diff --git a/test/moves/ignore-abilities.test.ts b/test/moves/ignore-abilities.test.ts index 7c4bcf365fe..7bb932b23b0 100644 --- a/test/moves/ignore-abilities.test.ts +++ b/test/moves/ignore-abilities.test.ts @@ -98,6 +98,8 @@ describe("Moves - Ability Ignores", () => { expect(game.scene.arena.ignoringEffectSource).toBe(solgaleo.getBattlerIndex()); await game.phaseInterceptor.to("BerryPhase"); + + // Both the initial and redirected instruct use ignored sturdy const [enemy1, enemy2] = game.scene.getEnemyField(); expect(enemy1.isFainted()).toBe(true); expect(enemy2.isFainted()).toBe(true);