diff --git a/src/test/abilities/friend_guard.test.ts b/src/test/abilities/friend_guard.test.ts index 01efe5f23dc..c4f3eb7e72b 100644 --- a/src/test/abilities/friend_guard.test.ts +++ b/src/test/abilities/friend_guard.test.ts @@ -59,7 +59,7 @@ describe("Moves - Friend Guard", () => { it("should NOT reduce damage to pokemon with friend guard", async () => { await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER ]); - const [ , player2 ] = game.scene.getPlayerField(); + const player2 = game.scene.getPlayerField()[1]; const maxHP = player2.hp; game.move.select(Moves.SPLASH); game.move.select(Moves.SPLASH, 1);