mirror of
https://github.com/pagefaultgames/pokerogue.git
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Merge branch 'beta' into pr-illusion
This commit is contained in:
commit
136d7b9d05
@ -96,6 +96,7 @@ import { ExpPhase } from "#app/phases/exp-phase";
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import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
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import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
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import { ExpGainsSpeed } from "#enums/exp-gains-speed";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
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export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
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@ -1278,6 +1279,8 @@ export default class BattleScene extends SceneBase {
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if (resetArenaState) {
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this.arena.resetArenaEffects();
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playerField.forEach((pokemon) => pokemon.lapseTag(BattlerTagType.COMMANDED));
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playerField.forEach((pokemon, p) => {
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if (pokemon.isOnField()) {
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this.pushPhase(new ReturnPhase(this, p));
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|
@ -4,7 +4,7 @@ import { Constructor } from "#app/utils";
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import * as Utils from "../utils";
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import { getPokemonNameWithAffix } from "../messages";
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import { Weather, WeatherType } from "./weather";
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import { BattlerTag, GroundedTag } from "./battler-tags";
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import { BattlerTag, BattlerTagLapseType, GroundedTag } from "./battler-tags";
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import { StatusEffect, getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect";
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import { Gender } from "./gender";
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import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, IncrementMovePriorityAttr, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move";
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@ -35,6 +35,7 @@ import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
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import { BattleEndPhase } from "#app/phases/battle-end-phase";
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import { NewBattlePhase } from "#app/phases/new-battle-phase";
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import { MoveEndPhase } from "#app/phases/move-end-phase";
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import { PokemonAnimType } from "#enums/pokemon-anim-type";
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export class Ability implements Localizable {
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public id: Abilities;
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@ -511,7 +512,11 @@ export class NonSuperEffectiveImmunityAbAttr extends TypeImmunityAbAttr {
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}
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applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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if (move instanceof AttackMove && pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker) < 2) {
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const modifierValue = args.length > 0
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? (args[0] as Utils.NumberHolder).value
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: pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker);
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if (move instanceof AttackMove && modifierValue < 2) {
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cancelled.value = true; // Suppresses "No Effect" message
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(args[0] as Utils.NumberHolder).value = 0;
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return true;
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@ -2605,6 +2610,42 @@ export class PostSummonFormChangeByWeatherAbAttr extends PostSummonAbAttr {
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}
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}
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/**
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* Attribute implementing the effects of {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander}.
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* When the source of an ability with this attribute detects a Dondozo as their active ally, the source "jumps
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* into the Dondozo's mouth," sharply boosting the Dondozo's stats, cancelling the source's moves, and
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* causing attacks that target the source to always miss.
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*/
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export class CommanderAbAttr extends AbAttr {
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constructor() {
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super(true);
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}
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override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: null, args: any[]): boolean {
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// TODO: Should this work with X + Dondozo fusions?
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if (pokemon.scene.currentBattle?.double && pokemon.getAlly()?.species.speciesId === Species.DONDOZO) {
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// If the ally Dondozo is fainted or was previously "commanded" by
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// another Pokemon, this effect cannot apply.
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if (pokemon.getAlly().isFainted() || pokemon.getAlly().getTag(BattlerTagType.COMMANDED)) {
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return false;
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}
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if (!simulated) {
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// Lapse the source's semi-invulnerable tags (to avoid visual inconsistencies)
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pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT);
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// Play an animation of the source jumping into the ally Dondozo's mouth
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pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.COMMANDER_APPLY);
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// Apply boosts from this effect to the ally Dondozo
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pokemon.getAlly().addTag(BattlerTagType.COMMANDED, 0, Moves.NONE, pokemon.id);
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// Cancel the source Pokemon's next move (if a move is queued)
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pokemon.scene.tryRemovePhase((phase) => phase instanceof MovePhase && phase.pokemon === pokemon);
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}
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return true;
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}
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return false;
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}
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}
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export class PreSwitchOutAbAttr extends AbAttr {
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constructor() {
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super(true);
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@ -6219,7 +6260,8 @@ export function initAbilities() {
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.attr(NoFusionAbilityAbAttr)
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.attr(UncopiableAbilityAbAttr)
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.attr(UnswappableAbilityAbAttr)
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.bypassFaint(),
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.bypassFaint()
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.edgeCase(), // Soft-locks the game if a form-changed Cramorant and its attacker both faint at the same time (ex. using Self-Destruct)
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new Ability(Abilities.STALWART, 8)
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.attr(BlockRedirectAbAttr),
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new Ability(Abilities.STEAM_ENGINE, 8)
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@ -6363,9 +6405,11 @@ export function initAbilities() {
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.attr(PreSwitchOutFormChangeAbAttr, (pokemon) => !pokemon.isFainted() ? 1 : pokemon.formIndex)
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.bypassFaint(),
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new Ability(Abilities.COMMANDER, 9)
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.attr(CommanderAbAttr)
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.attr(DoubleBattleChanceAbAttr)
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.attr(UncopiableAbilityAbAttr)
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.attr(UnswappableAbilityAbAttr)
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.unimplemented(),
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.edgeCase(), // Encore, Frenzy, and other non-`TURN_END` tags don't lapse correctly on the commanding Pokemon.
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new Ability(Abilities.ELECTROMORPHOSIS, 9)
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.attr(PostDefendApplyBattlerTagAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, BattlerTagType.CHARGED),
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new Ability(Abilities.PROTOSYNTHESIS, 9)
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@ -2091,6 +2091,37 @@ export class IceFaceBlockDamageTag extends FormBlockDamageTag {
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}
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}
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/**
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* Battler tag indicating a Tatsugiri with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander}
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* has entered the tagged Pokemon's mouth.
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*/
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export class CommandedTag extends BattlerTag {
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private _tatsugiriFormKey: string;
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constructor(sourceId: number) {
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super(BattlerTagType.COMMANDED, BattlerTagLapseType.CUSTOM, 0, Moves.NONE, sourceId);
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}
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public get tatsugiriFormKey(): string {
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return this._tatsugiriFormKey;
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}
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/** Caches the Tatsugiri's form key and sharply boosts the tagged Pokemon's stats */
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override onAdd(pokemon: Pokemon): void {
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this._tatsugiriFormKey = this.getSourcePokemon(pokemon.scene)?.getFormKey() ?? "curly";
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pokemon.scene.unshiftPhase(new StatStageChangePhase(
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pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2
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));
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}
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/** Triggers an {@linkcode PokemonAnimType | animation} of the tagged Pokemon "spitting out" Tatsugiri */
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override onRemove(pokemon: Pokemon): void {
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if (this.getSourcePokemon(pokemon.scene)?.isActive(true)) {
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pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.COMMANDER_REMOVE);
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}
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}
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}
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/**
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* Battler tag enabling the Stockpile mechanic. This tag handles:
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* - Stack tracking, including max limit enforcement (which is replicated in Stockpile for redundancy).
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@ -2796,6 +2827,45 @@ export class PowerTrickTag extends BattlerTag {
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}
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}
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/**
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* Tag associated with the move Grudge.
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* If this tag is active when the bearer faints from an opponent's move, the tag reduces that move's PP to 0.
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* Otherwise, it lapses when the bearer makes another move.
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*/
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export class GrudgeTag extends BattlerTag {
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constructor() {
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super(BattlerTagType.GRUDGE, [ BattlerTagLapseType.CUSTOM, BattlerTagLapseType.PRE_MOVE ], 1, Moves.GRUDGE);
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}
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onAdd(pokemon: Pokemon) {
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super.onAdd(pokemon);
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pokemon.scene.queueMessage(i18next.t("battlerTags:grudgeOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
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}
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/**
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* Activates Grudge's special effect on the attacking Pokemon and lapses the tag.
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* @param pokemon
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* @param lapseType
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* @param sourcePokemon {@linkcode Pokemon} the source of the move that fainted the tag's bearer
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* @returns `false` if Grudge activates its effect or lapses
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*/
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override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType, sourcePokemon?: Pokemon): boolean {
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if (lapseType === BattlerTagLapseType.CUSTOM && sourcePokemon) {
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if (sourcePokemon.isActive() && pokemon.isOpponent(sourcePokemon)) {
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const lastMove = pokemon.turnData.attacksReceived[0];
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const lastMoveData = sourcePokemon.getMoveset().find(m => m?.moveId === lastMove.move);
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if (lastMoveData && lastMove.move !== Moves.STRUGGLE) {
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lastMoveData.ppUsed = lastMoveData.getMovePp();
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pokemon.scene.queueMessage(i18next.t("battlerTags:grudgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: lastMoveData.getName() }));
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}
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}
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return false;
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} else {
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return super.lapse(pokemon, lapseType);
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}
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}
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}
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/**
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* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
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* @param sourceId - The ID of the pokemon adding the tag
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@ -2932,6 +3002,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
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return new IceFaceBlockDamageTag(tagType);
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case BattlerTagType.DISGUISE:
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return new FormBlockDamageTag(tagType);
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case BattlerTagType.COMMANDED:
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return new CommandedTag(sourceId);
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case BattlerTagType.STOCKPILING:
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return new StockpilingTag(sourceMove);
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case BattlerTagType.OCTOLOCK:
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@ -2975,6 +3047,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
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return new TelekinesisTag(sourceMove);
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case BattlerTagType.POWER_TRICK:
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return new PowerTrickTag(sourceMove, sourceId);
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case BattlerTagType.GRUDGE:
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return new GrudgeTag();
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case BattlerTagType.NONE:
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default:
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return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
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@ -1,5 +1,5 @@
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import { ChargeAnim, initMoveAnim, loadMoveAnimAssets, MoveChargeAnim } from "./battle-anims";
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import { EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags";
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import { CommandedTag, EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags";
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import { getPokemonNameWithAffix } from "../messages";
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import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon";
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import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect, StatusEffect } from "./status-effect";
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@ -714,6 +714,10 @@ export default class Move implements Localizable {
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getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer {
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let score = 0;
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if (target.getAlly()?.getTag(BattlerTagType.COMMANDED)?.getSourcePokemon(target.scene) === target) {
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return 20 * (target.isPlayer() === user.isPlayer() ? -1 : 1); // always -20 with how the AI handles this score
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}
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|
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for (const attr of this.attrs) {
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// conditionals to check if the move is self targeting (if so then you are applying the move to yourself, not the target)
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score += attr.getTargetBenefitScore(user, !attr.selfTarget ? target : user, move) * (target !== user && attr.selfTarget ? -1 : 1);
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@ -3245,6 +3249,41 @@ export class CutHpStatStageBoostAttr extends StatStageChangeAttr {
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}
|
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}
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/**
|
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* Attribute implementing the stat boosting effect of {@link https://bulbapedia.bulbagarden.net/wiki/Order_Up_(move) | Order Up}.
|
||||
* If the user has a Pokemon with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} in their mouth,
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* one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form. This effect does not respect
|
||||
* effect chance, but Order Up itself may be boosted by Sheer Force.
|
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*/
|
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export class OrderUpStatBoostAttr extends MoveEffectAttr {
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constructor() {
|
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super(true, { trigger: MoveEffectTrigger.HIT });
|
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}
|
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|
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override apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean {
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||||
const commandedTag = user.getTag(CommandedTag);
|
||||
if (!commandedTag) {
|
||||
return false;
|
||||
}
|
||||
|
||||
let increasedStat: EffectiveStat = Stat.ATK;
|
||||
switch (commandedTag.tatsugiriFormKey) {
|
||||
case "curly":
|
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increasedStat = Stat.ATK;
|
||||
break;
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case "droopy":
|
||||
increasedStat = Stat.DEF;
|
||||
break;
|
||||
case "stretchy":
|
||||
increasedStat = Stat.SPD;
|
||||
break;
|
||||
}
|
||||
|
||||
user.scene.unshiftPhase(new StatStageChangePhase(user.scene, user.getBattlerIndex(), this.selfTarget, [ increasedStat ], 1));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export class CopyStatsAttr extends MoveEffectAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
if (!super.apply(user, target, move, args)) {
|
||||
@ -5852,7 +5891,13 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
/** The {@linkcode Pokemon} to be switched out with this effect */
|
||||
const switchOutTarget = this.selfSwitch ? user : target;
|
||||
|
||||
// If the switch-out target is a Dondozo with a Tatsugiri in its mouth
|
||||
// (e.g. when it uses Flip Turn), make it spit out the Tatsugiri before switching out.
|
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switchOutTarget.lapseTag(BattlerTagType.COMMANDED);
|
||||
|
||||
if (switchOutTarget instanceof PlayerPokemon) {
|
||||
/**
|
||||
* Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch
|
||||
@ -5955,6 +6000,12 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Dondozo with an allied Tatsugiri in its mouth cannot be forced out
|
||||
const commandedTag = switchOutTarget.getTag(BattlerTagType.COMMANDED);
|
||||
if (commandedTag?.getSourcePokemon(switchOutTarget.scene)?.isActive(true)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!player && user.scene.currentBattle.isBattleMysteryEncounter() && !user.scene.currentBattle.mysteryEncounter?.fleeAllowed) {
|
||||
// Don't allow wild opponents to be force switched during MEs with flee disabled
|
||||
return false;
|
||||
@ -8440,7 +8491,7 @@ export function initMoves() {
|
||||
.attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN)
|
||||
.condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)),
|
||||
new SelfStatusMove(Moves.GRUDGE, Type.GHOST, -1, 5, -1, 0, 3)
|
||||
.unimplemented(),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.GRUDGE, true, undefined, 1),
|
||||
new SelfStatusMove(Moves.SNATCH, Type.DARK, -1, 10, -1, 4, 3)
|
||||
.unimplemented(),
|
||||
new AttackMove(Moves.SECRET_POWER, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, 30, 0, 3)
|
||||
@ -10302,8 +10353,8 @@ export function initMoves() {
|
||||
new AttackMove(Moves.LUMINA_CRASH, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPDEF ], -2),
|
||||
new AttackMove(Moves.ORDER_UP, Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9)
|
||||
.makesContact(false)
|
||||
.partial(), // No effect implemented (requires Commander)
|
||||
.attr(OrderUpStatBoostAttr)
|
||||
.makesContact(false),
|
||||
new AttackMove(Moves.JET_PUNCH, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9)
|
||||
.punchingMove(),
|
||||
new StatusMove(Moves.SPICY_EXTRACT, Type.GRASS, -1, 15, -1, 0, 9)
|
||||
|
@ -367,10 +367,11 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
const modifier = encounter.misc.chosenModifier;
|
||||
const modifier = encounter.misc.chosenModifier as PokemonHeldItemModifier;
|
||||
const party = scene.getPlayerParty();
|
||||
|
||||
// Check tier of the traded item, the received item will be one tier up
|
||||
const type = modifier.type.withTierFromPool();
|
||||
const type = modifier.type.withTierFromPool(ModifierPoolType.PLAYER, party);
|
||||
let tier = type.tier ?? ModifierTier.GREAT;
|
||||
// Eggs and White Herb are not in the pool
|
||||
if (type.id === "WHITE_HERB") {
|
||||
@ -385,11 +386,11 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||
tier++;
|
||||
}
|
||||
|
||||
regenerateModifierPoolThresholds(scene.getPlayerParty(), ModifierPoolType.PLAYER, 0);
|
||||
regenerateModifierPoolThresholds(party, ModifierPoolType.PLAYER, 0);
|
||||
let item: ModifierTypeOption | null = null;
|
||||
// TMs excluded from possible rewards
|
||||
while (!item || item.type.id.includes("TM_")) {
|
||||
item = getPlayerModifierTypeOptions(1, scene.getPlayerParty(), [], { guaranteedModifierTiers: [ tier ], allowLuckUpgrades: false })[0];
|
||||
item = getPlayerModifierTypeOptions(1, party, [], { guaranteedModifierTiers: [ tier ], allowLuckUpgrades: false })[0];
|
||||
}
|
||||
|
||||
encounter.setDialogueToken("itemName", item.type.name);
|
||||
|
@ -23,6 +23,7 @@ import { ReturnPhase } from "#app/phases/return-phase";
|
||||
import i18next from "i18next";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/theWinstrateChallenge";
|
||||
@ -187,6 +188,7 @@ function endTrainerBattleAndShowDialogue(scene: BattleScene): Promise<void> {
|
||||
} else {
|
||||
scene.arena.resetArenaEffects();
|
||||
const playerField = scene.getPlayerField();
|
||||
playerField.forEach((pokemon) => pokemon.lapseTag(BattlerTagType.COMMANDED));
|
||||
playerField.forEach((_, p) => scene.unshiftPhase(new ReturnPhase(scene, p)));
|
||||
|
||||
for (const pokemon of scene.getPlayerParty()) {
|
||||
|
@ -88,5 +88,7 @@ export enum BattlerTagType {
|
||||
IMPRISON = "IMPRISON",
|
||||
SYRUP_BOMB = "SYRUP_BOMB",
|
||||
ELECTRIFIED = "ELECTRIFIED",
|
||||
TELEKINESIS = "TELEKINESIS"
|
||||
TELEKINESIS = "TELEKINESIS",
|
||||
COMMANDED = "COMMANDED",
|
||||
GRUDGE = "GRUDGE"
|
||||
}
|
||||
|
@ -12,5 +12,15 @@ export enum PokemonAnimType {
|
||||
* Removes a Pokemon's Substitute doll from the field.
|
||||
* The Pokemon then moves back to its original position.
|
||||
*/
|
||||
SUBSTITUTE_REMOVE
|
||||
SUBSTITUTE_REMOVE,
|
||||
/**
|
||||
* Brings Tatsugiri and Dondozo to the center of the field, with
|
||||
* Tatsugiri jumping into the Dondozo's mouth
|
||||
*/
|
||||
COMMANDER_APPLY,
|
||||
/**
|
||||
* Dondozo "spits out" Tatsugiri, moving Tatsugiri back to its original
|
||||
* field position.
|
||||
*/
|
||||
COMMANDER_REMOVE
|
||||
}
|
||||
|
@ -7,7 +7,7 @@ import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, Varia
|
||||
import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
|
||||
import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
|
||||
import { starterPassiveAbilities } from "#app/data/balance/passives";
|
||||
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import { Constructor, isNullOrUndefined, randSeedInt, type nil } from "#app/utils";
|
||||
import * as Utils from "#app/utils";
|
||||
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "#app/data/type";
|
||||
import { getLevelTotalExp } from "#app/data/exp";
|
||||
@ -1738,6 +1738,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
* @returns `true` if the pokemon is trapped
|
||||
*/
|
||||
public isTrapped(trappedAbMessages: string[] = [], simulated: boolean = true): boolean {
|
||||
const commandedTag = this.getTag(BattlerTagType.COMMANDED);
|
||||
if (commandedTag?.getSourcePokemon(this.scene)?.isActive(true)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (this.isOfType(Type.GHOST)) {
|
||||
return false;
|
||||
}
|
||||
@ -3014,6 +3019,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
// In case of fatal damage, this tag would have gotten cleared before we could lapse it.
|
||||
const destinyTag = this.getTag(BattlerTagType.DESTINY_BOND);
|
||||
const grudgeTag = this.getTag(BattlerTagType.GRUDGE);
|
||||
|
||||
const isOneHitKo = result === HitResult.ONE_HIT_KO;
|
||||
|
||||
@ -3085,13 +3091,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (this.isFainted()) {
|
||||
// set splice index here, so future scene queues happen before FaintedPhase
|
||||
this.scene.setPhaseQueueSplice();
|
||||
if (!isNullOrUndefined(destinyTag) && dmg) {
|
||||
// Destiny Bond will activate during FaintPhase
|
||||
this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), isOneHitKo, destinyTag, source));
|
||||
} else {
|
||||
this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), isOneHitKo));
|
||||
}
|
||||
this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), isOneHitKo, destinyTag, grudgeTag, source));
|
||||
|
||||
this.destroySubstitute();
|
||||
this.lapseTag(BattlerTagType.COMMANDED);
|
||||
this.resetSummonData();
|
||||
}
|
||||
|
||||
@ -3140,6 +3143,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.scene.setPhaseQueueSplice();
|
||||
this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), preventEndure));
|
||||
this.destroySubstitute();
|
||||
this.lapseTag(BattlerTagType.COMMANDED);
|
||||
this.resetSummonData();
|
||||
}
|
||||
return damage;
|
||||
@ -3222,19 +3226,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
/** @overload */
|
||||
getTag(tagType: BattlerTagType): BattlerTag | null;
|
||||
getTag(tagType: BattlerTagType): BattlerTag | nil;
|
||||
|
||||
/** @overload */
|
||||
getTag<T extends BattlerTag>(tagType: Constructor<T>): T | null;
|
||||
getTag<T extends BattlerTag>(tagType: Constructor<T>): T | nil;
|
||||
|
||||
getTag(tagType: BattlerTagType | Constructor<BattlerTag>): BattlerTag | null {
|
||||
getTag(tagType: BattlerTagType | Constructor<BattlerTag>): BattlerTag | nil {
|
||||
if (!this.summonData) {
|
||||
return null;
|
||||
}
|
||||
return (tagType instanceof Function
|
||||
? this.summonData.tags.find(t => t instanceof tagType)
|
||||
: this.summonData.tags.find(t => t.tagType === tagType)
|
||||
)!; // TODO: is this bang correct?
|
||||
);
|
||||
}
|
||||
|
||||
findTag(tagFilter: ((tag: BattlerTag) => boolean)) {
|
||||
|
@ -31,6 +31,7 @@ import i18next from "i18next";
|
||||
import { type DoubleBattleChanceBoosterModifierType, type EvolutionItemModifierType, type FormChangeItemModifierType, type ModifierOverride, type ModifierType, type PokemonBaseStatTotalModifierType, type PokemonExpBoosterModifierType, type PokemonFriendshipBoosterModifierType, type PokemonMoveAccuracyBoosterModifierType, type PokemonMultiHitModifierType, type TerastallizeModifierType, type TmModifierType, getModifierType, ModifierPoolType, ModifierTypeGenerator, modifierTypes, PokemonHeldItemModifierType } from "./modifier-type";
|
||||
import { Color, ShadowColor } from "#enums/color";
|
||||
import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#app/data/balance/starters";
|
||||
import { applyAbAttrs, CommanderAbAttr } from "#app/data/ability";
|
||||
|
||||
export type ModifierPredicate = (modifier: Modifier) => boolean;
|
||||
|
||||
@ -1937,10 +1938,16 @@ export class PokemonInstantReviveModifier extends PokemonHeldItemModifier {
|
||||
* @returns always `true`
|
||||
*/
|
||||
override apply(pokemon: Pokemon): boolean {
|
||||
// Restore the Pokemon to half HP
|
||||
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(),
|
||||
toDmgValue(pokemon.getMaxHp() / 2), i18next.t("modifier:pokemonInstantReviveApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name }), false, false, true));
|
||||
|
||||
// Remove the Pokemon's FAINT status
|
||||
pokemon.resetStatus(true, false, true);
|
||||
|
||||
// Reapply Commander on the Pokemon's side of the field, if applicable
|
||||
const field = pokemon.isPlayer() ? pokemon.scene.getPlayerField() : pokemon.scene.getEnemyField();
|
||||
field.forEach((p) => applyAbAttrs(CommanderAbAttr, p, null, false));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -54,6 +54,11 @@ export class CommandPhase extends FieldPhase {
|
||||
}
|
||||
}
|
||||
|
||||
// If the Pokemon has applied Commander's effects to its ally, skip this command
|
||||
if (this.scene.currentBattle?.double && this.getPokemon().getAlly()?.getTag(BattlerTagType.COMMANDED)?.getSourcePokemon(this.scene) === this.getPokemon()) {
|
||||
this.scene.currentBattle.turnCommands[this.fieldIndex] = { command: Command.FIGHT, move: { move: Moves.NONE, targets: []}, skip: true };
|
||||
}
|
||||
|
||||
if (this.scene.currentBattle.turnCommands[this.fieldIndex]?.skip) {
|
||||
return this.end();
|
||||
}
|
||||
@ -92,7 +97,7 @@ export class CommandPhase extends FieldPhase {
|
||||
|
||||
handleCommand(command: Command, cursor: integer, ...args: any[]): boolean {
|
||||
const playerPokemon = this.scene.getPlayerField()[this.fieldIndex];
|
||||
let success: boolean;
|
||||
let success: boolean = false;
|
||||
|
||||
switch (command) {
|
||||
case Command.FIGHT:
|
||||
@ -232,11 +237,8 @@ export class CommandPhase extends FieldPhase {
|
||||
const trapTag = playerPokemon.getTag(TrappedTag);
|
||||
const fairyLockTag = playerPokemon.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER);
|
||||
|
||||
// trapTag should be defined at this point, but just in case...
|
||||
if (!trapTag && !fairyLockTag) {
|
||||
currentBattle.turnCommands[this.fieldIndex] = isSwitch
|
||||
? { command: Command.POKEMON, cursor: cursor, args: args }
|
||||
: { command: Command.RUN };
|
||||
i18next.t(`battle:noEscape${isSwitch ? "Switch" : "Flee"}`);
|
||||
break;
|
||||
}
|
||||
if (!isSwitch) {
|
||||
@ -272,11 +274,11 @@ export class CommandPhase extends FieldPhase {
|
||||
break;
|
||||
}
|
||||
|
||||
if (success!) { // TODO: is the bang correct?
|
||||
if (success) {
|
||||
this.end();
|
||||
}
|
||||
|
||||
return success!; // TODO: is the bang correct?
|
||||
return success;
|
||||
}
|
||||
|
||||
cancel() {
|
||||
|
@ -36,6 +36,7 @@ import { PlayerGender } from "#enums/player-gender";
|
||||
import { Species } from "#enums/species";
|
||||
import i18next from "i18next";
|
||||
import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
|
||||
export class EncounterPhase extends BattlePhase {
|
||||
private loaded: boolean;
|
||||
@ -483,6 +484,7 @@ export class EncounterPhase extends BattlePhase {
|
||||
}
|
||||
} else {
|
||||
if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) {
|
||||
this.scene.getPlayerField().forEach((pokemon) => pokemon.lapseTag(BattlerTagType.COMMANDED));
|
||||
this.scene.pushPhase(new ReturnPhase(this.scene, 1));
|
||||
}
|
||||
this.scene.pushPhase(new ToggleDoublePositionPhase(this.scene, false));
|
||||
|
@ -2,6 +2,8 @@ import BattleScene from "#app/battle-scene";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { Command } from "#app/ui/command-ui-handler";
|
||||
import { FieldPhase } from "./field-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
|
||||
/**
|
||||
* Phase for determining an enemy AI's action for the next turn.
|
||||
@ -34,6 +36,11 @@ export class EnemyCommandPhase extends FieldPhase {
|
||||
|
||||
const trainer = battle.trainer;
|
||||
|
||||
if (battle.double && enemyPokemon.hasAbility(Abilities.COMMANDER)
|
||||
&& enemyPokemon.getAlly().getTag(BattlerTagType.COMMANDED)) {
|
||||
this.skipTurn = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* If the enemy has a trainer, decide whether or not the enemy should switch
|
||||
* to another member in its party.
|
||||
|
@ -39,8 +39,6 @@ export class EvolutionPhase extends Phase {
|
||||
this.pokemon = pokemon;
|
||||
this.evolution = evolution;
|
||||
this.lastLevel = lastLevel;
|
||||
this.evolutionBgm = this.scene.playSoundWithoutBgm("evolution");
|
||||
this.preEvolvedPokemonName = getPokemonNameWithAffix(this.pokemon);
|
||||
}
|
||||
|
||||
validate(): boolean {
|
||||
@ -62,9 +60,9 @@ export class EvolutionPhase extends Phase {
|
||||
|
||||
this.scene.fadeOutBgm(undefined, false);
|
||||
|
||||
const evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler;
|
||||
this.evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler;
|
||||
|
||||
this.evolutionContainer = evolutionHandler.evolutionContainer;
|
||||
this.evolutionContainer = this.evolutionHandler.evolutionContainer;
|
||||
|
||||
this.evolutionBaseBg = this.scene.add.image(0, 0, "default_bg");
|
||||
this.evolutionBaseBg.setOrigin(0, 0);
|
||||
@ -117,14 +115,12 @@ export class EvolutionPhase extends Phase {
|
||||
sprite.pipelineData[k] = this.pokemon.getSprite().pipelineData[k];
|
||||
});
|
||||
});
|
||||
|
||||
this.preEvolvedPokemonName = getPokemonNameWithAffix(this.pokemon);
|
||||
this.doEvolution();
|
||||
});
|
||||
}
|
||||
|
||||
doEvolution(): void {
|
||||
this.evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler;
|
||||
|
||||
this.scene.ui.showText(i18next.t("menu:evolving", { pokemonName: this.preEvolvedPokemonName }), null, () => {
|
||||
this.pokemon.cry();
|
||||
|
||||
@ -145,6 +141,7 @@ export class EvolutionPhase extends Phase {
|
||||
});
|
||||
|
||||
this.scene.time.delayedCall(1000, () => {
|
||||
this.evolutionBgm = this.scene.playSoundWithoutBgm("evolution");
|
||||
this.scene.tweens.add({
|
||||
targets: this.evolutionBgOverlay,
|
||||
alpha: 1,
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { BattlerIndex, BattleType } from "#app/battle";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { applyPostFaintAbAttrs, applyPostKnockOutAbAttrs, applyPostVictoryAbAttrs, PostFaintAbAttr, PostKnockOutAbAttr, PostVictoryAbAttr } from "#app/data/ability";
|
||||
import { BattlerTagLapseType, DestinyBondTag } from "#app/data/battler-tags";
|
||||
import { BattlerTagLapseType, DestinyBondTag, GrudgeTag } from "#app/data/battler-tags";
|
||||
import { battleSpecDialogue } from "#app/data/dialogue";
|
||||
import { allMoves, PostVictoryStatStageChangeAttr } from "#app/data/move";
|
||||
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms";
|
||||
@ -31,18 +31,24 @@ export class FaintPhase extends PokemonPhase {
|
||||
/**
|
||||
* Destiny Bond tag belonging to the currently fainting Pokemon, if applicable
|
||||
*/
|
||||
private destinyTag?: DestinyBondTag;
|
||||
private destinyTag?: DestinyBondTag | null;
|
||||
|
||||
/**
|
||||
* The source Pokemon that dealt fatal damage and should get KO'd by Destiny Bond, if applicable
|
||||
* Grudge tag belonging to the currently fainting Pokemon, if applicable
|
||||
*/
|
||||
private grudgeTag?: GrudgeTag | null;
|
||||
|
||||
/**
|
||||
* The source Pokemon that dealt fatal damage
|
||||
*/
|
||||
private source?: Pokemon;
|
||||
|
||||
constructor(scene: BattleScene, battlerIndex: BattlerIndex, preventEndure: boolean = false, destinyTag?: DestinyBondTag, source?: Pokemon) {
|
||||
constructor(scene: BattleScene, battlerIndex: BattlerIndex, preventEndure: boolean = false, destinyTag?: DestinyBondTag | null, grudgeTag?: GrudgeTag | null, source?: Pokemon) {
|
||||
super(scene, battlerIndex);
|
||||
|
||||
this.preventEndure = preventEndure;
|
||||
this.destinyTag = destinyTag;
|
||||
this.grudgeTag = grudgeTag;
|
||||
this.source = source;
|
||||
}
|
||||
|
||||
@ -53,6 +59,10 @@ export class FaintPhase extends PokemonPhase {
|
||||
this.destinyTag.lapse(this.source, BattlerTagLapseType.CUSTOM);
|
||||
}
|
||||
|
||||
if (!isNullOrUndefined(this.grudgeTag) && !isNullOrUndefined(this.source)) {
|
||||
this.grudgeTag.lapse(this.getPokemon(), BattlerTagLapseType.CUSTOM, this.source);
|
||||
}
|
||||
|
||||
if (!this.preventEndure) {
|
||||
const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, this.getPokemon()) as PokemonInstantReviveModifier;
|
||||
|
||||
|
@ -211,11 +211,14 @@ export class MoveEffectPhase extends PokemonPhase {
|
||||
&& (target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move))
|
||||
&& !target.getTag(SemiInvulnerableTag);
|
||||
|
||||
/** Is the target hidden by the effects of its Commander ability? */
|
||||
const isCommanding = this.scene.currentBattle.double && target.getAlly()?.getTag(BattlerTagType.COMMANDED)?.getSourcePokemon(this.scene) === target;
|
||||
|
||||
/**
|
||||
* If the move missed a target, stop all future hits against that target
|
||||
* and move on to the next target (if there is one).
|
||||
*/
|
||||
if (!isImmune && !isProtected && !targetHitChecks[target.getBattlerIndex()]) {
|
||||
if (isCommanding || (!isImmune && !isProtected && !targetHitChecks[target.getBattlerIndex()])) {
|
||||
this.stopMultiHit(target);
|
||||
this.scene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: getPokemonNameWithAffix(target) }));
|
||||
if (moveHistoryEntry.result === MoveResult.PENDING) {
|
||||
|
@ -417,6 +417,7 @@ export class MysteryEncounterBattlePhase extends Phase {
|
||||
}
|
||||
} else {
|
||||
if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) {
|
||||
scene.getPlayerField().forEach((pokemon) => pokemon.lapseTag(BattlerTagType.COMMANDED));
|
||||
scene.pushPhase(new ReturnPhase(scene, 1));
|
||||
}
|
||||
scene.pushPhase(new ToggleDoublePositionPhase(scene, false));
|
||||
|
@ -1,8 +1,10 @@
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { SubstituteTag } from "#app/data/battler-tags";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import Pokemon from "#app/field/pokemon";
|
||||
import { BattlePhase } from "#app/phases/battle-phase";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import { Species } from "#enums/species";
|
||||
|
||||
|
||||
export class PokemonAnimPhase extends BattlePhase {
|
||||
@ -37,14 +39,20 @@ export class PokemonAnimPhase extends BattlePhase {
|
||||
case PokemonAnimType.SUBSTITUTE_REMOVE:
|
||||
this.doSubstituteRemoveAnim();
|
||||
break;
|
||||
case PokemonAnimType.COMMANDER_APPLY:
|
||||
this.doCommanderApplyAnim();
|
||||
break;
|
||||
case PokemonAnimType.COMMANDER_REMOVE:
|
||||
this.doCommanderRemoveAnim();
|
||||
break;
|
||||
default:
|
||||
this.end();
|
||||
}
|
||||
}
|
||||
|
||||
doSubstituteAddAnim(): void {
|
||||
private doSubstituteAddAnim(): void {
|
||||
const substitute = this.pokemon.getTag(SubstituteTag);
|
||||
if (substitute === null) {
|
||||
if (isNullOrUndefined(substitute)) {
|
||||
return this.end();
|
||||
}
|
||||
|
||||
@ -106,7 +114,7 @@ export class PokemonAnimPhase extends BattlePhase {
|
||||
});
|
||||
}
|
||||
|
||||
doSubstitutePreMoveAnim(): void {
|
||||
private doSubstitutePreMoveAnim(): void {
|
||||
if (this.fieldAssets.length !== 1) {
|
||||
return this.end();
|
||||
}
|
||||
@ -135,7 +143,7 @@ export class PokemonAnimPhase extends BattlePhase {
|
||||
});
|
||||
}
|
||||
|
||||
doSubstitutePostMoveAnim(): void {
|
||||
private doSubstitutePostMoveAnim(): void {
|
||||
if (this.fieldAssets.length !== 1) {
|
||||
return this.end();
|
||||
}
|
||||
@ -164,7 +172,7 @@ export class PokemonAnimPhase extends BattlePhase {
|
||||
});
|
||||
}
|
||||
|
||||
doSubstituteRemoveAnim(): void {
|
||||
private doSubstituteRemoveAnim(): void {
|
||||
if (this.fieldAssets.length !== 1) {
|
||||
return this.end();
|
||||
}
|
||||
@ -233,4 +241,121 @@ export class PokemonAnimPhase extends BattlePhase {
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private doCommanderApplyAnim(): void {
|
||||
if (!this.scene.currentBattle?.double) {
|
||||
return this.end();
|
||||
}
|
||||
const dondozo = this.pokemon.getAlly();
|
||||
|
||||
if (dondozo?.species?.speciesId !== Species.DONDOZO) {
|
||||
return this.end();
|
||||
}
|
||||
|
||||
const tatsugiriX = this.pokemon.x + this.pokemon.getSprite().x;
|
||||
const tatsugiriY = this.pokemon.y + this.pokemon.getSprite().y;
|
||||
|
||||
const getSourceSprite = () => {
|
||||
const sprite = this.scene.addPokemonSprite(this.pokemon, tatsugiriX, tatsugiriY, this.pokemon.getSprite().texture, this.pokemon.getSprite()!.frame.name, true);
|
||||
[ "spriteColors", "fusionSpriteColors" ].map(k => sprite.pipelineData[k] = this.pokemon.getSprite().pipelineData[k]);
|
||||
sprite.setPipelineData("spriteKey", this.pokemon.getBattleSpriteKey());
|
||||
sprite.setPipelineData("shiny", this.pokemon.shiny);
|
||||
sprite.setPipelineData("variant", this.pokemon.variant);
|
||||
sprite.setPipelineData("ignoreFieldPos", true);
|
||||
sprite.setOrigin(0.5, 1);
|
||||
this.pokemon.getSprite().on("animationupdate", (_anim, frame) => sprite.setFrame(frame.textureFrame));
|
||||
this.scene.field.add(sprite);
|
||||
return sprite;
|
||||
};
|
||||
|
||||
const sourceSprite = getSourceSprite();
|
||||
|
||||
this.pokemon.setVisible(false);
|
||||
|
||||
const sourceFpOffset = this.pokemon.getFieldPositionOffset();
|
||||
const dondozoFpOffset = dondozo.getFieldPositionOffset();
|
||||
|
||||
this.scene.playSound("se/pb_throw");
|
||||
|
||||
this.scene.tweens.add({
|
||||
targets: sourceSprite,
|
||||
duration: 375,
|
||||
scale: 0.5,
|
||||
x: { value: tatsugiriX + (dondozoFpOffset[0] - sourceFpOffset[0]) / 2, ease: "Linear" },
|
||||
y: { value: (this.pokemon.isPlayer() ? 100 : 65) + sourceFpOffset[1], ease: "Sine.easeOut" },
|
||||
onComplete: () => {
|
||||
this.scene.field.bringToTop(dondozo);
|
||||
this.scene.tweens.add({
|
||||
targets: sourceSprite,
|
||||
duration: 375,
|
||||
scale: 0.01,
|
||||
x: { value: dondozo.x, ease: "Linear" },
|
||||
y: { value: dondozo.y + dondozo.height / 2, ease: "Sine.easeIn" },
|
||||
onComplete: () => {
|
||||
sourceSprite.destroy();
|
||||
this.scene.playSound("battle_anims/PRSFX- Liquidation1.wav");
|
||||
this.scene.tweens.add({
|
||||
targets: dondozo,
|
||||
duration: 250,
|
||||
ease: "Sine.easeInOut",
|
||||
scale: 0.85,
|
||||
yoyo: true,
|
||||
onComplete: () => this.end()
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private doCommanderRemoveAnim(): void {
|
||||
// Note: unlike the other Commander animation, this is played through the
|
||||
// Dondozo instead of the Tatsugiri.
|
||||
const tatsugiri = this.pokemon.getAlly();
|
||||
|
||||
const tatsuSprite = this.scene.addPokemonSprite(
|
||||
tatsugiri,
|
||||
this.pokemon.x + this.pokemon.getSprite().x,
|
||||
this.pokemon.y + this.pokemon.getSprite().y + this.pokemon.height / 2,
|
||||
tatsugiri.getSprite().texture,
|
||||
tatsugiri.getSprite()!.frame.name,
|
||||
true
|
||||
);
|
||||
[ "spriteColors", "fusionSpriteColors" ].map(k => tatsuSprite.pipelineData[k] = tatsugiri.getSprite().pipelineData[k]);
|
||||
tatsuSprite.setPipelineData("spriteKey", tatsugiri.getBattleSpriteKey());
|
||||
tatsuSprite.setPipelineData("shiny", tatsugiri.shiny);
|
||||
tatsuSprite.setPipelineData("variant", tatsugiri.variant);
|
||||
tatsuSprite.setPipelineData("ignoreFieldPos", true);
|
||||
this.pokemon.getSprite().on("animationupdate", (_anim, frame) => tatsuSprite.setFrame(frame.textureFrame));
|
||||
|
||||
tatsuSprite.setOrigin(0.5, 1);
|
||||
tatsuSprite.setScale(0.01);
|
||||
|
||||
this.scene.field.add(tatsuSprite);
|
||||
this.scene.field.bringToTop(this.pokemon);
|
||||
tatsuSprite.setVisible(true);
|
||||
|
||||
this.scene.tweens.add({
|
||||
targets: this.pokemon,
|
||||
duration: 250,
|
||||
ease: "Sine.easeInOut",
|
||||
scale: 1.15,
|
||||
yoyo: true,
|
||||
onComplete: () => {
|
||||
this.scene.playSound("battle_anims/PRSFX- Liquidation4.wav");
|
||||
this.scene.tweens.add({
|
||||
targets: tatsuSprite,
|
||||
duration: 500,
|
||||
scale: 1,
|
||||
x: { value: tatsugiri.x + tatsugiri.getSprite().x, ease: "Linear" },
|
||||
y: { value: tatsugiri.y + tatsugiri.getSprite().y, ease: "Sine.easeIn" },
|
||||
onComplete: () => {
|
||||
tatsugiri.setVisible(true);
|
||||
tatsuSprite.destroy();
|
||||
this.end();
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { applyPostSummonAbAttrs, PostSummonAbAttr } from "#app/data/ability";
|
||||
import { applyAbAttrs, applyPostSummonAbAttrs, CommanderAbAttr, PostSummonAbAttr } from "#app/data/ability";
|
||||
import { ArenaTrapTag } from "#app/data/arena-tag";
|
||||
import { StatusEffect } from "#app/enums/status-effect";
|
||||
import { PokemonPhase } from "./pokemon-phase";
|
||||
@ -28,5 +28,8 @@ export class PostSummonPhase extends PokemonPhase {
|
||||
}
|
||||
|
||||
applyPostSummonAbAttrs(PostSummonAbAttr, pokemon).then(() => this.end());
|
||||
|
||||
const field = pokemon.isPlayer() ? this.scene.getPlayerField() : this.scene.getEnemyField();
|
||||
field.forEach((p) => applyAbAttrs(CommanderAbAttr, p, null, false));
|
||||
}
|
||||
}
|
||||
|
224
src/test/abilities/commander.test.ts
Normal file
224
src/test/abilities/commander.test.ts
Normal file
@ -0,0 +1,224 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import { EffectiveStat, Stat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { MoveResult } from "#app/field/pokemon";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Abilities - Commander", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.startingLevel(100)
|
||||
.enemyLevel(100)
|
||||
.moveset([ Moves.LIQUIDATION, Moves.MEMENTO, Moves.SPLASH, Moves.FLIP_TURN ])
|
||||
.ability(Abilities.COMMANDER)
|
||||
.battleType("double")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.SNORLAX)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.TACKLE);
|
||||
|
||||
vi.spyOn(game.scene, "triggerPokemonBattleAnim").mockReturnValue(true);
|
||||
});
|
||||
|
||||
it("causes the source to jump into Dondozo's mouth, granting a stat boost and hiding the source", async () => {
|
||||
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
|
||||
|
||||
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
|
||||
|
||||
const affectedStats: EffectiveStat[] = [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ];
|
||||
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
affectedStats.forEach((stat) => expect(dondozo.getStatStage(stat)).toBe(2));
|
||||
|
||||
game.move.select(Moves.SPLASH, 1);
|
||||
|
||||
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
|
||||
|
||||
// Force both enemies to target the Tatsugiri
|
||||
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER);
|
||||
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER);
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
game.scene.getEnemyField().forEach(enemy => expect(enemy.getLastXMoves(1)[0].result).toBe(MoveResult.MISS));
|
||||
expect(tatsugiri.isFullHp()).toBeTruthy();
|
||||
});
|
||||
|
||||
it("should activate when a Dondozo switches in and cancel the source's move", async () => {
|
||||
game.override.enemyMoveset(Moves.SPLASH);
|
||||
|
||||
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.MAGIKARP, Species.DONDOZO ]);
|
||||
|
||||
const tatsugiri = game.scene.getPlayerField()[0];
|
||||
|
||||
game.move.select(Moves.LIQUIDATION, 0, BattlerIndex.ENEMY);
|
||||
game.doSwitchPokemon(2);
|
||||
|
||||
await game.phaseInterceptor.to("MovePhase", false);
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
|
||||
const dondozo = game.scene.getPlayerField()[1];
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
expect(tatsugiri.getMoveHistory()).toHaveLength(0);
|
||||
expect(game.scene.getEnemyField()[0].isFullHp()).toBeTruthy();
|
||||
});
|
||||
|
||||
it("source should reenter the field when Dondozo faints", async () => {
|
||||
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
|
||||
|
||||
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
|
||||
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
game.move.select(Moves.MEMENTO, 1, BattlerIndex.ENEMY);
|
||||
|
||||
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
|
||||
|
||||
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER);
|
||||
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER);
|
||||
|
||||
await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER ]);
|
||||
|
||||
await game.phaseInterceptor.to("FaintPhase", false);
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeUndefined();
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(dondozo, PokemonAnimType.COMMANDER_REMOVE);
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
expect(tatsugiri.isFullHp()).toBeFalsy();
|
||||
});
|
||||
|
||||
it("source should still take damage from Poison while hidden", async () => {
|
||||
game.override
|
||||
.statusEffect(StatusEffect.POISON)
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
|
||||
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
|
||||
|
||||
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
|
||||
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
game.move.select(Moves.SPLASH, 1);
|
||||
|
||||
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
|
||||
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
expect(tatsugiri.isFullHp()).toBeFalsy();
|
||||
});
|
||||
|
||||
it("source should still take damage from Salt Cure while hidden", async () => {
|
||||
game.override.enemyMoveset(Moves.SPLASH);
|
||||
|
||||
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
|
||||
|
||||
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
|
||||
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
tatsugiri.addTag(BattlerTagType.SALT_CURED, 0, Moves.NONE, game.scene.getField()[BattlerIndex.ENEMY].id);
|
||||
|
||||
game.move.select(Moves.SPLASH, 1);
|
||||
|
||||
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
|
||||
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
expect(tatsugiri.isFullHp()).toBeFalsy();
|
||||
});
|
||||
|
||||
it("source should still take damage from Sandstorm while hidden", async () => {
|
||||
game.override
|
||||
.weather(WeatherType.SANDSTORM)
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
|
||||
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
|
||||
|
||||
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
|
||||
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
game.move.select(Moves.SPLASH, 1);
|
||||
|
||||
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
|
||||
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
expect(tatsugiri.isFullHp()).toBeFalsy();
|
||||
});
|
||||
|
||||
it("should make Dondozo immune to being forced out", async () => {
|
||||
game.override.enemyMoveset([ Moves.SPLASH, Moves.WHIRLWIND ]);
|
||||
|
||||
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
|
||||
|
||||
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
|
||||
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
game.move.select(Moves.SPLASH, 1);
|
||||
|
||||
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
|
||||
|
||||
await game.forceEnemyMove(Moves.WHIRLWIND, BattlerIndex.PLAYER_2);
|
||||
await game.forceEnemyMove(Moves.SPLASH);
|
||||
|
||||
// Test may time out here if Whirlwind forced out a Pokemon
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
expect(dondozo.isActive(true)).toBeTruthy();
|
||||
});
|
||||
|
||||
it("should interrupt the source's semi-invulnerability", async () => {
|
||||
game.override
|
||||
.moveset([ Moves.SPLASH, Moves.DIVE ])
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
|
||||
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.MAGIKARP, Species.DONDOZO ]);
|
||||
|
||||
const tatsugiri = game.scene.getPlayerField()[0];
|
||||
|
||||
game.move.select(Moves.DIVE, 0, BattlerIndex.ENEMY);
|
||||
game.move.select(Moves.SPLASH, 1);
|
||||
|
||||
await game.phaseInterceptor.to("CommandPhase");
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(tatsugiri.getTag(BattlerTagType.UNDERWATER)).toBeDefined();
|
||||
game.doSwitchPokemon(2);
|
||||
|
||||
await game.phaseInterceptor.to("MovePhase", false);
|
||||
const dondozo = game.scene.getPlayerField()[1];
|
||||
expect(tatsugiri.getTag(BattlerTagType.UNDERWATER)).toBeUndefined();
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
await game.toNextTurn();
|
||||
const enemy = game.scene.getEnemyField()[0];
|
||||
expect(enemy.isFullHp()).toBeTruthy();
|
||||
});
|
||||
});
|
@ -72,6 +72,31 @@ describe("Moves - Freeze-Dry", () => {
|
||||
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(1);
|
||||
});
|
||||
|
||||
/**
|
||||
* Freeze drys forced super effectiveness should overwrite wonder guard
|
||||
*/
|
||||
it("should deal 2x dmg against soaked wonder guard target", async () => {
|
||||
game.override
|
||||
.enemySpecies(Species.SHEDINJA)
|
||||
.enemyMoveset(Moves.SPLASH)
|
||||
.starterSpecies(Species.MAGIKARP)
|
||||
.moveset([ Moves.SOAK, Moves.FREEZE_DRY ]);
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
const enemy = game.scene.getEnemyPokemon()!;
|
||||
vi.spyOn(enemy, "getMoveEffectiveness");
|
||||
|
||||
game.move.select(Moves.SOAK);
|
||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||
await game.toNextTurn();
|
||||
|
||||
game.move.select(Moves.FREEZE_DRY);
|
||||
await game.phaseInterceptor.to("MoveEffectPhase");
|
||||
|
||||
expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2);
|
||||
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
|
||||
});
|
||||
|
||||
// enable if this is ever fixed (lol)
|
||||
it.todo("should deal 2x damage to water types under Normalize", async () => {
|
||||
game.override.ability(Abilities.NORMALIZE);
|
||||
|
90
src/test/moves/grudge.test.ts
Normal file
90
src/test/moves/grudge.test.ts
Normal file
@ -0,0 +1,90 @@
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("Moves - Grudge", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([ Moves.EMBER, Moves.SPLASH ])
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.SHEDINJA)
|
||||
.enemyAbility(Abilities.WONDER_GUARD)
|
||||
.enemyMoveset([ Moves.GRUDGE, Moves.SPLASH ]);
|
||||
});
|
||||
|
||||
it("should reduce the PP of the Pokemon's move to 0 when the user has fainted", async () => {
|
||||
await game.classicMode.startBattle([ Species.FEEBAS ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon();
|
||||
game.move.select(Moves.EMBER);
|
||||
await game.forceEnemyMove(Moves.GRUDGE);
|
||||
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
const playerMove = playerPokemon?.getMoveset().find(m => m?.moveId === Moves.EMBER);
|
||||
|
||||
expect(playerMove?.getPpRatio()).toBe(0);
|
||||
});
|
||||
|
||||
it("should remain in effect until the user's next move", async () => {
|
||||
await game.classicMode.startBattle([ Species.FEEBAS ]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon();
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.forceEnemyMove(Moves.GRUDGE);
|
||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||
await game.toNextTurn();
|
||||
|
||||
game.move.select(Moves.EMBER);
|
||||
await game.forceEnemyMove(Moves.SPLASH);
|
||||
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
const playerMove = playerPokemon?.getMoveset().find(m => m?.moveId === Moves.EMBER);
|
||||
|
||||
expect(playerMove?.getPpRatio()).toBe(0);
|
||||
});
|
||||
|
||||
it("should not reduce the opponent's PP if the user dies to weather/indirect damage", async () => {
|
||||
// Opponent will be reduced to 1 HP by False Swipe, then faint to Sandstorm
|
||||
game.override
|
||||
.moveset([ Moves.FALSE_SWIPE ])
|
||||
.startingLevel(100)
|
||||
.ability(Abilities.SAND_STREAM)
|
||||
.enemySpecies(Species.RATTATA);
|
||||
await game.classicMode.startBattle([ Species.GEODUDE ]);
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon();
|
||||
const playerPokemon = game.scene.getPlayerPokemon();
|
||||
|
||||
game.move.select(Moves.FALSE_SWIPE);
|
||||
await game.forceEnemyMove(Moves.GRUDGE);
|
||||
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(enemyPokemon?.isFainted()).toBe(true);
|
||||
|
||||
const playerMove = playerPokemon?.getMoveset().find(m => m?.moveId === Moves.FALSE_SWIPE);
|
||||
expect(playerMove?.getPpRatio()).toBeGreaterThan(0);
|
||||
});
|
||||
});
|
85
src/test/moves/order_up.test.ts
Normal file
85
src/test/moves/order_up.test.ts
Normal file
@ -0,0 +1,85 @@
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import { EffectiveStat, Stat } from "#enums/stat";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
describe("Moves - Order Up", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset(Moves.ORDER_UP)
|
||||
.ability(Abilities.COMMANDER)
|
||||
.battleType("double")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.SNORLAX)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH)
|
||||
.startingLevel(100)
|
||||
.enemyLevel(100);
|
||||
|
||||
vi.spyOn(game.scene, "triggerPokemonBattleAnim").mockReturnValue(true);
|
||||
});
|
||||
|
||||
it.each([
|
||||
{ formIndex: 0, formName: "Curly", stat: Stat.ATK, statName: "Attack" },
|
||||
{ formIndex: 1, formName: "Droopy", stat: Stat.DEF, statName: "Defense" },
|
||||
{ formIndex: 2, formName: "Stretchy", stat: Stat.SPD, statName: "Speed" }
|
||||
])("should raise the user's $statName when the user is commanded by a $formName Tatsugiri", async ({ formIndex, stat }) => {
|
||||
game.override.starterForms({ [Species.TATSUGIRI]: formIndex });
|
||||
|
||||
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
|
||||
|
||||
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
|
||||
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
game.move.select(Moves.ORDER_UP, 1, BattlerIndex.ENEMY);
|
||||
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
|
||||
const affectedStats: EffectiveStat[] = [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ];
|
||||
affectedStats.forEach(st => expect(dondozo.getStatStage(st)).toBe(st === stat ? 3 : 2));
|
||||
});
|
||||
|
||||
it("should be boosted by Sheer Force while still applying a stat boost", async () => {
|
||||
game.override
|
||||
.passiveAbility(Abilities.SHEER_FORCE)
|
||||
.starterForms({ [Species.TATSUGIRI]: 0 });
|
||||
|
||||
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
|
||||
|
||||
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
|
||||
|
||||
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
|
||||
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
|
||||
|
||||
game.move.select(Moves.ORDER_UP, 1, BattlerIndex.ENEMY);
|
||||
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
|
||||
expect(dondozo.battleData.abilitiesApplied.includes(Abilities.SHEER_FORCE)).toBeTruthy();
|
||||
expect(dondozo.getStatStage(Stat.ATK)).toBe(3);
|
||||
});
|
||||
});
|
60
src/test/phases/form-change-phase.test.ts
Normal file
60
src/test/phases/form-change-phase.test.ts
Normal file
@ -0,0 +1,60 @@
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
import { Type } from "#app/data/type";
|
||||
import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
|
||||
describe("Form Change Phase", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([ Moves.SPLASH ])
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
});
|
||||
|
||||
it("Zacian should successfully change into Crowned form", async () => {
|
||||
await game.classicMode.startBattle([ Species.ZACIAN ]);
|
||||
|
||||
// Before the form change: Should be Hero form
|
||||
const zacian = game.scene.getPlayerParty()[0];
|
||||
expect(zacian.getFormKey()).toBe("hero-of-many-battles");
|
||||
expect(zacian.getTypes()).toStrictEqual([ Type.FAIRY ]);
|
||||
expect(zacian.calculateBaseStats()).toStrictEqual([ 92, 120, 115, 80, 115, 138 ]);
|
||||
|
||||
// Give Zacian a Rusted Sword
|
||||
const rustedSwordType = generateModifierType(game.scene, modifierTypes.RARE_FORM_CHANGE_ITEM)!;
|
||||
const rustedSword = rustedSwordType.newModifier(zacian);
|
||||
await game.scene.addModifier(rustedSword);
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.toNextTurn();
|
||||
|
||||
// After the form change: Should be Crowned form
|
||||
expect(game.phaseInterceptor.log.includes("FormChangePhase")).toBe(true);
|
||||
expect(zacian.getFormKey()).toBe("crowned");
|
||||
expect(zacian.getTypes()).toStrictEqual([ Type.FAIRY, Type.STEEL ]);
|
||||
expect(zacian.calculateBaseStats()).toStrictEqual([ 92, 150, 115, 80, 115, 148 ]);
|
||||
});
|
||||
});
|
@ -35,7 +35,7 @@ export class ClassicModeHelper extends GameManagerHelper {
|
||||
selectStarterPhase.initBattle(starters);
|
||||
});
|
||||
|
||||
await this.game.phaseInterceptor.run(EncounterPhase);
|
||||
await this.game.phaseInterceptor.to(EncounterPhase);
|
||||
if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) {
|
||||
this.game.removeEnemyHeldItems();
|
||||
}
|
||||
|
@ -12,6 +12,7 @@ import { EndEvolutionPhase } from "#app/phases/end-evolution-phase";
|
||||
import { EnemyCommandPhase } from "#app/phases/enemy-command-phase";
|
||||
import { EvolutionPhase } from "#app/phases/evolution-phase";
|
||||
import { FaintPhase } from "#app/phases/faint-phase";
|
||||
import { FormChangePhase } from "#app/phases/form-change-phase";
|
||||
import { LearnMovePhase } from "#app/phases/learn-move-phase";
|
||||
import { LevelCapPhase } from "#app/phases/level-cap-phase";
|
||||
import { LoginPhase } from "#app/phases/login-phase";
|
||||
@ -67,7 +68,6 @@ type PhaseClass =
|
||||
| typeof LoginPhase
|
||||
| typeof TitlePhase
|
||||
| typeof SelectGenderPhase
|
||||
| typeof EncounterPhase
|
||||
| typeof NewBiomeEncounterPhase
|
||||
| typeof SelectStarterPhase
|
||||
| typeof PostSummonPhase
|
||||
@ -102,6 +102,7 @@ type PhaseClass =
|
||||
| typeof SwitchPhase
|
||||
| typeof SwitchSummonPhase
|
||||
| typeof PartyHealPhase
|
||||
| typeof FormChangePhase
|
||||
| typeof EvolutionPhase
|
||||
| typeof EndEvolutionPhase
|
||||
| typeof LevelCapPhase
|
||||
@ -114,13 +115,13 @@ type PhaseClass =
|
||||
| typeof PostMysteryEncounterPhase
|
||||
| typeof ModifierRewardPhase
|
||||
| typeof PartyExpPhase
|
||||
| typeof ExpPhase;
|
||||
| typeof ExpPhase
|
||||
| typeof EncounterPhase;
|
||||
|
||||
type PhaseString =
|
||||
| "LoginPhase"
|
||||
| "TitlePhase"
|
||||
| "SelectGenderPhase"
|
||||
| "EncounterPhase"
|
||||
| "NewBiomeEncounterPhase"
|
||||
| "SelectStarterPhase"
|
||||
| "PostSummonPhase"
|
||||
@ -155,6 +156,7 @@ type PhaseString =
|
||||
| "SwitchPhase"
|
||||
| "SwitchSummonPhase"
|
||||
| "PartyHealPhase"
|
||||
| "FormChangePhase"
|
||||
| "EvolutionPhase"
|
||||
| "EndEvolutionPhase"
|
||||
| "LevelCapPhase"
|
||||
@ -167,7 +169,8 @@ type PhaseString =
|
||||
| "PostMysteryEncounterPhase"
|
||||
| "ModifierRewardPhase"
|
||||
| "PartyExpPhase"
|
||||
| "ExpPhase";
|
||||
| "ExpPhase"
|
||||
| "EncounterPhase";
|
||||
|
||||
type PhaseInterceptorPhase = PhaseClass | PhaseString;
|
||||
|
||||
@ -187,12 +190,16 @@ export default class PhaseInterceptor {
|
||||
|
||||
/**
|
||||
* List of phases with their corresponding start methods.
|
||||
*
|
||||
* CAUTION: If a phase and its subclasses (if any) both appear in this list,
|
||||
* make sure that this list contains said phase AFTER all of its subclasses.
|
||||
* This way, the phase's `prototype.start` is properly preserved during
|
||||
* `initPhases()` so that its subclasses can use `super.start()` properly.
|
||||
*/
|
||||
private PHASES = [
|
||||
[ LoginPhase, this.startPhase ],
|
||||
[ TitlePhase, this.startPhase ],
|
||||
[ SelectGenderPhase, this.startPhase ],
|
||||
[ EncounterPhase, this.startPhase ],
|
||||
[ NewBiomeEncounterPhase, this.startPhase ],
|
||||
[ SelectStarterPhase, this.startPhase ],
|
||||
[ PostSummonPhase, this.startPhase ],
|
||||
@ -227,6 +234,7 @@ export default class PhaseInterceptor {
|
||||
[ SwitchPhase, this.startPhase ],
|
||||
[ SwitchSummonPhase, this.startPhase ],
|
||||
[ PartyHealPhase, this.startPhase ],
|
||||
[ FormChangePhase, this.startPhase ],
|
||||
[ EvolutionPhase, this.startPhase ],
|
||||
[ EndEvolutionPhase, this.startPhase ],
|
||||
[ LevelCapPhase, this.startPhase ],
|
||||
@ -240,6 +248,7 @@ export default class PhaseInterceptor {
|
||||
[ ModifierRewardPhase, this.startPhase ],
|
||||
[ PartyExpPhase, this.startPhase ],
|
||||
[ ExpPhase, this.startPhase ],
|
||||
[ EncounterPhase, this.startPhase ],
|
||||
];
|
||||
|
||||
private endBySetMode = [
|
||||
|
Loading…
Reference in New Issue
Block a user