From 05e0779e0826c39ffb7aa8ebff3c28449a1ba725 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Mon, 9 Jun 2025 20:10:10 -0700 Subject: [PATCH] Restore `{}` in `turn-start-phase.ts` Fixes `lint/correctness/noSwitchDeclarations` --- src/phases/turn-start-phase.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index 753fa3b6daa..e5342834ed3 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -159,7 +159,7 @@ export class TurnStartPhase extends FieldPhase { } switch (turnCommand?.command) { - case Command.FIGHT: + case Command.FIGHT: { const queuedMove = turnCommand.move; pokemon.turnData.order = orderIndex++; if (!queuedMove) { @@ -190,6 +190,7 @@ export class TurnStartPhase extends FieldPhase { ); // TODO: is the bang correct here? } break; + } case Command.BALL: phaseManager.unshiftNew("AttemptCapturePhase", turnCommand.targets![0] % 2, turnCommand.cursor!); //TODO: is the bang correct here? break;