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Change how the held item is found in evolution condition
It should no longer look through the entire party's modifiers when seeing if Clamperl is eligible to use a Linking Cord.
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@ -1793,8 +1793,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
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new SpeciesEvolution(Species.DUSKNOIR, 1, EvolutionItem.REAPER_CLOTH, null, SpeciesWildEvolutionDelay.VERY_LONG)
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],
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[Species.CLAMPERL]: [
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new SpeciesEvolution(Species.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => !!globalScene.findModifier(m => m instanceof SpeciesStatBoosterModifier && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_TOOTH")), SpeciesWildEvolutionDelay.VERY_LONG),
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new SpeciesEvolution(Species.GOREBYSS, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => !!globalScene.findModifier(m => m instanceof SpeciesStatBoosterModifier && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_SCALE")), SpeciesWildEvolutionDelay.VERY_LONG)
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new SpeciesEvolution(Species.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.getHeldItems().some(m => m instanceof SpeciesStatBoosterModifier && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_TOOTH")), SpeciesWildEvolutionDelay.VERY_LONG),
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new SpeciesEvolution(Species.GOREBYSS, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.getHeldItems().some(m => m instanceof SpeciesStatBoosterModifier && (m.type as SpeciesStatBoosterModifierType).key === "DEEP_SEA_SCALE")), SpeciesWildEvolutionDelay.VERY_LONG)
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],
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[Species.BOLDORE]: [
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new SpeciesEvolution(Species.GIGALITH, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG)
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