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Set default fps to 10 instead of 12 for pokemon sprites
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@ -427,7 +427,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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this.scene.anims.create({
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key: this.getBattleSpriteKey(),
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frames: battleFrameNames,
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frameRate: 12,
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frameRate: 10,
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repeat: -1
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});
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}
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