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Remove unnecessary Math.floor()
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@ -2613,7 +2613,7 @@ export default class BattleScene extends SceneBase {
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if (mods.length < 1) {
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return mods;
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}
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const rand = Math.floor(Utils.randSeedInt(mods.length)); // Why is there a floor() call around a number that can only be an integer?
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const rand = Utils.randSeedInt(mods.length);
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return [mods[rand], ...shuffleModifiers(mods.filter((_, i) => i !== rand))];
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};
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modifiers = shuffleModifiers(modifiers);
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