mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-05 16:02:20 +02:00
Implements healer
This commit is contained in:
parent
049fa306b9
commit
06cdd808fd
@ -1794,12 +1794,25 @@ export class PostTurnAbAttr extends AbAttr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export class PostTurnResetStatusAbAttr extends PostTurnAbAttr {
|
export class PostTurnResetStatusAbAttr extends PostTurnAbAttr {
|
||||||
applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean {
|
private allyTarget: boolean;
|
||||||
if (pokemon.status) {
|
private target: Pokemon;
|
||||||
|
|
||||||
pokemon.scene.queueMessage(getPokemonMessage(pokemon, getStatusEffectHealText(pokemon.status?.effect)));
|
constructor(allyTarget: boolean = false) {
|
||||||
pokemon.resetStatus();
|
super(true);
|
||||||
pokemon.updateInfo();
|
this.allyTarget = allyTarget;
|
||||||
|
}
|
||||||
|
|
||||||
|
applyPostTurn(pokemon: Pokemon, passive: boolean, args: any[]): boolean {
|
||||||
|
if (this.allyTarget) {
|
||||||
|
this.target = pokemon.getAlly();
|
||||||
|
} else {
|
||||||
|
this.target = pokemon;
|
||||||
|
}
|
||||||
|
if (this.target.status) {
|
||||||
|
|
||||||
|
this.target.scene.queueMessage(getPokemonMessage(this.target, getStatusEffectHealText(this.target.status?.effect)));
|
||||||
|
this.target.resetStatus();
|
||||||
|
this.target.updateInfo();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2748,7 +2761,8 @@ export function initAbilities() {
|
|||||||
.attr(BattleStatMultiplierAbAttr, BattleStat.SPATK, 0.5)
|
.attr(BattleStatMultiplierAbAttr, BattleStat.SPATK, 0.5)
|
||||||
.condition((pokemon) => pokemon.getHpRatio() <= 0.5),
|
.condition((pokemon) => pokemon.getHpRatio() <= 0.5),
|
||||||
new Ability(Abilities.CURSED_BODY, "Cursed Body (N)", "May disable a move used on the Pokémon.", 5),
|
new Ability(Abilities.CURSED_BODY, "Cursed Body (N)", "May disable a move used on the Pokémon.", 5),
|
||||||
new Ability(Abilities.HEALER, "Healer (N)", "Sometimes heals an ally's status condition.", 5),
|
new Ability(Abilities.HEALER, "Healer", "Sometimes heals an ally's status condition.", 5)
|
||||||
|
.conditionalAttr(pokemon => !Utils.randSeedInt(3), PostTurnResetStatusAbAttr, true),
|
||||||
new Ability(Abilities.FRIEND_GUARD, "Friend Guard (N)", "Reduces damage done to allies.", 5)
|
new Ability(Abilities.FRIEND_GUARD, "Friend Guard (N)", "Reduces damage done to allies.", 5)
|
||||||
.ignorable(),
|
.ignorable(),
|
||||||
new Ability(Abilities.WEAK_ARMOR, "Weak Armor", "Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.", 5)
|
new Ability(Abilities.WEAK_ARMOR, "Weak Armor", "Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.", 5)
|
||||||
|
Loading…
Reference in New Issue
Block a user