From 0961ce53d0605eacad9849506c79cffc1957a309 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Sun, 3 Nov 2024 18:46:22 -0800 Subject: [PATCH] Fix variable usage --- src/field/pokemon.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 3ab792e42a1..d8b3bb28656 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -3193,7 +3193,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { try { SoundFade.fadeOut(scene, cry, Utils.fixedInt(Math.ceil(duration * 0.2))); fusionCry = this.getFusionSpeciesForm().cry(scene, Object.assign({ seek: Math.max(fusionCry.totalDuration * 0.4, 0) }, soundConfig)); - SoundFade.fadeIn(scene, fusionCry, Utils.fixedInt(Math.ceil(duration * 0.2)), scene.masterVolume * scene.seVolume, 0); + SoundFade.fadeIn(scene, fusionCry, Utils.fixedInt(Math.ceil(duration * 0.2)), scene.masterVolume * scene.fieldVolume, 0); } catch (err) { console.error(err); }