nx-hbmenu/nx_main
octopuserectus a747d92826 Update controller code to accept inputs from all players
not only 0 and 1 (CONTROLLER_P1_AUTO)
2019-12-07 18:58:26 -05:00
..
loaders Display an error screen with print-console instead of using fatalSimple. Display a msgbox in launchFile() when an error occurs instead of using fatalSimple. Better error handling etc in worker/launch. 2018-10-18 19:06:59 -04:00
main.c Update controller code to accept inputs from all players 2019-12-07 18:58:26 -05:00
nx_audio.c Load assets from a .zip in romfs (romfs/ dir for pc-build) using minizip, instead of embedding it in data/. Sync Makefile.nx with latest switch-examples Makefile, with romfs. Automatically build the assets .zip in Makefile. Moved data/ to assets/ and moved data/unused/ to assets_unused/. Use #error in nx_audio.c since it's not supported currently. 2018-10-29 00:30:09 -04:00
nx_launch.c Display an error screen with print-console instead of using fatalSimple. Display a msgbox in launchFile() when an error occurs instead of using fatalSimple. Better error handling etc in worker/launch. 2018-10-18 19:06:59 -04:00
nx_netstatus.c Added netstatus files which were missing from e917589. Closes #86. 2019-06-22 17:47:31 -04:00
nx_power.c Updated nx_power.c for latest libnx & changed nx_power psm prefix to 'power'. 2019-01-02 03:51:49 -05:00
nx_thermalstatus.c Thermal display (closes #99) (#102) 2019-09-17 11:47:58 -04:00
nx_touch.c Add starred favourites at start of list (#91) 2019-07-09 13:33:21 -04:00
nx_touch.h Added touch controls. (#41) 2018-07-30 17:23:34 -04:00