diff --git a/src/data/ability.ts b/src/data/ability.ts index bd9a3b79e43..7ceff2f8ba1 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -7,7 +7,7 @@ import { Weather, WeatherType } from "./weather"; import { BattlerTag, GroundedTag } from "./battler-tags"; import { StatusEffect, getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect"; import { Gender } from "./gender"; -import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, IncrementMovePriorityAttr, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr, WaterSuperEffectTypeMultiplierAttr } from "./move"; +import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, IncrementMovePriorityAttr, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move"; import { ArenaTagSide, ArenaTrapTag } from "./arena-tag"; import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier"; import { TerrainType } from "./terrain"; @@ -511,17 +511,11 @@ export class NonSuperEffectiveImmunityAbAttr extends TypeImmunityAbAttr { } applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean { - if (move instanceof AttackMove && pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker) < 2) { - /** - * Forces supereffectiveness from moves with according move attributes {@linkcode WaterSuperEffectTypeMultiplierAttr} - * - * Note: edgeCase for NonSuperEffectiveImmunity interacting with forced supereffective moves. - * Future implementations of forced supereffective moves needs to be added here. - */ - if (move.getAttrs(WaterSuperEffectTypeMultiplierAttr) && pokemon.getTypes().includes(Type.WATER)) { - return false; - } + const modifierValue = args.length > 0 + ? (args[0] as Utils.NumberHolder).value + : pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker); + if (move instanceof AttackMove && modifierValue < 2) { cancelled.value = true; // Suppresses "No Effect" message (args[0] as Utils.NumberHolder).value = 0; return true;