Fix move-effect-phase.ts applications

Some applyX methods were missed in the cherry pick commit and were still returning functions instead of running the function themselves
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Sirz Benjie 2025-02-09 00:49:58 -06:00
parent d6cbd9f4e7
commit 07df67ef39
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@ -480,8 +480,8 @@ export class MoveEffectPhase extends PokemonPhase {
* @param lastHit - `true` if this is the last hit in a multi-hit attack
* @returns a function intended to be passed into a `then()` call.
*/
protected applySelfTargetEffects(user: Pokemon, target: Pokemon, firstHit: boolean, lastHit: boolean): () => void {
return () => applyFilteredMoveAttrs((attr: MoveAttr) =>
protected applySelfTargetEffects(user: Pokemon, target: Pokemon, firstHit: boolean, lastHit: boolean): void {
applyFilteredMoveAttrs((attr: MoveAttr) =>
attr instanceof MoveEffectAttr
&& attr.trigger === MoveEffectTrigger.POST_APPLY
&& attr.selfTarget
@ -578,20 +578,18 @@ export class MoveEffectPhase extends PokemonPhase {
* @param dealsDamage - `true` if the attempted move successfully dealt damage
* @returns a function intended to be passed into a `then()` call.
*/
protected applyHeldItemFlinchCheck(user: Pokemon, target: Pokemon, dealsDamage: boolean) : () => void {
return () => {
if (this.move.getMove().hasAttr(FlinchAttr)) {
return;
}
protected applyHeldItemFlinchCheck(user: Pokemon, target: Pokemon, dealsDamage: boolean) : void {
if (this.move.getMove().hasAttr(FlinchAttr)) {
return;
}
if (dealsDamage && !target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && !this.move.getMove().hitsSubstitute(user, target)) {
const flinched = new BooleanHolder(false);
globalScene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched);
if (flinched.value) {
target.addTag(BattlerTagType.FLINCHED, undefined, this.move.moveId, user.id);
}
if (dealsDamage && !target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && !this.move.getMove().hitsSubstitute(user, target)) {
const flinched = new BooleanHolder(false);
globalScene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched);
if (flinched.value) {
target.addTag(BattlerTagType.FLINCHED, undefined, this.move.moveId, user.id);
}
};
}
}
/**