This commit is contained in:
Jesse Chung 2024-08-29 21:42:17 -07:00 committed by new name
parent 89f9fd91b5
commit 034410f855
2 changed files with 14 additions and 15 deletions

View File

@ -1954,14 +1954,12 @@ export class StatusEffectAttr extends MoveEffectAttr {
}
}
if (user !== target && target.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY)) {
if (move.category === MoveCategory.STATUS) {
user.scene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target)}));
}
return false;
if (!pokemon.status || (pokemon.status.effect === this.effect && moveChance < 0)) {
pokemon.checkIfCanSetStatus(this.effect, false, false, user);
}
if ((!pokemon.status || (pokemon.status.effect === this.effect && moveChance < 0))
&& pokemon.trySetStatus(this.effect, false, user, this.cureTurn)) {
&& pokemon.trySetStatus(this.effect, true, user, this.cureTurn, null)) {
applyPostAttackAbAttrs(ConfusionOnStatusEffectAbAttr, user, target, move, null, false, this.effect);
return true;
}

View File

@ -2787,14 +2787,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return this.gender !== Gender.GENDERLESS && pokemon.gender === (this.gender === Gender.MALE ? Gender.FEMALE : Gender.MALE);
}
/**
* Checks if it is possible for a pokemon to be afflicted with the given status
* @param effect {@linkcode StatusEffect} the status effect being checked.
* @param quiet a boolean value determining whether or not to show messages.
* @param overrideStatus a boolean value to determine whether a status should be overriden. If true, the pokemon cannot be statused essentially
* @param sourcePokemon {@linkcode Pokemon} The pokemon causing the status. The target pokemon is 'this'.
* @returns true if the pokemon can be affected by the status, false if not.
*/
// This function only checks if it is possible to set status. If will not apply anything or do anything, just check if possible.
checkIfCanSetStatus(effect: StatusEffect | undefined, quiet: boolean = false, overrideStatus: boolean = false, sourcePokemon: Pokemon | null = null): boolean {
if (effect !== StatusEffect.FAINT) {
if (overrideStatus ? this.status?.effect === effect : this.status) {
@ -2878,6 +2871,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
canSetStatus(effect: StatusEffect | undefined, quiet: boolean = false, overrideStatus: boolean = false, sourcePokemon: Pokemon | null = null): boolean {
const checkIfPossible = this.checkIfCanSetStatus(effect, quiet, overrideStatus, sourcePokemon);
return true;
}
canSetStatus(effect: StatusEffect | undefined, quiet: boolean = false, overrideStatus: boolean = false, sourcePokemon: Pokemon | null = null): boolean {
const checker = this.checkIfCanSetStatus(effect, quiet, overrideStatus, sourcePokemon);
const cancelled = new Utils.BooleanHolder(false);
applyPreSetStatusAbAttrs(StatusEffectImmunityAbAttr, this, effect, cancelled, quiet);
@ -2888,7 +2889,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return false;
}
return checkIfPossible;
return checker;
}
trySetStatus(effect: StatusEffect | undefined, asPhase: boolean = false, sourcePokemon: Pokemon | null = null, cureTurn: integer | null = 0, sourceText: string | null = null): boolean {