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Fix type hint after enemy disappears
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5854b21da0
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@ -3852,12 +3852,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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return null;
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}
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getOpponents(): Pokemon[] {
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getOpponents(onField = false): Pokemon[] {
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return (
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(this.isPlayer()
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? globalScene.getEnemyField()
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: globalScene.getPlayerField()) as Pokemon[]
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).filter(p => p.isActive());
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).filter(p => p.isActive(onField));
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}
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getOpponentDescriptor(): string {
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@ -346,7 +346,7 @@ export default class FightUiHandler extends UiHandler implements InfoToggle {
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return undefined;
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}
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const opponents = pokemon.getOpponents();
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const opponents = pokemon.getOpponents(true);
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if (opponents.length <= 0) {
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return undefined;
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}
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