Stat } from "#app/enums/stat"; +import { BattlerIndex } from "#app/battle"; +import { HitResult } from "#app/field/pokemon"; + +describe("Moves - Tera Blast", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + const moveToCheck = allMoves[Moves.TERA_BLAST]; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + + game.override + .battleType("single") + .disableCrits() + .starterSpecies(Species.FEEBAS) + .moveset([Moves.TERA_BLAST]) + .ability(Abilities.BALL_FETCH) + .startingHeldItems([{name: "TERA_SHARD", type: Type.FIRE}]) + .enemySpecies(Species.MAGIKARP) + .enemyMoveset(SPLASH_ONLY) + .enemyAbility(Abilities.BALL_FETCH) + .enemyLevel(20); + + vi.spyOn(moveToCheck, "calculateBattlePower"); + }); + + it("changes type to match user's tera type", async() => { + game.override + .enemySpecies(Species.FURRET) + .startingHeldItems([{name: "TERA_SHARD", type: Type.FIGHTING}]); + await game.startBattle(); + const enemyPokemon = game.scene.getEnemyPokemon()!; + vi.spyOn(enemyPokemon, "apply"); + + game.doAttack(getMovePosition(game.scene, 0, Moves.TERA_BLAST)); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemyPokemon.apply).toHaveReturnedWith(HitResult.SUPER_EFFECTIVE); + }, 20000); + + it("increases power if user is Stellar tera type", async() => { + game.override.startingHeldItems([{name: "TERA_SHARD", type: Type.STELLAR}]); + const stellarTypeMultiplier = 2; + const stellarTypeDmgBonus = 20; + const basePower = moveToCheck.power; + + await game.startBattle(); + + game.doAttack(getMovePosition(game.scene, 0, Moves.TERA_BLAST)); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(moveToCheck.calculateBattlePower).toHaveReturnedWith((basePower + stellarTypeDmgBonus) * stellarTypeMultiplier); + }, 20000); + + // Currently abilities are bugged and can't see when a move's category is changed + it.skip("uses the higher stat of the user's Atk and SpAtk for damage calculation", async() => { + game.override.enemyAbility(Abilities.TOXIC_DEBRIS); + await game.startBattle(); + + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.stats[Stat.ATK] = 100; + playerPokemon.stats[Stat.SPATK] = 1; + + game.doAttack(getMovePosition(game.scene, 0, Moves.TERA_BLAST)); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(game.scene.getEnemyPokemon()!.battleData.abilityRevealed).toBe(true); + }, 20000); + + it("causes stat drops if user is Stellar tera type", async() => { + game.override.startingHeldItems([{name: "TERA_SHARD", type: Type.STELLAR}]); + await game.startBattle(); + + const playerPokemon = game.scene.getPlayerPokemon()!; + + game.doAttack(getMovePosition(game.scene, 0, Moves.TERA_BLAST)); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + await game.phaseInterceptor.to("MoveEndPhase"); + + expect(playerPokemon.summonData.battleStats[BattleStat.SPATK]).toBe(-1); + expect(playerPokemon.summonData.battleStats[BattleStat.ATK]).toBe(-1); + }, 20000); +});