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https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-01 14:02:18 +02:00
Temporary stopgap on maxUpgradeCount to avoid game crashing on modifier select ui handler
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@ -216,6 +216,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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: [];
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const optionsYOffset =
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shopTypeOptions.length > SHOP_OPTIONS_ROW_LIMIT ? -SINGLE_SHOP_ROW_YOFFSET : -DOUBLE_SHOP_ROW_YOFFSET;
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console.log("ui_shop_options", shopTypeOptions);
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for (let m = 0; m < typeOptions.length; m++) {
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const sliceWidth = globalScene.game.canvas.width / 6 / (typeOptions.length + 2);
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@ -229,6 +230,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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this.modifierContainer.add(option);
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this.options.push(option);
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}
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console.log("ui_options", this.options);
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// Set "Continue" button height based on number of rows in healing items shop
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const continueButton = this.continueButtonContainer.getAt<Phaser.GameObjects.Text>(0);
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@ -258,7 +260,10 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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this.shopOptionsRows[row].push(option);
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}
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const maxUpgradeCount = typeOptions.map(to => to.upgradeCount).reduce((max, current) => Math.max(current, max), 0);
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//TODO: temporary stopgap so the game does not crash, will have to fix this later
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// console.log(typeOptions.map(to => to.upgradeCount))
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// const maxUpgradeCount = typeOptions.map(to => to.upgradeCount).reduce((max, current) => Math.max(current, max), 0);
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const maxUpgradeCount = 0;
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/* Force updateModifiers without pokemonSpecificModifiers */
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globalScene.getModifierBar().updateModifiers(globalScene.modifiers, true);
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@ -288,14 +293,20 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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},
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});
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console.log("maxUpgradeCount", maxUpgradeCount);
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globalScene.time.delayedCall(1000 + maxUpgradeCount * 2000, () => {
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console.log("delayed1", partyHasHeldItem);
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for (const shopOption of this.shopOptionsRows.flat()) {
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console.log("uishop", shopOption);
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shopOption.show(0, 0);
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}
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});
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globalScene.time.delayedCall(4000 + maxUpgradeCount * 2000, () => {
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console.log("delayed2", partyHasHeldItem);
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if (partyHasHeldItem) {
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console.log("uihelditem", partyHasHeldItem);
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this.transferButtonContainer.setAlpha(0);
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this.transferButtonContainer.setVisible(true);
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globalScene.tweens.add({
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@ -350,6 +361,8 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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});
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});
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console.log("ui_end");
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return true;
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}
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@ -798,6 +811,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
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}
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show(remainingDuration: number, upgradeCountOffset: number) {
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console.log("mo1");
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if (!this.modifierTypeOption.cost) {
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globalScene.tweens.add({
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targets: this.pb,
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@ -805,6 +819,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
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duration: 1250,
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ease: "Bounce.Out",
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});
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console.log("mo2");
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let lastValue = 1;
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let bounceCount = 0;
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@ -831,6 +846,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
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lastValue = value;
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},
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});
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console.log("mo3");
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for (let u = 0; u < this.modifierTypeOption.upgradeCount; u++) {
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const upgradeIndex = u;
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@ -868,12 +884,14 @@ class ModifierOption extends Phaser.GameObjects.Container {
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},
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);
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}
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console.log("mo4");
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}
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globalScene.time.delayedCall(remainingDuration + 2000, () => {
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if (!globalScene) {
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return;
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}
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console.log("mo5");
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if (!this.modifierTypeOption.cost) {
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this.pb.setTexture("pb", `${this.getPbAtlasKey(0)}_open`);
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@ -888,6 +906,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
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onComplete: () => this.pb.destroy(),
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});
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}
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console.log("mo6");
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globalScene.tweens.add({
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targets: this.itemContainer,
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@ -922,6 +941,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
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});
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}
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});
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console.log("mo_end");
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}
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getPbAtlasKey(tierOffset = 0) {
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