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Simplify even more.
Formula unchanged, just rearranged to be clearer.
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@ -2576,7 +2576,7 @@ export default class BattleScene extends SceneBase {
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}
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getWaveMoneyAmount(moneyMultiplier: number): number {
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const moneyValue = (this.currentBattle.waveIndex / 10 + 1.75) * 170 * moneyMultiplier;
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const moneyValue = (this.currentBattle.waveIndex + 17.5) * 17 * moneyMultiplier;
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return Math.floor(moneyValue / 10) * 10;
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}
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