diff --git a/src/locales/chs/ability.ts b/src/locales/chs/ability.ts deleted file mode 100644 index 74fee0a3601..00000000000 --- a/src/locales/chs/ability.ts +++ /dev/null @@ -1,1244 +0,0 @@ -import { AbilityTranslationEntries } from "#app/plugins/i18n.js"; - - -export const ability: AbilityTranslationEntries ={ - "stench": { - "name": "恶臭", - "description": "通过释放臭臭的气味,在攻击的时候,有时会使对手畏缩。" - }, - "drizzle": { - "name": "降雨", - "description": "出场时,会将天气变为下雨。" - }, - "speedBoost": { - "name": "加速", - "description": "每一回合速度会变快。" - }, - "battleArmor": { - "name": "战斗盔甲", - "description": "被坚硬的甲壳守护着,不会被对手的攻击击中要害。" - }, - "sturdy": { - "name": "结实", - "description": "在HP全满时,即使受到招式攻击,也不会被一击打倒。一击必杀的招式也没有效果。" - }, - "damp": { - "name": "湿气", - "description": "通过把周围都弄湿,使谁都无法使用自爆等爆炸类的招式。" - }, - "limber": { - "name": "柔软", - "description": "因为身体柔软,不会变为麻痹状态。" - }, - "sandVeil": { - "name": "沙隐", - "description": "在沙暴的时候,闪避率会提高。" - }, - "static": { - "name": "静电", - "description": "身上带有静电,有时会让接触到的对手麻痹。" - }, - "voltAbsorb": { - "name": "蓄电", - "description": "受到电属性的招式攻击时,不会受到伤害,而是会回复。" - }, - "waterAbsorb": { - "name": "储水", - "description": "受到水属性的招式攻击时,不会受到伤害,而是会回复。" - }, - "oblivious": { - "name": "迟钝", - "description": "因为感觉迟钝,不会变为着迷和被挑衅状态。对威吓也毫不动摇。" - }, - "cloudNine": { - "name": "无关天气", - "description": "任何天气的影响都会消失。" - }, - "compoundEyes": { - "name": "复眼", - "description": "因为拥有复眼,招式的命中率会提高。" - }, - "insomnia": { - "name": "不眠", - "description": "因为有着睡不着的体质,所以不会陷入睡眠状态。" - }, - "colorChange": { - "name": "变色", - "description": "自己的属性会变为从对手处所受招式的属性。" - }, - "immunity": { - "name": "免疫", - "description": "因为体内拥有免疫能力,不会变为中毒状态。" - }, - "flashFire": { - "name": "引火", - "description": "受到火属性的招式攻击时,吸收火焰,自己使出的火属性招式会变强。" - }, - "shieldDust": { - "name": "鳞粉", - "description": "被鳞粉守护着,不会受到招式的追加效果影响。" - }, - "ownTempo": { - "name": "我行我素", - "description": "因为我行我素,不会变为混乱状态。对威吓也毫不动摇。" - }, - "suctionCups": { - "name": "吸盘", - "description": "用吸盘牢牢贴在地面上,让替换宝可梦的招式和道具无效。" - }, - "intimidate": { - "name": "威吓", - "description": "出场时威吓对手,让其退缩,降低对手的攻击。" - }, - "shadowTag": { - "name": "踩影", - "description": "踩住对手的影子使其无法逃走或替换。" - }, - "roughSkin": { - "name": "粗糙皮肤", - "description": "受到攻击时,用粗糙的皮肤弄伤接触到自己的对手。" - }, - "wonderGuard": { - "name": "神奇守护", - "description": "不可思议的力量,只有效果绝佳的招式才能击中。" - }, - "levitate": { - "name": "飘浮", - "description": "从地面浮起,从而不会受到地面属性招式的攻击。" - }, - "effectSpore": { - "name": "孢子", - "description": "受到攻击时,有时会把接触到自己的对手变为中毒、麻痹或睡眠状态。" - }, - "synchronize": { - "name": "同步", - "description": "将自己的中毒、麻痹或灼伤状态传染给对手。" - }, - "clearBody": { - "name": "恒净之躯", - "description": "不会因为对手的招式或特性而被降低能力。" - }, - "naturalCure": { - "name": "自然回复", - "description": "回到同行队伍后,异常状态就会被治愈。" - }, - "lightningRod": { - "name": "避雷针", - "description": "将电属性的招式吸引到自己身上,不会受到伤害,而是会提高特攻。" - }, - "sereneGrace": { - "name": "天恩", - "description": "托天恩的福,招式的追加效果容易出现。" - }, - "swiftSwim": { - "name": "悠游自如", - "description": "下雨天气时,速度会提高。" - }, - "chlorophyll": { - "name": "叶绿素", - "description": "晴朗天气时,速度会提高。" - }, - "illuminate": { - "name": "发光", - "description": "通过让周围变亮来保持命中率不会被降低。" - }, - "trace": { - "name": "复制", - "description": "出场时,复制对手的特性,变为与之相同的特性。" - }, - "hugePower": { - "name": "大力士", - "description": "物理攻击的威力会变为2倍。" - }, - "poisonPoint": { - "name": "毒刺", - "description": "有时会让接触到自己的对手变为中毒状态。" - }, - "innerFocus": { - "name": "精神力", - "description": "拥有经过锻炼的精神,而不会因对手的攻击而畏缩。对威吓也毫不动摇。" - }, - "magmaArmor": { - "name": "熔岩铠甲", - "description": "将炽热的熔岩覆盖在身上,不会变为冰冻状态。" - }, - "waterVeil": { - "name": "水幕", - "description": "将水幕裹在身上,不会变为灼伤状态。" - }, - "magnetPull": { - "name": "磁力", - "description": "用磁力吸住钢属性的宝可梦,使其无法逃走。" - }, - "soundproof": { - "name": "隔音", - "description": "通过屏蔽声音,不受到声音招式的影响。" - }, - "rainDish": { - "name": "雨盘", - "description": "下雨天气时,会缓缓回复HP。" - }, - "sandStream": { - "name": "扬沙", - "description": "出场时,会把天气变为沙暴。" - }, - "pressure": { - "name": "压迫感", - "description": "给予对手压迫感,大量减少其使用招式的PP。" - }, - "thickFat": { - "name": "厚脂肪", - "description": "因为被厚厚的脂肪保护着,会让火属性和冰属性的招式伤害减半。" - }, - "earlyBird": { - "name": "早起", - "description": "即使变为睡眠状态,也能以2倍的速度提早醒来。" - }, - "flameBody": { - "name": "火焰之躯", - "description": "有时会让接触到自己的对手变为灼伤状态。" - }, - "runAway": { - "name": "逃跑", - "description": "一定能从野生宝可梦那儿逃走。" - }, - "keenEye": { - "name": "锐利目光", - "description": "多亏了锐利的目光,命中率不会被降低" - }, - "hyperCutter": { - "name": "怪力钳", - "description": "因为拥有以力量自豪的钳子,不会被对手降低攻击。" - }, - "pickup": { - "name": "捡拾", - "description": "有时会捡来对手用过的道具,冒险过程中也会捡到。" - }, - "truant": { - "name": "懒惰", - "description": "如果使出招式,下一回合就会休息。" - }, - "hustle": { - "name": "活力", - "description": "自己的攻击变高,但命中率会降低。" - }, - "cuteCharm": { - "name": "迷人之躯", - "description": "有时会让接触到自己的对手着迷。" - }, - "plus": { - "name": "正电", - "description": "出场的伙伴之间如果有正电或负电特性的宝可梦,自己的特攻会提高。" - }, - "minus": { - "name": "负电", - "description": "出场的伙伴之间如果有正电或负电特性的宝可梦,自己的特攻会提高。" - }, - "forecast": { - "name": "阴晴不定", - "description": "受天气的影响,会变为水属性、火属性或冰属性中的某一个。" - }, - "stickyHold": { - "name": "黏着", - "description": "因为道具是粘在黏性身体上的,所以不会被对手夺走。" - }, - "shedSkin": { - "name": "蜕皮", - "description": "通过蜕去身上的皮,有时会治愈异常状态。" - }, - "guts": { - "name": "毅力", - "description": "如果变为异常状态,会拿出毅力,攻击会提高。" - }, - "marvelScale": { - "name": "神奇鳞片", - "description": "如果变为异常状态,神奇鳞片会发生反应,防御会提高。" - }, - "liquidOoze": { - "name": "污泥浆", - "description": "吸收了污泥浆的对手会因强烈的恶臭而受到伤害,减少HP。" - }, - "overgrow": { - "name": "茂盛", - "description": "HP减少的时候,草属性的招式威力会提高。" - }, - "blaze": { - "name": "猛火", - "description": "HP减少的时候,火属性的招式威力会提高。" - }, - "torrent": { - "name": "激流", - "description": "HP减少的时候,水属性的招式威力会提高。" - }, - "swarm": { - "name": "虫之预感", - "description": "HP减少的时候,虫属性的招式威力会提高。" - }, - "rockHead": { - "name": "坚硬脑袋", - "description": "即使使出会受反作用力伤害的招式,HP也不会减少。" - }, - "drought": { - "name": "日照", - "description": "出场时,会将天气变为晴朗。" - }, - "arenaTrap": { - "name": "沙穴", - "description": "在战斗中让对手无法逃走。" - }, - "vitalSpirit": { - "name": "干劲", - "description": "通过激发出干劲,不会变为睡眠状态。" - }, - "whiteSmoke": { - "name": "白色烟雾", - "description": "被白色烟雾保护着,不会被对手降低能力。" - }, - "purePower": { - "name": "瑜伽之力", - "description": "因瑜伽的力量,物理攻击的威力会变为2倍。" - }, - "shellArmor": { - "name": "硬壳盔甲", - "description": "被坚硬的壳保护着,对手的攻击不会击中要害。" - }, - "airLock": { - "name": "气闸", - "description": "所有天气的影响都会消失。" - }, - "tangledFeet": { - "name": "蹒跚", - "description": "在混乱状态时,闪避率会提高。" - }, - "motorDrive": { - "name": "电气引擎", - "description": "受到电属性的招式攻击时,不会受到伤害,而是速度会提高。" - }, - "rivalry": { - "name": "斗争心", - "description": "面对性别相同的对手,会燃起斗争心,变得更强。而面对性别不同的,则会变弱。" - }, - "steadfast": { - "name": "不屈之心", - "description": "每次畏缩时,不屈之心就会燃起,速度也会提高。" - }, - "snowCloak": { - "name": "雪隐", - "description": "下雪天气时,闪避率会提高。" - }, - "gluttony": { - "name": "贪吃鬼", - "description": "原本HP变得很少时才会吃树果,在HP还有一半时就会把它吃掉。" - }, - "angerPoint": { - "name": "愤怒穴位", - "description": "要害被击中时,会大发雷霆,攻击力变为最大。" - }, - "unburden": { - "name": "轻装", - "description": "失去所持有的道具时,速度会提高。" - }, - "heatproof": { - "name": "耐热", - "description": "耐热的体质会让火属性的招式伤害减半。" - }, - "simple": { - "name": "单纯", - "description": "能力变化会变为平时的2倍。" - }, - "drySkin": { - "name": "干燥皮肤", - "description": "下雨天气时和受到水属性的招式时,HP会回复。晴朗天气时和受到火属性的招式时,HP会减少。" - }, - "download": { - "name": "下载", - "description": "比较对手的防御和特防,根据较低的那项能力相应地提高自己的攻击或特攻。" - }, - "ironFist": { - "name": "铁拳", - "description": "使用拳类招式的威力会提高。" - }, - "poisonHeal": { - "name": "毒疗", - "description": "变为中毒状态时,HP不会减少,反而会增加起来。" - }, - "adaptability": { - "name": "适应力", - "description": "与自身同属性的招式威力会提高。" - }, - "skillLink": { - "name": "连续攻击", - "description": "如果使用连续招式,总是能使出最高次数。" - }, - "hydration": { - "name": "湿润之躯", - "description": "下雨天气时,异常状态会治愈。" - }, - "solarPower": { - "name": "太阳之力", - "description": "晴朗天气时,特攻会提高,而每回合HP会减少。" - }, - "quickFeet": { - "name": "飞毛腿", - "description": "变为异常状态时,速度会提高。" - }, - "normalize": { - "name": "一般皮肤", - "description": "无论是什么属性的招式,全部会变为一般属性。威力会少量提高。" - }, - "sniper": { - "name": "狙击手", - "description": "击中要害时,威力会变得更强。" - }, - "magicGuard": { - "name": "魔法防守", - "description": "不会受到攻击以外的伤害。" - }, - "noGuard": { - "name": "无防守", - "description": "由于无防守战术,双方使出的招式都必定会击中。" - }, - "stall": { - "name": "慢出", - "description": "使出招式的顺序必定会变为最后。" - }, - "technician": { - "name": "技术高手", - "description": "攻击时可以将低威力招式的威力提高。" - }, - "leafGuard": { - "name": "叶子防守", - "description": "晴朗天气时,不会变为异常状态。" - }, - "klutz":{ - "name": "笨拙", - "description": "无法使用持有的道具。" - }, - "moldBreaker": { - "name": "破格", - "description": "可以不受对手特性的干扰,向对手使出招式。" - }, - "superLuck": { - "name": "超幸运", - "description": "因为拥有超幸运,攻击容易击中对手的要害。" - }, - "aftermath": { - "name": "引爆", - "description": "变为濒死时,会对接触到自己的对手造成伤害。" - }, - "anticipation": { - "name": "危险预知", - "description": "可以察觉到对手拥有的危险招式。" - }, - "forewarn": { - "name": "预知梦", - "description": "出场时,只读取1个对手拥有的招式。" - }, - "unaware": { - "name": "纯朴", - "description": "可以无视对手能力的变化,进行攻击。" - }, - "tintedLens": { - "name": "有色眼镜", - "description": "可以将效果不好的招式以通常的威力使出。" - }, - "filter": { - "name": "过滤", - "description": "受到效果绝佳的攻击时,可以减弱其威力。" - }, - "slowStart": { - "name": "慢启动", - "description": "在5回合内,攻击和速度减半。" - }, - "scrappy": { - "name": "胆量", - "description": "一般属性和格斗属性的招式可以击中幽灵属性的宝可梦。对威吓也毫不动摇。" - }, - "stormDrain": { - "name": "引水", - "description": "将水属性的招式引到自己身上,不会受到伤害,而是会提高特攻。" - }, - "iceBody": { - "name": "冰冻之躯", - "description": "下雪天气时,会缓缓回复HP。" - }, - "solidRock": { - "name": "坚硬岩石", - "description": "受到效果绝佳的攻击时,可以减弱其威力。" - }, - "snowWarning": { - "name": "降雪", - "description": "出场时,会将天气变为下雪。" - }, - "honeyGather": { - "name": "采蜜", - "description": "战斗结束时,有时候会捡来甜甜蜜。" - }, - "frisk": { - "name": "察觉", - "description": "出场时,可以察觉对手的持有物。" - }, - "reckless": { - "name": "舍身", - "description": "自己会因反作用力受伤的招式,其威力会提高。" - }, - "multitype": { - "name": "多属性", - "description": "自己的属性会根据持有的石板而改变。" - }, - "flowerGift": { - "name": "花之礼", - "description": "晴朗天气时,自己与同伴的攻击和特防能力会提高。" - }, - "badDreams": { - "name": "梦魇", - "description": "给予睡眠状态的对手伤害。" - }, - "pickpocket": { - "name": "顺手牵羊", - "description": "盗取接触到自己的对手的道具。" - }, - "sheerForce": { - "name": "强行", - "description": "招式的追加效果消失,但因此能以更高的威力使出招式。" - }, - "contrary": { - "name": "唱反调", - "description": "能力的变化发生逆转,原本提高时会降低,而原本降低时会提高。" - }, - "unnerve": { - "name": "紧张感", - "description": "让对手紧张,使其无法食用树果。" - }, - "defiant": { - "name": "不服输", - "description": "被对手降低能力时,攻击会大幅提高。" - }, - "defeatist": { - "name": "软弱", - "description": "HP减半时,会变得软弱,攻击和特攻会减半。" - }, - "cursedBody": { - "name": "诅咒之躯", - "description": "受到攻击时,有时会把对手的招式变为定身法状态。" - }, - "healer": { - "name": "治愈之心", - "description": "有时会治愈异常状态的同伴。" - }, - "friendGuard": { - "name": "友情防守", - "description": "可以减少我方的伤害。" - }, - "weakArmor": { - "name": "碎裂铠甲", - "description": "受到物理招式的伤害时,防御会降低,速度会大幅提高。" - }, - "heavyMetal": { - "name": "重金属", - "description": "自身的重量会变为2倍。" - }, - "lightMetal": { - "name": "轻金属", - "description": "自身的重量会减半。" - }, - "multiscale": { - "name": "多重鳞片", - "description": "HP全满时,受到的伤害会变少。" - }, - "toxicBoost": { - "name": "中毒激升", - "description": "变为中毒状态时,物理招式的威力会提高。" - }, - "flareBoost": { - "name": "受热激升", - "description": "变为灼伤状态时,特殊招式的威力会提高。" - }, - "harvest": { - "name": "收获", - "description": "可以多次制作出已被使用掉的树果。" - }, - "telepathy": { - "name": "心灵感应", - "description": "读取我方的攻击,并闪避其招式伤害。" - }, - "moody": { - "name": "心情不定", - "description": "每一回合,能力中的某项会大幅提高,而某项会降低。" - }, - "overcoat": { - "name": "防尘", - "description": "不会受到沙暴的伤害。也不会受到粉末类和孢子类招式的影响。" - }, - "poisonTouch": { - "name": "毒手", - "description": "只通过接触就有可能让对手变为中毒状态。" - }, - "regenerator": { - "name": "再生力", - "description": "退回同行队伍后,HP会少量回复。" - }, - "bigPecks": { - "name": "健壮胸肌", - "description": "不会受到防御降低的效果。" - }, - "sandRush": { - "name": "拨沙", - "description": "沙暴天气时,速度会提高。" - }, - "wonderSkin": { - "name": "奇迹皮肤", - "description": "成为不易受到变化招式攻击的身体。" - }, - "analytic": { - "name": "分析", - "description": "如果在最后使出招式,招式的威力会提高。" - }, - "illusion": { - "name": "幻觉", - "description": "假扮成同行队伍中的最后一只宝可梦出场,迷惑对手。" - }, - "imposter": { - "name": "变身者", - "description": "变身为当前面对的宝可梦。" - }, - "infiltrator": { - "name": "穿透", - "description": "可以穿透对手的壁障或替身进行攻击。" - }, - "mummy": { - "name": "木乃伊", - "description": "被对手接触到后,会将对手变为木乃伊。" - }, - "moxie": { - "name": "自信过度", - "description": "如果打倒对手,就会充满自信,攻击会提高。" - }, - "justified": { - "name": "正义之心", - "description": "受到恶属性的招式攻击时,因为正义感,攻击会提高。" - }, - "rattled": { - "name": "胆怯", - "description": "受到恶属性、幽灵属性和虫属性的攻击或威吓时,会因胆怯而速度提高。" - }, - "magicBounce": { - "name": "魔法镜", - "description": "可以不受到由对手使出的变化招式影响,并将其反弹。" - }, - "sapSipper": { - "name": "食草", - "description": "受到草属性的招式攻击时,不会受到伤害,而是攻击会提高。" - }, - "prankster": { - "name": "恶作剧之心", - "description": "可以率先使出变化招式。" - }, - "sandForce": { - "name": "沙之力", - "description": "沙暴天气时,岩石属性、地面属性和钢属性的招式威力会提高。" - }, - "ironBarbs": { - "name": "铁刺", - "description": "用铁刺给予接触到自己的对手伤害。" - }, - "zenMode": { - "name": "达摩模式", - "description": "HP变为一半以下时,样子会改变。" - }, - "victoryStar": { - "name": "胜利之星", - "description": "自己和同伴的命中率会提高。" - }, - "turboblaze": { - "name": "涡轮火焰", - "description": "可以不受对手特性的干扰,向对手使出招式。" - }, - "teravolt": { - "name": "兆级电压", - "description": "可以不受对手特性的干扰,向对手使出招式。" - }, - "aromaVeil": { - "name": "芳香幕", - "description": "可以防住向自己和同伴发出的心灵攻击。" - }, - "flowerVeil": { - "name": "花幕", - "description": "我方的草属性宝可梦能力不会降低,也不会变为异常状态。" - }, - "cheekPouch": { - "name": "颊囊", - "description": "无论是哪种树果,食用后,HP都会回复。" - }, - "protean": { - "name": "变幻自如", - "description": "变为与自己使出的招式相同的属性。每次出场战斗仅生效一次。" - }, - "furCoat": { - "name": "毛皮大衣", - "description": "对手给予的物理招式的伤害会减半。" - }, - "magician": { - "name": "魔术师", - "description": "夺走被自己的招式击中的对手的道具。" - }, - "bulletproof": { - "name": "防弹", - "description": "可以防住对手的球和弹类招式。" - }, - "competitive": { - "name": "好胜", - "description": "如果被对手降低能力,特攻会大幅提高。" - }, - "strongJaw": { - "name": "强壮之颚", - "description": "因为颚部强壮,啃咬类招式的威力会提高。" - }, - "refrigerate": { - "name": "冰冻皮肤", - "description": "一般属性的招式会变为冰属性。威力会少量提高。" - }, - "sweetVeil": { - "name": "甜幕", - "description": "自己和同伴的宝可梦不会变为睡眠状态。" - }, - "stanceChange": { - "name": "战斗切换", - "description": "如果使出攻击招式,会变为刀剑形态,如果使出招式“王者盾牌”,会变为盾牌形态。" - }, - "galeWings": { - "name": "疾风之翼", - "description": "HP全满时,飞行属性的招式可以率先使出。" - }, - "megaLauncher": { - "name": "超级发射器", - "description": "波动和波导类招式的威力会提高。" - }, - "grassPelt": { - "name": "草之毛皮", - "description": "在青草场地时,防御会提高。" - }, - "symbiosis": { - "name": "共生", - "description": "同伴使用道具时,会把自己持有的道具传递给同伴。" - }, - "toughClaws": { - "name": "硬爪", - "description": "接触到对手的招式威力会提高。" - }, - "pixilate": { - "name": "妖精皮肤", - "description": "一般属性的招式会变为妖精属性。威力会少量提高。" - }, - "gooey": { - "name": "黏滑", - "description": "对于用攻击接触到自己的对手,会降低其速度。" - }, - "aerilate": { - "name": "飞行皮肤", - "description": "一般属性的招式会变为飞行属性。威力会少量提高。" - }, - "parentalBond": { - "name": "亲子爱", - "description": "亲子俩可以合计攻击2次。" - }, - "darkAura": { - "name": "暗黑气场", - "description": "全体的恶属性招式变强。" - }, - "fairyAura": { - "name": "妖精气场", - "description": "全体的妖精属性招式变强。" - }, - "auraBreak": { - "name": "气场破坏", - "description": "让气场的效果发生逆转,降低威力。" - }, - "primordialSea": { - "name": "始源之海", - "description": "变为不会受到火属性攻击的天气。" - }, - "desolateLand": { - "name": "终结之地", - "description": "变为不会受到水属性攻击的天气。" - }, - "deltaStream": { - "name": "德尔塔气流", - "description": "变为令飞行属性的弱点消失的天气。" - }, - "stamina": { - "name": "持久力", - "description": "受到攻击时,防御会提高。" - }, - "wimpOut": { - "name": "跃跃欲逃", - "description": "HP变为一半时,会慌慌张张逃走,退回同行队伍中。" - }, - "emergencyExit": { - "name": "危险回避", - "description": "HP变为一半时,为了回避危险,会退回到同行队伍中。" - }, - "waterCompaction": { - "name": "遇水凝固", - "description": "受到水属性的招式攻击时,防御会大幅提高。" - }, - "merciless": { - "name": "不仁不义", - "description": "攻击中毒状态的对手时,必定会击中要害。" - }, - "shieldsDown": { - "name": "界限盾壳", - "description": "HP变为一半时,壳会坏掉,变得有攻击性。" - }, - "stakeout": { - "name": "蹲守", - "description": "可以对替换出场的对手以2倍的伤害进行攻击。" - }, - "waterBubble": { - "name": "水泡", - "description": "降低自己受到的火属性招式的威力,不会灼伤。" - }, - "steelworker": { - "name": "钢能力者", - "description": "钢属性的招式威力会提高。" - }, - "berserk": { - "name": "怒火冲天", - "description": "因对手的攻击HP变为一半时,特攻会提高。" - }, - "slushRush": { - "name": "拨雪", - "description": "下雪天气时,速度会提高。" - }, - "longReach": { - "name": "远隔", - "description": "可以不接触对手就使出所有的招式。" - }, - "liquidVoice": { - "name": "湿润之声", - "description": "所有的声音招式都变为水属性。" - }, - "triage": { - "name": "先行治疗", - "description": "可以率先使出回复招式。" - }, - "galvanize": { - "name": "电气皮肤", - "description": "一般属性的招式会变为电属性。威力会少量提高。" - }, - "surgeSurfer": { - "name": "冲浪之尾", - "description": "电气场地时,速度会变为2倍。" - }, - "schooling": { - "name": "鱼群", - "description": "HP多的时候会聚起来变强。HP剩余量变少时,群体会分崩离析。" - }, - "disguise": { - "name": "画皮", - "description": "通过画皮覆盖住身体,可以防住1次攻击。" - }, - "battleBond": { - "name": "牵绊变身", - "description": "打倒对手时,与训练家的牵绊会增强,自己的攻击、特攻、速度会提高。" - }, - "powerConstruct": { - "name": "群聚变形", - "description": "HP变为一半时,细胞们会赶来支援,变为完全体形态。" - }, - "corrosion": { - "name": "腐蚀", - "description": "可以使钢属性和毒属性的宝可梦也陷入中毒状态。" - }, - "comatose": { - "name": "绝对睡眠", - "description": "总是半梦半醒的状态,绝对不会醒来。可以就这么睡着进行攻击。" - }, - "queenlyMajesty": { - "name": "女王的威严", - "description": "向对手施加威慑力,使其无法对我方使出先制招式。" - }, - "innardsOut": { - "name": "飞出的内在物", - "description": "被对手打倒的时候,会给予对手相当于HP剩余量的伤害。" - }, - "dancer": { - "name": "舞者", - "description": "有谁使出跳舞招式时,自己也能就这么接着使出跳舞招式。" - }, - "battery": { - "name": "蓄电池", - "description": "会提高我方的特殊招式的威力。" - }, - "fluffy": { - "name": "毛茸茸", - "description": "会将对手所给予的接触类招式的伤害减半,但火属性招式的伤害会变为2倍。" - }, - "dazzling": { - "name": "鲜艳之躯", - "description": "让对手吓一跳,使其无法对我方使出先制招式。" - }, - "soulHeart": { - "name": "魂心", - "description": "宝可梦每次变为濒死状态时,特攻会提高。" - }, - "tanglingHair": { - "name": "卷发", - "description": "对于用攻击接触到自己的对手,会降低其速度。" - }, - "receiver": { - "name": "接球手", - "description": "继承被打倒的同伴的特性,变为相同的特性。" - }, - "powerOfAlchemy": { - "name": "化学之力", - "description": "继承被打倒的同伴的特性,变为相同的特性。" - }, - "beastBoost": { - "name": "异兽提升", - "description": "打倒对手的时候,自己最高的那项能力会提高。" - }, - "rksSystem": { - "name": "AR系统", - "description": "根据持有的存储碟,自己的属性会改变。" - }, - "electricSurge": { - "name": "电气制造者", - "description": "出场时,会布下电气场地。" - }, - "psychicSurge": { - "name": "精神制造者", - "description": "出场时,会布下精神场地。" - }, - "mistySurge": { - "name": "薄雾制造者", - "description": "出场时,会布下薄雾场地。" - }, - "grassySurge": { - "name": "青草制造者", - "description": "出场时,会布下青草场地。" - }, - "fullMetalBody": { - "name": "金属防护", - "description": "不会因为对手的招式或特性而被降低能力。" - }, - "shadowShield": { - "name": "幻影防守", - "description": "HP全满时,受到的伤害会变少。" - }, - "prismArmor": { - "name": "棱镜装甲", - "description": "受到效果绝佳的攻击时,可以减弱其威力。" - }, - "neuroforce": { - "name": "脑核之力", - "description": "效果绝佳的攻击,威力会变得更强。" - }, - "intrepidSword": { - "name": "不挠之剑", - "description": "首次出场时,攻击会提高。" - }, - "dauntlessShield": { - "name": "不屈之盾", - "description": "首次出场时,防御会提高。" - }, - "libero": { - "name": "自由者", - "description": "变为与自己使出的招式相同的属性。每次出场战斗仅生效一次。" - }, - "ballFetch": { - "name": "捡球", - "description": "没有携带道具时,会拾取第1个投出后捕捉失败的精灵球。" - }, - "cottonDown": { - "name": "棉絮", - "description": "受到攻击后撒下棉絮,降低除自己以外的所有宝可梦的速度。" - }, - "propellerTail": { - "name": "螺旋尾鳍", - "description": "能无视具有吸引对手招式效果的特性或招式的影响。" - }, - "mirrorArmor": { - "name": "镜甲", - "description": "只反弹自己受到的能力降低效果。" - }, - "gulpMissile": { - "name": "一口导弹", - "description": "冲浪或潜水时会叼来猎物。受到伤害时,会吐出猎物进行攻击。" - }, - "stalwart": { - "name": "坚毅", - "description": "能无视具有吸引对手招式效果的特性或招式的影响。" - }, - "steamEngine": { - "name": "蒸汽机", - "description": "受到水属性或火属性的招式攻击时,速度会巨幅提高。" - }, - "punkRock": { - "name": "庞克摇滚", - "description": "声音招式的威力会提高。受到的声音招式伤害会减半。" - }, - "sandSpit": { - "name": "吐沙", - "description": "受到攻击时,会刮起沙暴。" - }, - "iceScales": { - "name": "冰鳞粉", - "description": "由于有冰鳞粉的守护,受到的特殊攻击伤害会减半。" - }, - "ripen": { - "name": "熟成", - "description": "使树果成熟,效果变为2倍。" - }, - "iceFace": { - "name": "结冻头", - "description": "头部的冰会代替自己承受物理攻击,但是样子会改变。下雪时,冰会恢复原状。" - }, - "powerSpot": { - "name": "能量点", - "description": "只要处在相邻位置,招式的威力就会提高。" - }, - "mimicry": { - "name": "拟态", - "description": "宝可梦的属性会根据场地的状态而变化。" - }, - "screenCleaner": { - "name": "除障", - "description": "出场时,敌方和我方的光墙、反射壁和极光幕的效果会消失。" - }, - "steelySpirit": { - "name": "钢之意志", - "description": "我方的钢属性攻击威力会提高。" - }, - "perishBody": { - "name": "灭亡之躯", - "description": "受到接触类招式攻击时,双方都会在3回合后变为濒死状态。替换后效果消失。" - }, - "wanderingSpirit": { - "name": "游魂", - "description": "与使用接触类招式攻击自己的宝可梦互换特性。" - }, - "gorillaTactics": { - "name": "一猩一意", - "description": "虽然攻击会提高,但是只能使出一开始所选的招式。" - }, - "neutralizingGas": { - "name": "化学变化气体", - "description": "特性为化学变化气体的宝可梦在场时,场上所有宝可梦的特性效果都会消失或者无法生效。" - }, - "pastelVeil": { - "name": "粉彩护幕", - "description": "自己和同伴都不会陷入中毒的异常状态。" - }, - "hungerSwitch": { - "name": "饱了又饿", - "description": "每回合结束时会在满腹花纹与空腹花纹之间交替改变样子。" - }, - "quickDraw": { - "name": "速击", - "description": "有时能比对手先一步行动。" - }, - "unseenFist": { - "name": "无形拳", - "description": "如果使出的是接触到对手的招式,就可以无视守护效果进行攻击。" - }, - "curiousMedicine": { - "name": "怪药", - "description": "出场时会从贝壳撒药,将我方的能力变化复原。" - }, - "transistor": { - "name": "电晶体", - "description": "电属性的招式威力会提高。" - }, - "dragonsMaw": { - "name": "龙颚", - "description": "龙属性的招式威力会提高。" - }, - "chillingNeigh": { - "name": "苍白嘶鸣", - "description": "打倒对手时会用冰冷的声音嘶鸣并提高攻击。" - }, - "grimNeigh": { - "name": "漆黑嘶鸣", - "description": "打倒对手时会用恐怖的声音嘶鸣并提高特攻。" - }, - "asOneGlastrier": { - "name": "人马一体", - "description": "兼备蕾冠王的紧张感和雪暴马的苍白嘶鸣这两种特性。" - }, - "asOneSpectrier": { - "name": "人马一体", - "description": "兼备蕾冠王的紧张感和灵幽马的漆黑嘶鸣这两种特性。" - }, - "lingeringAroma": { - "name": "甩不掉的气味", - "description": "被对手接触到后,甩不掉的气味会沾上对手。" - }, - "seedSower": { - "name": "掉出种子", - "description": "受到攻击时,会将脚下变成青草场地。" - }, - "thermalExchange": { - "name": "热交换", - "description": "受到火属性的招式攻击时,攻击会提高,且不会陷入灼伤状态。" - }, - "angerShell": { - "name": "愤怒甲壳", - "description": "因被对手攻击而HP变为一半时,会因愤怒降低防御和特防。但攻击、特攻、速度会提高。" - }, - "purifyingSalt": { - "name": "洁净之盐", - "description": "因洁净的盐而不会陷入异常状态。会让幽灵属性的招式伤害减半。" - }, - "wellBakedBody": { - "name": "焦香之躯", - "description": "受到火属性的招式攻击时,不会受到伤害,而是会大幅提高防御。" - }, - "windRider": { - "name": "乘风", - "description": "吹起了顺风或受到风的招式攻击时,不会受到伤害,而是会提高攻击。" - }, - "guardDog": { - "name": "看门犬", - "description": "受到威吓时,攻击会提高。让替换宝可梦的招式和道具无效。" - }, - "rockyPayload": { - "name": "搬岩", - "description": "岩石属性的招式威力会提高。" - }, - "windPower": { - "name": "风力发电", - "description": "受到风的招式攻击时,会变为充电状态。" - }, - "zeroToHero": { - "name": "全能变身", - "description": "回到同行队伍后,会变为全能形态。" - }, - "commander": { - "name": "发号施令", - "description": "出场时,若我方当中有吃吼霸,就会进入其口中,并从其口中发出指令。" - }, - "electromorphosis": { - "name": "电力转换", - "description": "受到伤害时,会变为充电状态。" - }, - "protosynthesis": { - "name": "古代活性", - "description": "携带着驱劲能量或天气为晴朗时,数值最高的能力会提高。" - }, - "quarkDrive": { - "name": "夸克充能", - "description": "携带着驱劲能量或在电气场地上时,数值最高的能力会提高。" - }, - "goodAsGold": { - "name": "黄金之躯", - "description": "不会氧化的坚固黄金身躯不会受到对手的变化招式的影响。" - }, - "vesselOfRuin": { - "name": "灾祸之鼎", - "description": "以能呼唤灾厄的鼎的力量降低除自己以外的宝可梦的特攻。" - }, - "swordOfRuin": { - "name": "灾祸之剑", - "description": "以能呼唤灾厄的剑的力量降低除自己以外的宝可梦的防御。" - }, - "tabletsOfRuin": { - "name": "灾祸之简", - "description": "以能呼唤灾厄的简的力量降低除自己以外的宝可梦的攻击。" - }, - "beadsOfRuin": { - "name": "灾祸之玉", - "description": "以能呼唤灾厄的勾玉的力量降低除自己以外的宝可梦的特防。" - }, - "orichalcumPulse": { - "name": "绯红脉动", - "description": "出场时,会将天气变为晴朗。日照强烈时,会通过古代的脉动升高攻击。" - }, - "hadronEngine": { - "name": "强子引擎", - "description": "出场时,会布下电气场地。处于电气场地时,会通过未来的机关升高特攻。" - }, - "opportunist": { - "name": "跟风", - "description": "对手的能力提高时,自己也会趁机同样地提高能力。" - }, - "cudChew": { - "name": "反刍", - "description": "吃了树果后,会在下一回合结束时从胃反刍出来再吃1次。" - }, - "sharpness": { - "name": "锋锐", - "description": "提高切割对手的招式的威力。" - }, - "supremeOverlord": { - "name": "大将", - "description": "出场时,攻击和特攻会按照目前被打倒的同伴数量逐渐提升,被打倒越多,提升越多。" - }, - "costar": { - "name": "同台共演", - "description": "出场时,复制同伴的能力变化。" - }, - "toxicDebris": { - "name": "毒满地", - "description": "受到物理招式的伤害时,会在对手脚下散布毒菱。" - }, - "armorTail": { - "name": "尾甲", - "description": "包裹头部的神秘尾巴使对手无法对我方使出先制招式。" - }, - "earthEater": { - "name": "食土", - "description": "受到地面属性的招式攻击时,不会受到伤害,而是会得到回复。" - }, - "myceliumMight": { - "name": "菌丝之力", - "description": "使出变化招式时,虽然行动必定会变慢,但能不受对手的特性妨碍。" - }, - "hospitality": { - "name": "款待", - "description": "出场时款待同伴,回复其少量HP。" - }, - "mindsEye": { - "name": "心眼", - "description": "一般属性和格斗属性的招式可以击中幽灵属性的宝可梦。无视对手的闪避率的变化,且命中率不会被降低。" - }, - "supersweetSyrup": { - "name": "甘露之蜜", - "description": "首次出场时,会散发出甜腻的蜜的香味来降低对手的闪避率。" - }, - "toxicChain": { - "name": "毒锁链", - "description": "凭借含有毒素的锁链的力量,有时能让被招式击中的对手陷入剧毒状态。"}, - "embodyAspectTeal": { - "name": "面影辉映", - "description": "将回忆映于心中,让碧草面具发出光辉,提高自己的速度。" - }, - "embodyAspectWellspring": { - "name": "面影辉映", - "description": "将回忆映于心中,让水井面具发出光辉,提高自己的特防。" - }, - "embodyAspectHearthflame": { - "name": "面影辉映", - "description": "将回忆映于心中,让火灶面具发出光辉,提高自己的攻击。" - }, - "embodyAspectCornerstone": { - "name": "面影辉映", - "description": "将回忆映于心中,让础石面具发出光辉,提高自己的防御。" - }, - "teraShift": { - "name": "太晶变形", - "description": "出场时,会吸收周围的能量,变为太晶形态。" - }, - "teraShell": { - "name": "太晶甲壳", - "description": "甲壳蕴藏着全部属性的力量,会将自己HP全满时受到的伤害全都变为效果不好。" - }, - "teraformZero": { - "name": "归零化境", - "description": "太乐巴戈斯变为星晶形态时,蕴藏在它身上的力量会将天气和场地的影响全部归零。" - }, - "poisonPuppeteer": { - "name": "毒傀儡", - "description": "因桃歹郎的招式而陷入中毒状态的对手同时也会陷入混乱状态。" - } -} as const; diff --git a/src/locales/chs/battle.ts b/src/locales/chs/battle.ts deleted file mode 100644 index 4b3d5556f46..00000000000 --- a/src/locales/chs/battle.ts +++ /dev/null @@ -1,53 +0,0 @@ -import { SimpleTranslationEntries } from "#app/plugins/i18n"; - -export const battle: SimpleTranslationEntries = { - "bossAppeared": "{{bossName}} 出现了。", - "trainerAppeared": "{{trainerName}}\nwould like to battle!", - "singleWildAppeared": "一只野生 {{pokemonName}} 出现了。!", - "multiWildAppeared": "野生的 {{pokemonName1}}\nand {{pokemonName2}} 出现了。!", - "playerComeBack": "回来吧, {{pokemonName}}!", - "trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}!", - "playerGo": "去吧! {{pokemonName}}!", - "trainerGo": "{{trainerName}} 派出了 {{pokemonName}}!", - "switchQuestion": "要切换\n{{pokemonName}}?", - "trainerDefeated": `你击败了\n{{trainerName}}!`, - "pokemonCaught": "{{pokemonName}} 被抓住了!", - "pokemon": "宝可梦上吧!", - "sendOutPokemon": "上吧! {{pokemonName}}!", - "hitResultCriticalHit": "击中了要害!", - "hitResultSuperEffective": "效果拔群!", - "hitResultNotVeryEffective": "收效甚微…", - "hitResultNoEffect": "对 {{pokemonName}} 没有效果!!", - "hitResultOneHitKO": "一击必杀!", - "attackFailed": "但是失败了!", - "attackHitsCount": `击中 {{count}} 次!`, - "expGain": "{{pokemonName}} 获得了 {{exp}} 经验值!", - "levelUp": "{{pokemonName}} 升级到 Lv. {{level}}!", - "learnMove": "{{pokemonName}} 学会了 {{moveName}}!", - "learnMovePrompt": "{{pokemonName}} 想要学习 {{moveName}}。", - "learnMoveLimitReached": "但是,{{pokemonName}} 已经学会了\n四个技能", - "learnMoveReplaceQuestion": "要忘记一个技能并学习 {{moveName}} 吗?", - "learnMoveStopTeaching": "不再尝试学习 {{moveName}}?", - "learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。", - "learnMoveForgetQuestion": "要忘记哪个技能?", - "learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。", - "levelCapUp": "等级上限提升到 {{levelCap}}!", - "moveNotImplemented": "{{moveName}} 尚未实装,无法选择。", - "moveNoPP": "这个技能的 PP 用完了", - "moveDisabled": "{{moveName}} 被禁用!", - "noPokeballForce": "一股无形的力量阻止了你使用精灵球。", - "noPokeballTrainer": "你不能捕捉其他训练家的宝可梦!", - "noPokeballMulti": "只能在剩下一只宝可梦时才能扔出精灵球!", - "noPokeballStrong": "目标宝可梦太强了,无法捕捉!你需要先削弱它!", - "noEscapeForce": "一股无形的力量阻止你逃跑。", - "noEscapeTrainer": "你不能从训练家战斗中逃跑!", - "noEscapePokemon": "{{pokemonName}} 的 {{moveName}} 阻止了你 {{escapeVerb}}!", - "runAwaySuccess": "你成功逃脱了!", - "runAwayCannotEscape": '你无法逃脱!', - "escapeVerbSwitch": "切换", - "escapeVerbFlee": "逃跑", - "notDisabled": "{{moveName}} 不再被禁用!", - "skipItemQuestion": "你确定要跳过拾取道具吗?", - "eggHatching": "咦?", - "ivScannerUseQuestion": "对 {{pokemonName}} 使用个体值扫描仪?" -} as const; \ No newline at end of file diff --git a/src/locales/chs/command-ui-handler.ts b/src/locales/chs/command-ui-handler.ts deleted file mode 100644 index 50f94864cc2..00000000000 --- a/src/locales/chs/command-ui-handler.ts +++ /dev/null @@ -1,9 +0,0 @@ -import { SimpleTranslationEntries } from "#app/plugins/i18n"; - -export const commandUiHandler: SimpleTranslationEntries = { - "fight": "战斗", - "ball": "精灵球", - "pokemon": "宝可梦", - "run": "逃跑", - "actionMessage": "要让\n{{pokemonName}} 做什么?", -} as const; \ No newline at end of file diff --git a/src/locales/chs/config.ts b/src/locales/chs/config.ts deleted file mode 100644 index 6dad0530455..00000000000 --- a/src/locales/chs/config.ts +++ /dev/null @@ -1,28 +0,0 @@ -import { ability } from "./ability"; -import { battle } from "./battle"; -import { commandUiHandler } from "./command-ui-handler"; -import { fightUiHandler } from "./fight-ui-handler"; -import { menu } from "./menu"; -import { menuUiHandler } from "./menu-ui-handler"; -import { move } from "./move"; -import { pokeball } from "./pokeball"; -import { pokemon } from "./pokemon"; -import { pokemonStat } from "./pokemon-stat"; -import { starterSelectUiHandler } from "./starter-select-ui-handler"; -import { tutorial } from "./tutorial"; - - -export const chsConfig = { - ability: ability, - battle: battle, - commandUiHandler: commandUiHandler, - fightUiHandler: fightUiHandler, - menuUiHandler: menuUiHandler, - menu: menu, - move: move, - pokeball: pokeball, - pokemonStat: pokemonStat, - pokemon: pokemon, - starterSelectUiHandler: starterSelectUiHandler, - tutorial: tutorial -} \ No newline at end of file diff --git a/src/locales/chs/fight-ui-handler.ts b/src/locales/chs/fight-ui-handler.ts deleted file mode 100644 index 1ce9e0317bf..00000000000 --- a/src/locales/chs/fight-ui-handler.ts +++ /dev/null @@ -1,6 +0,0 @@ -import { SimpleTranslationEntries } from "#app/plugins/i18n"; - -export const fightUiHandler: SimpleTranslationEntries = { - "pp": "PP", - "power": "POWER", -} as const; \ No newline at end of file diff --git a/src/locales/chs/menu-ui-handler.ts b/src/locales/chs/menu-ui-handler.ts deleted file mode 100644 index ec7ee48de21..00000000000 --- a/src/locales/chs/menu-ui-handler.ts +++ /dev/null @@ -1,23 +0,0 @@ -import { SimpleTranslationEntries } from "#app/plugins/i18n"; - -export const menuUiHandler: SimpleTranslationEntries = { - "GAME_SETTINGS": '游戏设置', - "ACHIEVEMENTS": "成就", - "STATS": "数据统计", - "VOUCHERS": "兑换券", - "EGG_LIST": "蛋列表", - "EGG_GACHA": "蛋扭蛋", - "MANAGE_DATA": "管理数据", - "COMMUNITY": "社区", - "RETURN_TO_TITLE": "返回标题画面", - "LOG_OUT": "登出", - "slot": "存档位 {{slotNumber}}", - "importSession": "导入存档", - "importSlotSelect": "选择要导入到的存档位。", - "exportSession": "导出存档", - "exportSlotSelect": "选择要导出的存档位。", - "importData": "导入数据", - "exportData": "导出数据", - "cancel": "取消", - "losingProgressionWarning": "你将失去自战斗开始以来的所有进度。是否继续?" -} as const; \ No newline at end of file diff --git a/src/locales/chs/menu.ts b/src/locales/chs/menu.ts deleted file mode 100644 index 28c556c9166..00000000000 --- a/src/locales/chs/menu.ts +++ /dev/null @@ -1,46 +0,0 @@ -import { SimpleTranslationEntries } from "#app/plugins/i18n"; - -/** - * The menu namespace holds most miscellaneous text that isn't directly part of the game's - * contents or directly related to Pokemon data. This includes menu navigation, settings, - * account interactions, descriptive text, etc. - */ -export const menu: SimpleTranslationEntries = { - "cancel": "取消", - "continue": "继续", - "dailyRun": "每日挑战 (Beta)", - "loadGame": "加载游戏", - "newGame": "新游戏", - "selectGameMode": "选择一个游戏模式", - "logInOrCreateAccount": "登录或创建账户以开始游戏。无需邮箱!", - "username": "用户名", - "password": "密码", - "login": "登录", - "register": "注册", - "emptyUsername": "用户名不能为空", - "invalidLoginUsername": "提供的用户名无效", - "invalidRegisterUsername": "用户名只能包含字母、数字或下划线", - "invalidLoginPassword": "提供的密码无效", - "invalidRegisterPassword": "密码必须至少包含 6 个字符", - "usernameAlreadyUsed": "提供的用户名已被使用", - "accountNonExistent": "提供的用户不存在", - "unmatchingPassword": "提供的密码不匹配", - "passwordNotMatchingConfirmPassword": "密码必须与确认密码一致", - "confirmPassword": "确认密码", - "registrationAgeWarning": "注册即表示您确认您已年满 13 岁。", - "backToLogin": "返回登录", - "failedToLoadSaveData": "读取存档数据失败。请重新加载页面。如果问题仍然存在,请联系管理员。", - "sessionSuccess": "会话加载成功。", - "failedToLoadSession": "无法加载您的会话数据。它可能已损坏。", - "boyOrGirl": "你是男孩还是女孩?", - "boy": "男孩", - "girl": "女孩", - "dailyRankings": "每日排名", - "weeklyRankings": "每周排名", - "noRankings": "无排名", - "loading": "加载中…", - "playersOnline": "在线玩家", - "empty": "空", - "yes": "是", - "no": "否", -} as const; \ No newline at end of file diff --git a/src/locales/chs/move.ts b/src/locales/chs/move.ts deleted file mode 100644 index 52bed6ef1f2..00000000000 --- a/src/locales/chs/move.ts +++ /dev/null @@ -1,3811 +0,0 @@ -import { MoveTranslationEntries } from "#app/plugins/i18n"; - -export const move: MoveTranslationEntries = { - "pound": { - name: "拍击", - effect: "使用长长的尾巴或手等拍打对手进行攻击。" - }, - "karateChop": { - name: "空手劈", - effect: "用锋利的手刀劈向对手进行攻击。容易击中要害。" - }, - "doubleSlap": { - name: "连环巴掌", - effect: "用连环巴掌拍打对手进行攻击。连续攻击2~5次。" - }, - "cometPunch": { - name: "连续拳", - effect: "用拳头怒涛般的殴打对手进行攻击。连续攻击2~5次。" - }, - "megaPunch": { - name: "百万吨重拳", - effect: "用充满力量的拳头攻击对手。" - }, - "payDay": { - name: "聚宝功", - effect: "向对手的身体投掷小金币进行攻击。战斗后可以拿到钱。" - }, - "firePunch": { - name: "火焰拳", - effect: "用充满火焰的拳头攻击对手。有时会让对手陷入灼伤状态。" - }, - "icePunch": { - name: "冰冻拳", - effect: "用充满寒气的拳头攻击对手。有时会让对手陷入冰冻状态。" - }, - "thunderPunch": { - name: "雷电拳", - effect: "用充满电流的拳头攻击对手。有时会让对手陷入麻痹状态。" - }, - "scratch": { - name: "抓", - effect: "用坚硬且无比锋利的爪子抓对手进行攻击。" - }, - "viseGrip": { - name: "夹住", - effect: "将对手从两侧夹住,给予伤害。" - }, - "guillotine": { - name: "断头钳", - effect: "用大钳子或剪刀等夹断对手进行攻击。只要命中就会一击昏厥。" - }, - "razorWind": { - name: "旋风刀", - effect: "制造风之刃,于第2回合攻击对手。容易击中要害。" - }, - "swordsDance": { - name: "剑舞", - effect: "激烈地跳起战舞提高气势。大幅提高自己的攻击。" - }, - "cut": { - name: "居合斩", - effect: "用镰刀或爪子等切斩对手进行攻击。" - }, - "gust": { - name: "起风", - effect: "用翅膀将刮起的狂风袭向对手进行攻击。" - }, - "wingAttack": { - name: "翅膀攻击", - effect: "大大地展开美丽的翅膀,将其撞向对手进行攻击。" - }, - "whirlwind": { - name: "吹飞", - effect: "吹飞对手,强制拉后备宝可梦上场。如果对手为野生宝可梦,战斗将直接结束。" - }, - "fly": { - name: "飞翔", - effect: "第1回合飞上天空,第2回合攻击对手。" - }, - "bind": { - name: "绑紧", - effect: "使用长长的身体或藤蔓等,在4~5回合内绑紧对手进行攻击。" - }, - "slam": { - name: "摔打", - effect: "使用长长的尾巴或藤蔓等摔打对手进行攻击。" - }, - "vineWhip": { - name: "藤鞭", - effect: "用如同鞭子般弯曲而细长的藤蔓摔打对手进行攻击。" - }, - "stomp": { - name: "踩踏", - effect: "用大脚踩踏对手进行攻击。有时会使对手畏缩。" - }, - "doubleKick": { - name: "二连踢", - effect: "用2只脚踢飞对手进行攻击。连续2次给予伤害。" - }, - "megaKick": { - name: "百万吨重踢", - effect: "使出力大无穷的重踢踢飞对手进行攻击。" - }, - "jumpKick": { - name: "飞踢", - effect: "使出高高的腾空踢攻击对手。如果踢偏则自己会受到伤害。" - }, - "rollingKick": { - name: "回旋踢", - effect: "一边使身体快速旋转,一边踢飞对手进行攻击。有时会使对手畏缩。" - }, - "sandAttack": { - name: "泼沙", - effect: "向对手脸上泼沙子,从而降低命中率。" - }, - "headbutt": { - name: "头锤", - effect: "将头伸出,笔直地扑向对手进行攻击。有时会使对手畏缩。" - }, - "hornAttack": { - name: "角撞", - effect: "用尖锐的角攻击对手。" - }, - "furyAttack": { - name: "乱击", - effect: "用角或喙刺向对手进行攻击。连续攻击2~5次。" - }, - "hornDrill": { - name: "角钻", - effect: "用旋转的角刺入对手进行攻击。只要命中就会一击昏厥。" - }, - "tackle": { - name: "撞击", - effect: "用整个身体撞向对手进行攻击。" - }, - "bodySlam": { - name: "泰山压顶", - effect: "用整个身体压住对手进行攻击。有时会让对手陷入麻痹状态。" - }, - "wrap": { - name: "紧束", - effect: "使用长长的身体或藤蔓等,在4~5回合内紧束对手进行攻击。" - }, - "takeDown": { - name: "猛撞", - effect: "以惊人的气势撞向对手进行攻击。自己也会受到少许伤害。" - }, - "thrash": { - name: "大闹一番", - effect: "在2~3回合内,乱打一气地攻击对手。大闹一番后自己会陷入混乱。" - }, - "doubleEdge": { - name: "舍身冲撞", - effect: "拼命地猛撞向对手进行攻击。自己也会受到不小的伤害。" - }, - "tailWhip": { - name: "摇尾巴", - effect: "可爱地左右摇晃尾巴,诱使对手疏忽大意。会降低对手的防御。" - }, - "poisonSting": { - name: "毒针", - effect: "将有毒的针刺入对手进行攻击。有时会让对手陷入中毒状态。" - }, - "twineedle": { - name: "双针", - effect: "将2根针刺入对手,连续2次给予伤害。有时会让对手陷入中毒状态。" - }, - "pinMissile": { - name: "飞弹针", - effect: "向对手发射锐针进行攻击。连续攻击2~5次。" - }, - "leer": { - name: "瞪眼", - effect: "用犀利的眼神使其害怕,从而降低对手的防御。" - }, - "bite": { - name: "咬住", - effect: "用尖锐的牙咬住对手进行攻击。有时会使对手畏缩。" - }, - "growl": { - name: "叫声", - effect: "让对手听可爱的叫声,引开注意力使其疏忽,从而降低对手的攻击。" - }, - "roar": { - name: "吼叫", - effect: "放走对手,强制拉后备宝可梦上场。如果对手为野生宝可梦,战斗将直接结束。" - }, - "sing": { - name: "唱歌", - effect: "让对手听舒适、美妙的歌声,从而陷入睡眠状态。" - }, - "supersonic": { - name: "超音波", - effect: "从身体发出特殊的音波,从而使对手混乱。" - }, - "sonicBoom": { - name: "音爆", - effect: "将冲击波撞向对手进行攻击。必定会给予20的伤害。" - }, - "disable": { - name: "定身法", - effect: "阻碍对手行动,之前使出的招式将在4回合内无法使用。" - }, - "acid": { - name: "溶解液", - effect: "将强酸泼向对手进行攻击。有时会降低对手的特防。" - }, - "ember": { - name: "火花", - effect: "向对手发射小型火焰进行攻击。有时会让对手陷入灼伤状态。" - }, - "flamethrower": { - name: "喷射火焰", - effect: "向对手发射烈焰进行攻击。有时会让对手陷入灼伤状态。" - }, - "mist": { - name: "白雾", - effect: "用白雾覆盖身体。在5回合内不会让对手降低自己的能力。" - }, - "waterGun": { - name: "水枪", - effect: "向对手猛烈地喷射水流进行攻击。" - }, - "hydroPump": { - name: "水炮", - effect: "向对手猛烈地喷射大量水流进行攻击。" - }, - "surf": { - name: "冲浪", - effect: "利用大浪攻击自己周围所有的宝可梦。" - }, - "iceBeam": { - name: "冰冻光束", - effect: "向对手发射冰冻光束进行攻击。有时会让对手陷入冰冻状态。" - }, - "blizzard": { - name: "暴风雪", - effect: "将猛烈的暴风雪刮向对手进行攻击。有时会让对手陷入冰冻状态。" - }, - "psybeam": { - name: "幻象光线", - effect: "向对手发射神奇的光线进行攻击。有时会使对手混乱。" - }, - "bubbleBeam": { - name: "泡沫光线", - effect: "向对手猛烈地喷射泡沫进行攻击。有时会降低对手的速度。" - }, - "auroraBeam": { - name: "极光束", - effect: "向对手发射虹色光束进行攻击。有时会降低对手的攻击。" - }, - "hyperBeam": { - name: "破坏光线", - effect: "向对手发射强烈的光线进行攻击。下一回合自己将无法动弹。" - }, - "peck": { - name: "啄", - effect: "用尖锐的喙或角刺向对手进行攻击。" - }, - "drillPeck": { - name: "啄钻", - effect: "一边旋转,一边将尖喙刺入对手进行攻击。" - }, - "submission": { - name: "地狱翻滚", - effect: "将对手连同自己一起摔向地面进行攻击。自己也会受到少许伤害。" - }, - "lowKick": { - name: "踢倒", - effect: "用力踢对手的脚,使其摔倒进行攻击。对手越重,威力越大。" - }, - "counter": { - name: "双倍奉还", - effect: "从对手那里受到物理攻击的伤害将以2倍返还给同一个对手。" - }, - "seismicToss": { - name: "地球上投", - effect: "利用引力将对手甩飞出去。给予对手和自己等级相同的伤害。" - }, - "strength": { - name: "怪力", - effect: "使出浑身力气殴打对手进行攻击。" - }, - "absorb": { - name: "吸取", - effect: "吸取对手的养分进行攻击。可以回复给予对手伤害的一半HP。" - }, - "megaDrain": { - name: "超级吸取", - effect: "吸取对手的养分进行攻击。可以回复给予对手伤害的一半HP。" - }, - "leechSeed": { - name: "寄生种子", - effect: "植入寄生种子后,将在每回合一点一点吸取对手的HP,从而用来回复自己的HP。" - }, - "growth": { - name: "生长", - effect: "让身体一下子长大,从而提高攻击和特攻。" - }, - "razorLeaf": { - name: "飞叶快刀", - effect: "飞出叶片,切斩对手进行攻击。容易击中要害。" - }, - "solarBeam": { - name: "日光束", - effect: "第1回合收集满满的日光,第2回合发射光束进行攻击。" - }, - "poisonPowder": { - name: "毒粉", - effect: "撒出毒粉,从而让对手陷入中毒状态。" - }, - "stunSpore": { - name: "麻痹粉", - effect: "撒出麻痹粉,从而让对手陷入麻痹状态。" - }, - "sleepPowder": { - name: "催眠粉", - effect: "撒出催眠粉,从而让对手陷入睡眠状态。" - }, - "petalDance": { - name: "花瓣舞", - effect: "在2~3回合内,散落花瓣攻击对手。之后自己会陷入混乱。" - }, - "stringShot": { - name: "吐丝", - effect: "用口中吐出的丝缠绕对手,从而大幅降低对手的速度。" - }, - "dragonRage": { - name: "龙之怒", - effect: "将愤怒的冲击波撞向对手进行攻击。必定会给予40的伤害。" - }, - "fireSpin": { - name: "火焰旋涡", - effect: "将对手困在激烈的火焰旋涡中,在4~5回合内进行攻击。" - }, - "thunderShock": { - name: "电击", - effect: "发出电流刺激对手进行攻击。有时会让对手陷入麻痹状态。" - }, - "thunderbolt": { - name: "十万伏特", - effect: "向对手发出强力电击进行攻击。有时会让对手陷入麻痹状态。" - }, - "thunderWave": { - name: "电磁波", - effect: "向对手发出微弱的电击,从而让对手陷入麻痹状态。" - }, - "thunder": { - name: "打雷", - effect: "向对手劈下暴雷进行攻击。有时会让对手陷入麻痹状态。" - }, - "rockThrow": { - name: "落石", - effect: "拿起小岩石,投掷对手进行攻击。" - }, - "earthquake": { - name: "地震", - effect: "利用地震的冲击,攻击自己周围所有的宝可梦。" - }, - "fissure": { - name: "地裂", - effect: "让对手掉落于地裂的裂缝中进行攻击。只要命中就会一击昏厥。" - }, - "dig": { - name: "挖洞", - effect: "第1回合钻入地底,第2回合攻击对手。" - }, - "toxic": { - name: "剧毒", - effect: "让对手陷入剧毒状态。随着回合的推进,中毒伤害会增加。" - }, - "confusion": { - name: "念力", - effect: "向对手发送微弱的念力进行攻击。有时会使对手混乱。" - }, - "psychic": { - name: "精神强念", - effect: "向对手发送强大的念力进行攻击。有时会降低对手的特防。" - }, - "hypnosis": { - name: "催眠术", - effect: "施以诱导睡意的暗示,让对手陷入睡眠状态。" - }, - "meditate": { - name: "瑜伽姿势", - effect: "唤醒身体深处沉睡的力量,从而提高自己的攻击。" - }, - "agility": { - name: "高速移动", - effect: "让身体放松变得轻盈,以便高速移动。大幅提高自己的速度。" - }, - "quickAttack": { - name: "电光一闪", - effect: "以迅雷不及掩耳之势扑向对手。必定能够先制攻击。" - }, - "rage": { - name: "愤怒", - effect: "如果在使出招式后受到攻击的话,会因愤怒的力量而提高攻击。" - }, - "teleport": { - name: "瞬间移动", - effect: "当有后备宝可梦时使用,就可以进行替换。野生的宝可梦使用则会逃走。" - }, - "nightShade": { - name: "黑夜魔影", - effect: "显示恐怖幻影,只给予对手和自己等级相同的伤害。" - }, - "mimic": { - name: "模仿", - effect: "可以将对手最后使用的招式,在战斗内变成自己的招式。" - }, - "screech": { - name: "刺耳声", - effect: "发出不由自主想要捂起耳朵的刺耳声,从而大幅降低对手的防御。" - }, - "doubleTeam": { - name: "影子分身", - effect: "通过快速移动来制造分身,扰乱对手,从而提高闪避率。" - }, - "recover": { - name: "自我再生", - effect: "让细胞再生,从而回复自己最大HP的一半。" - }, - "harden": { - name: "变硬", - effect: "全身使劲,让身体变硬,从而提高自己的防御。" - }, - "minimize": { - name: "变小", - effect: "蜷缩身体显得很小,从而大幅提高自己的闪避率。" - }, - "smokescreen": { - name: "烟幕", - effect: "向对手喷出烟或墨汁等,从而降低对手的命中率。" - }, - "confuseRay": { - name: "奇异之光", - effect: "显示奇怪的光,扰乱对手。使对手混乱。" - }, - "withdraw": { - name: "缩入壳中", - effect: "缩入壳里保护身体,从而提高自己的防御。" - }, - "defenseCurl": { - name: "变圆", - effect: "将身体蜷曲变圆,从而提高自己的防御。" - }, - "barrier": { - name: "屏障", - effect: "制造坚固的壁障,从而大幅提高自己的防御。" - }, - "lightScreen": { - name: "光墙", - effect: "利用神奇的墙壁,在5回合内减弱从对手那里受到的特殊攻击的伤害。" - }, - "haze": { - name: "黑雾", - effect: "升起黑雾,将正在场上战斗的全体宝可梦的能力变回原点。" - }, - "reflect": { - name: "反射壁", - effect: "利用神奇的墙壁,在5回合内减弱从对手那里受到的物理攻击的伤害。" - }, - "focusEnergy": { - name: "聚气", - effect: "深深地吸口气,集中精神。自己的攻击会变得容易击中要害。" - }, - "bide": { - name: "忍耐", - effect: "在2回合内忍受攻击,受到的伤害会2倍返还给对手。" - }, - "metronome": { - name: "挥指", - effect: "挥动手指刺激自己的大脑,从许多的招式中随机使出1个。" - }, - "mirrorMove": { - name: "鹦鹉学舌", - effect: "模仿对手使用的招式,自己也使用相同招式。" - }, - "selfDestruct": { - name: "自爆", - effect: "引发爆炸,攻击自己周围所有的宝可梦。使用后陷入昏厥。" - }, - "eggBomb": { - name: "炸蛋", - effect: "向对手用力投掷大大的蛋进行攻击。" - }, - "lick": { - name: "舌舔", - effect: "用长长的舌头,舔遍对手进行攻击。有时会让对手陷入麻痹状态。" - }, - "smog": { - name: "浊雾", - effect: "将肮脏的浓雾吹向对手进行攻击。有时会让对手陷入中毒状态。" - }, - "sludge": { - name: "污泥攻击", - effect: "用污泥投掷对手进行攻击。有时会让对手陷入中毒状态。" - }, - "boneClub": { - name: "骨棒", - effect: "用手中的骨头殴打对手进行攻击。有时会使对手畏缩。" - }, - "fireBlast": { - name: "大字爆炎", - effect: "用大字形状的火焰烧尽对手。有时会让对手陷入灼伤状态。" - }, - "waterfall": { - name: "攀瀑", - effect: "以惊人的气势扑向对手。有时会使对手畏缩。" - }, - "clamp": { - name: "贝壳夹击", - effect: "用非常坚固且厚实的贝壳,在4~5回合内夹住对手进行攻击。" - }, - "swift": { - name: "高速星星", - effect: "发射星形的光攻击对手。攻击必定会命中。" - }, - "skullBash": { - name: "火箭头锤", - effect: "第1回合把头缩进去,从而提高防御。第2回合攻击对手。" - }, - "spikeCannon": { - name: "尖刺加农炮", - effect: "向对手发射锐针进行攻击。连续攻击2~5次。" - }, - "constrict": { - name: "缠绕", - effect: "用触手或青藤等缠绕进行攻击。有时会降低对手的速度。" - }, - "amnesia": { - name: "瞬间失忆", - effect: "将头脑清空,瞬间忘记某事,从而大幅提高自己的特防。" - }, - "kinesis": { - name: "折弯汤匙", - effect: "折弯汤匙引开注意,从而降低对手的命中率。" - }, - "softBoiled": { - name: "生蛋", - effect: "回复自己最大HP的一半。" - }, - "highJumpKick": { - name: "飞膝踢", - effect: "跳起后用膝盖撞对手进行攻击。如果撞偏则自己会受到伤害。" - }, - "glare": { - name: "大蛇瞪眼", - effect: "用腹部的花纹使对手害怕,从而让其陷入麻痹状态。" - }, - "dreamEater": { - name: "食梦", - effect: "吃掉正在睡觉的对手的梦进行攻击。回复对手所受到伤害的一半HP。" - }, - "poisonGas": { - name: "毒瓦斯", - effect: "将毒瓦斯吹到对手的脸上,从而让对手陷入中毒状态。" - }, - "barrage": { - name: "投球", - effect: "向对手投掷圆形物体进行攻击。连续攻击2~5次。" - }, - "leechLife": { - name: "吸血", - effect: "吸取血液攻击对手。可以回复给予对手伤害的一半HP。" - }, - "lovelyKiss": { - name: "恶魔之吻", - effect: "用恐怖的脸强吻对手。让对手陷入睡眠状态。" - }, - "skyAttack": { - name: "神鸟猛击", - effect: "第2回合攻击对手。偶尔使对手畏缩。也容易击中要害。" - }, - "transform": { - name: "变身", - effect: "变身成对手宝可梦的样子,能够使用和对手完全相同的招式。" - }, - "bubble": { - name: "泡沫", - effect: "向对手用力吹起无数泡泡进行攻击。有时会降低对手的速度。" - }, - "dizzyPunch": { - name: "迷昏拳", - effect: "有节奏地出拳攻击对手。有时会使对手混乱。" - }, - "spore": { - name: "蘑菇孢子", - effect: "沙沙沙地撒满具有催眠效果的孢子,从而让对手陷入睡眠状态。" - }, - "flash": { - name: "闪光", - effect: "使出光芒,从而降低对手的命中率。也可在阴暗的洞窟里照亮四周。" - }, - "psywave": { - name: "精神波", - effect: "向对手发射神奇的念波进行攻击。每次使用,伤害都会改变。" - }, - "splash": { - name: "跃起", - effect: "也不攻击只是一蹦一蹦地跳,什么都不会发生……" - }, - "acidArmor": { - name: "溶化", - effect: "通过细胞的变化进行液化,从而大幅提高自己的防御。" - }, - "crabhammer": { - name: "蟹钳锤", - effect: "用大钳子敲打对手进行攻击。容易击中要害。" - }, - "explosion": { - name: "大爆炸", - effect: "引发大爆炸,攻击自己周围所有的宝可梦。使用后自己会陷入昏厥。" - }, - "furySwipes": { - name: "乱抓", - effect: "用爪子或镰刀等抓对手进行攻击。连续攻击2~5次。" - }, - "bonemerang": { - name: "骨头回力镖", - effect: "用手中的骨头投掷对手,来回连续2次给予伤害。" - }, - "rest": { - name: "睡觉", - effect: "连续睡上2回合。回复自己的全部HP以及治愈所有异常状态。" - }, - "rockSlide": { - name: "岩崩", - effect: "将大岩石猛烈地撞向对手进行攻击。有时会使对手畏缩。" - }, - "hyperFang": { - name: "必杀门牙", - effect: "用锋利的门牙牢牢地咬住对手进行攻击。有时会使对手畏缩。" - }, - "sharpen": { - name: "棱角化", - effect: "增加身体的角,变得棱棱角角,从而提高自己的攻击。" - }, - "conversion": { - name: "纹理", - effect: "将自己的属性转换成和已学会的招式中第一个招式相同的属性。" - }, - "triAttack": { - name: "三重攻击", - effect: "用3种光线进行攻击。有时会让对手陷入麻痹、灼伤或冰冻的状态。" - }, - "superFang": { - name: "愤怒门牙", - effect: "用锋利的门牙猛烈地咬住对手进行攻击。对手的HP减半。" - }, - "slash": { - name: "劈开", - effect: "用爪子或镰刀等劈开对手进行攻击。容易击中要害。" - }, - "substitute": { - name: "替身", - effect: "削减少许自己的HP,制造分身。分身将成为自己的替身。" - }, - "struggle": { - name: "挣扎", - effect: "当自己的PP耗尽时,努力挣扎攻击对手。自己也会受到少许伤害。" - }, - "sketch": { - name: "写生", - effect: "将对手使用的招式变成自己的招式。使用1次后写生消失。" - }, - "tripleKick": { - name: "三连踢", - effect: "连续3次踢对手进行攻击。每踢中一次,威力就会提高。" - }, - "thief": { - name: "小偷", - effect: "攻击的同时盗取道具。当自己携带道具时,不会去盗取。" - }, - "spiderWeb": { - name: "蛛网", - effect: "将黏糊糊的细丝一层一层缠住对手,使其不能从战斗中逃走。" - }, - "mindReader": { - name: "心之眼", - effect: "用心感受对手的行动,下次攻击必定会击中对手。" - }, - "nightmare": { - name: "恶梦", - effect: "让在睡眠状态下的对手做恶梦,每回合会缓缓减少HP。" - }, - "flameWheel": { - name: "火焰轮", - effect: "让火焰覆盖全身,猛撞向对手进行攻击。有时会让对手陷入灼伤状态。" - }, - "snore": { - name: "打鼾", - effect: "在自己睡觉时,发出噪音进行攻击。有时会使对手畏缩。" - }, - "curse": { - name: "诅咒", - effect: "使用该招式的宝可梦,其属性是幽灵属性或其他属性时,效果会不一样。" - }, - "flail": { - name: "抓狂", - effect: "抓狂般乱打进行攻击。自己的HP越少,招式的威力越大。" - }, - "conversion2": { - name: "纹理2", - effect: "为了可以抵抗对手最后使用的招式,从而使自己的属性发生变化。" - }, - "aeroblast": { - name: "气旋攻击", - effect: "发射空气旋涡进行攻击。容易击中要害。" - }, - "cottonSpore": { - name: "棉孢子", - effect: "将棉花般柔软的孢子紧贴对手,从而大幅降低对手的速度。" - }, - "reversal": { - name: "起死回生", - effect: "竭尽全力进行攻击。自己的HP越少,招式的威力越大。" - }, - "spite": { - name: "怨恨", - effect: "对对手最后使用的招式怀有怨恨,减少4PP该招式。" - }, - "powderSnow": { - name: "细雪", - effect: "将冰冷的细雪吹向对手进行攻击。有时会让对手陷入冰冻状态。" - }, - "protect": { - name: "守住", - effect: "完全抵挡对手的攻击。连续使出则容易失败。" - }, - "machPunch": { - name: "音速拳", - effect: "以迅雷不及掩耳之势出拳。必定能够先制攻击。" - }, - "scaryFace": { - name: "鬼面", - effect: "用恐怖的表情瞪着对手,使其害怕,从而大幅降低对手的速度。" - }, - "feintAttack": { - name: "出奇一击", - effect: "悄悄地靠近对手,趁其不备进行殴打。攻击必定会命中。" - }, - "sweetKiss": { - name: "天使之吻", - effect: "像天使般可爱地亲吻对手,从而使对手混乱。" - }, - "bellyDrum": { - name: "腹鼓", - effect: "将自己的HP减少到最大HP的一半,从而最大限度提高自己的攻击。" - }, - "sludgeBomb": { - name: "污泥炸弹", - effect: "用污泥投掷对手进行攻击。有时会让对手陷入中毒状态。" - }, - "mudSlap": { - name: "掷泥", - effect: "向对手的脸等投掷泥块进行攻击。会降低对手的命中率。" - }, - "octazooka": { - name: "章鱼桶炮", - effect: "向对手的脸等喷出墨汁进行攻击。有时会降低对手的命中率。" - }, - "spikes": { - name: "撒菱", - effect: "在对手的脚下扔撒菱。对替换出场的对手的宝可梦给予伤害。" - }, - "zapCannon": { - name: "电磁炮", - effect: "发射大炮一样的电流进行攻击。让对手陷入麻痹状态。" - }, - "foresight": { - name: "识破", - effect: "使出后对幽灵属性宝可梦没有效果的招式以及闪避率高的对手,变得能够打中。" - }, - "destinyBond": { - name: "同命", - effect: "使出招式后,当受到对手攻击陷入昏厥时,对手也会一同昏厥。连续使出则会失败。" - }, - "perishSong": { - name: "灭亡之歌", - effect: "倾听歌声的宝可梦经过3回合陷入昏厥。替换后效果消失。" - }, - "icyWind": { - name: "冰冻之风", - effect: "将结冰的冷气吹向对手进行攻击。会降低对手的速度。" - }, - "detect": { - name: "看穿", - effect: "完全抵挡对手的攻击。连续使出则容易失败。" - }, - "boneRush": { - name: "骨棒乱打", - effect: "用坚硬的骨头殴打对手进行攻击。连续攻击2~5次。" - }, - "lockOn": { - name: "锁定", - effect: "紧紧瞄准对手,下次攻击必定会打中。" - }, - "outrage": { - name: "逆鳞", - effect: "在2~3回合内,乱打一气地进行攻击。大闹一番后自己会陷入混乱。" - }, - "sandstorm": { - name: "沙暴", - effect: "在5回合内扬起沙暴,除岩石、地面和钢属性以外的宝可梦,都会受到伤害。岩石属性的特防还会提高。" - }, - "gigaDrain": { - name: "终极吸取", - effect: "吸取对手的养分进行攻击。可以回复给予对手伤害的一半HP。" - }, - "endure": { - name: "挺住", - effect: "即使受到攻击,也至少会留下1HP。连续使出则容易失败。" - }, - "charm": { - name: "撒娇", - effect: "可爱地凝视,诱使对手疏忽大意,从而大幅降低对手的攻击。" - }, - "rollout": { - name: "滚动", - effect: "在5回合内连续滚动攻击对手。招式每次击中,威力就会提高。" - }, - "falseSwipe": { - name: "点到为止", - effect: "对手的HP至少会留下1HP,如此般手下留情地攻击。" - }, - "swagger": { - name: "虚张声势", - effect: "激怒对手,使其混乱。因为愤怒,对手的攻击会大幅提高。" - }, - "milkDrink": { - name: "喝牛奶", - effect: "回复自己最大HP的一半。" - }, - "spark": { - name: "电光", - effect: "让电流覆盖全身,猛撞向对手进行攻击。有时会让对手陷入麻痹状态。" - }, - "furyCutter": { - name: "连斩", - effect: "用镰刀或爪子等切斩对手进行攻击。连续击中,威力就会提高。" - }, - "steelWing": { - name: "钢翼", - effect: "用坚硬的翅膀敲打对手进行攻击。有时会提高自己的防御。" - }, - "meanLook": { - name: "黑色目光", - effect: "用好似要勾人心魂的黑色目光一动不动地凝视对手,使其不能从战斗中逃走。" - }, - "attract": { - name: "迷人", - effect: "♂诱惑♀或♀诱惑♂,让对手着迷。对手将很难使出招式。" - }, - "sleepTalk": { - name: "梦话", - effect: "从自己已学会的招式中任意使出1个。只能在自己睡觉时使用。" - }, - "healBell": { - name: "治愈铃声", - effect: "让同伴听舒适的铃音,从而治愈我方全员的异常状态。" - }, - "return": { - name: "报恩", - effect: "为了训练家而全力攻击对手。亲密度越高,威力越大。" - }, - "present": { - name: "礼物", - effect: "递给对手设有圈套的盒子进行攻击。也有可能回复对手HP。" - }, - "frustration": { - name: "迁怒", - effect: "为了发泄不满而全力攻击对手。亲密度越低,威力越大。" - }, - "safeguard": { - name: "神秘守护", - effect: "在5回合内被神奇的力量守护,从而不会陷入异常状态。" - }, - "painSplit": { - name: "分担痛楚", - effect: "将自己的HP和对手的HP相加,然后自己和对手友好地平分。" - }, - "sacredFire": { - name: "神圣之火", - effect: "用神秘的火焰烧尽对手进行攻击。有时会让对手陷入灼伤状态。" - }, - "magnitude": { - name: "震级", - effect: "晃动地面,攻击自己周围所有的宝可梦。招式的威力会有各种变化。" - }, - "dynamicPunch": { - name: "爆裂拳", - effect: "使出浑身力气出拳进行攻击。必定会使对手混乱。" - }, - "megahorn": { - name: "超级角击", - effect: "用坚硬且华丽的角狠狠地刺入对手进行攻击。" - }, - "dragonBreath": { - name: "龙息", - effect: "将强烈的气息吹向对手进行攻击。有时会让对手陷入麻痹状态。" - }, - "batonPass": { - name: "接棒", - effect: "和后备宝可梦进行替换。换上的宝可梦能直接继承其能力的变化。" - }, - "encore": { - name: "再来一次", - effect: "让对手接受再来一次,连续3次使出最后使用的招式。" - }, - "pursuit": { - name: "追打", - effect: "当对手替换宝可梦上场时使出此招式的话,能够以2倍的威力进行攻击。" - }, - "rapidSpin": { - name: "高速旋转", - effect: "通过旋转来攻击对手。可以摆脱绑紧、紧束、寄生种子等招式。还能提高自己的速度。" - }, - "sweetScent": { - name: "甜甜香气", - effect: "用香气大幅降低对手的闪避率。" - }, - "ironTail": { - name: "铁尾", - effect: "使用坚硬的尾巴摔打对手进行攻击。有时会降低对手的防御。" - }, - "metalClaw": { - name: "金属爪", - effect: "用钢铁之爪劈开对手进行攻击。有时会提高自己的攻击。" - }, - "vitalThrow": { - name: "借力摔", - effect: "会在对手之后进行攻击。但是自己的攻击必定会命中。" - }, - "morningSun": { - name: "晨光", - effect: "回复自己的HP。根据天气的不同,回复量也会有所变化。" - }, - "synthesis": { - name: "光合作用", - effect: "回复自己的HP。根据天气的不同,回复量也会有所变化。" - }, - "moonlight": { - name: "月光", - effect: "回复自己的HP。根据天气的不同,回复量也会有所变化。" - }, - "hiddenPower": { - name: "觉醒力量", - effect: "招式的属性会随着使用此招式的宝可梦而改变。" - }, - "crossChop": { - name: "十字劈", - effect: "用两手呈十字劈打对手进行攻击。容易击中要害。" - }, - "twister": { - name: "龙卷风", - effect: "兴起龙卷风,将对手卷入进行攻击。有时会使对手畏缩。" - }, - "rainDance": { - name: "求雨", - effect: "在5回合内一直降雨,从而提高水属性的招式威力。火属性的招式威力则降低。" - }, - "sunnyDay": { - name: "大晴天", - effect: "在5回合内让日照变得强烈,从而提高火属性的招式威力。水属性的招式威力则降低。" - }, - "crunch": { - name: "咬碎", - effect: "用利牙咬碎对手进行攻击。有时会降低对手的防御。" - }, - "mirrorCoat": { - name: "镜面反射", - effect: "从对手那里受到特殊攻击的伤害将以2倍返还给同一个对手。" - }, - "psychUp": { - name: "自我暗示", - effect: "向自己施以自我暗示,将能力变化的状态变得和对手一样。" - }, - "extremeSpeed": { - name: "神速", - effect: "以迅雷不及掩耳之势猛撞向对手进行攻击。必定能够先制攻击。" - }, - "ancientPower": { - name: "原始之力", - effect: "用原始之力进行攻击。有时会提高自己所有的能力。" - }, - "shadowBall": { - name: "暗影球", - effect: "投掷一团黑影进行攻击。有时会降低对手的特防。" - }, - "futureSight": { - name: "预知未来", - effect: "在使用招式2回合后,向对手发送一团念力进行攻击。" - }, - "rockSmash": { - name: "碎岩", - effect: "用拳头进行攻击。有时会降低对手的防御。" - }, - "whirlpool": { - name: "潮旋", - effect: "将对手困在激烈的水流旋涡中,在4~5回合内进行攻击。" - }, - "beatUp": { - name: "围攻", - effect: "我方全员进行攻击。同行的宝可梦越多,招式的攻击次数越多。" - }, - "fakeOut": { - name: "击掌奇袭", - effect: "进行先制攻击,使对手畏缩。要在出场后立刻使出才能成功。" - }, - "uproar": { - name: "吵闹", - effect: "在3回合内大吵大闹攻击对手。在此期间谁都不能入眠。" - }, - "stockpile": { - name: "蓄力", - effect: "积蓄力量,提高自己的防御和特防。最多积蓄3次。" - }, - "spitUp": { - name: "喷出", - effect: "将积蓄的力量撞向对手进行攻击。积蓄得越多,威力越大。" - }, - "swallow": { - name: "吞下", - effect: "将积蓄的力量吞下,从而回复自己的HP。积蓄得越多,回复越大。" - }, - "heatWave": { - name: "热风", - effect: "将炎热的气息吹向对手进行攻击。有时会让对手陷入灼伤状态。" - }, - "hail": { - name: "冰雹", - effect: "在5回合内一直降冰雹,除冰属性的宝可梦以外,给予全体宝可梦伤害。岩石属性的特防还会提高。" - }, - "torment": { - name: "无理取闹", - effect: "向对手无理取闹,令其不能连续2次使出相同招式。" - }, - "flatter": { - name: "吹捧", - effect: "吹捧对手,使其混乱。同时还会提高对手的特攻。" - }, - "willOWisp": { - name: "鬼火", - effect: "放出怪异的火焰,从而让对手陷入灼伤状态。" - }, - "memento": { - name: "临别礼物", - effect: "虽然会使自己陷入昏厥,但是能够大幅降低对手的攻击和特攻。" - }, - "facade": { - name: "硬撑", - effect: "当自己处于中毒、麻痹、灼伤状态时,向对手使出此招式的话,威力会变成2倍。" - }, - "focusPunch": { - name: "真气拳", - effect: "集中精神出拳。在招式使出前若受到攻击则会失败。" - }, - "smellingSalts": { - name: "清醒", - effect: "对于麻痹状态下的对手,威力会变成2倍。但相反对手的麻痹也会被治愈。" - }, - "followMe": { - name: "看我嘛", - effect: "引起对手的注意,将对手的攻击全部转移到自己身上。" - }, - "naturePower": { - name: "自然之力", - effect: "用自然之力进行攻击。根据所使用场所的不同,使出的招式也会有所变化。" - }, - "charge": { - name: "充电", - effect: "变为充电状态,提高下次使出的电属性的招式威力。自己的特防也会提高。" - }, - "taunt": { - name: "挑衅", - effect: "使对手愤怒。在3回合内让对手只能使出给予伤害的招式。" - }, - "helpingHand": { - name: "帮助", - effect: "帮助伙伴。被帮助的宝可梦,其招式威力变得比平时大。" - }, - "trick": { - name: "戏法", - effect: "抓住对手的空隙,交换自己和对手的持有物。" - }, - "rolePlay": { - name: "扮演", - effect: "扮演对手,让自己的特性变得和对手相同。" - }, - "wish": { - name: "祈愿", - effect: "在下一回合回复自己或是替换出场的宝可梦最大HP的一半。" - }, - "assist": { - name: "借助", - effect: "向同伴紧急求助,从我方宝可梦已学会的招式中随机使用1个。" - }, - "ingrain": { - name: "扎根", - effect: "在大地上扎根,每回合回复自己的HP。因为扎根了,所以不能替换宝可梦。" - }, - "superpower": { - name: "蛮力", - effect: "发挥惊人的力量攻击对手。自己的攻击和防御会降低。" - }, - "magicCoat": { - name: "魔法反射", - effect: "当对手使出会变成异常状态的招式或寄生种子等时,会将对手的招式反射回去。" - }, - "recycle": { - name: "回收利用", - effect: "使战斗中已经消耗掉的自己的持有物再生,并可以再次使用。" - }, - "revenge": { - name: "报复", - effect: "如果受到对手的招式攻击,就能给予对手2倍的伤害。" - }, - "brickBreak": { - name: "劈瓦", - effect: "将手刀猛烈地挥下攻击对手。还可以破坏光墙和反射壁等。" - }, - "yawn": { - name: "哈欠", - effect: "打个大哈欠引起睡意。在下一回合让对手陷入睡眠状态。" - }, - "knockOff": { - name: "拍落", - effect: "拍落对手的持有物,直到战斗结束都不能使用。对手携带道具时会增加伤害。" - }, - "endeavor": { - name: "蛮干", - effect: "给予伤害,使对手的HP变得和自己的HP一样。" - }, - "eruption": { - name: "喷火", - effect: "爆发怒火攻击对手。自己的HP越少,招式的威力越小。" - }, - "skillSwap": { - name: "特性互换", - effect: "利用超能力互换自己和对手的特性。" - }, - "imprison": { - name: "封印", - effect: "如果对手有和自己相同的招式,那么只有对手无法使用该招式。" - }, - "refresh": { - name: "焕然一新", - effect: "让身体休息,治愈自己身上所中的毒、麻痹、灼伤的异常状态。" - }, - "grudge": { - name: "怨念", - effect: "因对手的招式而陷入昏厥时给对手施加怨念,让该招式的PP变成0。" - }, - "snatch": { - name: "抢夺", - effect: "将对手打算使用的回复招式或能力变化招式夺为己用。" - }, - "secretPower": { - name: "秘密之力", - effect: "根据使用场所不同,该招式的追加效果也会有所变化。" - }, - "dive": { - name: "潜水", - effect: "第1回合潜入水中,第2回合浮上来进行攻击。" - }, - "armThrust": { - name: "猛推", - effect: "用张开着的双手猛推对手进行攻击。连续攻击2~5次。" - }, - "camouflage": { - name: "保护色", - effect: "根据所在场所不同,如水边、草丛和洞窟等,可以改变自己的属性。" - }, - "tailGlow": { - name: "萤火", - effect: "凝视闪烁的光芒,集中自己的精神,从而巨幅提高特攻。" - }, - "lusterPurge": { - name: "洁净光芒", - effect: "释放耀眼的光芒进行攻击。有时会降低对手的特防。" - }, - "mistBall": { - name: "薄雾球", - effect: "用围绕着雾状羽毛的球进行攻击。有时会降低对手的特攻。" - }, - "featherDance": { - name: "羽毛舞", - effect: "撒出羽毛,笼罩在对手的周围。大幅降低对手的攻击。" - }, - "teeterDance": { - name: "摇晃舞", - effect: "摇摇晃晃地跳起舞蹈,让自己周围的宝可梦陷入混乱状态。" - }, - "blazeKick": { - name: "火焰踢", - effect: "攻击对手后,有时会使其陷入灼伤状态。也容易击中要害。" - }, - "mudSport": { - name: "玩泥巴", - effect: "一旦使用此招式,周围就会弄得到处是泥。在5回合内减弱电属性的招式。" - }, - "iceBall": { - name: "冰球", - effect: "在5回合内攻击对手。招式每次击中,威力就会提高。" - }, - "needleArm": { - name: "尖刺臂", - effect: "用带刺的手臂猛烈地挥舞进行攻击。有时会使对手畏缩。" - }, - "slackOff": { - name: "偷懒", - effect: "偷懒休息。回复自己最大HP的一半。" - }, - "hyperVoice": { - name: "巨声", - effect: "给予对手又吵又响的巨大震动进行攻击。" - }, - "poisonFang": { - name: "剧毒牙", - effect: "用有毒的牙齿咬住对手进行攻击。有时会使对手中剧毒。" - }, - "crushClaw": { - name: "撕裂爪", - effect: "用坚硬的锐爪劈开对手进行攻击。有时会降低对手的防御。" - }, - "blastBurn": { - name: "爆炸烈焰", - effect: "用爆炸的火焰烧尽对手进行攻击。下一回合自己将无法动弹。" - }, - "hydroCannon": { - name: "加农水炮", - effect: "向对手喷射水炮进行攻击。下一回合自己将无法动弹。" - }, - "meteorMash": { - name: "彗星拳", - effect: "使出彗星般的拳头攻击对手。有时会提高自己的攻击。" - }, - "astonish": { - name: "惊吓", - effect: "用尖叫声等突然惊吓对手进行攻击。有时会使对手畏缩。" - }, - "weatherBall": { - name: "气象球", - effect: "根据使用时的天气,招式属性和威力会改变。" - }, - "aromatherapy": { - name: "芳香治疗", - effect: "让同伴闻沁人心脾的香气,从而治愈我方全员的异常状态。" - }, - "fakeTears": { - name: "假哭", - effect: "装哭流泪。使对手不知所措,从而大幅降低对手的特防。" - }, - "airCutter": { - name: "空气利刃", - effect: "用锐利的风切斩对手进行攻击。容易击中要害。" - }, - "overheat": { - name: "过热", - effect: "使出全部力量攻击对手。使用之后会因为反作用力,自己的特攻大幅降低。" - }, - "odorSleuth": { - name: "气味侦测", - effect: "使出后对幽灵属性宝可梦没有效果的招式以及闪避率高的对手,变得能够打中。" - }, - "rockTomb": { - name: "岩石封锁", - effect: "投掷岩石进行攻击。封住对手的行动,从而降低速度。" - }, - "silverWind": { - name: "银色旋风", - effect: "在风中掺入鳞粉攻击对手。有时会提高自己的全部能力。" - }, - "metalSound": { - name: "金属音", - effect: "让对手听摩擦金属般讨厌的声音。大幅降低对手的特防。" - }, - "grassWhistle": { - name: "草笛", - effect: "让对手听舒适的笛声,从而陷入睡眠状态。" - }, - "tickle": { - name: "挠痒", - effect: "给对手挠痒,使其发笑,从而降低对手的攻击和防御。" - }, - "cosmicPower": { - name: "宇宙力量", - effect: "汲取宇宙中神秘的力量,从而提高自己的防御和特防。" - }, - "waterSpout": { - name: "喷水", - effect: "掀起潮水进行攻击。自己的HP越少,招式的威力越小。" - }, - "signalBeam": { - name: "信号光束", - effect: "发射神奇的光线进行攻击。有时会使对手混乱。" - }, - "shadowPunch": { - name: "暗影拳", - effect: "使出混影之拳。攻击必定会命中。" - }, - "extrasensory": { - name: "神通力", - effect: "发出看不见的神奇力量进行攻击。有时会使对手畏缩。" - }, - "skyUppercut": { - name: "冲天拳", - effect: "用冲向天空般高高的上勾拳顶起对手进行攻击。" - }, - "sandTomb": { - name: "流沙地狱", - effect: "将对手困在铺天盖地的沙暴中,在4~5回合内进行攻击。" - }, - "sheerCold": { - name: "绝对零度", - effect: "给对手一击昏厥。如果是冰属性以外的宝可梦使用,就会难以打中。" - }, - "muddyWater": { - name: "浊流", - effect: "向对手喷射浑浊的水进行攻击。有时会降低对手的命中率。" - }, - "bulletSeed": { - name: "种子机关枪", - effect: "向对手猛烈地发射种子进行攻击。连续攻击2~5次。" - }, - "aerialAce": { - name: "燕返", - effect: "以敏捷的动作戏弄对手后进行切斩。攻击必定会命中。" - }, - "icicleSpear": { - name: "冰锥", - effect: "向对手发射锋利的冰柱进行攻击。连续攻击2~5次。" - }, - "ironDefense": { - name: "铁壁", - effect: "将皮肤变得坚硬如铁,从而大幅提高自己的防御。" - }, - "block": { - name: "挡路", - effect: "张开双手进行阻挡,封住对手的退路,使其不能逃走。" - }, - "howl": { - name: "长嚎", - effect: "大声吼叫提高气势,从而提高自己和同伴的攻击。" - }, - "dragonClaw": { - name: "龙爪", - effect: "用尖锐的巨爪劈开对手进行攻击。" - }, - "frenzyPlant": { - name: "疯狂植物", - effect: "用大树摔打对手进行攻击。下一回合自己将无法动弹。" - }, - "bulkUp": { - name: "健美", - effect: "使出全身力气绷紧肌肉,从而提高自己的攻击和防御。" - }, - "bounce": { - name: "弹跳", - effect: "弹跳到高高的空中,第2回合攻击对手。有时会让对手陷入麻痹状态。" - }, - "mudShot": { - name: "泥巴射击", - effect: "向对手投掷泥块进行攻击。同时降低对手的速度。" - }, - "poisonTail": { - name: "毒尾", - effect: "用尾巴拍打。有时会让对手陷入中毒状态,也容易击中要害。" - }, - "covet": { - name: "渴望", - effect: "一边可爱地撒娇,一边靠近对手进行攻击,还能夺取对手携带的道具。" - }, - "voltTackle": { - name: "伏特攻击", - effect: "让电流覆盖全身猛撞向对手。自己也会受到不小的伤害。有时会让对手陷入麻痹状态。" - }, - "magicalLeaf": { - name: "魔法叶", - effect: "散落可以追踪对手的神奇叶片。攻击必定会命中。" - }, - "waterSport": { - name: "玩水", - effect: "用水湿透周围。在5回合内减弱火属性的招式。" - }, - "calmMind": { - name: "冥想", - effect: "静心凝神,从而提高自己的特攻和特防。" - }, - "leafBlade": { - name: "叶刃", - effect: "像用剑一般操纵叶片切斩对手进行攻击。容易击中要害。" - }, - "dragonDance": { - name: "龙之舞", - effect: "激烈地跳起神秘且强有力的舞蹈。从而提高自己的攻击和速度。" - }, - "rockBlast": { - name: "岩石爆击", - effect: "向对手发射坚硬的岩石进行攻击。连续攻击2~5次。" - }, - "shockWave": { - name: "电击波", - effect: "向对手快速发出电击。攻击必定会命中。" - }, - "waterPulse": { - name: "水之波动", - effect: "用水的震动攻击对手。有时会使对手混乱。" - }, - "doomDesire": { - name: "破灭之愿", - effect: "使用招式2回合后,会用无数道光束攻击对手。" - }, - "psychoBoost": { - name: "精神突进", - effect: "使出全部力量攻击对手。使用之后会因为反作用力,自己的特攻大幅降低。" - }, - "roost": { - name: "羽栖", - effect: "降到地面,使身体休息。回复自己最大HP的一半。" - }, - "gravity": { - name: "重力", - effect: "在5回合内,飘浮特性和飞行属性的宝可梦会被地面属性的招式击中。飞向空中的招式也将无法使用。" - }, - "miracleEye": { - name: "奇迹之眼", - effect: "使出后对恶属性宝可梦没有效果的招式以及闪避率高的对手,变得能够打中。" - }, - "wakeUpSlap": { - name: "唤醒巴掌", - effect: "给予睡眠状态下的对手较大的伤害。但相反对手会从睡眠中醒过来。" - }, - "hammerArm": { - name: "臂锤", - effect: "挥舞强力而沉重的拳头,给予对手伤害。自己的速度会降低。" - }, - "gyroBall": { - name: "陀螺球", - effect: "让身体高速旋转并撞击对手。速度比对手越慢,威力越大。" - }, - "healingWish": { - name: "治愈之愿", - effect: "虽然自己陷入昏厥,但可以治愈后备上场的宝可梦的异常状态以及回复HP。" - }, - "brine": { - name: "盐水", - effect: "当对手的HP负伤到一半左右时,招式威力会变成2倍。" - }, - "naturalGift": { - name: "自然之恩", - effect: "从树果上获得力量进行攻击。根据携带的树果,招式属性和威力会改变。" - }, - "feint": { - name: "佯攻", - effect: "能够攻击正在使用守住或看穿等招式的对手。解除其守护效果。" - }, - "pluck": { - name: "啄食", - effect: "用喙进行攻击。当对手携带树果时,可以食用并获得其效果。" - }, - "tailwind": { - name: "顺风", - effect: "刮起猛烈的旋风,在4回合内提高我方全员的速度。" - }, - "acupressure": { - name: "点穴", - effect: "通过点穴让身体舒筋活络。大幅提高某1项能力。" - }, - "metalBurst": { - name: "金属爆炸", - effect: "使出招式前,将最后受到的招式的伤害大力返还给对手。" - }, - "uTurn": { - name: "急速折返", - effect: "在攻击之后急速返回,和后备宝可梦进行替换。" - }, - "closeCombat": { - name: "近身战", - effect: "放弃守护,向对手的怀里突击。自己的防御和特防会降低。" - }, - "payback": { - name: "以牙还牙", - effect: "蓄力攻击。如果能在对手之后攻击,招式的威力会变成2倍。" - }, - "assurance": { - name: "恶意追击", - effect: "如果此回合内对手已经受到伤害的话,招式威力会变成2倍。" - }, - "embargo": { - name: "查封", - effect: "让对手在5回合内不能使用宝可梦携带的道具。训练家也不能给那只宝可梦使用道具。" - }, - "fling": { - name: "投掷", - effect: "快速投掷携带的道具进行攻击。根据道具不同,威力和效果会改变。" - }, - "psychoShift": { - name: "精神转移", - effect: "利用超能力施以暗示,从而将自己受到的异常状态转移给对手。" - }, - "trumpCard": { - name: "王牌", - effect: "王牌招式的剩余PP越少,招式的威力越大。" - }, - "healBlock": { - name: "回复封锁", - effect: "在5回合内无法通过招式、特性或携带的道具来回复HP。" - }, - "wringOut": { - name: "绞紧", - effect: "用力勒紧对手进行攻击。对手的HP越多,威力越大。" - }, - "powerTrick": { - name: "力量戏法", - effect: "利用超能力交换自己的攻击和防御的力量。" - }, - "gastroAcid": { - name: "胃液", - effect: "将胃液吐向对手的身体。沾上的胃液会消除对手的特性效果。" - }, - "luckyChant": { - name: "幸运咒语", - effect: "向天许愿,从而在5回合内不会被对手的攻击打中要害。" - }, - "meFirst": { - name: "抢先一步", - effect: "提高威力,抢先使出对手想要使出的招式。如果不先使出则会失败。" - }, - "copycat": { - name: "仿效", - effect: "模仿对手刚才使出的招式,并使出相同招式。如果对手还没出招则会失败。" - }, - "powerSwap": { - name: "力量互换", - effect: "利用超能力互换自己和对手的攻击以及特攻的能力变化。" - }, - "guardSwap": { - name: "防守互换", - effect: "利用超能力互换自己和对手的防御以及特防的能力变化。" - }, - "punishment": { - name: "惩罚", - effect: "根据能力变化,对手提高的力量越大,招式的威力越大。" - }, - "lastResort": { - name: "珍藏", - effect: "当战斗中已学会的招式全部使用过后,才能开始使出珍藏的招式。" - }, - "worrySeed": { - name: "烦恼种子", - effect: "种植心神不宁的种子。使对手不能入眠,并将特性变成不眠。" - }, - "suckerPunch": { - name: "突袭", - effect: "可以比对手先攻击。对手使出的招式如果不是攻击招式则会失败。" - }, - "toxicSpikes": { - name: "毒菱", - effect: "在对手的脚下撒毒菱。使对手替换出场的宝可梦中毒。" - }, - "heartSwap": { - name: "心灵互换", - effect: "利用超能力互换自己和对手之间的能力变化。"}, - "aquaRing": { - name: "水流环", - effect: "在自己身体的周围覆盖用水制造的幕。每回合回复HP。" - }, - "magnetRise": { - name: "电磁飘浮", - effect: "利用电气产生的磁力浮在空中。在5回合内可以飘浮。" - }, - "flareBlitz": { - name: "闪焰冲锋", - effect: "让火焰覆盖全身猛撞向对手。自己也会受到不小的伤害。有时会让对手陷入灼伤状态。" - }, - "forcePalm": { - name: "发劲", - effect: "向对手的身体发出冲击波进行攻击。有时会让对手陷入麻痹状态。" - }, - "auraSphere": { - name: "波导弹", - effect: "从体内产生出波导之力,然后向对手发出。攻击必定会命中。" - }, - "rockPolish": { - name: "岩石打磨", - effect: "打磨自己的身体,减少空气阻力。可以大幅提高自己的速度。" - }, - "poisonJab": { - name: "毒击", - effect: "用带毒的触手或手臂刺入对手。有时会让对手陷入中毒状态。" - }, - "darkPulse": { - name: "恶之波动", - effect: "从体内发出充满恶意的恐怖气场。有时会使对手畏缩。" - }, - "nightSlash": { - name: "暗袭要害", - effect: "抓住瞬间的空隙切斩对手。容易击中要害。" - }, - "aquaTail": { - name: "水流尾", - effect: "如惊涛骇浪般挥动大尾巴攻击对手。" - }, - "seedBomb": { - name: "种子炸弹", - effect: "将外壳坚硬的大种子,从上方砸下攻击对手。" - }, - "airSlash": { - name: "空气斩", - effect: "用连天空也能劈开的空气斩进行攻击。有时会使对手畏缩。" - }, - "xScissor": { - name: "十字剪", - effect: "将镰刀或爪子像剪刀般地交叉,顺势劈开对手。" - }, - "bugBuzz": { - name: "虫鸣", - effect: "利用振动发出音波进行攻击。有时会降低对手的特防。" - }, - "dragonPulse": { - name: "龙之波动", - effect: "从大大的口中掀起冲击波攻击对手。" - }, - "dragonRush": { - name: "龙之俯冲", - effect: "释放出骇人的杀气,一边威慑一边撞击对手。有时会使对手畏缩。" - }, - "powerGem": { - name: "力量宝石", - effect: "发射如宝石般闪耀的光芒攻击对手。" - }, - "drainPunch": { - name: "吸取拳", - effect: "用拳头吸取对手的力量。可以回复给予对手伤害的一半HP。" - }, - "vacuumWave": { - name: "真空波", - effect: "挥动拳头,掀起真空波。必定能够先制攻击。" - }, - "focusBlast": { - name: "真气弹", - effect: "提高气势,释放出全部力量。有时会降低对手的特防。" - }, - "energyBall": { - name: "能量球", - effect: "发射从自然收集的生命力量。有时会降低对手的特防。" - }, - "braveBird": { - name: "勇鸟猛攻", - effect: "收拢翅膀,通过低空飞行突击对手。自己也会受到不小的伤害。" - }, - "earthPower": { - name: "大地之力", - effect: "向对手脚下释放出大地之力。有时会降低对手的特防。" - }, - "switcheroo": { - name: "掉包", - effect: "用一闪而过的速度交换自己和对手的持有物。" - }, - "gigaImpact": { - name: "终极冲击", - effect: "使出自己浑身力量突击对手。下一回合自己将无法动弹。" - }, - "nastyPlot": { - name: "诡计", - effect: "谋划诡计,激活头脑。大幅提高自己的特攻。" - }, - "bulletPunch": { - name: "子弹拳", - effect: "向对手使出如子弹般快速而坚硬的拳头。必定能够先制攻击。" - }, - "avalanche": { - name: "雪崩", - effect: "如果受到对手的招式攻击,就能给予该对手2倍威力的攻击。" - }, - "iceShard": { - name: "冰砾", - effect: "瞬间制作冰块,快速地扔向对手。必定能够先制攻击。" - }, - "shadowClaw": { - name: "暗影爪", - effect: "以影子做成的锐爪,劈开对手。容易击中要害。" - }, - "thunderFang": { - name: "雷电牙", - effect: "用蓄满电流的牙齿咬住对手。有时会使对手畏缩或陷入麻痹状态。" - }, - "iceFang": { - name: "冰冻牙", - effect: "用藏有冷气的牙齿咬住对手。有时会使对手畏缩或陷入冰冻状态。" - }, - "fireFang": { - name: "火焰牙", - effect: "用覆盖着火焰的牙齿咬住对手。有时会使对手畏缩或陷入灼伤状态。" - }, - "shadowSneak": { - name: "影子偷袭", - effect: "伸长影子,从对手的背后进行攻击。必定能够先制攻击。" - }, - "mudBomb": { - name: "泥巴炸弹", - effect: "向对手发射坚硬的泥弹进行攻击。有时会降低对手的命中率。" - }, - "psychoCut": { - name: "精神利刃", - effect: "用实体化的心之利刃劈开对手。容易击中要害。" - }, - "zenHeadbutt": { - name: "意念头锤", - effect: "将思念的力量集中在前额进行攻击。有时会使对手畏缩。" - }, - "mirrorShot": { - name: "镜光射击", - effect: "抛光自己的身体,向对手释放出闪光之力。有时会降低对手的命中率。" - }, - "flashCannon": { - name: "加农光炮", - effect: "将身体的光芒聚集在一点释放出去。有时会降低对手的特防。" - }, - "rockClimb": { - name: "攀岩", - effect: "发动猛撞攻击,有时会使对手混乱。是宝可表的秘传招式之一。" - }, - "defog": { - name: "清除浓雾", - effect: "用强风吹开对手的反射壁或光墙等。也会降低对手的闪避率。" - }, - "trickRoom": { - name: "戏法空间", - effect: "制造出离奇的空间。在5回合内速度慢的宝可梦可以先行动。" - }, - "dracoMeteor": { - name: "流星群", - effect: "从天空中向对手落下陨石。使用之后因为反作用力,自己的特攻会大幅降低。" - }, - "discharge": { - name: "放电", - effect: "用耀眼的电击攻击自己周围所有的宝可梦。有时会陷入麻痹状态。" - }, - "lavaPlume": { - name: "喷烟", - effect: "用熊熊烈火攻击自己周围所有的宝可梦。有时会陷入灼伤状态。" - }, - "leafStorm": { - name: "飞叶风暴", - effect: "用尖尖的叶片向对手卷起风暴。使用之后因为反作用力自己的特攻会大幅降低。" - }, - "powerWhip": { - name: "强力鞭打", - effect: "激烈地挥舞青藤或触手摔打对手进行攻击。" - }, - "rockWrecker": { - name: "岩石炮", - effect: "向对手发射巨大的岩石进行攻击。下一回合自己将无法动弹。" - }, - "crossPoison": { - name: "十字毒刃", - effect: "用毒刃劈开对手。有时会让对手陷入中毒状态,也容易击中要害。" - }, - "gunkShot": { - name: "垃圾射击", - effect: "用肮脏的垃圾撞向对手进行攻击。有时会让对手陷入中毒状态。" - }, - "ironHead": { - name: "铁头", - effect: "用钢铁般坚硬的头部进行攻击。有时会使对手畏缩。" - }, - "magnetBomb": { - name: "磁铁炸弹", - effect: "发射吸住对手的钢铁炸弹。攻击必定会命中。" - }, - "stoneEdge": { - name: "尖石攻击", - effect: "用尖尖的岩石刺入对手进行攻击。容易击中要害。" - }, - "captivate": { - name: "诱惑", - effect: "♂诱惑♀或♀诱惑♂,从而大幅降低对手的特攻。" - }, - "stealthRock": { - name: "隐形岩", - effect: "将无数岩石悬浮在对手的周围,从而对替换出场的对手的宝可梦给予伤害。" - }, - "grassKnot": { - name: "打草结", - effect: "用草缠住并绊倒对手。对手越重,威力越大。" - }, - "chatter": { - name: "喋喋不休", - effect: "用非常烦人的,喋喋不休的音波攻击对手。使对手混乱。" - }, - "judgment": { - name: "制裁光砾", - effect: "向对手放出无数的光弹。属性会根据自己携带的石板不同而改变。" - }, - "bugBite": { - name: "虫咬", - effect: "咬住进行攻击。当对手携带树果时,可以食用并获得其效果。" - }, - "chargeBeam": { - name: "充电光束", - effect: "向对手发射电击光束。由于蓄满电流,有时会提高自己的特攻。" - }, - "woodHammer": { - name: "木槌", - effect: "用坚硬的躯体撞击对手进行攻击。自己也会受到不小的伤害。" - }, - "aquaJet": { - name: "水流喷射", - effect: "以迅雷不及掩耳之势扑向对手。必定能够先制攻击。" - }, - "attackOrder": { - name: "攻击指令", - effect: "召唤手下,让其朝对手发起攻击。容易击中要害。" - }, - "defendOrder": { - name: "防御指令", - effect: "召唤手下,让其附在自己的身体上。可以提高自己的防御和特防。" - }, - "healOrder": { - name: "回复指令", - effect: "召唤手下疗伤。回复自己最大HP的一半。" - }, - "headSmash": { - name: "双刃头锤", - effect: "拼命使出浑身力气,向对手进行头锤攻击。自己也会受到非常大的伤害。" - }, - "doubleHit": { - name: "二连击", - effect: "使用尾巴等拍打对手进行攻击。连续2次给予伤害。" - }, - "roarOfTime": { - name: "时光咆哮", - effect: "释放出扭曲时间般的强大力量攻击对手。下一回合自己将无法动弹。" - }, - "spacialRend": { - name: "亚空裂斩", - effect: "将对手连同周围的空间一起撕裂并给予伤害。容易击中要害。" - }, - "lunarDance": { - name: "新月舞", - effect: "虽然自己陷入昏厥,但可以治愈后备上场的宝可梦的全部状态。" - }, - "crushGrip": { - name: "捏碎", - effect: "用骇人的力量捏碎对手。对手剩余的HP越多,威力越大。" - }, - "magmaStorm": { - name: "熔岩风暴", - effect: "将对手困在熊熊燃烧的火焰中,在4~5回合内进行攻击。" - }, - "darkVoid": { - name: "暗黑洞", - effect: "将对手强制拖入黑暗的世界,从而让对手陷入睡眠状态。" - }, - "seedFlare": { - name: "种子闪光", - effect: "从身体里产生冲击波。有时会大幅降低对手的特防。" - }, - "ominousWind": { - name: "奇异之风", - effect: "突然刮起毛骨悚然的暴风攻击对手。有时会提高自己的全部能力。" - }, - "shadowForce": { - name: "暗影潜袭", - effect: "第1回合消失踪影,第2回合攻击对手。即使对手正受保护,也能击中。" - }, - "honeClaws": { - name: "磨爪", - effect: "将爪子磨得更加锋利。提高自己的攻击和命中率。" - }, - "wideGuard": { - name: "广域防守", - effect: "在1回合内防住击打我方全员的攻击。" - }, - "guardSplit": { - name: "防守平分", - effect: "利用超能力将自己和对手的防御和特防相加,再进行平分。" - }, - "powerSplit": { - name: "力量平分", - effect: "利用超能力将自己和对手的攻击和特攻相加,再进行平分。" - }, - "wonderRoom": { - name: "奇妙空间", - effect: "制造出离奇的空间。在5回合内互换所有宝可梦的防御和特防。" - }, - "psyshock": { - name: "精神冲击", - effect: "将神奇的念波实体化攻击对手。给予物理伤害。" - }, - "venoshock": { - name: "毒液冲击", - effect: "将特殊的毒液泼向对手。对处于中毒状态的对手,威力会变成2倍。" - }, - "autotomize": { - name: "身体轻量化", - effect: "削掉身体上没用的部分。大幅提高自己的速度,同时体重也会变轻。" - }, - "ragePowder": { - name: "愤怒粉", - effect: "将令人烦躁的粉末撒在自己身上,用以吸引对手的注意。使对手的攻击全部指向自己。" - }, - "telekinesis": { - name: "意念移物", - effect: "利用超能力使对手浮起来。在3回合内攻击会变得容易打中对手。" - }, - "magicRoom": { - name: "魔法空间", - effect: "制造出离奇的空间。在5回合内所有宝可梦携带道具的效果都会消失。" - }, - "smackDown": { - name: "击落", - effect: "扔石头或炮弹,攻击飞行的对手。对手会被击落,掉到地面。" - }, - "stormThrow": { - name: "山岚摔", - effect: "向对手使出强烈的一击。攻击必定会击中要害。" - }, - "flameBurst": { - name: "烈焰溅射", - effect: "如果击中,爆裂的火焰会攻击到对手。爆裂出的火焰还会飞溅到旁边的对手。" - }, - "sludgeWave": { - name: "污泥波", - effect: "用污泥波攻击自己周围所有的宝可梦。有时会陷入中毒状态。" - }, - "quiverDance": { - name: "蝶舞", - effect: "轻巧地跳起神秘而又美丽的舞蹈。提高自己的特攻、特防和速度。" - }, - "heavySlam": { - name: "重磅冲撞", - effect: "用沉重的身体撞向对手进行攻击。自己比对手越重,威力越大。" - }, - "synchronoise": { - name: "同步干扰", - effect: "用神奇电波对周围所有和自己属性相同的宝可梦给予伤害。" - }, - "electroBall": { - name: "电球", - effect: "用电气团撞向对手。自己比对手速度越快,威力越大。" - }, - "soak": { - name: "浸水", - effect: "将大量的水泼向对手,从而使其变成水属性。" - }, - "flameCharge": { - name: "蓄能焰袭", - effect: "让火焰覆盖全身,攻击对手积蓄力量来提高自己的速度。" - }, - "coil": { - name: "盘蜷", - effect: "盘蜷着集中精神。提高自己的攻击、防御和命中率。" - }, - "lowSweep": { - name: "下盘踢", - effect: "以敏捷的动作瞄准对手的脚进行攻击。会降低对手的速度。" - }, - "acidSpray": { - name: "酸液炸弹", - effect: "喷出能溶化对手的液体进行攻击。会大幅降低对手的特防。" - }, - "foulPlay": { - name: "欺诈", - effect: "利用对手的力量进行攻击。正和自己战斗的对手,其攻击越高,伤害越大。" - }, - "simpleBeam": { - name: "单纯光束", - effect: "向对手发送谜之念波。接收到念波的对手,其特性会变为单纯。" - }, - "entrainment": { - name: "找伙伴", - effect: "用神奇的节奏跳舞。使对手模仿自己的动作,从而将特性变成一样。" - }, - "afterYou": { - name: "您先请", - effect: "支援我方或对手的行动,使其紧接着此招式之后行动。" - }, - "round": { - name: "轮唱", - effect: "用歌声攻击对手。大家一起轮唱便可以接连使出,威力也会提高。" - }, - "echoedVoice": { - name: "回声", - effect: "用回声攻击对手。如果每回合都有宝可梦接着使用该招式,威力就会提高。" - }, - "chipAway": { - name: "逐步击破", - effect: "看准机会稳步攻击。无视对手的能力变化,直接给予伤害。" - }, - "clearSmog": { - name: "清除之烟", - effect: "向对手投掷特殊的泥块进行攻击。使其能力变回原点。" - }, - "storedPower": { - name: "辅助力量", - effect: "用蓄积起来的力量攻击对手。自己的能力提高得越多,威力就越大。" - }, - "quickGuard": { - name: "快速防守", - effect: "守护自己和同伴,以防对手的先制攻击。" - }, - "allySwitch": { - name: "交换场地", - effect: "用神奇的力量瞬间移动,互换自己和同伴所在的位置。连续使出则容易失败。" - }, - "scald": { - name: "热水", - effect: "向对手喷射煮得翻滚的开水进行攻击。有时会让对手陷入灼伤状态。" - }, - "shellSmash": { - name: "破壳", - effect: "打破外壳,降低自己的防御和特防,但大幅提高攻击、特攻和速度。" - }, - "healPulse": { - name: "治愈波动", - effect: "放出治愈波动,从而回复对手最大HP的一半。" - }, - "hex": { - name: "祸不单行", - effect: "接二连三地进行攻击。对处于异常状态的对手给予较大的伤害。" - }, - "skyDrop": { - name: "自由落体", - effect: "第1回合将对手带到空中,第2回合将其摔下进行攻击。被带到空中的对手不能动弹。" - }, - "shiftGear": { - name: "换档", - effect: "转动齿轮,不仅提高自己的攻击,还会大幅提高速度。" - }, - "circleThrow": { - name: "巴投", - effect: "扔飞对手,强制拉后备宝可梦上场。如果对手为野生宝可梦,战斗将直接结束。" - }, - "incinerate": { - name: "烧尽", - effect: "用火焰攻击对手。对手携带树果等时,会烧掉,使其不能使用。" - }, - "quash": { - name: "延后", - effect: "压制对手,从而将其行动顺序放到最后。" - }, - "acrobatics": { - name: "杂技", - effect: "轻巧地攻击对手。自己没有携带道具时,会给予较大的伤害。" - }, - "reflectType": { - name: "镜面属性", - effect: "反射对手的属性,让自己也变成一样的属性。" - }, - "retaliate": { - name: "报仇", - effect: "为倒下的同伴报仇。如果上一回合有同伴倒下,威力就会提高。" - }, - "finalGambit": { - name: "搏命", - effect: "拼命攻击对手。虽然自己陷入昏厥,但会给予对手和自己目前HP等量的伤害。" - }, - "bestow": { - name: "传递礼物", - effect: "当对手未携带道具时,能够将自己携带的道具交给对手。" - }, - "inferno": { - name: "炼狱", - effect: "用烈焰包裹住对手进行攻击。让对手陷入灼伤状态。" - }, - "waterPledge": { - name: "水之誓约", - effect: "用水柱进行攻击。如果和火组合,威力就会提高,天空中会挂上彩虹。" - }, - "firePledge": { - name: "火之誓约", - effect: "用火柱进行攻击。如果和草组合,威力就会提高,周围会变成火海。" - }, - "grassPledge": { - name: "草之誓约", - effect: "用草柱进行攻击。如果和水组合,威力就会提高,周围会变成湿地。" - }, - "voltSwitch": { - name: "伏特替换", - effect: "在攻击之后急速返回,和后备宝可梦进行替换。" - }, - "struggleBug": { - name: "虫之抵抗", - effect: "抵抗并攻击对手。会降低对手的特攻。" - }, - "bulldoze": { - name: "重踏", - effect: "用力踩踏地面并攻击自己周围所有的宝可梦。会降低对方的速度。" - }, - "frostBreath": { - name: "冰息", - effect: "将冰冷的气息吹向对手进行攻击。必定会击中要害。" - }, - "dragonTail": { - name: "龙尾", - effect: "弹飞对手,强制拉后备宝可梦上场。如果对手为野生宝可梦,战斗将直接结束。" - }, - "workUp": { - name: "自我激励", - effect: "激励自己,从而提高攻击和特攻。" - }, - "electroweb": { - name: "电网", - effect: "用电网捉住对手进行攻击。会降低对手的速度。" - }, - "wildCharge": { - name: "疯狂伏特", - effect: "让电流覆盖全身,撞向对手进行攻击。自己也会受到少许伤害。" - }, - "drillRun": { - name: "直冲钻", - effect: "像钢钻一样,一边旋转身体一边撞击对手。容易击中要害。" - }, - "dualChop": { - name: "二连劈", - effect: "用身体坚硬的部分拍打对手进行攻击。连续2次给予伤害。" - }, - "heartStamp": { - name: "爱心印章", - effect: "以可爱的动作使对手疏忽,乘机给出强烈的一击。有时会使对手畏缩。" - }, - "hornLeech": { - name: "木角", - effect: "将角刺入,吸取对手的养分。可以回复给予对手伤害的一半HP。" - }, - "sacredSword": { - name: "圣剑", - effect: "用剑切斩对手进行攻击。无视对手的能力变化,直接给予伤害。" - }, - "razorShell": { - name: "贝壳刃", - effect: "用锋利的贝壳切斩对手进行攻击。有时会降低对手的防御。" - }, - "heatCrash": { - name: "高温重压", - effect: "用燃烧的身体撞向对手进行攻击。自己比对手越重,威力越大。" - }, - "leafTornado": { - name: "青草搅拌器", - effect: "用锋利的叶片包裹住对手进行攻击。有时会降低对手的命中率。" - }, - "steamroller": { - name: "疯狂滚压", - effect: "旋转揉成团的身体压扁对手。有时会使对手畏缩。" - }, - "cottonGuard": { - name: "棉花防守", - effect: "用软绵绵的绒毛包裹住自己的身体进行守护。巨幅提高自己的防御。" - }, - "nightDaze": { - name: "暗黑爆破", - effect: "放出黑暗的冲击波攻击对手。有时会降低对手的命中率。" - }, - "psystrike": { - name: "精神击破", - effect: "将神奇的念波实体化攻击对手。给予物理伤害。" - }, - "tailSlap": { - name: "扫尾拍打", - effect: "用坚硬的尾巴拍打对手进行攻击。连续攻击2~5次。" - }, - "hurricane": { - name: "暴风", - effect: "用强烈的风席卷对手进行攻击。有时会使对手混乱。" - }, - "headCharge": { - name: "爆炸头突击", - effect: "用厉害的爆炸头猛撞向对手进行攻击。自己也会受到少许伤害。" - }, - "gearGrind": { - name: "齿轮飞盘", - effect: "向对手投掷钢铁齿轮进行攻击。连续2次给予伤害。" - }, - "searingShot": { - name: "火焰弹", - effect: "用熊熊烈火攻击自己周围所有的宝可梦。有时会陷入灼伤状态。" - }, - "technoBlast": { - name: "高科技光炮", - effect: "向对手放出光弹。属性会根据自己携带的卡带不同而改变。" - }, - "relicSong": { - name: "古老之歌", - effect: "让对手听古老之歌,打动对手的内心进行攻击。有时会让对手陷入睡眠状态。" - }, - "secretSword": { - name: "神秘之剑", - effect: "用长角切斩对手进行攻击。角上拥有的神奇力量将给予物理伤害。" - }, - "glaciate": { - name: "冰封世界", - effect: "将冰冻的冷气吹向对手进行攻击。会降低对手的速度。" - }, - "boltStrike": { - name: "雷击", - effect: "让强大的电流覆盖全身,猛撞向对手进行攻击。有时会让对手陷入麻痹状态。" - }, - "blueFlare": { - name: "青焰", - effect: "用美丽而激烈的青焰包裹住对手进行攻击。有时会让对手陷入灼伤状态。" - }, - "fieryDance": { - name: "火之舞", - effect: "让火焰覆盖全身,振翅攻击对手。有时会提高自己的特攻。" - }, - "freezeShock": { - name: "冰冻伏特", - effect: "用覆盖着电流的冰块,在第2回合撞向对手。有时会让对手陷入麻痹状态。" - }, - "iceBurn": { - name: "极寒冷焰", - effect: "用能够冻结一切的强烈冷气,在第2回合包裹住对手。有时会让对手陷入灼伤状态。" - }, - "snarl": { - name: "大声咆哮", - effect: "没完没了地大声斥责,从而降低对手的特攻。" - }, - "icicleCrash": { - name: "冰柱坠击", - effect: "用大冰柱激烈地撞向对手进行攻击。有时会使对手畏缩。" - }, - "vCreate": { - name: "V热焰", - effect: "从前额产生灼热的火焰,舍身撞击对手。防御、特防和速度会降低。" - }, - "fusionFlare": { - name: "交错火焰", - effect: "释放出巨大的火焰。受到巨大的闪电影响时,招式威力会提高。" - }, - "fusionBolt": { - name: "交错闪电", - effect: "释放出巨大的闪电。受到巨大的火焰影响时,招式威力会提高。" - }, - "flyingPress": { - name: "飞身重压", - effect: "从空中俯冲向对手。此招式同时带有格斗属性和飞行属性。" - }, - "matBlock": { - name: "掀榻榻米", - effect: "将掀起来的榻榻米当作盾牌,防住自己和同伴免受招式伤害。变化招式无法防住。" - }, - "belch": { - name: "打嗝", - effect: "朝着对手打嗝,并给予伤害。如果不吃树果则无法使出。" - }, - "rototiller": { - name: "耕地", - effect: "翻耕土地,使草木更容易成长。会提高草属性宝可梦的攻击和特攻。" - }, - "stickyWeb": { - name: "黏黏网", - effect: "在对手周围围上黏黏的网,降低替换出场的对手的速度。" - }, - "fellStinger": { - name: "致命针刺", - effect: "如果使用此招式打倒对手,攻击会巨幅提高。" - }, - "phantomForce": { - name: "潜灵奇袭", - effect: "第1回合消失在某处,第2回合攻击对手。可以无视守护进行攻击。" - }, - "trickOrTreat": { - name: "万圣夜", - effect: "邀请对手参加万圣夜。使对手被追加幽灵属性。" - }, - "nobleRoar": { - name: "战吼", - effect: "发出战吼威吓对手,从而降低对手的攻击和特攻。" - }, - "ionDeluge": { - name: "等离子浴", - effect: "将带电粒子扩散开来,使一般属性的招式变成电属性。" - }, - "parabolicCharge": { - name: "抛物面充电", - effect: "给周围全体宝可梦造成伤害。可以回复给予伤害的一半HP。" - }, - "forestsCurse": { - name: "森林诅咒", - effect: "向对手施加森林诅咒。中了诅咒的对手会被追加草属性。" - }, - "petalBlizzard": { - name: "落英缤纷", - effect: "猛烈地刮起飞雪般的落花,攻击周围所有的宝可梦,并给予伤害。" - }, - "freezeDry": { - name: "冷冻干燥", - effect: "急剧冷冻对手,有时会让对手陷入冰冻状态。对于水属性宝可梦也是效果绝佳。" - }, - "disarmingVoice": { - name: "魅惑之声", - effect: "发出魅惑的叫声,给予对手精神上的伤害。攻击必定会命中。" - }, - "partingShot": { - name: "抛下狠话", - effect: "抛下狠话威吓对手,降低攻击和特攻后,和后备宝可梦进行替换。" - }, - "topsyTurvy": { - name: "颠倒", - effect: "颠倒对手身上的所有能力变化,变成和原来相反的状态。" - }, - "drainingKiss": { - name: "吸取之吻", - effect: "用一个吻吸取对手的HP。回复给予对手伤害的一半以上的HP。" - }, - "craftyShield": { - name: "戏法防守", - effect: "使用神奇的力量防住攻击我方的变化招式。但无法防住伤害招式的攻击。" - }, - "flowerShield": { - name: "鲜花防守", - effect: "使用神奇的力量提高在场的所有草属性宝可梦的防御。" - }, - "grassyTerrain": { - name: "青草场地", - effect: "在5回合内变成青草场地。地面上的宝可梦每回合都能回复。草属性的招式威力还会提高。" - }, - "mistyTerrain": { - name: "薄雾场地", - effect: "在5回合内,地面上的宝可梦不会陷入异常状态。龙属性招式的伤害也会减半。" - }, - "electrify": { - name: "输电", - effect: "对手使出招式前,如果输电,则该回合对手的招式变成电属性。" - }, - "playRough": { - name: "嬉闹", - effect:"与对手嬉闹并攻击。有时会降低对手的攻击。" - }, - "fairyWind": { - name: "妖精之风", - effect: "刮起妖精之风,吹向对手进行攻击。" - }, - "moonblast": { - name: "月亮之力", - effect: "借用月亮的力量攻击对手。有时会降低对手的特攻。" - }, - "boomburst": { - name: "爆音波", - effect: "通过震耳欲聋的爆炸声产生的破坏力,攻击自己周围所有的宝可梦。" - }, - "fairyLock": { - name: "妖精之锁", - effect: "通过封锁,下一回合所有的宝可梦都无法逃走。" - }, - "kingsShield": { - name: "王者盾牌", - effect: "防住对手攻击的同时,自己变为防御姿态。能够降低所接触到的对手的攻击。" - }, - "playNice": { - name: "和睦相处", - effect: "和对手和睦相处,使其失去战斗的气力,从而降低对手的攻击。" - }, - "confide": { - name: "密语", - effect: "和对手进行密语,使其失去集中力,从而降低对手的特攻。" - }, - "diamondStorm": { - name: "钻石风暴", - effect: "掀起钻石风暴给予伤害。有时会大幅提高自己的防御。" - }, - "steamEruption": { - name: "蒸汽爆炸", - effect: "将滚烫的蒸汽喷向对手。有时会让对手灼伤。" - }, - "hyperspaceHole": { - name: "异次元洞", - effect: "通过异次元洞,突然出现在对手的侧面进行攻击。还可以无视守住和看穿等招式。" - }, - "waterShuriken": { - name: "飞水手里剑", - effect: "用粘液制成的手里剑,连续攻击2~5次。必定能够先制攻击。" - }, - "mysticalFire": { - name: "魔法火焰", - effect: "从口中喷出特别灼热的火焰进行攻击。降低对手的特攻。" - }, - "spikyShield": { - name: "尖刺防守", - effect: "防住对手攻击的同时,削减接触到自己的对手的体力。" - }, - "aromaticMist": { - name: "芳香薄雾", - effect: "通过神奇的芳香,提高我方宝可梦的特防。" - }, - "eerieImpulse": { - name: "怪异电波", - effect: "从身体放射出怪异电波,让对手沐浴其中,从而大幅降低其特攻。" - }, - "venomDrench": { - name: "毒液陷阱", - effect: "将特殊的毒液泼向对手。对处于中毒状态的对手,其攻击、特攻和速度都会降低。" - }, - "powder": { - name: "粉尘", - effect: "如果被撒到粉尘的对手使用火招式,则会爆炸并给予伤害。" - }, - "geomancy": { - name: "大地掌控", - effect: "第1回合吸收能量,第2回合大幅提高特攻、特防和速度。" - }, - "magneticFlux": { - name: "磁场操控", - effect: "通过操控磁场,会提高特性为正电和负电的宝可梦的防御和特防。" - }, - "happyHour": { - name: "欢乐时光", - effect: "如果使用欢乐时光,战斗后得到的钱会翻倍。" - }, - "electricTerrain": { - name: "电气场地", - effect: "在5回合内变成电气场地。地面上的宝可梦将无法入眠。电属性的招式威力还会提高。" - }, - "dazzlingGleam": { - name: "魔法闪耀", - effect: "向对手发射强光,并给予伤害。" - }, - "celebrate": { - name: "庆祝", - effect: "宝可梦为十分开心的你庆祝。" - }, - "holdHands": { - name: "牵手", - effect: "我方宝可梦之间牵手。能带来非常幸福的心情。" - }, - "babyDollEyes": { - name: "圆瞳", - effect: "用圆瞳凝视对手,从而降低其攻击。必定能够先制攻击。" - }, - "nuzzle": { - name: "蹭蹭脸颊", - effect: "将带电的脸颊蹭蹭对手进行攻击。让对手陷入麻痹状态。" - }, - "holdBack": { - name: "手下留情", - effect: "在攻击的时候手下留情,从而使对手的HP至少会留下1HP。" - }, - "infestation": { - name: "死缠烂打", - effect: "在4~5回合内死缠烂打地进行攻击。在此期间对手将无法逃走。" - }, - "powerUpPunch": { - name: "增强拳", - effect: "通过反复击打对手,使自己的拳头慢慢变硬。打中对手攻击就会提高。" - }, - "oblivionWing": { - name: "死亡之翼", - effect: "从锁定的对手身上吸取HP。回复给予对手伤害的一半以上的HP。" - }, - "thousandArrows": { - name: "千箭齐发", - effect: "可以击中浮在空中的宝可梦。空中的对手被击落后,会掉到地面。" - }, - "thousandWaves": { - name: "千波激荡", - effect: "从地面掀起波浪进行攻击。被掀入波浪中的对手,将无法从战斗中逃走。" - }, - "landsWrath": { - name: "大地神力", - effect: "聚集大地的力量,将此力量集中攻击对手,并给予伤害。" - }, - "lightOfRuin": { - name: "破灭之光", - effect: "借用永恒之花的力量,发射出强力光线。自己也会受到非常大的伤害。" - }, - "originPulse": { - name: "根源波动", - effect: "用无数青白色且闪耀的光线攻击对手。" - }, - "precipiceBlades": { - name: "断崖之剑", - effect: "将大地的力量变化为利刃攻击对手。" - }, - "dragonAscent": { - name: "画龙点睛", - effect: "从天空中急速下降攻击对手。自己的防御和特防会降低。" - }, - "hyperspaceFury": { - name: "异次元猛攻", - effect: "用许多手臂,无视对手的守住或看穿等招式进行连续攻击,自己的防御会降低。" - }, - "breakneckBlitzPhysical": { - name: "一般Z究极无敌大冲撞", - effect: "通过Z力量气势猛烈地全力撞上对手。威力会根据原来的招式而改变。" - }, - "breakneckBlitzSpecial": { - name: "一般Z究极无敌大冲撞", - effect: "通过Z力量气势猛烈地全力撞上对手。威力会根据原来的招式而改变。" - }, - "allOutPummelingPhysical": { - name: "格斗Z全力无双激烈拳", - effect: "通过Z力量制造出能量弹,全力撞向对手。威力会根据原来的招式而改变。" - }, - "allOutPummelingSpecial": { - name: "格斗Z全力无双激烈拳", - effect: "通过Z力量制造出能量弹,全力撞向对手。威力会根据原来的招式而改变。" - }, - "supersonicSkystrikePhysical": { - name: "飞行Z极速俯冲轰烈撞", - effect: "通过Z力量猛烈地飞向天空,朝对手全力落下。威力会根据原来的招式而改变。" - }, - "supersonicSkystrikeSpecial": { - name: "飞行Z极速俯冲轰烈撞", - effect: "通过Z力量猛烈地飞向天空,朝对手全力落下。威力会根据原来的招式而改变。" - }, - "acidDownpourPhysical": { - name: "毒Z强酸剧毒灭绝雨", - effect: "通过Z力量使毒沼涌起,全力让对手沉下去。威力会根据原来的招式而改变。" - }, - "acidDownpourSpecial": { - name: "毒Z强酸剧毒灭绝雨", - effect: "通过Z力量使毒沼涌起,全力让对手沉下去。威力会根据原来的招式而改变。" - }, - "tectonicRagePhysical": { - name: "地面Z地隆啸天大终结", - effect: "通过Z力量潜入地里最深处,全力撞上对手。威力会根据原来的招式而改变。" - }, - "tectonicRageSpecial": { - name: "地面Z地隆啸天大终结", - effect: "通过Z力量潜入地里最深处,全力撞上对手。威力会根据原来的招式而改变。" - }, - "continentalCrushPhysical": { - name: "岩石Z毁天灭地巨岩坠", - effect: "通过Z力量召唤大大的岩山,全力撞向对手。威力会根据原来的招式而改变。" - }, - "continentalCrushSpecial": { - name: "岩石Z毁天灭地巨岩坠", - effect: "通过Z力量召唤大大的岩山,全力撞向对手。威力会根据原来的招式而改变。" - }, - "savageSpinOutPhysical": { - name: "虫Z绝对捕食回旋斩", - effect: "通过Z力量将吐出的丝线全力束缚对手。威力会根据原来的招式而改变。" - }, - "savageSpinOutSpecial": { - name: "虫Z绝对捕食回旋斩", - effect: "通过Z力量将吐出的丝线全力束缚对手。威力会根据原来的招式而改变。" - }, - "neverEndingNightmarePhysical": { - name: "幽灵Z无尽暗夜之诱惑", - effect: "通过Z力量召唤强烈的怨念,全力降临到对手身上。威力会根据原来的招式而改变。" - }, - "neverEndingNightmareSpecial": { - name: "幽灵Z无尽暗夜之诱惑", - effect: "通过Z力量召唤强烈的怨念,全力降临到对手身上。威力会根据原来的招式而改变。" - }, - "corkscrewCrashPhysical": { - name: "钢Z超绝螺旋连击", - effect: "通过Z力量进行高速旋转,全力撞上对手。威力会根据原来的招式而改变。" - }, - "corkscrewCrashSpecial": { - name: "钢Z超绝螺旋连击", - effect: "通过Z力量进行高速旋转,全力撞上对手。威力会根据原来的招式而改变。" - }, - "infernoOverdrivePhysical": { - name: "火Z超强极限爆焰弹", - effect: "通过Z力量喷出熊熊烈火,全力撞向对手。威力会根据原来的招式而改变。" - }, - "infernoOverdriveSpecial": { - name: "火Z超强极限爆焰弹", - effect: "通过Z力量喷出熊熊烈火,全力撞向对手。威力会根据原来的招式而改变。" - }, - "hydroVortexPhysical": { - name: "水Z超级水流大漩涡", - effect: "通过Z力量制造大大的潮旋,全力吞没对手。威力会根据原来的招式而改变。" - }, - "hydroVortexSpecial": { - name: "水Z超级水流大漩涡", - effect: "通过Z力量制造大大的潮旋,全力吞没对手。威力会根据原来的招式而改变。" - }, - "bloomDoomPhysical": { - name: "草Z绚烂缤纷花怒放", - effect: "通过Z力量借助花草的能量,全力攻击对手。威力会根据原来的招式而改变。" - }, - "bloomDoomSpecial": { - name: "草Z绚烂缤纷花怒放", - effect: "通过Z力量借助花草的能量,全力攻击对手。威力会根据原来的招式而改变。" - }, - "gigavoltHavocPhysical": { - name: "电Z终极伏特狂雷闪", - effect: "通过Z力量将蓄积的强大电流全力撞向对手。威力会根据原来的招式而改变。" - }, - "gigavoltHavocSpecial": { - name: "电Z终极伏特狂雷闪", - effect: "通过Z力量将蓄积的强大电流全力撞向对手。威力会根据原来的招式而改变。" - }, - "shatteredPsychePhysical": { - name: "超能力Z至高精神破坏波", - effect: "通过Z力量操纵对手,全力使其感受到痛苦。威力会根据原来的招式而改变。" - }, - "shatteredPsycheSpecial": { - name: "超能力Z至高精神破坏波", - effect: "通过Z力量操纵对手,全力使其感受到痛苦。威力会根据原来的招式而改变。" - }, - "subzeroSlammerPhysical": { - name: "冰Z激狂大地万里冰", - effect: "通过Z力量急剧降低气温,全力冰冻对手。威力会根据原来的招式而改变。" - }, - "subzeroSlammerSpecial": { - name: "冰Z激狂大地万里冰", - effect: "通过Z力量急剧降低气温,全力冰冻对手。威力会根据原来的招式而改变。" - }, - "devastatingDrakePhysical": { - name: "龙Z究极巨龙震天地", - effect: "通过Z力量将气场实体化,向对手全力发动袭击。威力会根据原来的招式而改变。" - }, - "devastatingDrakeSpecial": { - name: "龙Z究极巨龙震天地", - effect: "通过Z力量将气场实体化,向对手全力发动袭击。威力会根据原来的招式而改变。" - }, - "blackHoleEclipsePhysical": { - name: "恶Z黑洞吞噬万物灭", - effect: "通过Z力量收集恶能量,全力将对手吸入。威力会根据原来的招式而改变。" - }, - "blackHoleEclipseSpecial": { - name: "恶Z黑洞吞噬万物灭", - effect: "通过Z力量收集恶能量,全力将对手吸入。威力会根据原来的招式而改变。" - }, - "twinkleTacklePhysical": { - name: "妖精Z可爱星星飞天撞", - effect: "通过Z力量制造魅惑空间,全力捉弄对手。威力会根据原来的招式而改变。" - }, - "twinkleTackleSpecial": { - name: "妖精Z可爱星星飞天撞", - effect: "通过Z力量制造魅惑空间,全力捉弄对手。威力会根据原来的招式而改变。" - }, - "catastropika": { - name: "皮卡丘Z皮卡皮卡必杀击", - effect: "通过Z力量,皮卡丘全身覆盖最强电力,全力猛扑对手。" - }, - "shoreUp": { - name: "集沙", - effect: "回复自己最大HP的一半。在沙暴中回复得更多。" - }, - "firstImpression": { - name: "迎头一击", - effect: "威力很高的招式,但只有在出场战斗时,立刻使出才能成功。" - }, - "banefulBunker": { - name: "碉堡", - effect: "防住对手攻击的同时,让接触到自己的对手中毒。" - }, - "spiritShackle": { - name: "缝影", - effect: "攻击的同时,缝住对手的影子,使其无法逃走。" - }, - "darkestLariat": { - name: "DD金勾臂", - effect: "旋转双臂打向对手。无视对手的能力变化,直接给予伤害。" - }, - "sparklingAria": { - name: "泡影的咏叹调", - effect: "随着唱歌会放出很多气球。受到此招式攻击时,灼伤会被治愈。" - }, - "iceHammer": { - name: "冰锤", - effect: "挥舞强力而沉重的拳头,给予对手伤害。自己的速度会降低。" - }, - "floralHealing": { - name: "花疗", - effect: "回复对手最大HP的一半。在青草场地时,效果会提高。" - }, - "highHorsepower": { - name: "十万马力", - effect: "使出全身力量,猛攻对手。" - }, - "strengthSap": { - name: "吸取力量", - effect: "给自己回复和对手攻击力相同数值的HP,然后降低对手的攻击。" - }, - "solarBlade": { - name: "日光刃", - effect: "第1回合收集满满的日光,第2回合将此力量集中在剑上进行攻击。" - }, - "leafage": { - name: "树叶", - effect: "将叶片打向对手,进行攻击。" - }, - "spotlight": { - name: "聚光灯", - effect: "给宝可梦打上聚光灯,该回合只能瞄准该宝可梦。" - }, - "toxicThread": { - name: "毒丝", - effect: "将混有毒的丝吐向对手。使其中毒,从而降低对手的速度。" - }, - "laserFocus": { - name: "磨砺", - effect: "集中精神,下次攻击必定会击中要害。" - }, - "gearUp": { - name: "辅助齿轮", - effect: "启动齿轮,提高特性为正电和负电的宝可梦的攻击和特攻。" - }, - "throatChop": { - name: "地狱突刺", - effect: "受到此招式攻击的对手,会因为地狱般的痛苦,在2回合内,变得无法使出声音类招式。" - }, - "pollenPuff": { - name: "花粉团", - effect: "对敌人使用是会爆炸的团子。对我方使用则是给予回复的团子。" - }, - "anchorShot": { - name: "掷锚", - effect: "将锚缠住对手进行攻击。使对手无法逃走。" - }, - "psychicTerrain": { - name: "精神场地", - effect: "在5回合内,地面上的宝可梦不会受到先制招式的攻击。超能力属性的招式威力会提高。" - }, - "lunge": { - name: "猛扑", - effect: "全力猛扑对手进行攻击。从而降低对手的攻击。" - }, - "fireLash": { - name: "火焰鞭", - effect: "用燃烧的鞭子抽打对手。受到攻击的对手防御会降低。" - }, - "powerTrip": { - name: "嚣张", - effect: "耀武扬威地攻击对手,自己的能力提高得越多,威力就越大。" - }, - "burnUp": { - name: "燃尽", - effect: "将自己全身燃烧起火焰来,给予对手大大的伤害。自己的火属性将会消失。" - }, - "speedSwap": { - name: "速度互换", - effect: "将对手和自己的速度进行互换。" - }, - "smartStrike": { - name: "修长之角", - effect: "用尖尖的角刺入对手进行攻击。攻击必定会命中。" - }, - "purify": { - name: "净化", - effect: "治愈对手的异常状态。治愈后可以回复自己的HP。" - }, - "revelationDance": { - name: "觉醒之舞", - effect: "全力跳舞进行攻击。此招式的属性将变得和自己的属性相同。" - }, - "coreEnforcer": { - name: "核心惩罚者", - effect: "如果给予过伤害的对手已经结束行动,其特性就会被消除。" - }, - "tropKick": { - name: "热带踢", - effect: "向对手使出来自南国的火热脚踢。从而降低对手的攻击。" - }, - "instruct": { - name: "号令", - effect: "向对手下达指示,让其再次使出刚才的招式。" - }, - "beakBlast": { - name: "鸟嘴加农炮", - effect: "先加热鸟嘴后再进行攻击。鸟嘴在加热时对手触碰的话,就会使其灼伤。" - }, - "clangingScales": { - name: "鳞片噪音", - effect: "摩擦全身鳞片,发出响亮的声音进行攻击。攻击后自己的防御会降低。" - }, - "dragonHammer": { - name: "龙锤", - effect: "将身体当作锤子,向对手发动袭击,给予伤害。" - }, - "brutalSwing": { - name: "狂舞挥打", - effect: "用自己的身体狂舞挥打,给予对手伤害。" - }, - "auroraVeil": { - name: "极光幕", - effect: "在5回合内减弱物理和特殊的伤害。只有下雪时才能使出。" - }, - "sinisterArrowRaid": { - name: "狙射树枭Z遮天蔽日暗影箭", - effect: "通过Z力量制造出无数箭的狙射树枭将全力射穿对手进行攻击。" - }, - "maliciousMoonsault": { - name: "炽焰咆哮虎Z极恶飞跃粉碎击", - effect: "通过Z力量得到强壮肉体的炽焰咆哮虎将全力撞向对手进行攻击。" - }, - "oceanicOperetta": { - name: "西狮海壬Z海神庄严交响乐", - effect: "通过Z力量召唤大量水的西狮海壬将全力攻击对手。" - }, - "guardianOfAlola": { - name: "卡璞Z巨人卫士・阿罗拉", - effect: "通过Z力量得到阿罗拉之力的土地神宝可梦将全力进行攻击。对手的剩余HP会减少很多。" - }, - "soulStealing7StarStrike": { - name: "玛夏多Z七星夺魂腿", - effect: "得到Z力量的玛夏多将全力使出拳头和脚踢的连续招式叩打对手。" - }, - "stokedSparksurfer": { - name: "阿罗雷Z驾雷驭电戏冲浪", - effect: "得到Z力量的阿罗拉地区的雷丘将全力进行攻击。从而让对手陷入麻痹状态。" - }, - "pulverizingPancake": { - name: "卡比兽Z认真起来大爆击", - effect: "通过Z力量使得认真起来的卡比兽跃动巨大身躯,全力向对手发动袭击。" - }, - "extremeEvoboost": { - name: "伊布Z九彩昇华齐聚顶", - effect: "得到Z力量的伊布将借助进化后伙伴们的力量,大幅提高能力。" - }, - "genesisSupernova": { - name: "梦幻Z起源超新星大爆炸", - effect: "得到Z力量的梦幻将全力攻击对手。脚下会变成精神场地。" - }, - "shellTrap": { - name: "陷阱甲壳", - effect: "设下甲壳陷阱。如果对手使出物理招式,陷阱就会爆炸并给予对手伤害。" - }, - "fleurCannon": { - name: "花朵加农炮", - effect: "放出强力光束后,自己的特攻会大幅降低。" - }, - "psychicFangs": { - name: "精神之牙", - effect: "利用精神力量咬住对手进行攻击。还可以破坏光墙和反射壁等。" - }, - "stompingTantrum": { - name: "跺脚", - effect: "化悔恨为力量进行攻击。如果上一回合招式没有打中,威力就会翻倍。" - }, - "shadowBone": { - name: "暗影之骨", - effect: "用附有灵魂的骨头殴打对手进行攻击。有时会降低对手的防御。" - }, - "accelerock": { - name: "冲岩", - effect: "迅速撞向对手进行攻击。必定能够先制攻击。" - }, - "liquidation": { - name: "水流裂破", - effect: "用水之力量撞向对手进行攻击。有时会降低对手的防御。" - }, - "prismaticLaser": { - name: "棱镜镭射", - effect: "用棱镜的力量发射强烈光线。下一回合自己将无法动弹。" - }, - "spectralThief": { - name: "暗影偷盗", - effect: "潜入对手的影子进行攻击。会夺取对手的能力提升。" - }, - "sunsteelStrike": { - name: "流星闪冲", - effect: "以流星般的气势猛撞对手。可以无视对手的特性进行攻击。" - }, - "moongeistBeam": { - name: "暗影之光", - effect: "放出奇怪的光线攻击对手。可以无视对手的特性进行攻击。" - }, - "tearfulLook": { - name: "泪眼汪汪", - effect: "变得泪眼汪汪,让对手丧失斗志。从而降低对手的攻击和特攻。" - }, - "zingZap": { - name: "麻麻刺刺", - effect: "撞向对手,并发出强电,使其感到麻麻刺刺的。有时会使对手畏缩。" - }, - "naturesMadness": { - name: "自然之怒", - effect: "向对手释放自然之怒。对手的HP会减半。" - }, - "multiAttack": { - name: "多属性攻击", - effect: "一边覆盖高能量,一边撞向对手进行攻击。根据存储碟不同,属性会改变。" - }, - "tenMillionVoltThunderbolt": { - name: "智皮卡Z千万伏特", - effect: "戴着帽子的皮卡丘将通过Z力量增强的电击全力释放给对手。容易击中要害。" - }, - "mindBlown": { - name: "惊爆大头", - effect: "让自己的头爆炸,来攻击周围的一切。自己也会受到伤害。" - }, - "plasmaFists": { - name: "等离子闪电拳", - effect: "用覆盖着电流的拳头进行攻击。使一般属性的招式变成电属性。" - }, - "photonGeyser": { - name: "光子喷涌", - effect: "用光柱来进行攻击。比较自己的攻击和特攻,用数值相对较高的一项给予对方伤害。" - }, - "lightThatBurnsTheSky": { - name: "究极奈克洛Z焚天灭世炽光爆", - effect: "奈克洛兹玛会无视对手的特性效果,在攻击和特攻之间,用数值相对较高的一项给予对方伤害。" - }, - "searingSunrazeSmash": { - name: "索尔迦雷欧Z日光回旋下苍穹", - effect: "得到Z力量的索尔迦雷欧将全力进行攻击。可以无视对手的特性效果。" - }, - "menacingMoonrazeMaelstrom": { - name: "露奈雅拉Z月华飞溅落灵霄", - effect: "得到Z力量的露奈雅拉将全力进行攻击。可以无视对手的特性效果。" - }, - "letsSnuggleForever": { - name: "谜拟丘Z亲密无间大乱揍", - effect: "得到Z力量的谜拟Q将全力进行乱揍攻击。" - }, - "splinteredStormshards": { - name: "鬃岩狼人Z狼啸石牙飓风暴", - effect: "得到Z力量的鬃岩狼人将全力进行攻击。而且会消除场地状态。" - }, - "clangorousSoulblaze": { - name: "杖尾鳞甲龙Z炽魂热舞烈音爆", - effect: "得到Z力量的杖尾鳞甲龙将全力攻击对手。并且自己的能力会提高。" - }, - "zippyZap": { - name: "电电加速", - effect: "迅猛无比的电击。必定能够先制攻击,击中对方的要害。" - }, - "splishySplash": { - name: "滔滔冲浪", - effect: "往巨浪中注入电能后冲撞对手进行攻击。有时会让对手陷入麻痹状态。" - }, - "floatyFall": { - name: "飘飘坠落", - effect: "轻飘飘地浮起来后,再猛地俯冲下去进行攻击。有时会使对手畏缩。" - }, - "pikaPapow": { - name: "闪闪雷光", - effect: "皮卡丘越喜欢训练家,电击的威力就越强。攻击必定会命中。" - }, - "bouncyBubble": { - name: "活活气泡", - effect: "投掷水球进行攻击。吸水后能回复等同于造成的伤害一半的HP。" - }, - "buzzyBuzz": { - name: "麻麻电击", - effect: "放出电击攻击对手。让对手陷入麻痹状态。" - }, - "sizzlySlide": { - name: "熊熊火爆", - effect: "用燃起大火的身体猛烈地冲撞对手。让对手陷入灼伤状态。" - }, - "glitzyGlow": { - name: "哗哗气场", - effect: "利用念力强攻,粉碎对方信心。制造一道能减弱对手特殊攻击的神奇墙壁。" - }, - "baddyBad": { - name: "坏坏领域", - effect: "恶行恶相地进行攻击。制造一道能减弱对手物理攻击的神奇墙壁。" - }, - "sappySeed": { - name: "茁茁轰炸", - effect: "长出巨大的藤蔓,播撒种子进行攻击。种子每回合都会吸取对手的HP。" - }, - "freezyFrost": { - name: "冰冰霜冻", - effect: "利用冰冷的黑雾结晶进行攻击。使全体宝可梦的能力变回原点。" - }, - "sparklySwirl": { - name: "亮亮风暴", - effect: "利用芬芳刺鼻的龙卷风吞噬对方。能治愈我方宝可梦的异常状态。" - }, - "veeveeVolley": { - name: "砰砰击破", - effect: "伊布越喜欢训练家,冲撞的威力就越强。攻击必定会命中。" - }, - "doubleIronBash": { - name: "钢拳双击", - effect: "以胸口的螺帽为中心旋转,并连续2次挥动手臂打击对手。有时会使对手畏缩。" - }, - "maxGuard": { - name: "极巨防壁", - effect: "完全抵挡对手的攻击。连续使出则容易失败。" - }, - "dynamaxCannon": { - name: "极巨炮", - effect: "将凝缩在体内的能量从核心放出进行攻击。" - }, - "snipeShot": { - name: "狙击", - effect: "能无视具有吸引对手招式效果的特性或招式的影响。可以向选定的对手进行攻击。" - }, - "jawLock": { - name: "紧咬不放", - effect: "使双方直到一方昏厥为止无法替换宝可梦。其中一方退场则可以解除效果。" - }, - "stuffCheeks": { - name: "大快朵颐", - effect: "吃掉携带的树果,大幅提高防御。" - }, - "noRetreat": { - name: "背水一战", - effect: "提高自己的所有能力,但无法替换或逃走。" - }, - "tarShot": { - name: "沥青射击", - effect: "泼洒黏糊糊的沥青,降低对手的速度。火属性会变成对手的弱点。" - }, - "magicPowder": { - name: "魔法粉", - effect: "向对手喷洒魔法粉,使对手变为超能力属性。" - }, - "dragonDarts": { - name: "龙箭", - effect: "让多龙梅西亚进行2次攻击。如果对手有2只宝可梦,则对它们各进行1次攻击。" - }, - "teatime": { - name: "茶会", - effect: "举办一场茶会,场上的所有宝可梦都会吃掉自己携带的树果。" - }, - "octolock": { - name: "蛸固", - effect: "让对手无法逃走。对手被固定后,每回合都会降低防御和特防。" - }, - "boltBeak": { - name: "电喙", - effect: "用带电的喙啄刺对手。如果比对手先出手攻击,招式的威力会变成2倍。" - }, - "fishiousRend": { - name: "鳃咬", - effect: "用坚硬的腮咬住对手。如果比对手先出手攻击,招式的威力会变成2倍。" - }, - "courtChange": { - name: "换场", - effect: "用神奇的力量交换双方的场地效果。" - }, - "maxFlare": { - name: "极巨火爆", - effect: "极巨化宝可梦使出的火属性攻击。可在5回合内让日照变得强烈。" - }, - "maxFlutterby": { - name: "极巨虫蛊", - effect: "极巨化宝可梦使出的虫属性攻击。会降低对手的特攻。" - }, - "maxLightning": { - name: "极巨闪电", - effect: "极巨化宝可梦使出的电属性攻击。可在5回合内将脚下变成电气场地。" - }, - "maxStrike": { - name: "极巨攻击", - effect: "极巨化宝可梦使出的一般属性攻击。会降低对手的速度。" - }, - "maxKnuckle": { - name: "极巨拳斗", - effect: "极巨化宝可梦使出的格斗属性攻击。会提高我方的攻击。" - }, - "maxPhantasm": { - name: "极巨幽魂", - effect: "极巨化宝可梦使出的幽灵属性攻击。会降低对手的防御。" - }, - "maxHailstorm": { - name: "极巨寒冰", - effect: "极巨化宝可梦使出的冰属性攻击。在5回合内会下雪。" - }, - "maxOoze": { - name: "极巨酸毒", - effect: "极巨化宝可梦使出的毒属性攻击。会提高我方的特攻。" - }, - "maxGeyser": { - name: "极巨水流", - effect: "极巨化宝可梦使出的水属性攻击。可在5回合内降下大雨。" - }, - "maxAirstream": { - name: "极巨飞冲", - effect: "极巨化宝可梦使出的飞行属性攻击。会提高我方的速度。" - }, - "maxStarfall": { - name: "极巨妖精", - effect: "极巨化宝可梦使出的妖精属性攻击。可在5回合内将脚下变成薄雾场地。" - }, - "maxWyrmwind": { - name: "极巨龙骑", - effect: "极巨化宝可梦使出的龙属性攻击。会降低对手的攻击。" - }, - "maxMindstorm": { - name: "极巨超能", - effect: "极巨化宝可梦使出的超能力属性攻击。可在5回合内将脚下变成精神场地。" - }, - "maxRockfall": { - name: "极巨岩石", - effect: "极巨化宝可梦使出的岩石属性攻击。可在5回合内卷起沙暴。" - }, - "maxQuake": { - name: "极巨大地", - effect: "极巨化宝可梦使出的地面属性攻击。会提高我方的特防。" - }, - "maxDarkness": { - name: "极巨恶霸", - effect: "极巨化宝可梦使出的恶属性攻击。会降低对手的特防。" - }, - "maxOvergrowth": { - name: "极巨草原", - effect: "极巨化宝可梦使出的草属性攻击。可在5回合内将脚下变成青草场地。" - }, - "maxSteelspike": { - name: "极巨钢铁", - effect: "极巨化宝可梦使出的钢属性攻击。会提高我方的防御。" - }, - "clangorousSoul": { - name: "魂舞烈音爆", - effect: "削减少许自己的HP,使所有能力都提高。" - }, - "bodyPress": { - name: "扑击", - effect: "用身体撞向对手进行攻击。防御越高,给予的伤害就越高。" - }, - "decorate": { - name: "装饰", - effect: "通过装饰,大幅提高对方的攻击和特攻。" - }, - "drumBeating": { - name: "鼓击", - effect: "用鼓点来控制鼓的根部进行攻击,从而降低对手的速度。" - }, - "snapTrap": { - name: "捕兽夹", - effect: "使用捕兽夹,在4~5回合内,夹住对手进行攻击。" - }, - "pyroBall": { - name: "火焰球", - effect: "点燃小石子,形成火球攻击对手。有时会使对手陷入灼伤状态。" - }, - "behemothBlade": { - name: "巨兽斩", - effect: "以全身力气举起强大的剑,猛烈地劈向对手进行攻击。" - }, - "behemothBash": { - name: "巨兽弹", - effect: "将全身变化为坚固的盾,猛烈地撞向对手进行攻击。" - }, - "auraWheel": { - name: "气场轮", - effect: "用储存在颊囊里的能量进行攻击,并提高自己的速度。其属性会随着莫鲁贝可的样子而改变。" - }, - "breakingSwipe": { - name: "广域破坏", - effect: "用坚韧的尾巴猛扫对手进行攻击,从而降低对手的攻击。" - }, - "branchPoke": { - name: "木枝突刺", - effect: "使用尖锐的树枝刺向对手进行攻击。" - }, - "overdrive": { - name: "破音", - effect: "奏响吉他和贝斯,释放出发出巨响的剧烈震动攻击对手。" - }, - "appleAcid": { - name: "苹果酸", - effect: "使用从酸苹果中提取出来的酸性液体进行攻击。降低对手的特防。" - }, - "gravApple": { - name: "万有引力", - effect: "从高处落下苹果,给予对手伤害。可降低对手的防御。" - }, - "spiritBreak": { - name: "灵魂冲击", - effect: "用足以让对手一蹶不振的气势进行攻击。会降低对手的特攻。" - }, - "strangeSteam": { - name: "神奇蒸汽", - effect: "喷出烟雾攻击对手。有时会使对手混乱。" - }, - "lifeDew": { - name: "生命水滴", - effect: "喷洒出神奇的水,回复自己和场上同伴的HP。" - }, - "obstruct": { - name: "拦堵", - effect: "完全抵挡对手的攻击。连续使出则容易失败。一旦触碰,防御就会大幅降低。" - }, - "falseSurrender": { - name: "假跪真撞", - effect: "装作低头认错的样子,用凌乱的头发进行突刺。攻击必定会命中。" - }, - "meteorAssault": { - name: "流星突击", - effect: "大力挥舞粗壮的茎进行攻击。但同时自己也会被晃晕,下一回合自己将无法动弹。" - }, - "eternabeam": { - name: "无极光束", - effect: "无极汰那变回原来的样子后,发动的最强攻击。下一回合自己将无法动弹。" - }, - "steelBeam": { - name: "铁蹄光线", - effect: "将从全身聚集的钢铁化为光束,激烈地发射出去。自己也会受到伤害。" - }, - "expandingForce": { - name: "广域战力", - effect: "利用精神力量攻击对手。在精神场地上威力会有所提高,能对所有对手造成伤害。" - }, - "steelRoller": { - name: "铁滚轮", - effect: "在破坏场地的同时攻击对手。如果脚下没有任何场地状态存在,使出此招式时便会失败。" - }, - "scaleShot": { - name: "鳞射", - effect: "发射鳞片进行攻击。连续攻击2~5次。速度会提高但防御会降低。" - }, - "meteorBeam": { - name: "流星光束", - effect: "第1回合聚集宇宙之力提高特攻,第2回合攻击对手。" - }, - "shellSideArm": { - name: "臂贝武器", - effect: "从物理攻击和特殊攻击中选择可造成较多伤害的方式进行攻击。有时会让对手陷入中毒状态。" - }, - "mistyExplosion": { - name: "薄雾炸裂", - effect: "对自己周围的所有宝可梦进行攻击,但使出后,自己会陷入昏厥。在薄雾场地上,招式威力会提高。" - }, - "grassyGlide": { - name: "青草滑梯", - effect: "仿佛在地面上滑行般地攻击对手。在青草场地上,必定能够先制攻击。" - }, - "risingVoltage": { - name: "电力上升", - effect: "用从地面升腾而起的电击进行攻击。当对手处于电气场地上时,招式威力会变成2倍。" - }, - "terrainPulse": { - name: "大地波动", - effect: "借助场地的力量进行攻击。视使出招式时场地状态不同,招式的属性和威力会有所变化。" - }, - "skitterSmack": { - name: "爬击", - effect: "从对手背后爬近后进行攻击。会降低对手的特攻。" - }, - "burningJealousy": { - name: "妒火", - effect: "用嫉妒的能量攻击对手。会让在该回合内能力有所提高的宝可梦陷入灼伤状态。" - }, - "lashOut": { - name: "泄愤", - effect: "攻击对手以发泄对其感到的恼怒情绪。如果在该回合内自身能力遭到降低,招式的威力会变成2倍。" - }, - "poltergeist": { - name: "灵骚", - effect: "操纵对手的持有物进行攻击。当对手没有携带道具时,使出此招式时便会失败。" - }, - "corrosiveGas": { - name: "腐蚀气体", - effect: "用具有强酸性的气体包裹住自己周围所有的宝可梦,并融化其所携带的道具。" - }, - "coaching": { - name: "指导", - effect: "通过进行正确合理的指导,提高我方全员的攻击和防御。" - }, - "flipTurn": { - name: "快速折返", - effect: "在攻击之后急速返回,和后备宝可梦进行替换。" - }, - "tripleAxel": { - name: "三旋击", - effect: "连续3次踢对手进行攻击。每踢中一次,威力就会提高。" - }, - "dualWingbeat": { - name: "双翼", - effect: "将翅膀撞向对手进行攻击。连续2次给予伤害。" - }, - "scorchingSands": { - name: "热沙大地", - effect: "将滚烫的沙子砸向对手进行攻击。有时会让对手陷入灼伤状态。" - }, - "jungleHealing": { - name: "丛林治疗", - effect: "与丛林融为一体,回复自己和场上同伴的HP和状态。" - }, - "wickedBlow": { - name: "暗冥强击", - effect: "将恶之流派修炼至大成的猛烈一击。必定会击中要害。" - }, - "surgingStrikes": { - name: "水流连打", - effect: "将水之流派修炼至大成的仿若行云流水般的3次连击。必定会击中要害。" - }, - "gMaxWildfire": { - name: "超极巨地狱灭焰", - effect: "超极巨化的喷火龙使出的火属性攻击。可在4回合内给予对手伤害。" - }, - "gMaxBefuddle": { - name: "超极巨蝶影蛊惑", - effect: "超极巨化的巴大蝶使出的虫属性攻击。会让对手陷入中毒、麻痹或睡眠状态。" - }, - "gMaxVoltCrash": { - name: "超极巨万雷轰顶", - effect: "超极巨化的皮卡丘使出的电属性攻击。会让对手陷入麻痹状态。" - }, - "gMaxGoldRush": { - name: "超极巨特大金币", - effect: "超极巨化的喵喵使出的一般属性攻击。会让对手陷入混乱状态,并可获得金钱。" - }, - "gMaxChiStrike": { - name: "超极巨会心一击", - effect: "超极巨化的怪力使出的格斗属性攻击。会变得容易击中要害。" - }, - "gMaxTerror": { - name: "超极巨幻影幽魂", - effect: "超极巨化的耿鬼使出的幽灵属性攻击。会踩住对手的影子,让其无法被替换。" - }, - "gMaxResonance": { - name: "超极巨极光旋律", - effect: "超极巨化的拉普拉斯使出的冰属性攻击。可在5回合内减弱受到的伤害。" - }, - "gMaxCuddle": { - name: "超极巨热情拥抱", - effect: "超极巨化的伊布使出的一般属性攻击。会让对手陷入着迷状态。" - }, - "gMaxReplenish": { - name: "超极巨资源再生", - effect: "超极巨化的卡比兽使出的一般属性攻击。会让吃掉的树果再生。" - }, - "gMaxMalodor": { - name: "超极巨臭气冲天", - effect: "超极巨化的灰尘山使出的毒属性攻击。会让对手陷入中毒状态。" - }, - "gMaxStonesurge": { - name: "超极巨岩阵以待", - effect: "超极巨化的暴噬龟使出的水属性攻击。会发射无数锐利的岩石。" - }, - "gMaxWindRage": { - name: "超极巨旋风袭卷", - effect: "超极巨化的钢铠鸦使出的飞行属性攻击。可消除反射壁和光墙。" - }, - "gMaxStunShock": { - name: "超极巨异毒电场", - effect: "超极巨化的颤弦蝾螈使出的电属性攻击。会让对手陷入中毒或麻痹状态。" - }, - "gMaxFinale": { - name: "超极巨幸福圆满", - effect: "超极巨化的霜奶仙使出的妖精属性攻击。可回复我方的HP。" - }, - "gMaxDepletion": { - name: "超极巨劣化衰变", - effect: "超极巨化的铝钢龙使出的龙属性攻击。可减少对手最后使用的招式的PP。" - }, - "gMaxGravitas": { - name: "超极巨天道七星", - effect: "超极巨化的以欧路普使出的超能力属性攻击。在5回合内重力会产生变化。" - }, - "gMaxVolcalith": { - name: "超极巨炎石喷发", - effect: "超极巨化的巨炭山使出的岩石属性攻击。可在4回合内给予对手伤害。" - }, - "gMaxSandblast": { - name: "超极巨沙尘漫天", - effect: "超极巨化的沙螺蟒使出的地面属性攻击。在4~5回合内会狂刮沙暴。" - }, - "gMaxSnooze": { - name: "超极巨睡魔降临", - effect: "超极巨化的长毛巨魔使出的恶属性攻击。会通过打大哈欠让对手产生睡意。" - }, - "gMaxTartness": { - name: "超极巨酸不溜丢", - effect: "超极巨化的苹裹龙使出的草属性攻击。会降低对手的闪避率。" - }, - "gMaxSweetness": { - name: "超极巨琼浆玉液", - effect: "超极巨化的丰蜜龙使出的草属性攻击。会治愈我方的异常状态。" - }, - "gMaxSmite": { - name: "超极巨天谴雷诛", - effect: "超极巨化的布莉姆温使出的妖精属性攻击。会让对手陷入混乱状态。" - }, - "gMaxSteelsurge": { - name: "超极巨钢铁阵法", - effect: "超极巨化的大王铜象使出的钢属性攻击。会发射无数锐利的刺。" - }, - "gMaxMeltdown": { - name: "超极巨液金熔击", - effect: "超极巨化的美录梅塔使出的钢属性攻击。会让对手无法连续使出相同的招式。" - }, - "gMaxFoamBurst": { - name: "超极巨激漩泡涡", - effect: "超极巨化的巨钳蟹使出的水属性攻击。会大幅降低对手的速度。" - }, - "gMaxCentiferno": { - name: "超极巨百火焚野", - effect: "超极巨化的焚焰蚣使出的火属性攻击。可在4~5回合内将对手困在火焰中。" - }, - "gMaxVineLash": { - name: "超极巨灰飞鞭灭", - effect: "超极巨化的妙蛙花使出的草属性攻击。可在4回合内给予对手伤害。" - }, - "gMaxCannonade": { - name: "超极巨水炮轰灭", - effect: "超极巨化的水箭龟使出的水属性攻击。可在4回合内给予对手伤害。" - }, - "gMaxOneBlow": { - name: "超极巨夺命一击", - effect: "超极巨化的武道熊师使出的恶属性攻击。是可以无视极巨防壁的一击。" - }, - "gMaxRapidFlow": { - name: "超极巨流水连击", - effect: "超极巨化的武道熊师使出的水属性攻击。是可以无视极巨防壁的连击。" - }, - "gMaxDrumSolo": { - name: "超极巨狂擂乱打", - effect: "超极巨化的轰擂金刚猩使出的草属性攻击。不会受到对手特性的干扰。" - }, - "gMaxFireball": { - name: "超极巨破阵火球", - effect: "超极巨化的闪焰王牌使出的火属性攻击。不会受到对手特性的干扰。" - }, - "gMaxHydrosnipe": { - name: "超极巨狙击神射", - effect: "超极巨化的千面避役使出的水属性攻击。不会受到对手特性的干扰。" - }, - "thunderCage": { - name: "雷电囚笼", - effect: "将对手困在电流四溅的囚笼中,在4~5回合内进行攻击。" - }, - "dragonEnergy": { - name: "巨龙威能", - effect: "把生命力转换为力量攻击对手。自己的HP越少,招式的威力越小。" - }, - "freezingGlare": { - name: "冰冷视线", - effect: "从双眼发射精神力量进行攻击。有时会让对手陷入冰冻状态。" - }, - "fieryWrath": { - name: "怒火中烧", - effect: "将愤怒转化为火焰般的气场进行攻击。有时会使对手畏缩。" - }, - "thunderousKick": { - name: "雷鸣蹴击", - effect: "以雷电般的动作戏耍对手的同时使出脚踢。可降低对手的防御。" - }, - "glacialLance": { - name: "雪矛", - effect: "向对手投掷掀起暴风雪的冰矛进行攻击。" - }, - "astralBarrage": { - name: "星碎", - effect: "用大量的小灵体向对手发起攻击。" - }, - "eerieSpell": { - name: "诡异咒语", - effect: "用强大的精神力量攻击。让对手最后使用的招式减少3PP。" - }, - "direClaw": { - name: "克命爪", - effect: "以破灭之爪进行攻击。有时还会让对手陷入中毒、麻痹、睡眠之中的一种状态。" - }, - "psyshieldBash": { - name: "屏障猛攻", - effect: "让意念的能量覆盖全身,撞向对手进行攻击。会提高自己的防御。" - }, - "powerShift": { - name: "力量转换", - effect: "将自己的攻击与防御互相交换。" - }, - "stoneAxe": { - name: "岩斧", - effect: "用岩石之斧进行攻击。散落的岩石碎片会飘浮在对手周围。" - }, - "springtideStorm": { - name: "阳春风暴", - effect: "用交织着爱与恨的烈风席卷对手进行攻击。有时会降低对手的攻击。" - }, - "mysticalPower": { - name: "神秘之力", - effect: "放出不可思议的力量攻击。会提高自己的特攻。" - }, - "ragingFury": { - name: "大愤慨", - effect: "在2~3回合内,一边放出火焰,一边疯狂乱打。大闹一番后自己会陷入混乱。" - }, - "waveCrash": { - name: "波动冲", - effect: "让水覆盖全身后撞向对手。自己也会受到不少伤害。" - }, - "chloroblast": { - name: "叶绿爆震", - effect: "将自己的叶绿素凝聚起来后放出去进行攻击。自己也会受到伤害," - }, - "mountainGale": { - name: "冰山风", - effect: "将冰山般巨大的冰块砸向对手进行攻击。有时会使对手畏缩。" - }, - "victoryDance": { - name: "胜利之舞", - effect: "激烈地跳起唤来胜利的舞蹈,提高自己的攻击、防御和速度。" - }, - "headlongRush": { - name: "突飞猛扑", - effect: "向对手使出灌注了全心全力的撞击。自己的防御和特防会降低。" - }, - "barbBarrage": { - name: "毒千针", - effect: "用无数的毒针进行攻击。有时还会让对手陷入中毒状态。攻击处于中毒状态的对手时,威力会变成2倍。" - }, - "esperWing": { - name: "气场之翼", - effect: "用经过气场强化的翅膀撕裂对手。容易击中要害。会提高自己的速度。" - }, - "bitterMalice": { - name: "冤冤相报", - effect: "用令人毛骨悚然的怨念进行攻击。会降低对手的攻击。" - }, - "shelter": { - name: "闭关", - effect: "将皮肤变得坚硬如铁盾,从而大幅提高自己的防御。" - }, - "tripleArrows": { - name: "三连箭", - effect: "使出一记腿技后同时发射3箭。有时会降低对手的防御或使对手畏缩。容易击中要害。" - }, - "infernalParade": { - name: "群魔乱舞", - effect: "用无数的火球进行攻击。有时会让对手陷入灼伤状态。攻击处于异常状态的对手时,威力会变成2倍。" - }, - "ceaselessEdge": { - name: "秘剑・千重涛", - effect: "用贝壳之剑进行攻击。散落的贝壳碎片会散落在对手脚下成为撒菱。" - }, - "bleakwindStorm": { - name: "枯叶风暴", - effect: "用足以让身心都止不住颤抖的冰冷狂风进行攻击。有时会降低对手的速度。" - }, - "wildboltStorm": { - name: "鸣雷风暴", - effect: "呼唤雷云引起风暴,用雷与风进行激烈的攻击。有时会让对手陷入麻痹状态。" - }, - "sandsearStorm": { - name: "热沙风暴", - effect: "用灼热的沙子和强烈的风席卷对手进行攻击。有时会让对手陷入灼伤状态。" - }, - "lunarBlessing": { - name: "新月祈祷", - effect: "向新月献上祈祷,回复自己和场上同伴的HP和状态。" - }, - "takeHeart": { - name: "勇气填充", - effect: "鼓起冲劲,治愈自己的异常状态,同时提高自己的特攻和特防。" - }, - "teraBlast": { - name: "太晶爆发", - effect: "太晶化时,会放出太晶属性的能量攻击。比较自己的攻击和特攻,用数值相对较高的一项给予对方伤害。(其他属性)/用攻击和特攻数值较高的一项给予伤害。对正处于太晶化的对手效果绝佳。自己的攻击和特攻会降低。(星晶)" - }, - "silkTrap": { - name: "线阱", - effect: "用丝设置陷阱。防住对方攻击的同时,能够降低所接触到的对手的速度。" - }, - "axeKick": { - name: "下压踢", - effect: "将踢起的脚跟往下劈向对手进行攻击。有时会使对手混乱。如果劈偏则自己会受到伤害。" - }, - "lastRespects": { - name: "扫墓", - effect: "为了化解伙伴的悔恨而进行攻击。被打倒的我方宝可梦越多,招式的威力越高。" - }, - "luminaCrash": { - name: "琉光冲激", - effect: "放出连精神都能影响到的奇妙怪光进行攻击。会大幅降低对方的特防。" - }, - "orderUp": { - name: "上菜", - effect: "以潇洒的身手进行攻击。若口中有米立龙,会按其样子提高能力。" - }, - "jetPunch": { - name: "喷射拳", - effect: "将激流覆盖于拳头,以肉眼无法辨识的速度打出拳击。必定能够先制攻击。" - }, - "spicyExtract": { - name: "辣椒精华", - effect: "放出极为辛辣的精华。对手的攻击会大幅提高,防御会大幅降低。" - }, - "spinOut": { - name: "疾速转轮", - effect: "通过往腿上增加负荷,以激烈的旋转给予对手伤害。自己的速度会大幅降低。" - }, - "populationBomb": { - name: "鼠数儿", - effect: "伙伴们会纷纷赶来集合,以群体行动给予对手攻击。连续命中1~10次。" - }, - "iceSpinner": { - name: "冰旋", - effect: "脚上覆盖薄冰,旋转着撞击对手。通过旋转的动作破坏场地。" - }, - "glaiveRush": { - name: "巨剑突击", - effect: "有勇无谋的舍身突击。使出招式后,对手的攻击必定会命中,且伤害会变成2倍。" - }, - "revivalBlessing": { - name: "复生祈祷", - effect: "通过以慈爱之心祈祷,让陷入昏厥的后备宝可梦以回复一半HP的状态复活。" - }, - "saltCure": { - name: "盐腌", - effect: "使对手陷入盐腌状态,每回合给予对手伤害。对手为钢或水属性时会更痛苦。" - }, - "tripleDive": { - name: "三连钻", - effect: "以默契的跳跃溅起水花击向对手。连续3次给予伤害。" - }, - "mortalSpin": { - name: "晶光转转", - effect: "通过旋转来攻击对手。可以摆脱绑紧、紧束、寄生种子等招式。还能让对手陷入中毒状态。" - }, - "doodle": { - name: "描绘", - effect: "把握并映射出对手的本质,让自己和同伴宝可梦的特性变得和对手相同。" - }, - "filletAway": { - name: "甩肉", - effect: "削减自己的HP,大幅提高攻击和特攻以及速度。" - }, - "kowtowCleave": { - name: "仆斩", - effect: "下跪让对手大意后发起袭击劈向对手。攻击必定会命中。" - }, - "flowerTrick": { - name: "千变万花", - effect: "将做了手脚的花束扔向对手进行攻击。必定会命中,且会击中要害。" - }, - "torchSong": { - name: "闪焰高歌", - effect: "如唱歌一样喷出熊熊燃烧的火焰烧焦对手。会提高自己的特攻。" - }, - "aquaStep": { - name: "流水旋舞", - effect: "以盈盈欲滴的轻快步伐戏耍对手并给予其伤害。会提高自己的速度。" - }, - "ragingBull": { - name: "怒牛", - effect: "狂怒暴牛的猛烈冲撞。招式的属性随形态改变,光墙和反射壁等招式也能破坏。" - }, - "makeItRain": { - name: "淘金潮", - effect: "扔出大量硬币攻击。自己的特攻会降低,战斗后还可以拿到钱。" - }, - "psyblade": { - name: "精神剑", - effect: "用无形的利刃劈开对手。处于电气场地时,招式威力会变成1.5倍。" - }, - "hydroSteam": { - name: "水蒸气", - effect: "将煮得翻滚的开水猛烈地喷向对手。日照强烈时,招式威力不但不会降低,还会变成1.5倍。" - }, - "ruination": { - name: "大灾难", - effect: "引发毁灭性的灾厄,使对手的HP减半。" - }, - "collisionCourse": { - name: "全开猛撞", - effect: "边变形边凶暴地落下,并引发起古老的大爆炸。若针对到弱点,威力会进一步。" - }, - "electroDrift": { - name: "闪电猛冲", - effect: "边变形边高速奔走,并以未知的电击贯穿对手。若针对到弱点,威力会进一步。" - }, - "shedTail": { - name: "断尾", - effect: "削减自己的HP,制造分身后会返回,并和后备宝可梦进行替换。" - }, - "chillyReception": { - name: "冷笑话", - effect: "留下冷场的冷笑话后,和后备宝可梦进行替换。在5回合内会下雪。" - }, - "tidyUp": { - name: "大扫除", - effect: "将撒菱、隐形岩、黏黏网、毒菱、替身全部扫除掉。自己的攻击和速度会提高。" - }, - "snowscape": { - name: "雪景", - effect: "在5回合内会下雪。冰属性的防御会提高。" - }, - "pounce": { - name: "虫扑", - effect: "飞扑向对手攻击。会降低对手的速度。" - }, - "trailblaze": { - name: "起草", - effect: "跳出草丛进行攻击。通过轻快的步伐会提高自己的速度。" - }, - "chillingWater": { - name: "泼冷水", - effect: "泼洒冰冷得足以让对手失去活力的水进行攻击。会降低对手的攻击。" - }, - "hyperDrill": { - name: "强力钻", - effect: "急速旋转尖锐的身体部位贯穿对手。可以无视守住和看穿等招式。" - }, - "twinBeam": { - name: "双光束", - effect: "从两眼发射出神奇的光线攻击。连续2次给予伤害。" - }, - "rageFist": { - name: "愤怒之拳", - effect: "将愤怒化为力量攻击。受到攻击的次数越多,招式的威力越高。" - }, - "armorCannon": { - name: "铠农炮", - effect: "熊熊燃烧自己的铠甲,将其做成炮弹射出攻击。自己的防御和特防会降低。" - }, - "bitterBlade": { - name: "悔念剑", - effect: "将对世间的留恋聚集于剑尖,并斩击对手。可以回复给予对手伤害的一半HP。" - }, - "doubleShock": { - name: "电光双击", - effect: "将全身所有的电力放出,给予对手大大的伤害。自己的电属性将会消失。" - }, - "gigatonHammer": { - name: "巨力锤", - effect: "连同身体转起巨大的锤子进行攻击。这个招式无法连续使出2次。" - }, - "comeuppance": { - name: "复仇", - effect: "使出招式前,将最后受到的招式的伤害大力返还给对手。" - }, - "aquaCutter": { - name: "水波刀", - effect: "如刀刃般喷射出加压的水切开对手。容易击中要害。" - }, - "blazingTorque": { - name: "灼热暴冲", - effect: "―――" - }, - "wickedTorque": { - name: "黑暗暴冲", - effect: "―――" - }, - "noxiousTorque": { - name: "剧毒暴冲", - effect: "―――" - }, - "combatTorque": { - name: "格斗暴冲", - effect: "―――" - }, - "magicalTorque": { - name: "魔法暴冲", - effect: "―――" - }, - "bloodMoon": { - name: "血月", - effect: "从赤红如血的满月发射出全部的气势。这个招式无法连续使出2次。" - }, - "matchaGotcha": { - name: "刷刷茶炮", - effect: "发射经搅拌的茶的大炮,可以回复给予对手伤害的一半HP,有时会让对手陷入灼伤状态。" - }, - "syrupBomb": { - name: "糖浆炸弹", - effect: "使粘稠的麦芽糖浆爆炸,让对手陷入满身糖状态,在3回合内持续降低其速度。" - }, - "ivyCudgel": { - name: "棘藤棒", - effect: "用缠有藤蔓的棍棒殴打。属性会随所戴的面具而改变。容易击中要害。" - }, - "electroShot": { - name: "电光束", - effect: "第1回合收集电力提高特攻,第2回合将高压的电力发射出去。下雨天气时能立刻发射。" - }, - "teraStarstorm": { - name: "晶光星群", - effect: "照射出结晶的力量来驱逐敌人。太乐巴戈斯在星晶形态下使出时,能对所有对手造成伤害。" - }, - "fickleBeam": { - name: "随机光", - effect: "发射光线进行攻击。有时其他的头也会合力发射镭射,让招式威力变成2倍。" - }, - "burningBulwark": { - name: "火焰守护", - effect: "用超高温的体毛防住对手攻击的同时,让接触到自己的对手灼伤。" - }, - "thunderclap": { - name: "迅雷", - effect: "可以比对手先使出电击进行攻击。对手使出的招式如果不是攻击招式则会失败。" - }, - "mightyCleave": { - name: "强刃攻击", - effect: "用积蓄在头部的光来斩切对手。可以无视守护进行攻击。" - }, - "tachyonCutter": { - name: "迅子利刃", - effect: "接连发射出粒子的利刃,连续2次给予伤害。攻击必定会命中。" - }, - "hardPress": { - name: "硬压", - effect: "用手臂或钳子压迫对手。对手剩余的HP越多,威力越大。" - }, - "dragonCheer": { - name: "龙声鼓舞", - effect: "以龙之鼓舞提高士气,让我方的招式变得容易击中要害。对龙属性的鼓舞效果会更强。" - }, - "alluringVoice": { - name: "魅诱之声", - effect: "用天使般的歌声攻击对手。会让此回合内能力有提高的宝可梦陷入混乱状态。" - }, - "temperFlare": { - name: "豁出去", - effect: "以自暴自弃的气势进行攻击。如果上一回合招式没有命中,威力就会翻倍。" - }, - "supercellSlam": { - name: "闪电强袭", - effect: "让身体带电后压向对手。如果没有命中则自己会受到伤害。" - }, - "psychicNoise": { - name: "精神噪音", - effect: "用令对手不舒服的音波进行攻击。让对手在2回合内无法通过招式、特性或携带的道具回复HP。" - }, - "upperHand": { - name: "快手还击", - effect: "察觉到对手的动作后用掌根攻击,让对手畏缩。如果对手使出的招式不是先制攻击,则会失败。" - }, - "malignantChain": { - name: "邪毒锁链", - effect: "用由毒形成的锁链缠住对手注入毒素加以侵蚀。有时会让对手陷入剧毒状态。" - } -} as const; \ No newline at end of file diff --git a/src/locales/chs/pokeball.ts b/src/locales/chs/pokeball.ts deleted file mode 100644 index 2bd7f603085..00000000000 --- a/src/locales/chs/pokeball.ts +++ /dev/null @@ -1,10 +0,0 @@ -import { SimpleTranslationEntries } from "#app/plugins/i18n"; - -export const pokeball: SimpleTranslationEntries = { - "pokeBall": "Poké Ball", - "greatBall": "Great Ball", - "ultraBall": "Ultra Ball", - "rogueBall": "Rogue Ball", - "masterBall": "Master Ball", - "luxuryBall": "Luxury Ball", -} as const; \ No newline at end of file diff --git a/src/locales/chs/pokemon-stat.ts b/src/locales/chs/pokemon-stat.ts deleted file mode 100644 index 7a209461b11..00000000000 --- a/src/locales/chs/pokemon-stat.ts +++ /dev/null @@ -1,16 +0,0 @@ -import { SimpleTranslationEntries } from "#app/plugins/i18n"; - -export const pokemonStat: SimpleTranslationEntries = { - "HP": "Max. HP", - "HPshortened": "MaxHP", - "ATK": "Attack", - "ATKshortened": "Atk", - "DEF": "Defense", - "DEFshortened": "Def", - "SPATK": "Sp. Atk", - "SPATKshortened": "SpAtk", - "SPDEF": "Sp. Def", - "SPDEFshortened": "SpDef", - "SPD": "Speed", - "SPDshortened": "Spd" -} as const; \ No newline at end of file diff --git a/src/locales/chs/pokemon.ts b/src/locales/chs/pokemon.ts deleted file mode 100644 index 09be8894eb4..00000000000 --- a/src/locales/chs/pokemon.ts +++ /dev/null @@ -1,1086 +0,0 @@ -import { SimpleTranslationEntries } from "#app/plugins/i18n"; - -export const pokemon: SimpleTranslationEntries = { - "bulbasaur": "Bulbasaur", - "ivysaur": "Ivysaur", - "venusaur": "Venusaur", - "charmander": "Charmander", - "charmeleon": "Charmeleon", - "charizard": "Charizard", - "squirtle": "Squirtle", - "wartortle": "Wartortle", - "blastoise": "Blastoise", - "caterpie": "Caterpie", - "metapod": "Metapod", - "butterfree": "Butterfree", - "weedle": "Weedle", - "kakuna": "Kakuna", - "beedrill": "Beedrill", - "pidgey": "Pidgey", - "pidgeotto": "Pidgeotto", - "pidgeot": "Pidgeot", - "rattata": "Rattata", - "raticate": "Raticate", - "spearow": "Spearow", - "fearow": "Fearow", - "ekans": "Ekans", - "arbok": "Arbok", - "pikachu": "Pikachu", - "raichu": "Raichu", - "sandshrew": "Sandshrew", - "sandslash": "Sandslash", - "nidoran_f": "Nidoran♀", - "nidorina": "Nidorina", - "nidoqueen": "Nidoqueen", - "nidoran_m": "Nidoran♂", - "nidorino": "Nidorino", - "nidoking": "Nidoking", - "clefairy": "Clefairy", - "clefable": "Clefable", - "vulpix": "Vulpix", - "ninetales": "Ninetales", - "jigglypuff": "Jigglypuff", - "wigglytuff": "Wigglytuff", - "zubat": "Zubat", - "golbat": "Golbat", - "oddish": "Oddish", - "gloom": "Gloom", - "vileplume": "Vileplume", - "paras": "Paras", - "parasect": "Parasect", - "venonat": "Venonat", - "venomoth": "Venomoth", - "diglett": "Diglett", - "dugtrio": "Dugtrio", - "meowth": "Meowth", - "persian": "Persian", - "psyduck": "Psyduck", - "golduck": "Golduck", - "mankey": "Mankey", - "primeape": "Primeape", - "growlithe": "Growlithe", - "arcanine": "Arcanine", - "poliwag": "Poliwag", - "poliwhirl": "Poliwhirl", - "poliwrath": "Poliwrath", - "abra": "Abra", - "kadabra": "Kadabra", - "alakazam": "Alakazam", - "machop": "Machop", - "machoke": "Machoke", - "machamp": "Machamp", - "bellsprout": "Bellsprout", - "weepinbell": "Weepinbell", - "victreebel": "Victreebel", - "tentacool": "Tentacool", - "tentacruel": "Tentacruel", - "geodude": "Geodude", - "graveler": "Graveler", - "golem": "Golem", - "ponyta": "Ponyta", - "rapidash": "Rapidash", - "slowpoke": "Slowpoke", - "slowbro": "Slowbro", - "magnemite": "Magnemite", - "magneton": "Magneton", - "farfetchd": "Farfetch'd", - "doduo": "Doduo", - "dodrio": "Dodrio", - "seel": "Seel", - "dewgong": "Dewgong", - "grimer": "Grimer", - "muk": "Muk", - "shellder": "Shellder", - "cloyster": "Cloyster", - "gastly": "Gastly", - "haunter": "Haunter", - "gengar": "Gengar", - "onix": "Onix", - "drowzee": "Drowzee", - "hypno": "Hypno", - "krabby": "Krabby", - "kingler": "Kingler", - "voltorb": "Voltorb", - "electrode": "Electrode", - "exeggcute": "Exeggcute", - "exeggutor": "Exeggutor", - "cubone": "Cubone", - "marowak": "Marowak", - "hitmonlee": "Hitmonlee", - "hitmonchan": "Hitmonchan", - "lickitung": "Lickitung", - "koffing": "Koffing", - "weezing": "Weezing", - "rhyhorn": "Rhyhorn", - "rhydon": "Rhydon", - "chansey": "Chansey", - "tangela": "Tangela", - "kangaskhan": "Kangaskhan", - "horsea": "Horsea", - "seadra": "Seadra", - "goldeen": "Goldeen", - "seaking": "Seaking", - "staryu": "Staryu", - "starmie": "Starmie", - "mr_mime": "Mr. Mime", - "scyther": "Scyther", - "jynx": "Jynx", - "electabuzz": "Electabuzz", - "magmar": "Magmar", - "pinsir": "Pinsir", - "tauros": "Tauros", - "magikarp": "Magikarp", - "gyarados": "Gyarados", - "lapras": "Lapras", - "ditto": "Ditto", - "eevee": "Eevee", - "vaporeon": "Vaporeon", - "jolteon": "Jolteon", - "flareon": "Flareon", - "porygon": "Porygon", - "omanyte": "Omanyte", - "omastar": "Omastar", - "kabuto": "Kabuto", - "kabutops": "Kabutops", - "aerodactyl": "Aerodactyl", - "snorlax": "Snorlax", - "articuno": "Articuno", - "zapdos": "Zapdos", - "moltres": "Moltres", - "dratini": "Dratini", - "dragonair": "Dragonair", - "dragonite": "Dragonite", - "mewtwo": "Mewtwo", - "mew": "Mew", - "chikorita": "Chikorita", - "bayleef": "Bayleef", - "meganium": "Meganium", - "cyndaquil": "Cyndaquil", - "quilava": "Quilava", - "typhlosion": "Typhlosion", - "totodile": "Totodile", - "croconaw": "Croconaw", - "feraligatr": "Feraligatr", - "sentret": "Sentret", - "furret": "Furret", - "hoothoot": "Hoothoot", - "noctowl": "Noctowl", - "ledyba": "Ledyba", - "ledian": "Ledian", - "spinarak": "Spinarak", - "ariados": "Ariados", - "crobat": "Crobat", - "chinchou": "Chinchou", - "lanturn": "Lanturn", - "pichu": "Pichu", - "cleffa": "Cleffa", - "igglybuff": "Igglybuff", - "togepi": "Togepi", - "togetic": "Togetic", - "natu": "Natu", - "xatu": "Xatu", - "mareep": "Mareep", - "flaaffy": "Flaaffy", - "ampharos": "Ampharos", - "bellossom": "Bellossom", - "marill": "Marill", - "azumarill": "Azumarill", - "sudowoodo": "Sudowoodo", - "politoed": "Politoed", - "hoppip": "Hoppip", - "skiploom": "Skiploom", - "jumpluff": "Jumpluff", - "aipom": "Aipom", - "sunkern": "Sunkern", - "sunflora": "Sunflora", - "yanma": "Yanma", - "wooper": "Wooper", - "quagsire": "Quagsire", - "espeon": "Espeon", - "umbreon": "Umbreon", - "murkrow": "Murkrow", - "slowking": "Slowking", - "misdreavus": "Misdreavus", - "unown": "Unown", - "wobbuffet": "Wobbuffet", - "girafarig": "Girafarig", - "pineco": "Pineco", - "forretress": "Forretress", - "dunsparce": "Dunsparce", - "gligar": "Gligar", - "steelix": "Steelix", - "snubbull": "Snubbull", - "granbull": "Granbull", - "qwilfish": "Qwilfish", - "scizor": "Scizor", - "shuckle": "Shuckle", - "heracross": "Heracross", - "sneasel": "Sneasel", - "teddiursa": "Teddiursa", - "ursaring": "Ursaring", - "slugma": "Slugma", - "magcargo": "Magcargo", - "swinub": "Swinub", - "piloswine": "Piloswine", - "corsola": "Corsola", - "remoraid": "Remoraid", - "octillery": "Octillery", - "delibird": "Delibird", - "mantine": "Mantine", - "skarmory": "Skarmory", - "houndour": "Houndour", - "houndoom": "Houndoom", - "kingdra": "Kingdra", - "phanpy": "Phanpy", - "donphan": "Donphan", - "porygon2": "Porygon2", - "stantler": "Stantler", - "smeargle": "Smeargle", - "tyrogue": "Tyrogue", - "hitmontop": "Hitmontop", - "smoochum": "Smoochum", - "elekid": "Elekid", - "magby": "Magby", - "miltank": "Miltank", - "blissey": "Blissey", - "raikou": "Raikou", - "entei": "Entei", - "suicune": "Suicune", - "larvitar": "Larvitar", - "pupitar": "Pupitar", - "tyranitar": "Tyranitar", - "lugia": "Lugia", - "ho_oh": "Ho-Oh", - "celebi": "Celebi", - "treecko": "Treecko", - "grovyle": "Grovyle", - "sceptile": "Sceptile", - "torchic": "Torchic", - "combusken": "Combusken", - "blaziken": "Blaziken", - "mudkip": "Mudkip", - "marshtomp": "Marshtomp", - "swampert": "Swampert", - "poochyena": "Poochyena", - "mightyena": "Mightyena", - "zigzagoon": "Zigzagoon", - "linoone": "Linoone", - "wurmple": "Wurmple", - "silcoon": "Silcoon", - "beautifly": "Beautifly", - "cascoon": "Cascoon", - "dustox": "Dustox", - "lotad": "Lotad", - "lombre": "Lombre", - "ludicolo": "Ludicolo", - "seedot": "Seedot", - "nuzleaf": "Nuzleaf", - "shiftry": "Shiftry", - "taillow": "Taillow", - "swellow": "Swellow", - "wingull": "Wingull", - "pelipper": "Pelipper", - "ralts": "Ralts", - "kirlia": "Kirlia", - "gardevoir": "Gardevoir", - "surskit": "Surskit", - "masquerain": "Masquerain", - "shroomish": "Shroomish", - "breloom": "Breloom", - "slakoth": "Slakoth", - "vigoroth": "Vigoroth", - "slaking": "Slaking", - "nincada": "Nincada", - "ninjask": "Ninjask", - "shedinja": "Shedinja", - "whismur": "Whismur", - "loudred": "Loudred", - "exploud": "Exploud", - "makuhita": "Makuhita", - "hariyama": "Hariyama", - "azurill": "Azurill", - "nosepass": "Nosepass", - "skitty": "Skitty", - "delcatty": "Delcatty", - "sableye": "Sableye", - "mawile": "Mawile", - "aron": "Aron", - "lairon": "Lairon", - "aggron": "Aggron", - "meditite": "Meditite", - "medicham": "Medicham", - "electrike": "Electrike", - "manectric": "Manectric", - "plusle": "Plusle", - "minun": "Minun", - "volbeat": "Volbeat", - "illumise": "Illumise", - "roselia": "Roselia", - "gulpin": "Gulpin", - "swalot": "Swalot", - "carvanha": "Carvanha", - "sharpedo": "Sharpedo", - "wailmer": "Wailmer", - "wailord": "Wailord", - "numel": "Numel", - "camerupt": "Camerupt", - "torkoal": "Torkoal", - "spoink": "Spoink", - "grumpig": "Grumpig", - "spinda": "Spinda", - "trapinch": "Trapinch", - "vibrava": "Vibrava", - "flygon": "Flygon", - "cacnea": "Cacnea", - "cacturne": "Cacturne", - "swablu": "Swablu", - "altaria": "Altaria", - "zangoose": "Zangoose", - "seviper": "Seviper", - "lunatone": "Lunatone", - "solrock": "Solrock", - "barboach": "Barboach", - "whiscash": "Whiscash", - "corphish": "Corphish", - "crawdaunt": "Crawdaunt", - "baltoy": "Baltoy", - "claydol": "Claydol", - "lileep": "Lileep", - "cradily": "Cradily", - "anorith": "Anorith", - "armaldo": "Armaldo", - "feebas": "Feebas", - "milotic": "Milotic", - "castform": "Castform", - "kecleon": "Kecleon", - "shuppet": "Shuppet", - "banette": "Banette", - "duskull": "Duskull", - "dusclops": "Dusclops", - "tropius": "Tropius", - "chimecho": "Chimecho", - "absol": "Absol", - "wynaut": "Wynaut", - "snorunt": "Snorunt", - "glalie": "Glalie", - "spheal": "Spheal", - "sealeo": "Sealeo", - "walrein": "Walrein", - "clamperl": "Clamperl", - "huntail": "Huntail", - "gorebyss": "Gorebyss", - "relicanth": "Relicanth", - "luvdisc": "Luvdisc", - "bagon": "Bagon", - "shelgon": "Shelgon", - "salamence": "Salamence", - "beldum": "Beldum", - "metang": "Metang", - "metagross": "Metagross", - "regirock": "Regirock", - "regice": "Regice", - "registeel": "Registeel", - "latias": "Latias", - "latios": "Latios", - "kyogre": "Kyogre", - "groudon": "Groudon", - "rayquaza": "Rayquaza", - "jirachi": "Jirachi", - "deoxys": "Deoxys", - "turtwig": "Turtwig", - "grotle": "Grotle", - "torterra": "Torterra", - "chimchar": "Chimchar", - "monferno": "Monferno", - "infernape": "Infernape", - "piplup": "Piplup", - "prinplup": "Prinplup", - "empoleon": "Empoleon", - "starly": "Starly", - "staravia": "Staravia", - "staraptor": "Staraptor", - "bidoof": "Bidoof", - "bibarel": "Bibarel", - "kricketot": "Kricketot", - "kricketune": "Kricketune", - "shinx": "Shinx", - "luxio": "Luxio", - "luxray": "Luxray", - "budew": "Budew", - "roserade": "Roserade", - "cranidos": "Cranidos", - "rampardos": "Rampardos", - "shieldon": "Shieldon", - "bastiodon": "Bastiodon", - "burmy": "Burmy", - "wormadam": "Wormadam", - "mothim": "Mothim", - "combee": "Combee", - "vespiquen": "Vespiquen", - "pachirisu": "Pachirisu", - "buizel": "Buizel", - "floatzel": "Floatzel", - "cherubi": "Cherubi", - "cherrim": "Cherrim", - "shellos": "Shellos", - "gastrodon": "Gastrodon", - "ambipom": "Ambipom", - "drifloon": "Drifloon", - "drifblim": "Drifblim", - "buneary": "Buneary", - "lopunny": "Lopunny", - "mismagius": "Mismagius", - "honchkrow": "Honchkrow", - "glameow": "Glameow", - "purugly": "Purugly", - "chingling": "Chingling", - "stunky": "Stunky", - "skuntank": "Skuntank", - "bronzor": "Bronzor", - "bronzong": "Bronzong", - "bonsly": "Bonsly", - "mime_jr": "Mime Jr.", - "happiny": "Happiny", - "chatot": "Chatot", - "spiritomb": "Spiritomb", - "gible": "Gible", - "gabite": "Gabite", - "garchomp": "Garchomp", - "munchlax": "Munchlax", - "riolu": "Riolu", - "lucario": "Lucario", - "hippopotas": "Hippopotas", - "hippowdon": "Hippowdon", - "skorupi": "Skorupi", - "drapion": "Drapion", - "croagunk": "Croagunk", - "toxicroak": "Toxicroak", - "carnivine": "Carnivine", - "finneon": "Finneon", - "lumineon": "Lumineon", - "mantyke": "Mantyke", - "snover": "Snover", - "abomasnow": "Abomasnow", - "weavile": "Weavile", - "magnezone": "Magnezone", - "lickilicky": "Lickilicky", - "rhyperior": "Rhyperior", - "tangrowth": "Tangrowth", - "electivire": "Electivire", - "magmortar": "Magmortar", - "togekiss": "Togekiss", - "yanmega": "Yanmega", - "leafeon": "Leafeon", - "glaceon": "Glaceon", - "gliscor": "Gliscor", - "mamoswine": "Mamoswine", - "porygon_z": "Porygon-Z", - "gallade": "Gallade", - "probopass": "Probopass", - "dusknoir": "Dusknoir", - "froslass": "Froslass", - "rotom": "Rotom", - "uxie": "Uxie", - "mesprit": "Mesprit", - "azelf": "Azelf", - "dialga": "Dialga", - "palkia": "Palkia", - "heatran": "Heatran", - "regigigas": "Regigigas", - "giratina": "Giratina", - "cresselia": "Cresselia", - "phione": "Phione", - "manaphy": "Manaphy", - "darkrai": "Darkrai", - "shaymin": "Shaymin", - "arceus": "Arceus", - "victini": "Victini", - "snivy": "Snivy", - "servine": "Servine", - "serperior": "Serperior", - "tepig": "Tepig", - "pignite": "Pignite", - "emboar": "Emboar", - "oshawott": "Oshawott", - "dewott": "Dewott", - "samurott": "Samurott", - "patrat": "Patrat", - "watchog": "Watchog", - "lillipup": "Lillipup", - "herdier": "Herdier", - "stoutland": "Stoutland", - "purrloin": "Purrloin", - "liepard": "Liepard", - "pansage": "Pansage", - "simisage": "Simisage", - "pansear": "Pansear", - "simisear": "Simisear", - "panpour": "Panpour", - "simipour": "Simipour", - "munna": "Munna", - "musharna": "Musharna", - "pidove": "Pidove", - "tranquill": "Tranquill", - "unfezant": "Unfezant", - "blitzle": "Blitzle", - "zebstrika": "Zebstrika", - "roggenrola": "Roggenrola", - "boldore": "Boldore", - "gigalith": "Gigalith", - "woobat": "Woobat", - "swoobat": "Swoobat", - "drilbur": "Drilbur", - "excadrill": "Excadrill", - "audino": "Audino", - "timburr": "Timburr", - "gurdurr": "Gurdurr", - "conkeldurr": "Conkeldurr", - "tympole": "Tympole", - "palpitoad": "Palpitoad", - "seismitoad": "Seismitoad", - "throh": "Throh", - "sawk": "Sawk", - "sewaddle": "Sewaddle", - "swadloon": "Swadloon", - "leavanny": "Leavanny", - "venipede": "Venipede", - "whirlipede": "Whirlipede", - "scolipede": "Scolipede", - "cottonee": "Cottonee", - "whimsicott": "Whimsicott", - "petilil": "Petilil", - "lilligant": "Lilligant", - "basculin": "Basculin", - "sandile": "Sandile", - "krokorok": "Krokorok", - "krookodile": "Krookodile", - "darumaka": "Darumaka", - "darmanitan": "Darmanitan", - "maractus": "Maractus", - "dwebble": "Dwebble", - "crustle": "Crustle", - "scraggy": "Scraggy", - "scrafty": "Scrafty", - "sigilyph": "Sigilyph", - "yamask": "Yamask", - "cofagrigus": "Cofagrigus", - "tirtouga": "Tirtouga", - "carracosta": "Carracosta", - "archen": "Archen", - "archeops": "Archeops", - "trubbish": "Trubbish", - "garbodor": "Garbodor", - "zorua": "Zorua", - "zoroark": "Zoroark", - "minccino": "Minccino", - "cinccino": "Cinccino", - "gothita": "Gothita", - "gothorita": "Gothorita", - "gothitelle": "Gothitelle", - "solosis": "Solosis", - "duosion": "Duosion", - "reuniclus": "Reuniclus", - "ducklett": "Ducklett", - "swanna": "Swanna", - "vanillite": "Vanillite", - "vanillish": "Vanillish", - "vanilluxe": "Vanilluxe", - "deerling": "Deerling", - "sawsbuck": "Sawsbuck", - "emolga": "Emolga", - "karrablast": "Karrablast", - "escavalier": "Escavalier", - "foongus": "Foongus", - "amoonguss": "Amoonguss", - "frillish": "Frillish", - "jellicent": "Jellicent", - "alomomola": "Alomomola", - "joltik": "Joltik", - "galvantula": "Galvantula", - "ferroseed": "Ferroseed", - "ferrothorn": "Ferrothorn", - "klink": "Klink", - "klang": "Klang", - "klinklang": "Klinklang", - "tynamo": "Tynamo", - "eelektrik": "Eelektrik", - "eelektross": "Eelektross", - "elgyem": "Elgyem", - "beheeyem": "Beheeyem", - "litwick": "Litwick", - "lampent": "Lampent", - "chandelure": "Chandelure", - "axew": "Axew", - "fraxure": "Fraxure", - "haxorus": "Haxorus", - "cubchoo": "Cubchoo", - "beartic": "Beartic", - "cryogonal": "Cryogonal", - "shelmet": "Shelmet", - "accelgor": "Accelgor", - "stunfisk": "Stunfisk", - "mienfoo": "Mienfoo", - "mienshao": "Mienshao", - "druddigon": "Druddigon", - "golett": "Golett", - "golurk": "Golurk", - "pawniard": "Pawniard", - "bisharp": "Bisharp", - "bouffalant": "Bouffalant", - "rufflet": "Rufflet", - "braviary": "Braviary", - "vullaby": "Vullaby", - "mandibuzz": "Mandibuzz", - "heatmor": "Heatmor", - "durant": "Durant", - "deino": "Deino", - "zweilous": "Zweilous", - "hydreigon": "Hydreigon", - "larvesta": "Larvesta", - "volcarona": "Volcarona", - "cobalion": "Cobalion", - "terrakion": "Terrakion", - "virizion": "Virizion", - "tornadus": "Tornadus", - "thundurus": "Thundurus", - "reshiram": "Reshiram", - "zekrom": "Zekrom", - "landorus": "Landorus", - "kyurem": "Kyurem", - "keldeo": "Keldeo", - "meloetta": "Meloetta", - "genesect": "Genesect", - "chespin": "Chespin", - "quilladin": "Quilladin", - "chesnaught": "Chesnaught", - "fennekin": "Fennekin", - "braixen": "Braixen", - "delphox": "Delphox", - "froakie": "Froakie", - "frogadier": "Frogadier", - "greninja": "Greninja", - "bunnelby": "Bunnelby", - "diggersby": "Diggersby", - "fletchling": "Fletchling", - "fletchinder": "Fletchinder", - "talonflame": "Talonflame", - "scatterbug": "Scatterbug", - "spewpa": "Spewpa", - "vivillon": "Vivillon", - "litleo": "Litleo", - "pyroar": "Pyroar", - "flabebe": "Flabébé", - "floette": "Floette", - "florges": "Florges", - "skiddo": "Skiddo", - "gogoat": "Gogoat", - "pancham": "Pancham", - "pangoro": "Pangoro", - "furfrou": "Furfrou", - "espurr": "Espurr", - "meowstic": "Meowstic", - "honedge": "Honedge", - "doublade": "Doublade", - "aegislash": "Aegislash", - "spritzee": "Spritzee", - "aromatisse": "Aromatisse", - "swirlix": "Swirlix", - "slurpuff": "Slurpuff", - "inkay": "Inkay", - "malamar": "Malamar", - "binacle": "Binacle", - "barbaracle": "Barbaracle", - "skrelp": "Skrelp", - "dragalge": "Dragalge", - "clauncher": "Clauncher", - "clawitzer": "Clawitzer", - "helioptile": "Helioptile", - "heliolisk": "Heliolisk", - "tyrunt": "Tyrunt", - "tyrantrum": "Tyrantrum", - "amaura": "Amaura", - "aurorus": "Aurorus", - "sylveon": "Sylveon", - "hawlucha": "Hawlucha", - "dedenne": "Dedenne", - "carbink": "Carbink", - "goomy": "Goomy", - "sliggoo": "Sliggoo", - "goodra": "Goodra", - "klefki": "Klefki", - "phantump": "Phantump", - "trevenant": "Trevenant", - "pumpkaboo": "Pumpkaboo", - "gourgeist": "Gourgeist", - "bergmite": "Bergmite", - "avalugg": "Avalugg", - "noibat": "Noibat", - "noivern": "Noivern", - "xerneas": "Xerneas", - "yveltal": "Yveltal", - "zygarde": "Zygarde", - "diancie": "Diancie", - "hoopa": "Hoopa", - "volcanion": "Volcanion", - "rowlet": "Rowlet", - "dartrix": "Dartrix", - "decidueye": "Decidueye", - "litten": "Litten", - "torracat": "Torracat", - "incineroar": "Incineroar", - "popplio": "Popplio", - "brionne": "Brionne", - "primarina": "Primarina", - "pikipek": "Pikipek", - "trumbeak": "Trumbeak", - "toucannon": "Toucannon", - "yungoos": "Yungoos", - "gumshoos": "Gumshoos", - "grubbin": "Grubbin", - "charjabug": "Charjabug", - "vikavolt": "Vikavolt", - "crabrawler": "Crabrawler", - "crabominable": "Crabominable", - "oricorio": "Oricorio", - "cutiefly": "Cutiefly", - "ribombee": "Ribombee", - "rockruff": "Rockruff", - "lycanroc": "Lycanroc", - "wishiwashi": "Wishiwashi", - "mareanie": "Mareanie", - "toxapex": "Toxapex", - "mudbray": "Mudbray", - "mudsdale": "Mudsdale", - "dewpider": "Dewpider", - "araquanid": "Araquanid", - "fomantis": "Fomantis", - "lurantis": "Lurantis", - "morelull": "Morelull", - "shiinotic": "Shiinotic", - "salandit": "Salandit", - "salazzle": "Salazzle", - "stufful": "Stufful", - "bewear": "Bewear", - "bounsweet": "Bounsweet", - "steenee": "Steenee", - "tsareena": "Tsareena", - "comfey": "Comfey", - "oranguru": "Oranguru", - "passimian": "Passimian", - "wimpod": "Wimpod", - "golisopod": "Golisopod", - "sandygast": "Sandygast", - "palossand": "Palossand", - "pyukumuku": "Pyukumuku", - "type_null": "Type: Null", - "silvally": "Silvally", - "minior": "Minior", - "komala": "Komala", - "turtonator": "Turtonator", - "togedemaru": "Togedemaru", - "mimikyu": "Mimikyu", - "bruxish": "Bruxish", - "drampa": "Drampa", - "dhelmise": "Dhelmise", - "jangmo_o": "Jangmo-o", - "hakamo_o": "Hakamo-o", - "kommo_o": "Kommo-o", - "tapu_koko": "Tapu Koko", - "tapu_lele": "Tapu Lele", - "tapu_bulu": "Tapu Bulu", - "tapu_fini": "Tapu Fini", - "cosmog": "Cosmog", - "cosmoem": "Cosmoem", - "solgaleo": "Solgaleo", - "lunala": "Lunala", - "nihilego": "Nihilego", - "buzzwole": "Buzzwole", - "pheromosa": "Pheromosa", - "xurkitree": "Xurkitree", - "celesteela": "Celesteela", - "kartana": "Kartana", - "guzzlord": "Guzzlord", - "necrozma": "Necrozma", - "magearna": "Magearna", - "marshadow": "Marshadow", - "poipole": "Poipole", - "naganadel": "Naganadel", - "stakataka": "Stakataka", - "blacephalon": "Blacephalon", - "zeraora": "Zeraora", - "meltan": "Meltan", - "melmetal": "Melmetal", - "grookey": "Grookey", - "thwackey": "Thwackey", - "rillaboom": "Rillaboom", - "scorbunny": "Scorbunny", - "raboot": "Raboot", - "cinderace": "Cinderace", - "sobble": "Sobble", - "drizzile": "Drizzile", - "inteleon": "Inteleon", - "skwovet": "Skwovet", - "greedent": "Greedent", - "rookidee": "Rookidee", - "corvisquire": "Corvisquire", - "corviknight": "Corviknight", - "blipbug": "Blipbug", - "dottler": "Dottler", - "orbeetle": "Orbeetle", - "nickit": "Nickit", - "thievul": "Thievul", - "gossifleur": "Gossifleur", - "eldegoss": "Eldegoss", - "wooloo": "Wooloo", - "dubwool": "Dubwool", - "chewtle": "Chewtle", - "drednaw": "Drednaw", - "yamper": "Yamper", - "boltund": "Boltund", - "rolycoly": "Rolycoly", - "carkol": "Carkol", - "coalossal": "Coalossal", - "applin": "Applin", - "flapple": "Flapple", - "appletun": "Appletun", - "silicobra": "Silicobra", - "sandaconda": "Sandaconda", - "cramorant": "Cramorant", - "arrokuda": "Arrokuda", - "barraskewda": "Barraskewda", - "toxel": "Toxel", - "toxtricity": "Toxtricity", - "sizzlipede": "Sizzlipede", - "centiskorch": "Centiskorch", - "clobbopus": "Clobbopus", - "grapploct": "Grapploct", - "sinistea": "Sinistea", - "polteageist": "Polteageist", - "hatenna": "Hatenna", - "hattrem": "Hattrem", - "hatterene": "Hatterene", - "impidimp": "Impidimp", - "morgrem": "Morgrem", - "grimmsnarl": "Grimmsnarl", - "obstagoon": "Obstagoon", - "perrserker": "Perrserker", - "cursola": "Cursola", - "sirfetchd": "Sirfetch'd", - "mr_rime": "Mr. Rime", - "runerigus": "Runerigus", - "milcery": "Milcery", - "alcremie": "Alcremie", - "falinks": "Falinks", - "pincurchin": "Pincurchin", - "snom": "Snom", - "frosmoth": "Frosmoth", - "stonjourner": "Stonjourner", - "eiscue": "Eiscue", - "indeedee": "Indeedee", - "morpeko": "Morpeko", - "cufant": "Cufant", - "copperajah": "Copperajah", - "dracozolt": "Dracozolt", - "arctozolt": "Arctozolt", - "dracovish": "Dracovish", - "arctovish": "Arctovish", - "duraludon": "Duraludon", - "dreepy": "Dreepy", - "drakloak": "Drakloak", - "dragapult": "Dragapult", - "zacian": "Zacian", - "zamazenta": "Zamazenta", - "eternatus": "Eternatus", - "kubfu": "Kubfu", - "urshifu": "Urshifu", - "zarude": "Zarude", - "regieleki": "Regieleki", - "regidrago": "Regidrago", - "glastrier": "Glastrier", - "spectrier": "Spectrier", - "calyrex": "Calyrex", - "wyrdeer": "Wyrdeer", - "kleavor": "Kleavor", - "ursaluna": "Ursaluna", - "basculegion": "Basculegion", - "sneasler": "Sneasler", - "overqwil": "Overqwil", - "enamorus": "Enamorus", - "sprigatito": "Sprigatito", - "floragato": "Floragato", - "meowscarada": "Meowscarada", - "fuecoco": "Fuecoco", - "crocalor": "Crocalor", - "skeledirge": "Skeledirge", - "quaxly": "Quaxly", - "quaxwell": "Quaxwell", - "quaquaval": "Quaquaval", - "lechonk": "Lechonk", - "oinkologne": "Oinkologne", - "tarountula": "Tarountula", - "spidops": "Spidops", - "nymble": "Nymble", - "lokix": "Lokix", - "pawmi": "Pawmi", - "pawmo": "Pawmo", - "pawmot": "Pawmot", - "tandemaus": "Tandemaus", - "maushold": "Maushold", - "fidough": "Fidough", - "dachsbun": "Dachsbun", - "smoliv": "Smoliv", - "dolliv": "Dolliv", - "arboliva": "Arboliva", - "squawkabilly": "Squawkabilly", - "nacli": "Nacli", - "naclstack": "Naclstack", - "garganacl": "Garganacl", - "charcadet": "Charcadet", - "armarouge": "Armarouge", - "ceruledge": "Ceruledge", - "tadbulb": "Tadbulb", - "bellibolt": "Bellibolt", - "wattrel": "Wattrel", - "kilowattrel": "Kilowattrel", - "maschiff": "Maschiff", - "mabosstiff": "Mabosstiff", - "shroodle": "Shroodle", - "grafaiai": "Grafaiai", - "bramblin": "Bramblin", - "brambleghast": "Brambleghast", - "toedscool": "Toedscool", - "toedscruel": "Toedscruel", - "klawf": "Klawf", - "capsakid": "Capsakid", - "scovillain": "Scovillain", - "rellor": "Rellor", - "rabsca": "Rabsca", - "flittle": "Flittle", - "espathra": "Espathra", - "tinkatink": "Tinkatink", - "tinkatuff": "Tinkatuff", - "tinkaton": "Tinkaton", - "wiglett": "Wiglett", - "wugtrio": "Wugtrio", - "bombirdier": "Bombirdier", - "finizen": "Finizen", - "palafin": "Palafin", - "varoom": "Varoom", - "revavroom": "Revavroom", - "cyclizar": "Cyclizar", - "orthworm": "Orthworm", - "glimmet": "Glimmet", - "glimmora": "Glimmora", - "greavard": "Greavard", - "houndstone": "Houndstone", - "flamigo": "Flamigo", - "cetoddle": "Cetoddle", - "cetitan": "Cetitan", - "veluza": "Veluza", - "dondozo": "Dondozo", - "tatsugiri": "Tatsugiri", - "annihilape": "Annihilape", - "clodsire": "Clodsire", - "farigiraf": "Farigiraf", - "dudunsparce": "Dudunsparce", - "kingambit": "Kingambit", - "great_tusk": "Great Tusk", - "scream_tail": "Scream Tail", - "brute_bonnet": "Brute Bonnet", - "flutter_mane": "Flutter Mane", - "slither_wing": "Slither Wing", - "sandy_shocks": "Sandy Shocks", - "iron_treads": "Iron Treads", - "iron_bundle": "Iron Bundle", - "iron_hands": "Iron Hands", - "iron_jugulis": "Iron Jugulis", - "iron_moth": "Iron Moth", - "iron_thorns": "Iron Thorns", - "frigibax": "Frigibax", - "arctibax": "Arctibax", - "baxcalibur": "Baxcalibur", - "gimmighoul": "Gimmighoul", - "gholdengo": "Gholdengo", - "wo_chien": "Wo-Chien", - "chien_pao": "Chien-Pao", - "ting_lu": "Ting-Lu", - "chi_yu": "Chi-Yu", - "roaring_moon": "Roaring Moon", - "iron_valiant": "Iron Valiant", - "koraidon": "Koraidon", - "miraidon": "Miraidon", - "walking_wake": "Walking Wake", - "iron_leaves": "Iron Leaves", - "dipplin": "Dipplin", - "poltchageist": "Poltchageist", - "sinistcha": "Sinistcha", - "okidogi": "Okidogi", - "munkidori": "Munkidori", - "fezandipiti": "Fezandipiti", - "ogerpon": "Ogerpon", - "archaludon": "Archaludon", - "hydrapple": "Hydrapple", - "gouging_fire": "Gouging Fire", - "raging_bolt": "Raging Bolt", - "iron_boulder": "Iron Boulder", - "iron_crown": "Iron Crown", - "terapagos": "Terapagos", - "pecharunt": "Pecharunt", - "alola_rattata": "Rattata", - "alola_raticate": "Raticate", - "alola_raichu": "Raichu", - "alola_sandshrew": "Sandshrew", - "alola_sandslash": "Sandslash", - "alola_vulpix": "Vulpix", - "alola_ninetales": "Ninetales", - "alola_diglett": "Diglett", - "alola_dugtrio": "Dugtrio", - "alola_meowth": "Meowth", - "alola_persian": "Persian", - "alola_geodude": "Geodude", - "alola_graveler": "Graveler", - "alola_golem": "Golem", - "alola_grimer": "Grimer", - "alola_muk": "Muk", - "alola_exeggutor": "Exeggutor", - "alola_marowak": "Marowak", - "eternal_floette": "Floette", - "galar_meowth": "Meowth", - "galar_ponyta": "Ponyta", - "galar_rapidash": "Rapidash", - "galar_slowpoke": "Slowpoke", - "galar_slowbro": "Slowbro", - "galar_farfetchd": "Farfetch'd", - "galar_weezing": "Weezing", - "galar_mr_mime": "Mr. Mime", - "galar_articuno": "Articuno", - "galar_zapdos": "Zapdos", - "galar_moltres": "Moltres", - "galar_slowking": "Slowking", - "galar_corsola": "Corsola", - "galar_zigzagoon": "Zigzagoon", - "galar_linoone": "Linoone", - "galar_darumaka": "Darumaka", - "galar_darmanitan": "Darmanitan", - "galar_yamask": "Yamask", - "galar_stunfisk": "Stunfisk", - "hisui_growlithe": "Growlithe", - "hisui_arcanine": "Arcanine", - "hisui_voltorb": "Voltorb", - "hisui_electrode": "Electrode", - "hisui_typhlosion": "Typhlosion", - "hisui_qwilfish": "Qwilfish", - "hisui_sneasel": "Sneasel", - "hisui_samurott": "Samurott", - "hisui_lilligant": "Lilligant", - "hisui_zorua": "Zorua", - "hisui_zoroark": "Zoroark", - "hisui_braviary": "Braviary", - "hisui_sliggoo": "Sliggoo", - "hisui_goodra": "Goodra", - "hisui_avalugg": "Avalugg", - "hisui_decidueye": "Decidueye", - "paldea_tauros": "Tauros", - "paldea_wooper": "Wooper", - "bloodmoon_ursaluna": "Ursaluna", -} as const; \ No newline at end of file diff --git a/src/locales/chs/starter-select-ui-handler.ts b/src/locales/chs/starter-select-ui-handler.ts deleted file mode 100644 index c7595cb2f95..00000000000 --- a/src/locales/chs/starter-select-ui-handler.ts +++ /dev/null @@ -1,32 +0,0 @@ -import { SimpleTranslationEntries } from "#app/plugins/i18n"; - -/** - * The menu namespace holds most miscellaneous text that isn't directly part of the game's - * contents or directly related to Pokemon data. This includes menu navigation, settings, - * account interactions, descriptive text, etc. - */ -export const starterSelectUiHandler: SimpleTranslationEntries = { - "confirmStartTeam":'Begin with these Pokémon?', - "growthRate": "Growth Rate:", - "ability": "Ability:", - "passive": "Passive:", - "nature": "Nature:", - "eggMoves": 'Egg Moves', - "start": "Start", - "addToParty": "Add to Party", - "toggleIVs": 'Toggle IVs', - "manageMoves": 'Manage Moves', - "useCandies": 'Use Candies', - "selectMoveSwapOut": "Select a move to swap out.", - "selectMoveSwapWith": "Select a move to swap with", - "unlockPassive": "Unlock Passive", - "reduceCost": "Reduce Cost", - "cycleShiny": "R: Cycle Shiny", - "cycleForm": 'F: Cycle Form', - "cycleGender": 'G: Cycle Gender', - "cycleAbility": 'E: Cycle Ability', - "cycleNature": 'N: Cycle Nature', - "cycleVariant": 'V: Cycle Variant', - "enablePassive": "Enable Passive", - "disablePassive": "Disable Passive" -} \ No newline at end of file diff --git a/src/locales/chs/tutorial.ts b/src/locales/chs/tutorial.ts deleted file mode 100644 index 2773b6710ba..00000000000 --- a/src/locales/chs/tutorial.ts +++ /dev/null @@ -1,42 +0,0 @@ -import { SimpleTranslationEntries } from "#app/plugins/i18n"; - -export const tutorial: SimpleTranslationEntries = { - "intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements. - $This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used. - $The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community. - $If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`, - - "accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`, - - "menu": `From this menu you can access the settings. - $From the settings you can change game speed, window style, and other options. - $There are also various other features here, so be sure to check them all!`, - - "starterSelect": `From this screen, you can select your starters.\nThese are your initial party members. - $Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10. - $You can also select gender, ability, and form depending on\nthe variants you've caught or hatched. - $The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`, - - "pokerus": `A daily random 3 selectable starters have a purple border. - $If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`, - - "statChange": `Stat changes persist across battles as long as your Pokémon aren't recalled. - $Your Pokémon are recalled before a trainer battle and before entering a new biome. - $You can also view the stat changes for the Pokémon on the field by holding C or Shift.`, - - "selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one. - $These range from consumables, to Pokémon held items, to passive permanent items. - $Most non-consumable item effects will stack in various ways. - $Some items will only show up if they can be used, such as evolution items. - $You can also transfer held items between Pokémon using the transfer option. - $The transfer option will appear in the bottom right once you have obtained a held item. - $You may purchase consumable items with money, and a larger variety will be available the further you get. - $Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`, - - "eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs. - $Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch. - $Hatched Pokémon also won't be added to your party, they will\nbe added to your starters. - $Pokémon hatched from eggs generally have better IVs than\nwild Pokémon. - $Some Pokémon can only even be obtained from eggs. - $There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`, -} as const; \ No newline at end of file