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Update encounter-phase.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -336,7 +336,8 @@ export class EncounterPhase extends BattlePhase {
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}
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}
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for (const pokemon of globalScene.getPlayerParty()) {
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for (const pokemon of globalScene.getPlayerParty()) {
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// Only reset wave data, not battle data
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// Currently, a new wave is not considered a new battle if there is no arena reset
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// Therefore, we only reset wave data here
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if (pokemon) {
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if (pokemon) {
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pokemon.resetWaveData();
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pokemon.resetWaveData();
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}
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}
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