From 120b40c677f059d8fddc5c136e969397874352e5 Mon Sep 17 00:00:00 2001 From: SmhMyHead <191356399+SmhMyHead@users.noreply.github.com> Date: Tue, 3 Jun 2025 01:08:50 +0200 Subject: [PATCH] Update egg-gacha-ui-handler.ts Seems "fixedInt" was needed on the delay of the playTimeTimer so the game speed doesn't affect it. --- src/ui/egg-gacha-ui-handler.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ui/egg-gacha-ui-handler.ts b/src/ui/egg-gacha-ui-handler.ts index 707e8f66859..4b115b870b4 100644 --- a/src/ui/egg-gacha-ui-handler.ts +++ b/src/ui/egg-gacha-ui-handler.ts @@ -860,7 +860,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { } this.playTimeTimer = globalScene.time.addEvent({ loop: true, - delay: 1000, + delay: fixedInt(1000), callback: () => { this.legendaryExpiration.setText(this.getLegendaryGachaTimeLeft()); },