From 0ec3f8eb78369b5e5ee27b96f27dd0e5788c4656 Mon Sep 17 00:00:00 2001 From: Wlowscha <54003515+Wlowscha@users.noreply.github.com> Date: Sun, 7 Sep 2025 16:45:32 +0200 Subject: [PATCH] Marked some touch-related tests as todo --- test/inputs/inputs.test.ts | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/test/inputs/inputs.test.ts b/test/inputs/inputs.test.ts index 636b2e7a99e..ba7094046ee 100644 --- a/test/inputs/inputs.test.ts +++ b/test/inputs/inputs.test.ts @@ -31,22 +31,22 @@ describe("Inputs", () => { game.inputsHandler = new InputsHandler(game.scene); }); - it("Mobile - test touch holding for 1ms - 1 input", async () => { + it.todo("Mobile - test touch holding for 1ms - 1 input", async () => { await game.inputsHandler.pressTouch("dpadUp", 1); expect(game.inputsHandler.log.length).toBe(1); }); - it("Mobile - test touch holding for 200ms - 1 input", async () => { + it.todo("Mobile - test touch holding for 200ms - 1 input", async () => { await game.inputsHandler.pressTouch("dpadUp", 200); expect(game.inputsHandler.log.length).toBe(1); }); - it("Mobile - test touch holding for 300ms - 2 input", async () => { + it.todo("Mobile - test touch holding for 300ms - 2 input", async () => { await game.inputsHandler.pressTouch("dpadUp", 300); expect(game.inputsHandler.log.length).toBe(2); }); - it("Mobile - test touch holding for 1000ms - 4 input", async () => { + it.todo("Mobile - test touch holding for 1000ms - 4 input", async () => { await game.inputsHandler.pressTouch("dpadUp", 1050); expect(game.inputsHandler.log.length).toBe(5); });