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reset overrides.ts
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@ -34,7 +34,7 @@ export const SEED_OVERRIDE: string = "";
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export const WEATHER_OVERRIDE: WeatherType = WeatherType.NONE;
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export const WEATHER_OVERRIDE: WeatherType = WeatherType.NONE;
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export const DOUBLE_BATTLE_OVERRIDE: boolean = false;
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export const DOUBLE_BATTLE_OVERRIDE: boolean = false;
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export const SINGLE_BATTLE_OVERRIDE: boolean = false;
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export const SINGLE_BATTLE_OVERRIDE: boolean = false;
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export const STARTING_WAVE_OVERRIDE: integer = 33;
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export const STARTING_WAVE_OVERRIDE: integer = 0;
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export const STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN;
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export const STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN;
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export const ARENA_TINT_OVERRIDE: TimeOfDay = null;
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export const ARENA_TINT_OVERRIDE: TimeOfDay = null;
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// Multiplies XP gained by this value including 0. Set to null to ignore the override
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// Multiplies XP gained by this value including 0. Set to null to ignore the override
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