Fix merge issues

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NightKev 2025-06-08 04:33:10 -07:00 committed by GitHub
parent da1aa0d985
commit 04bb1c4c09
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GPG Key ID: B5690EEEBB952194
2 changed files with 3 additions and 4 deletions

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@ -243,7 +243,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
queueEncounterMessage(`${namespace}:option.2.target_burned`);
// Also permanently change the burned Pokemon's ability to Heatproof
applyAbilityOverrideToPokemon(chosenPokemon, Abilities.HEATPROOF, false);
applyAbilityOverrideToPokemon(chosenPokemon, AbilityId.HEATPROOF, false);
}
}

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@ -246,14 +246,14 @@ describe("Clowning Around - Mystery Encounter", () => {
const leadPokemon = scene.getPlayerParty()[0];
// offer Prankster abiliy for winning the battle
const abilityToTrain = Abilities.PRANKSTER;
const abilityToTrain = AbilityId.PRANKSTER;
game.onNextPrompt("PostMysteryEncounterPhase", UiMode.MESSAGE, () => {
game.scene.ui.getHandler().processInput(Button.ACTION);
});
// Give fto the first Pokemon the Prankster ability
vi.spyOn(leadPokemon, "getAbility").mockReturnValue(allAbilities[Abilities.PRANKSTER]);
vi.spyOn(leadPokemon, "getAbility").mockReturnValue(allAbilities[AbilityId.PRANKSTER]);
// Run to ability train option selection
const optionSelectUiHandler = game.scene.ui.handlers[UiMode.OPTION_SELECT] as OptionSelectUiHandler;
@ -284,7 +284,6 @@ describe("Clowning Around - Mystery Encounter", () => {
// Stop next battle before it runs
await game.phaseInterceptor.to(NewBattlePhase, false);
//game.override.ability(Abilities.PRANKSTER);
expect(leadPokemon.getAbility().id).toBe(abilityToTrain);
});