[Balance] Buff OHKO moves from 200 -> 250 Base Power against Bosses (#6278)

OHKO moves 200 -> 250 Base Power
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damocleas 2025-08-16 19:09:31 -04:00 committed by GitHub
parent 7d0bde4604
commit 0b107bcbcd
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@ -8512,7 +8512,7 @@ export function initMoves() {
.punchingMove(), .punchingMove(),
new AttackMove(MoveId.SCRATCH, PokemonType.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, -1, 0, 1), new AttackMove(MoveId.SCRATCH, PokemonType.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, -1, 0, 1),
new AttackMove(MoveId.VISE_GRIP, PokemonType.NORMAL, MoveCategory.PHYSICAL, 55, 100, 30, -1, 0, 1), new AttackMove(MoveId.VISE_GRIP, PokemonType.NORMAL, MoveCategory.PHYSICAL, 55, 100, 30, -1, 0, 1),
new AttackMove(MoveId.GUILLOTINE, PokemonType.NORMAL, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1) new AttackMove(MoveId.GUILLOTINE, PokemonType.NORMAL, MoveCategory.PHYSICAL, 250, 30, 5, -1, 0, 1)
.attr(OneHitKOAttr) .attr(OneHitKOAttr)
.attr(OneHitKOAccuracyAttr), .attr(OneHitKOAccuracyAttr),
new ChargingAttackMove(MoveId.RAZOR_WIND, PokemonType.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 1) new ChargingAttackMove(MoveId.RAZOR_WIND, PokemonType.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 1)
@ -8565,7 +8565,7 @@ export function initMoves() {
new AttackMove(MoveId.HORN_ATTACK, PokemonType.NORMAL, MoveCategory.PHYSICAL, 65, 100, 25, -1, 0, 1), new AttackMove(MoveId.HORN_ATTACK, PokemonType.NORMAL, MoveCategory.PHYSICAL, 65, 100, 25, -1, 0, 1),
new AttackMove(MoveId.FURY_ATTACK, PokemonType.NORMAL, MoveCategory.PHYSICAL, 15, 85, 20, -1, 0, 1) new AttackMove(MoveId.FURY_ATTACK, PokemonType.NORMAL, MoveCategory.PHYSICAL, 15, 85, 20, -1, 0, 1)
.attr(MultiHitAttr), .attr(MultiHitAttr),
new AttackMove(MoveId.HORN_DRILL, PokemonType.NORMAL, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1) new AttackMove(MoveId.HORN_DRILL, PokemonType.NORMAL, MoveCategory.PHYSICAL, 250, 30, 5, -1, 0, 1)
.attr(OneHitKOAttr) .attr(OneHitKOAttr)
.attr(OneHitKOAccuracyAttr), .attr(OneHitKOAccuracyAttr),
new AttackMove(MoveId.TACKLE, PokemonType.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, -1, 0, 1), new AttackMove(MoveId.TACKLE, PokemonType.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, -1, 0, 1),
@ -8746,7 +8746,7 @@ export function initMoves() {
.attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1) .attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
.makesContact(false) .makesContact(false)
.target(MoveTarget.ALL_NEAR_OTHERS), .target(MoveTarget.ALL_NEAR_OTHERS),
new AttackMove(MoveId.FISSURE, PokemonType.GROUND, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1) new AttackMove(MoveId.FISSURE, PokemonType.GROUND, MoveCategory.PHYSICAL, 250, 30, 5, -1, 0, 1)
.attr(OneHitKOAttr) .attr(OneHitKOAttr)
.attr(OneHitKOAccuracyAttr) .attr(OneHitKOAccuracyAttr)
.attr(HitsTagAttr, BattlerTagType.UNDERGROUND) .attr(HitsTagAttr, BattlerTagType.UNDERGROUND)
@ -9528,7 +9528,7 @@ export function initMoves() {
new AttackMove(MoveId.SAND_TOMB, PokemonType.GROUND, MoveCategory.PHYSICAL, 35, 85, 15, -1, 0, 3) new AttackMove(MoveId.SAND_TOMB, PokemonType.GROUND, MoveCategory.PHYSICAL, 35, 85, 15, -1, 0, 3)
.attr(TrapAttr, BattlerTagType.SAND_TOMB) .attr(TrapAttr, BattlerTagType.SAND_TOMB)
.makesContact(false), .makesContact(false),
new AttackMove(MoveId.SHEER_COLD, PokemonType.ICE, MoveCategory.SPECIAL, 200, 30, 5, -1, 0, 3) new AttackMove(MoveId.SHEER_COLD, PokemonType.ICE, MoveCategory.SPECIAL, 250, 30, 5, -1, 0, 3)
.attr(IceNoEffectTypeAttr) .attr(IceNoEffectTypeAttr)
.attr(OneHitKOAttr) .attr(OneHitKOAttr)
.attr(SheerColdAccuracyAttr), .attr(SheerColdAccuracyAttr),