diff --git a/public/images/ui/friendship.png b/public/images/ui/friendship.png new file mode 100644 index 00000000000..e747165cd8c Binary files /dev/null and b/public/images/ui/friendship.png differ diff --git a/public/images/ui/friendship_overlay.png b/public/images/ui/friendship_overlay.png new file mode 100644 index 00000000000..9e446cedb17 Binary files /dev/null and b/public/images/ui/friendship_overlay.png differ diff --git a/public/images/ui/legacy/friendship.png b/public/images/ui/legacy/friendship.png new file mode 100644 index 00000000000..e747165cd8c Binary files /dev/null and b/public/images/ui/legacy/friendship.png differ diff --git a/public/images/ui/legacy/friendship_overlay.png b/public/images/ui/legacy/friendship_overlay.png new file mode 100644 index 00000000000..9e446cedb17 Binary files /dev/null and b/public/images/ui/legacy/friendship_overlay.png differ diff --git a/src/loading-scene.ts b/src/loading-scene.ts index b577ba542bd..c0cb585f952 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -46,6 +46,8 @@ export class LoadingScene extends SceneBase { this.loadAtlas("prompt", "ui"); this.loadImage("candy", "ui"); this.loadImage("candy_overlay", "ui"); + this.loadImage("friendship", "ui"); + this.loadImage("friendship_overlay", "ui"); this.loadImage("cursor", "ui"); this.loadImage("cursor_reverse", "ui"); for (const wv of Utils.getEnumValues(WindowVariant)) { diff --git a/src/ui/summary-ui-handler.ts b/src/ui/summary-ui-handler.ts index 8467ff2b9c8..c588d5edc98 100644 --- a/src/ui/summary-ui-handler.ts +++ b/src/ui/summary-ui-handler.ts @@ -191,15 +191,15 @@ export default class SummaryUiHandler extends UiHandler { this.candyCountText.setOrigin(0, 0); this.summaryContainer.add(this.candyCountText); - this.friendshipIcon = this.scene.add.sprite(13, -60, "candy"); + this.friendshipIcon = this.scene.add.sprite(13, -60, "friendship"); this.friendshipIcon.setScale(0.8); this.summaryContainer.add(this.friendshipIcon); - this.friendshipOverlay = this.scene.add.sprite(13, -60, "candy_overlay"); + this.friendshipOverlay = this.scene.add.sprite(13, -60, "friendship_overlay"); this.friendshipOverlay.setScale(0.8); this.summaryContainer.add(this.friendshipOverlay); - this.friendshipShadow = this.scene.add.sprite(13, -60, "candy"); + this.friendshipShadow = this.scene.add.sprite(13, -60, "friendship"); this.friendshipShadow.setTint(0x000000); this.friendshipShadow.setAlpha(0.50); this.friendshipShadow.setScale(0.8);