Update turn-end-phase.ts

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Bertie690 2025-07-12 14:21:17 +02:00 committed by GitHub
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@ -61,7 +61,8 @@ export class TurnEndPhase extends FieldPhase {
this.executeForAll(handlePokemon);
// TODO: This needs to be moved up before the `handlePokemon` call for Electrify, while also
// TODO: This needs to be moved up earlier to allow Future Sight to be affected by
// Electrify before the latter is removed
globalScene.arena.lapseTags();
if (globalScene.arena.weather && !globalScene.arena.weather.lapse()) {