From 07f25c777184b5c387f076ff7d70babc5196fef4 Mon Sep 17 00:00:00 2001 From: Bertie690 Date: Fri, 25 Jul 2025 12:44:50 -0400 Subject: [PATCH] Renamed some battle flyout stuff --- src/ui/battle-flyout.ts | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/ui/battle-flyout.ts b/src/ui/battle-flyout.ts index f7442b4de55..c41ab7c0798 100644 --- a/src/ui/battle-flyout.ts +++ b/src/ui/battle-flyout.ts @@ -74,7 +74,7 @@ export class BattleFlyout extends Phaser.GameObjects.Container { // Stores callbacks in a variable so they can be unsubscribed from when destroyed private readonly onMovesetChangedEvent = (event: MovesetChangedEvent) => this.onMovesetChanged(event); - private readonly onMovesetRestoredEvent = (event: SummonDataResetEvent) => this.onMovesetRestored(event); + private readonly onSummonDataResetEvent = (event: SummonDataResetEvent) => this.onSummonDataReset(event); constructor(player: boolean) { super(globalScene, 0, 0); @@ -148,6 +148,7 @@ export class BattleFlyout extends Phaser.GameObjects.Container { this.flyoutParent.name = `Flyout Parent ${getPokemonNameWithAffix(this.pokemon)}`; globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent); + globalScene.eventTarget.addEventListener(BattleSceneEventType.SUMMON_DATA_RESET, this.onSummonDataResetEvent); } /** @@ -207,7 +208,7 @@ export class BattleFlyout extends Phaser.GameObjects.Container { * Reset the linked Pokemon's temporary moveset override when it is switched out. * @param event - The {@linkcode SummonDataResetEvent} having been emitted */ - private onMovesetRestored(event: SummonDataResetEvent): void { + private onSummonDataReset(event: SummonDataResetEvent): void { if (event.pokemonId !== this.pokemon.id) { // Wrong pokemon return; @@ -235,6 +236,7 @@ export class BattleFlyout extends Phaser.GameObjects.Container { /** Destroy this element and remove all associated listeners. */ public destroy(fromScene?: boolean): void { globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent); + globalScene.eventTarget.removeEventListener(BattleSceneEventType.SUMMON_DATA_RESET, this.onSummonDataResetEvent); super.destroy(fromScene); }