From 0db6b2a0c8c2f65245b57db27a5c543f75022d5a Mon Sep 17 00:00:00 2001 From: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Date: Thu, 29 May 2025 22:56:18 -0500 Subject: [PATCH] Cleanup filter bar --- src/ui/filter-bar.ts | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/src/ui/filter-bar.ts b/src/ui/filter-bar.ts index 2aade130ed1..a6ba0bdb289 100644 --- a/src/ui/filter-bar.ts +++ b/src/ui/filter-bar.ts @@ -49,13 +49,9 @@ export class FilterBar extends Phaser.GameObjects.Container { this.cursorOffset = cursorOffset; this.window = addWindow(0, 0, width, height, false, false, undefined, undefined, WindowVariant.THIN); - this.add(this.window); - this.cursorObj = globalScene.add.image(1, 1, "cursor"); - this.cursorObj.setScale(0.5); - this.cursorObj.setVisible(false); - this.cursorObj.setOrigin(0, 0); - this.add(this.cursorObj); + this.cursorObj = globalScene.add.image(1, 1, "cursor").setScale(0.5).setVisible(false).setOrigin(0); + this.add([this.window, this.cursorObj]); } /**