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Update turn-end-phase.ts
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@ -61,7 +61,8 @@ export class TurnEndPhase extends FieldPhase {
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this.executeForAll(handlePokemon);
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// TODO: This needs to be moved up before the `handlePokemon` call for Electrify, while also
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// TODO: This needs to be moved up earlier to allow Future Sight to be affected by
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// Electrify before the latter is removed
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globalScene.arena.lapseTags();
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if (globalScene.arena.weather && !globalScene.arena.weather.lapse()) {
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